1.0
-Initial version.
1.01
-Fixed finnish reinforcement.
1.02
-Buffed retinue size from 5% to 20% per holding to match techs.
-Buffed siege bonuses from 10% to 20% to match techs.
1.03
-Fixed Hungarian and Persian brackets.
1.1
-Croatians have more trade income but lower tradevalue.
-Romans no longer have extra levy but get extra retinue.
-Germans lost their 4 general opinion bonus in exchange for 15%+15% Heavy infantry and Pikeman offence.

Testing some Serbians and Scots revolt changes. Their provinces all get +1% revolt but rulers and councilors of their cultures give -0.5% revolt. Councilors % don't stacks with each others, rulers stacks the further down the vassal chain. For example a independant count get -0.5%. A count under an independant duke get -1% while the duke get 0.5% and so on.

-Added HIP + EMF (non SWMH) version.
-CK2+ Sosso, Beja and Songhai bonus added.
1.2
-Visigoths: Added infantry power/prestige/culture opinion, but lowered tradepower/retinue/taxes.
-Dutchs: Lost their religion opinion/siege speed (Sappers weren't a thing) and got more ship/economic tech.
-Frisians: Got the same changes as Dutchs but also traded building time for trade income.
-Pecheneg/coman: Lost military tech and levy reinforcement, but gained culture tech and better clan opinion.
-Polish: Less culture/religion opinion, more units bonuses and replaced extra levy with extra retinue.
-HORSE: 100%+100% morale/def/off for light/heavy/archer cavalry, -50%+-50% m/d/o for all footmen units.
-Halved all tradevalue modifiers to be more in lines with the others in tech.

-Added SWMH version
1.3
-Added Ibn Battuta's Legacy version
-SWMH Yemeni and Hijazi added.

1.3.1
-Tamils: Replaced Prestige with Ships
-All Altaics: Nomads bonuses are now character-based and shows on the tooltip
-Halved EMF / SWMH retinue quantity bonuses due their buildings

1.3.2
-Overhaul of the Catalans, Occitans, Levantines, 
-Small changes to the Frenchs, Englishs, Normans, Persians and Andalusians
-Testing extra supply limits for the Irishs, Ethiopians, Sogdians and Mandens for now. More planned for later.

1.3.3
-EMF update.

1.4
-Reaper's Due update.
-Gave diseases resistance to Lombards, Basques and Polishes while Aztecs get a weakness.
-Major changes to Picts, Icelandics, Welsh, Corninsh, Cumbrics and Bretons.
-Major nerf/fix to retinue quantities as they were not calculated as i expected.
-Various standardisation of bonuses such as Church Opinion and Building Time. 
-Doubled the 1 trade post gold bonus, as the normal 1 tax income also worked on trade post and overshadowed the bonus.

1.4.1
-HIP update.

1.4.2
-CK2plus update.
-Ibn Battuta's Legacy update.

1.5
-Monks and Mystics update.
-CK2plus M&M update.
-Added proper localisation file.
-Frenchs: Added extra demesne but less vassal levy. The decentralized heart of feudalism.
-Normans: Changed their troops bonus to heavy armored units and improved their ship and cultural flexibility. 
-Finns: Buildings bonuses from EUIV didn't make sense for that time period.
-Modified Goths, Vandals, Bulgars, Alans, Suebis, Frisians, Dutchs, Saxons and Lombards bonuses to add supply limit.

1.5.1
-EMF and SWMH update

1.5.2
-Added Cumbrian, Galatian, Zenetian, Guanche, Zenagan, Germantian, Tuareg, Numidian, Maghrebic, Emilian, Ligurian, Lombard, Neapolitan, Sicilian, Tuscan, Umbrian, Veneto, Dalmatian, Sardianian and Corciscan to CK2+.

1.6
-Jade Dragon update.
-Added Nepali, Bödpa, Tangut, Zhangzhung, Sumpa, Han and Saka.
-Councilors shouldn't give reduced revolt risk unless that culture has a baseline extra revolt risk.

1.6.1
- CK2plus for Jade Dragon
- SWMH for Jade Dragon 
- Added to CK2plus: Grecopersian, Pontic, Jurgen, Yugoslavian, Israeli, Nepali, Bödpa, Tangut, Zhangzhung, Sumpa, Han and Saka.
- Added to vanilla: Jurgen, Cat, Bear.
- Added to SWMH (+EMF): Nepali, Bödpa, Tangut, Zhangzhung, Sumpa, Han and Saka.
- Added to EMF (-SWMH):  Nepali, Bödpa, Tangut, Zhangzhung, Sumpa, Han, Saka, Outremer, Neapolitan.
- Re-added the revolt risk, it was needed for it to appear on the tooltip...

1.6.2
- Added Daju, Hausa and Kanuri to CK2plus' version.

1.6.3
- Fixed the latin culture for CK2plus as it fixed the latin culture group and latin the culture shared the same name.

1.7
- Holy Fury Compatibility
- Copied over Sonikei, Songhay, Zaghawa, Hausa, Kanuri, Daju, Bosnian, Carantanian, Crimean Gothic, Coptic, Dalmatian and Outremer. From my HIP and CK2plus versions.
- Created bonuses for Meshchera.
- Remade the Horse, Cat and Bear bonuses. Added Duck, Hedgehog, Elephant, Dog and Dragon bonuses.
- Changed some of the Italian trade value multiplier into a flat trading income.
- Changed the Georgian focus from building to military.

1.7.1
- Added Albanian.
- Gave elephants bonuses to elephant units.

1.7.2
- Made Carantanian appear properly.

1.7.3
- Halved the retinue size bonus.
- Fixed the coptic army morale bonus being too big.

1.7.4
- Soninke characters will have a 2.5% bonuses to light cavalry instead of 25%, like Soninke provinces.

1.7.5
- EMF and SWMH updated
- Fixed Catalan fort bonus
- Portuguese have been rewored. They now have a Fort level, Morale, Pikemen, Papal opinion and Prestige bonuses.

1.7.6
- Update for 3.1.1.
- CK2plus updated. But due to its current condition, expect no further update until it has stabilized.
- Portuguese army had high morale, but not 50% higher...
- Roman culture traded some short reign penalty reduction for some disease resistance.
- Small tweaks for EMF and SWMH versions.
- Desactivated my bonuses for animals, Paradox seem to have added their own! If requested, I'll overwrite it with mine.