#ech

namespace = war

character_event = {
	id = war.1
	desc = "EVTDESCWAR1"
	picture = GFX_evt_bad_news
	border = GFX_event_normal_frame_economy

	is_triggered_only = no
	
	trigger = {
		OR = {
			has_game_rule = { name = autowar value = auto }
			has_global_flag = started_always_war
		}
		independent = yes
		any_neighbor_independent_ruler = {
			NOT = {
				war_with = FROM
			}
		}
	}
	
	immediate = {
		any_neighbor_independent_ruler = {
			limit = {
				NOT = {
					war_with = FROM
				}
			}
			save_event_target_as = somsiad
		}
	}

	option = {
		name = "warsa"
		unsafe_war = {
			target = event_target:somsiad
			casus_belli = always_war
			#thirdparty_title = PREV
			#tier = DUKE
		}		
	}
}
character_event = {
	id = war.2
	desc = "EVTDESCWAR2"
	picture = GFX_evt_bad_news
	border = GFX_event_normal_frame_economy

	is_triggered_only = no
	
	trigger = {
		has_game_rule = { name = zdobywanie value = dynamic }
		any_current_enemy = {
			any_province_holding = {
				controlled_by = ROOT
			}	
		}
	}
	
	immediate = {
		any_province = {
			limit = {
				any_province_holding = {
					controlled_by = ROOT
				}
			}
			usurp_title = { target = ROOT type = invasion }
		}
	}
	option = {
		name = "mleko"
		prestige = 150
	}
}