#################################################
#
# CULTURAL CONVERSION EVENTS
#
#################################################

# Province culture changes

namespace = EOCHIP

# The anglosaxonenglish
character_event = {
	id = EOCHIP.42
	desc = "EVTDESCEOCHIP.42"
	picture = GFX_evt_frankisc
	
	only_playable = yes
	culture = english
	
	trigger = {
		culture = saxon
		any_demesne_province = {
			culture = english
			any_province_holding = {
				NOT = { holding_type = nomad }
			}
		}
	}
	
	mean_time_to_happen = {
		months = 1200
		modifier = {
			factor = 0.5
			culture = anglosaxonenglish
		}
		modifier = {
			factor = 0.8
			learning = 7
		}
		modifier = {
			factor = 0.85
			learning = 11
		}
		modifier = {
			factor = 0.75
			learning = 15
		}
		modifier = {
			factor = 1.5
			NOT = { learning = 5 }
		}
		modifier = {
			factor = 2.0
			NOT = { learning = 1 }
		}
		modifier = {
			factor = 0.65
			OR = {
				has_game_rule = {
					name = culture_conversion
					value = faster_melting_pots
				}
				has_game_rule = {
					name = culture_conversion
					value = faster_melting_pots_and_slower_normal
				}
			}
		}
	}

	option = {
		name = EVTOPTAEOCHIP.42
		random_demesne_province = {
			limit = {
				culture = english
				any_province_holding = {
					NOT = { holding_type = nomad }
				}
			}
			culture = anglosaxonenglish
		}
	}
}

character_event = {
	id = EOCHIP.43
	desc = "EVTDESCEOCHIP.43"
	picture = GFX_evt_stone_church
	
	only_playable = yes
	
	trigger = {
		NOT = { culture = anglosaxonenglish }
		any_demesne_province = {
			culture = anglosaxonenglish
			is_capital = yes
			any_province_holding = {
				NOT = { holding_type = nomad }
			}
		}
	}
	
	mean_time_to_happen = {
		months = 120
		modifier = {
			factor = 0.75
			learning = 7
		}
		modifier = {
			factor = 0.75
			learning = 11
		}
		modifier = {
			factor = 1.5
			NOT = { learning = 5 }
		}
		modifier = {
			factor = 2.0
			NOT = { learning = 1 }
		}
		modifier = {
			factor = 0.65
			OR = {
				has_game_rule = {
					name = culture_conversion
					value = faster_melting_pots
				}
				has_game_rule = {
					name = culture_conversion
					value = faster_melting_pots_and_slower_normal
				}
			}
		}
	}

	option = {
		name = EVTOPTAEOCHIP.43
		culture = anglosaxonenglish
		prestige = -5
	}

	option = {
		name = EVTOPTBEOCHIP.43
		prestige = 5
	}
}

#anglosaxonenglish
character_event = {
	id = EOCHIP.44
	desc = "EVTDESCSWMH.44"
	picture = GFX_evt_throne_room

	is_triggered_only = yes

	option = {
		name = "EVTOPTASWMH.44"
		culture = anglosaxonenglish
	}
}

# The anglosaxonfrench
character_event = {
	id = EOCHIP.78
	desc = "EVTDESCEOCHIP.78"
	picture = GFX_evt_frankisc
	
	only_playable = yes
	
	trigger = {
		culture = saxon
		any_demesne_province = {
			OR = {
				culture = frankish
				culture = norman
			}
			any_province_holding = {
				NOT = { holding_type = nomad }
			}
		}
	}
	
	mean_time_to_happen = {
		months = 1200
		modifier = {
			factor = 0.5
			culture = anglosaxonfrench
		}
		modifier = {
			factor = 0.8
			learning = 7
		}
		modifier = {
			factor = 0.85
			learning = 11
		}
		modifier = {
			factor = 0.75
			learning = 15
		}
		modifier = {
			factor = 1.5
			NOT = { learning = 5 }
		}
		modifier = {
			factor = 2.0
			NOT = { learning = 1 }
		}
		modifier = {
			factor = 0.65
			OR = {
				has_game_rule = {
					name = culture_conversion
					value = faster_melting_pots
				}
				has_game_rule = {
					name = culture_conversion
					value = faster_melting_pots_and_slower_normal
				}
			}
		}
	}

	option = {
		name = EVTOPTAEOCHIP.78
		random_demesne_province = {
			limit = {
				culture = frankish
				culture = norman
				any_province_holding = {
					NOT = { holding_type = nomad }
				}
			}
			culture = anglosaxonfrench
		}
	}
}

character_event = {
	id = EOCHIP.79
	desc = "EVTDESCEOCHIP.79"
	picture = GFX_evt_stone_church
	
	only_playable = yes
	
	trigger = {
		NOT = { culture = anglosaxonfrench }
		any_demesne_province = {
			culture = anglosaxonfrench
			is_capital = yes
			any_province_holding = {
				NOT = { holding_type = nomad }
			}
		}
	}
	
	mean_time_to_happen = {
		months = 120
		modifier = {
			factor = 0.75
			learning = 7
		}
		modifier = {
			factor = 0.75
			learning = 11
		}
		modifier = {
			factor = 1.5
			NOT = { learning = 5 }
		}
		modifier = {
			factor = 2.0
			NOT = { learning = 1 }
		}
		modifier = {
			factor = 0.65
			OR = {
				has_game_rule = {
					name = culture_conversion
					value = faster_melting_pots
				}
				has_game_rule = {
					name = culture_conversion
					value = faster_melting_pots_and_slower_normal
				}
			}
		}
	}

	option = {
		name = EVTOPTAEOCHIP.79
		culture = anglosaxonfrench
		prestige = -5
	}

	option = {
		name = EVTOPTBEOCHIP.79
		prestige = 5
	}
}

#anglosaxonfrench
character_event = {
	id = EOCHIP.80
	desc = "EVTDESCSWMH.80"
	picture = GFX_evt_throne_room

	is_triggered_only = yes

	option = {
		name = "EVTOPTASWMH.80"
		culture = anglosaxonfrench
	}
}