decisions = 
{


become_immortal = {
  is_high_prio = yes # Will show an alert once decision is enabled
  ai_check_interval = 12 # Determines how seldom the AI checks whether they can and should do the decision, in months. By default 1 (every month).
filter = self
  potential = {
    #Conditions for the decision to appear
  }
  allow = {
    #Conditions for the decision to be enabled
  }
  effect = {
	add_trait = immortal
    #Commands executed when taking the decision
  }
  ai_will_do = {
    #Factors for an AI character to take the decision (1 = 100% chance)
  }
}
}