# -*- ck2.events -*-


namespace = eoc_thankyou

# eoc_cc.0
#
# 
# of titles with dynamic CoA rules.
character_event = {
	id = eoc_cc.0
	
	is_triggered_only = yes
	hide_window = yes
	
	trigger = {
		trait = twin
		NOT = {
			any_sibling_even_if_dead = {
				trait = twin
			}
		}
	}

	immediate = {
		create_character = {
		  random_traits = yes
		  dynasty = ROOT
		  religion = ROOT
		  culture = ROOT
		  age = ROOT
		  health = 6
		  trait = twin
		}
	}
}