#Dragons!
dragon_egg = {	
	monthly_character_prestige = 0.75
	ruler_designer_cost = 50
}
# child_dragon = {
	# cached = yes
	# opposites =  {
		# dragon_slayer
	# }	
	# monthly_character_prestige = 1.0
	# vassal_opinion = 5
	# opposite_opinion = -25
	# customizer = no
# }
# wild_dragon = {
	# cached = yes
	# opposites =  {
		# dragon_slayer
	# }	
	# monthly_character_prestige = -0.2
	# vassal_opinion = -5
	# opposite_opinion = -25
	# customizer = no
# }
dragon_rider = {
	cached = yes	
	opposites =  {
		dragon_slayer
	}
	monthly_character_prestige = 1.0
	vassal_opinion = 10
	opposite_opinion = -25
	martial = 4
	ambition_opinion = -10 # Against those they want something from
	ai_ambition = 75
	command_modifier = {
		morale_offence = 0.4
		morale_defence = 0.4
	}
	ruler_designer_cost = 100
	
	child_compliment = COMPL_DRAGON
	male_compliment = COMPL_DRAGONLORD
	female_compliment = COMPL_DRAGONLADY
}
dragon_slayer = {	
	monthly_character_prestige = 0.25
	general_opinion = 15
	customizer = no
	dragon_slaying = 4
	
	male_compliment = COMPL_DRAGONBANE
	female_compliment = COMPL_DRAGONBANE
	child_compliment = COMPL_HERO
}
dragon = {
	#education = yes
	learning = -50
	stewardship = -50
	diplomacy = -50
	intrigue = -50
	cached = yes	
	cannot_marry = yes
	#cannot_inherit = yes 
	immortal = yes
	#incapacitating = yes # Split into seperate trait for random world dragons
	customizer = no
	fertility = -10
	ai_ambition = -100
	#can_hold_titles = no
}
wounded_dragon = {
	is_health = yes
	martial = -10
	health = -1
	customizer = no
}
maimed_dragon = {
	is_health = yes
	martial = -20
	health = -2
	customizer = no
}
dragon_fake = { #"Dragon"
	learning = -5
	customizer = no
	fertility = -0.2
	ai_ambition = 100
	vassal_opinion = -10
}
fed_to_dragon ={
	customizer = no
	is_illness = yes
	is_epidemic = yes
	health = -1
}
dragon_dreams = {
	intrigue = 4
	monthly_character_piety = 1
	same_opinion = 15
	general_opinion = -10
	high_valyrian_opinion = 10
	combat_rating = 5
	
	male_insult = INSULT_ABOMINATION
	female_insult = INSULT_ABOMINATION
	child_insult_adj = INSULT_WIERD
}
#Dragon appearance traits
dragon_1 = { customizer = no hidden = yes }
dragon_2 = { customizer = no hidden = yes }
dragon_3 = { customizer = no hidden = yes }
dragon_4 = { customizer = no hidden = yes }
dragon_5 = { customizer = no hidden = yes }
dragon_6 = { customizer = no hidden = yes }
dragon_7 = { customizer = no hidden = yes }
dragon_8 = { customizer = no hidden = yes }
dragon_9 = { customizer = no hidden = yes }
dragon_10 = { customizer = no hidden = yes }
dragon_11 = { customizer = no hidden = yes }
dragon_12 = { customizer = no hidden = yes }
dragon_13 = { customizer = no hidden = yes }
dragon_14 = { customizer = no hidden = yes }
dragon_15 = { customizer = no hidden = yes }
dragon_16 = { customizer = no hidden = yes }
dragon_17 = { customizer = no hidden = yes }
dragon_18 = { customizer = no hidden = yes }
dragon_19 = { customizer = no hidden = yes }
dragon_20 = { customizer = no hidden = yes }
dragon_21 = { customizer = no hidden = yes }
dragon_22 = { customizer = no hidden = yes }
dragon_23 = { customizer = no hidden = yes }
dragon_24 = { customizer = no hidden = yes }
dragon_25 = { customizer = no hidden = yes }
dragon_26 = { customizer = no hidden = yes }

#new dragon traits
wroth_dragon = {
	opposites = {
		obedient_dragon
	}
	combat_rating = 50
	customizer = no
}
obedient_dragon = {
	opposites = {
		wroth_dragon
	}
	combat_rating = 30
	customizer = no
}
lazy_dragon = {
	opposites = {
		playful_dragon
	}
	customizer = no
}
playful_dragon = {
	opposites = {
		lazy_dragon
		shy_dragon
	}
	combat_rating = -50
	customizer = no
}
ravenous_dragon = {
	combat_rating = -30
	customizer = no
}
lunatic_dragon = {
	customizer = no
	combat_rating = 50
	monthly_character_prestige = 1.5
}
affectionate_dragon = {
	opposites = {
		shy_dragon
	}
	customizer = no
}
shy_dragon = {
	opposites = {
		affectionate_dragon
		playful_dragon
	}
	customizer = no
}
strong_dragon = {
	customizer = no
	
	martial = 5
	monthly_character_prestige = 1.5
}
nimble_dragon = {
	customizer = no
	combat_rating = 80
	martial = -4
}
fertile_dragon = {
	customizer = no
}
sickly_dragon = {
	customizer = no
	
	martial = -10
	health = -4
}
fair_dragon = {
	opposites = {
		ugly_dragon
	}
	customizer = no
	monthly_character_prestige = 3
}
ugly_dragon = {
	opposites = {
		fair_dragon
	}
	customizer = no
	monthly_character_prestige = 1.5
}
free_range = { #Gone fishing 1

	martial = 5
	}
great_hunter = { #Gone fishing 2

	martial = 15
	}

