"controller_mappings" { "version" "3" "title" "Sniper Elite 4 W/Gyro" "description" "Added gyro controls for scope, active at LT Full Pull; and for grenade throws, active at RB Press." "creator" "76561198065146426" "controller_type" "controller_steamcontroller_gordon" "actions" { "InGameControls" { "title" "#Set_Ingame" "legacy_set" "0" "StickPadGyro" { "Move" { "title" "#Action_Move" "input_mode" "joystick_move" } "Camera" { "title" "#Action_Camera" "input_mode" "absolute_mouse" } "zoom" { "title" "#Action_Zoom" "input_mode" "joystick_move" } } "AnalogTrigger" { "aim" "#Action_Aim" } "Button" { "sprint" "#Action_Sprint" "walk" "#Action_Walk" "crouch" "#Action_Crouch" "prone" "#Action_Prone" "camera_swap" "#Action_Camera_Swap" "shoot" "#Action_Shoot" "empty_lung" "#Action_Empty_Lung" "reload" "#Action_Reload" "scope" "#Action_Scope" "scope_toggle" "#Action_Scope_Toggle" "shoulder_aim" "#Action_Shoulder_Aim" "shoulder_aim_tog" "#Action_Shoulder_Aim_Toggle" "zoom_in" "#Action_Zoom_In" "zoom_out" "#Action_Zoom_Out" "increase_scope" "#Action_Increase_Scope" "decrease_scope" "#Action_Decrease_Scope" "traverse" "#Action_Traverse" "interact" "#Action_Interact" "binoculars" "#Action_Binoculars" "takedown" "#Action_Takedown" "search_body" "#Action_Search_Body" "pickup_body" "#Action_PickUp_Body" "pickup_weapon" "#Action_PickUp_Weapon" "defuse" "#Action_Defuse" "tag" "#Action_Tag" "quick_save" "#Action_Quick_Save" "quick_load" "#Action_Quick_Load" "radial" "#Action_Radial" "use_item" "#Action_Use_Item" "next_weapon" "#Action_Next_Weapon" "previous_weapon" "#Action_Previous_Weapon" "next_item" "#Action_Next_Item" "previous_item" "#Action_Previous_Item" "rifle" "#Action_Rifle" "secondary" "#Action_Secondary" "pistol" "#Action_Pistol" "grenade" "#Action_Grenade" "bandage" "#Action_Bandage" "med_kit" "#Action_Med_Kit" "rock" "#Action_Rock" "s-mine" "#Action_S-Mine" "trip_mine" "#Action_Trip_Mine" "land_mine" "#Action_Land_Mine" "tnt" "#Action_Tnt" "flare_gun" "#Action_Flare_Gun" "map" "#Action_Map" "scoreboard" "#Action_Scoreboard" "Chat" "#Action_Chat" "team_chat" "#Action_Team_Chat" "voice_chat" "#Action_Voice_Chat" "tog_voice_chat" "#Action_Tog_Voice_Chat" "vote_yes" "#Action_Vote_Yes" "vote_no" "#Action_Vote_No" "pause_menu" "#Action_Pause" "tutorials" "#Action_Tutorials" "change_use" "#Action_Change_Use" "throw_corpse" "#Action_Throw_Corpse" "cancel_item" "#Action_Cancel_Item" "sprint_toggle" "#Action_Sprint_Toggle" "camera_swap_in_radial_menu" "#Action_Camera_Swap_In_Radial_Menu" "change_ammo_pistol" "#Action_Change_Ammo_Pistol" "change_ammo_secondary" "#Action_Change_Ammo_Secondary" "change_ammo_rifle" "#Action_Change_Ammo_Rifle" "drop_down" "#Action_Drop_Down" "quickslot_change_up" "#Action_Quickslot_Change_Up" "quickslot_change_down" "#Action_Quickslot_Change_Down" "quickslot_change_left" "#Action_Quickslot_Change_Left" "quickslot_change_right" "#Action_Quickslot_Change_Right" "change_use_in_radial_menu" "#Action_Change_Use_In_Radial_Menu" "change_quickslot_item_use_up" "#Action_Change_Quickslot_Item_Use_Up" "change_quickslot_item_use_down" "#Action_Change_Quickslot_Item_Use_Down" "change_quickslot_item_use_left" "#Action_Change_Quickslot_Item_Use_Left" "change_quickslot_item_use_right" "#Action_Change_Quickslot_Item_Use_Right" "mp_playerlist_up" "#Action_MP_Playerlist_Up" "mp_playerlist_down" "#Action_MP_Playerlist_Down" } } "Menu" { "title" "#Set_Menu" "legacy_set" "0" "StickPadGyro" { "Cursor" { "title" "#Action_Cursor" "input_mode" "absolute_mouse" "os_mouse" "1" } "menu_move" { "title" "#Menu_Move" "input_mode" "joystick_move" } "menu_scroll_page" { "title" "#Menu_Scroll_Page" "input_mode" "absolute_mouse" } } "Button" { "menu_up" "#Menu_Up" "menu_down" "#Menu_Down" "menu_left" "#Menu_Left" "menu_right" "#Menu_Right" "menu_select" "#Menu_Select" "menu_cancel" "#Menu_Cancel" "menu_next_page" "#Menu_Next_Page" "menu_last_page" "#Menu_Last_Page" "menu_skip" "#Menu_Skip" "menu_privacy" "#Menu_Privacy" "menu_skins" "#Menu_Skins" "menu_clear_slot" "#Menu_Clr_Slot" "menu_create_game" "#Menu_Crt_Game" "menu_invite_friends" "#Menu_Invite_Frds" "menu_change_team" "#Menu_Change_Team" "menu_objectives" "#Menu_Objectives" "menu_close_map" "#Menu_Close_Map" "menu_track" "#Menu_Track" "menu_zoom" "#Menu_Zoom" "menu_pos" "#Menu_Pos" "menu_load" "#Menu_Load" "menu_next_obj" "#Menu_Next_Obj" "menu_last_obj" "#Menu_Last_Obj" } } } "localization" { "english" { "Action_Move" "Movement" "Action_Camera" "Look Around" "Action_Aim" "Shoulder Aim / Scope" "Action_Zoom" "Zoom In/Out" "Set_Ingame" "In-Game Controls" "Set_Menu" "Menu Controls" "menu_up" "Up" "menu_down" "Down" "menu_left" "Left" "menu_right" "Right" "menu_select" "Select" "menu_cancel" "Cancel" "menu_next_page" "Next Tab/Page" "menu_last_page" "Previous Tab/Page" "menu_scroll_page" "Scroll Page" "menu_skip" "Skip" "menu_privacy" "Privacy" "menu_skins" "Skins/Upgrades" "Menu_Clr_Slot" "Clear Slot" "Menu_Crt_Game" "Create Game" "Menu_Invite_Frds" "Invite Friends" "menu_change_team" "Change Team" "menu_objectives" "Show/Hide Objectives" "menu_move" "Move" "menu_close_map" "Close Map" "menu_track" "Track" "menu_zoom" "Zoom" "menu_pos" "My Position" "menu_load" "Load Game" "menu_next_obj" "Next Objective" "menu_last_obj" "Last Objective" "Action_Cursor" "Cursor" "Action_Binoculars" "Binoculars" "Action_Takedown" "Takedown" "Action_PickUp_Body" "Pick Up Body" "Action_Tag" "Tag (Binoculars)" "Action_Interact" "Interact" "Action_Radial" "Radial Menu" "Action_Pause" "Pause" "Action_Use_Item" "Use Item / Booby Trap Body" "Action_Sprint" "Sprint" "Action_Crouch" "Crouch" "Action_Prone" "Prone" "Action_Camera_Swap" "Camera Swap" "Action_Shoot" "Shoot" "Action_Empty_Lung" "Empty Lung" "Action_Reload" "Reload" "Action_Search_Body" "Search Body" "Action_Scope" "Scope" "Action_Shoulder_Aim" "Shoulder Aim" "Action_Zoom_In" "Zoom In" "Action_Zoom_Out" "Zoom Out" "Action_Increase_Scope" "Increase Range Adjustment" "Action_Decrease_Scope" "Decrease Range Adjustment" "Action_Traverse" "Traverse" "Action_PickUp_Weapon" "Pick Up Weapon" "Action_Rifle" "Select Rifle" "Action_Change_Use" "Change Item Use" "Action_Map" "Objectives / Map" "Action_Scoreboard" "Toggle Scoreboard (Multiplayer)" "Action_Defuse" "Defuse" "Action_Walk" "Walk" "Action_Quick_Save" "Quick Save" "Action_Quick_Load" "Quick Load" "Action_Next_Weapon" "Next Weapon" "Action_Next_Item" "Next Item" "Action_Previous_Item" "Previous Item" "Action_Previous_Weapon" "Previous Weapon" "Action_Secondary" "Secondary Weapon" "Action_Pistol" "Select Pistol" "Action_Grenade" "Select Grenade" "Action_Bandage" "Select Bandage" "Action_Med_Kit" "Select Med Kit" "Action_Rock" "Select Rock" "Action_S-Mine" "Select S-Mine" "Action_Trip_Mine" "Select Trip Mine" "Action_Land_Mine" "Select Land Mine" "Action_Tnt" "Select Tnt" "Action_Flare_Gun" "Select Flare Gun" "Action_Chat" "Chat" "Action_Team_Chat" "Team Chat" "Action_Voice_Chat" "Voice Chat" "Action_Tog_Voice_Chat" "Toggle Voice Chat" "Action_Vote_Yes" "Vote Yes" "Action_Vote_No" "Vote No" "Action_Tutorials" "Tutorials / Collectibles" "Action_Scope_Toggle" "Scope Toggle" "Action_Shoulder_Aim_Toggle" "Shoulder Aim Toggle" "Action_Throw_Corpse" "Throw Corpse" "Action_Cancel_Item" "Cancel Item" "Action_Sprint_Toggle" "Sprint Toggle" "Action_Camera_Swap_In_Radial_Menu" "Camera Swap In Radial Menu" "Action_Change_Ammo_Pistol" "Change Pistol Ammo" "Action_Change_Ammo_Secondary" "Change Secondary Ammo" "Action_Change_Ammo_Rifle" "Change Rifle Ammo" "Action_Drop_Down" "Drop Down" "Action_Quickslot_Change_Up" "Change Quickslot Up" "Action_Quickslot_Change_Down" "Change Quickslot Down" "Action_Quickslot_Change_Left" "Change Quickslot Left" "Action_Quickslot_Change_Right" "Change Quickslot Right" "Action_Change_Use_In_Radial_Menu" "Change Use In Radial Menu" "Action_Change_Quickslot_Item_Use_Up" "Change Quickslot Item Use Up" "Action_Change_Quickslot_Item_Use_Down" "Change Quickslot Item Use Down" "Action_Change_Quickslot_Item_Use_Left" "Change Quickslot Item Use Left" "Action_Change_Quickslot_Item_Use_Right" "Change Quickslot Item Use Right" "Action_MP_Playerlist_Up" "MP Player List Up" "Action_MP_Playerlist_Down" "MP Player List Down" } "french" { "Set_Ingame" "In-Game Controls" "Set_Menu" "Menu Controls" "menu_up" "Up" "menu_down" "Down" "menu_left" "Left" "menu_right" "Right" "menu_select" "Select" "menu_cancel" "Cancel" "Action_Cursor" "Cursor" "Action_Zoom" "Zoom Avant / Arrière" "Action_Binoculars" "Jumelles" "Action_Takedown" "Attaque Furtive" "Action_PickUp_Body" "Ramasser Un Corps" "Action_Tag" "Marquer (jumelles)" "Action_Interact" "Interagir" "Action_Move" "Déplacement" "Action_Camera" "Regarder" "Action_Radial" "Menu Circulaire" "Action_Pause" "Pause" "Action_Use_Item" "Utiliser L'objet / Piéger Le Corps" "Action_Sprint" "Sprinter" "Action_Crouch" "S'accroupir" "Action_Prone" "S'allonger" "Action_Camera_Swap" "Changer De Caméra" "Action_Shoot" "Tirer" "Action_Empty_Lung" "Poumons Vides" "Action_Reload" "Recharger" "Action_Search_Body" "Fouiller Cadavre" "Action_Scope" "Lunette" "Action_Shoulder_Aim" "Tir À L'épaule" "Action_Zoom_In" "Zoom Avant" "Action_Zoom_Out" "Zoom Arrière" "Action_Increase_Scope" "Augmenter La Portée" "Action_Decrease_Scope" "Diminuer La Portée" "Action_Traverse" "Traverser" "Action_PickUp_Weapon" "Ramasser Une Arme" "Action_Rifle" "Sélection Du Fusil" "Action_Change_Use" "Changer D'utilisation" "Action_Map" "Objectifs / Carte" "Action_Scoreboard" "Sélectionner Le Tableau D'affichage (multijoueur)" "Action_Defuse" "Désamorcer" "Action_Walk" "Marcher" "Action_Quick_Save" "Sauvegarde Rapide" "Action_Quick_Load" "Chargement Rapide" "Action_Next_Weapon" "Arme Suivante" "Action_Next_Item" "Objet Suivant" "Action_Previous_Item" "Objet Précédent" "Action_Previous_Weapon" "Arme Précédente" "Action_Secondary" "Arme Secondaire" "Action_Pistol" "Sélection Du Pistolet" "Action_Grenade" "Sélectionner Grenade" "Action_Bandage" "Sélectionner Bandage" "Action_Med_Kit" "Sélectionner Trousse De Soins" "Action_Rock" "Sélectionner Pierre" "Action_S-Mine" "Sélectionner Mine-S" "Action_Trip_Mine" "Sélectionner Mine Câble" "Action_Land_Mine" "Sélectionner Mine Antitank" "Action_Tnt" "Sélectionner Tnt" "Action_Flare_Gun" "Sélectionner Pistolet De Détresse" "Action_Chat" "Chat" "Action_Team_Chat" "Chat D'équipe" "Action_Voice_Chat" "Chat Vocal" "Action_Tog_Voice_Chat" "Sélection Chat Vocal" "Action_Vote_Yes" "Voter Oui" "Action_Vote_No" "Voter Non" "Action_Tutorials" "Didacticiels / Objets Ramassables" "Action_Scope_Toggle" "Sélection Lunette" "Action_Shoulder_Aim_Toggle" "Sélection Visée À L'épaule" "Action_Aim" "Tir À L'épaule / Lunette" "Action_Throw_Corpse" "Jeter Le Corps" "Action_Cancel_Item" "Cancel Item" "Action_Sprint_Toggle" "Sélection Sprinter" "Action_Camera_Swap_In_Radial_Menu" "Camera Swap In Radial Menu" "Action_Change_Ammo_Pistol" "Change Pistol Ammo" "Action_Change_Ammo_Secondary" "Change Secondary Ammo" "Action_Change_Ammo_Rifle" "Change Rifle Ammo" "Action_Drop_Down" "Drop Down" "Action_Quickslot_Change_Up" "Change Quickslot Up" "Action_Quickslot_Change_Down" "Change Quickslot Down" "Action_Quickslot_Change_Left" "Change Quickslot Left" "Action_Quickslot_Change_Right" "Change Quickslot Right" "Action_Change_Use_In_Radial_Menu" "Change Use In Radial Menu" "Action_Change_Quickslot_Item_Use_Up" "Change Quickslot Item Use Up" "Action_Change_Quickslot_Item_Use_Down" "Change Quickslot Item Use Down" "Action_Change_Quickslot_Item_Use_Left" "Change Quickslot Item Use Left" "Action_Change_Quickslot_Item_Use_Right" "Change Quickslot Item Use Right" "Action_MP_Playerlist_Up" "MP Player List Up" "Action_MP_Playerlist_Down" "MP Player List Down" } "italian" { "Set_Ingame" "In-Game Controls" "Set_Menu" "Menu Controls" "menu_up" "Up" "menu_down" "Down" "menu_left" "Left" "menu_right" "Right" "menu_select" "Select" "menu_cancel" "Cancel" "Action_Cursor" "Cursor" "Action_Zoom" "Zoom Avanti/Indietro" "Action_Binoculars" "Binocolo" "Action_Takedown" "Eliminazione" "Action_PickUp_Body" "Raccogli Il Corpo" "Action_Tag" "Contrassegna (binocolo)" "Action_Interact" "Interagisci" "Action_Move" "Movimento" "Action_Camera" "Guarda Intorno" "Action_Radial" "Menu Radiale" "Action_Pause" "Pausa" "Action_Use_Item" "Usa Oggetto / Piazza Trappola Su Corpo" "Action_Sprint" "Scatto" "Action_Crouch" "Accovacciato" "Action_Prone" "Prono" "Action_Camera_Swap" "Cambia Visuale" "Action_Shoot" "Spara" "Action_Empty_Lung" "Svuota I Polmoni" "Action_Reload" "Ricarica" "Action_Search_Body" "Perquisisci Corpo" "Action_Scope" "Mirino" "Action_Shoulder_Aim" "Mira Dalla Spalla" "Action_Zoom_In" "Zoom Avanti" "Action_Zoom_Out" "Zoom Indietro" "Action_Increase_Scope" "Aumenta Taratura Del Mirino" "Action_Decrease_Scope" "Riduci Taratura Del Mirino" "Action_Traverse" "Attraversa" "Action_PickUp_Weapon" "Raccogli Arma" "Action_Rifle" "Seleziona Fucile" "Action_Change_Use" "Cambia Uso" "Action_Map" "Obiettivi/Mappa" "Action_Scoreboard" "Classifica Sì/No (multigiocatore)" "Action_Defuse" "Disinnesca" "Action_Walk" "Cammina" "Action_Quick_Save" "Salvataggio Veloce" "Action_Quick_Load" "Caricamento Veloce" "Action_Next_Weapon" "Arma Successiva" "Action_Next_Item" "Oggetto Successivo" "Action_Previous_Item" "Oggetto Precedente" "Action_Previous_Weapon" "Arma Precedente" "Action_Secondary" "Arma Secondaria" "Action_Pistol" "Seleziona Pistola" "Action_Grenade" "Seleziona Granata" "Action_Bandage" "Seleziona Benda" "Action_Med_Kit" "Seleziona Kit Medico" "Action_Rock" "Seleziona Roccia" "Action_S-Mine" "Seleziona S-Mine" "Action_Trip_Mine" "Seleziona Mina A Inciampo" "Action_Land_Mine" "Seleziona Mina Di Terra" "Action_Tnt" "Seleziona Tnt" "Action_Flare_Gun" "Seleziona Lanciarazzi" "Action_Chat" "Chat" "Action_Team_Chat" "Chat Di Gruppo" "Action_Voice_Chat" "Chat Vocale" "Action_Tog_Voice_Chat" "Attiva/Disattiva Chat Vocale" "Action_Vote_Yes" "Vota Sì" "Action_Vote_No" "Vota No" "Action_Tutorials" "Tutorial / Oggetti Da Raccogliere" "Action_Scope_Toggle" "Attiva/Disattiva Mirino" "Action_Shoulder_Aim_Toggle" "Attiva/Disattiva Mira Dalla Spalla" "Action_Aim" "Mira Dalla Spalla / Mirino" "Action_Throw_Corpse" "Lancia Cadavere" "Action_Cancel_Item" "Cancel Item" "Action_Sprint_Toggle" "Attiva/Disattiva Scatto" "Action_Camera_Swap_In_Radial_Menu" "Camera Swap In Radial Menu" "Action_Change_Ammo_Pistol" "Change Pistol Ammo" "Action_Change_Ammo_Secondary" "Change Secondary Ammo" "Action_Change_Ammo_Rifle" "Change Rifle Ammo" "Action_Drop_Down" "Drop Down" "Action_Quickslot_Change_Up" "Change Quickslot Up" "Action_Quickslot_Change_Down" "Change Quickslot Down" "Action_Quickslot_Change_Left" "Change Quickslot Left" "Action_Quickslot_Change_Right" "Change Quickslot Right" "Action_Change_Use_In_Radial_Menu" "Change Use In Radial Menu" "Action_Change_Quickslot_Item_Use_Up" "Change Quickslot Item Use Up" "Action_Change_Quickslot_Item_Use_Down" "Change Quickslot Item Use Down" "Action_Change_Quickslot_Item_Use_Left" "Change Quickslot Item Use Left" "Action_Change_Quickslot_Item_Use_Right" "Change Quickslot Item Use Right" "Action_MP_Playerlist_Up" "MP Player List Up" "Action_MP_Playerlist_Down" "MP Player List Down" } "german" { "Set_Ingame" "In-Game Controls" "Set_Menu" "Menu Controls" "menu_up" "Up" "menu_down" "Down" "menu_left" "Left" "menu_right" "Right" "menu_select" "Select" "menu_cancel" "Cancel" "Action_Cursor" "Cursor" "Action_Zoom" "Zoomen" "Action_Binoculars" "Feldstecher" "Action_Takedown" "Nahkampf-Kill" "Action_PickUp_Body" "Leichnam Aufnehmen" "Action_Tag" "Markieren (Feldstecher)" "Action_Interact" "Interagieren" "Action_Move" "Bewegen" "Action_Camera" "Umsehen" "Action_Radial" "Kreismenü" "Action_Pause" "Pause" "Action_Use_Item" "Gegenstand Verwenden / Leichnam Mit Sprengfalle Versehen" "Action_Sprint" "Sprinten" "Action_Crouch" "Hocke" "Action_Prone" "Bauchlage" "Action_Camera_Swap" "Kamera Wechseln" "Action_Shoot" "Schießen" "Action_Empty_Lung" "Lunge Leeren" "Action_Reload" "Nachladen" "Action_Search_Body" "Leichnam Durchsuchen" "Action_Scope" "Zielfernrohr" "Action_Shoulder_Aim" "Schulterzielen" "Action_Zoom_In" "Vergrößern" "Action_Zoom_Out" "Verkleinern" "Action_Increase_Scope" "Reichweiteneinstellung Vergrößern" "Action_Decrease_Scope" "Reichweiteneinstellung Verringern" "Action_Traverse" "Überwinden" "Action_PickUp_Weapon" "Waffe Einsammeln" "Action_Rifle" "Gewehr Auswählen" "Action_Change_Use" "Verwendung Ändern" "Action_Map" "Ziele / Karte" "Action_Scoreboard" "Anzeigetafel Wechseln (Multiplayer)" "Action_Defuse" "Entschärfen" "Action_Walk" "Gehen" "Action_Quick_Save" "Schnellspeichern" "Action_Quick_Load" "Schnellladen" "Action_Next_Weapon" "Nächste Waffe" "Action_Next_Item" "Nächster Gegenstand" "Action_Previous_Item" "Vorheriger Gegenstand" "Action_Previous_Weapon" "Vorherige Waffe" "Action_Secondary" "Sekundärwaffe" "Action_Pistol" "Pistole Auswählen" "Action_Grenade" "Granate Auswählen" "Action_Bandage" "Verband Auswählen" "Action_Med_Kit" "Verbandskasten Auswählen" "Action_Rock" "Stein Auswählen" "Action_S-Mine" "S-Mine Auswählen" "Action_Trip_Mine" "Stolpermine Auswählen" "Action_Land_Mine" "Landmine Auswählen" "Action_Tnt" "Tnt Auswählen" "Action_Flare_Gun" "Leuchtpistole Auswählen" "Action_Chat" "Chat" "Action_Team_Chat" "Team-Chat" "Action_Voice_Chat" "Voicechat" "Action_Tog_Voice_Chat" "Voicechat Umschalten" "Action_Vote_Yes" "Mit Ja Stimmen" "Action_Vote_No" "Mit Nein Stimmen" "Action_Tutorials" "Tutorials / Sammelobjekte" "Action_Scope_Toggle" "Zielfernrohr Umschalten" "Action_Shoulder_Aim_Toggle" "Schulterzielen Umschalten" "Action_Aim" "Schulterzielen / Zielfernrohr" "Action_Throw_Corpse" "Leiche Werfen" "Action_Cancel_Item" "Cancel Item" "Action_Sprint_Toggle" "Sprinten Umschalten" "Action_Camera_Swap_In_Radial_Menu" "Camera Swap In Radial Menu" "Action_Change_Ammo_Pistol" "Change Pistol Ammo" "Action_Change_Ammo_Secondary" "Change Secondary Ammo" "Action_Change_Ammo_Rifle" "Change Rifle Ammo" "Action_Drop_Down" "Drop Down" "Action_Quickslot_Change_Up" "Change Quickslot Up" "Action_Quickslot_Change_Down" "Change Quickslot Down" "Action_Quickslot_Change_Left" "Change Quickslot Left" "Action_Quickslot_Change_Right" "Change Quickslot Right" "Action_Change_Use_In_Radial_Menu" "Change Use In Radial Menu" "Action_Change_Quickslot_Item_Use_Up" "Change Quickslot Item Use Up" "Action_Change_Quickslot_Item_Use_Down" "Change Quickslot Item Use Down" "Action_Change_Quickslot_Item_Use_Left" "Change Quickslot Item Use Left" "Action_Change_Quickslot_Item_Use_Right" "Change Quickslot Item Use Right" "Action_MP_Playerlist_Up" "MP Player List Up" "Action_MP_Playerlist_Down" "MP Player List Down" } "spanish" { "Set_Ingame" "In-Game Controls" "Set_Menu" "Menu Controls" "menu_up" "Up" "menu_down" "Down" "menu_left" "Left" "menu_right" "Right" "menu_select" "Select" "menu_cancel" "Cancel" "Action_Cursor" "Cursor" "Action_Zoom" "Acercar/Alejar Vista" "Action_Binoculars" "Prismáticos" "Action_Takedown" "Eliminación" "Action_PickUp_Body" "Recoger Cadáver" "Action_Tag" "Marcar (prismáticos)" "Action_Interact" "Interactuar" "Action_Move" "Moverse" "Action_Camera" "Mirar Alrededor" "Action_Radial" "Menú Radial" "Action_Pause" "Pausa" "Action_Use_Item" "Usar Objeto / Poner Trampa En Cadáver" "Action_Sprint" "Esprintar" "Action_Crouch" "Agacharse" "Action_Prone" "Tumbarse" "Action_Camera_Swap" "Cambio De Cámara" "Action_Shoot" "Disparar" "Action_Empty_Lung" "Pulmón Vacío" "Action_Reload" "Recargar" "Action_Search_Body" "Registrar Cadáver" "Action_Scope" "Mira" "Action_Shoulder_Aim" "Disparar Apuntando" "Action_Zoom_In" "Acercar" "Action_Zoom_Out" "Alejar" "Action_Increase_Scope" "Ajustar Aumento De Alcance" "Action_Decrease_Scope" "Reducir El Ajuste De Alcance" "Action_Traverse" "Atravesar" "Action_PickUp_Weapon" "Recoger Arma" "Action_Rifle" "Seleccionar Rifle" "Action_Change_Use" "Cambiar Uso" "Action_Map" "Objetivos / Mapa" "Action_Scoreboard" "Cambiar Marcador (multijugador)" "Action_Defuse" "Desactivar" "Action_Walk" "Caminar" "Action_Quick_Save" "Guardado Rápido" "Action_Quick_Load" "Carga Rápida" "Action_Next_Weapon" "Siguiente Arma" "Action_Next_Item" "Siguiente Objeto" "Action_Previous_Item" "Objeto Anterior" "Action_Previous_Weapon" "Arma Anterior" "Action_Secondary" "Arma Secundaria" "Action_Pistol" "Seleccionar Pistola" "Action_Grenade" "Seleccionar Granadas" "Action_Bandage" "Seleccionar Vendas" "Action_Med_Kit" "Seleccionar Botiquín" "Action_Rock" "Seleccionar Piedra" "Action_S-Mine" "Seleccionar Mina S" "Action_Trip_Mine" "Seleccionar Mina De Tracción" "Action_Land_Mine" "Seleccionar Mina Terrestre" "Action_Tnt" "Seleccionar Dinamita" "Action_Flare_Gun" "Seleccionar Pistola De Bengalas" "Action_Chat" "Chat" "Action_Team_Chat" "Chat De Equipo" "Action_Voice_Chat" "Chat De Voz" "Action_Tog_Voice_Chat" "Activar/Desactivar Chat De Voz" "Action_Vote_Yes" "Votar Sí" "Action_Vote_No" "Votar No" "Action_Tutorials" "Tutoriales / Coleccionables" "Action_Scope_Toggle" "Activar/Desactivar Mira" "Action_Shoulder_Aim_Toggle" "Activar/Desactivar Apuntar Al Disparar" "Action_Aim" "Disparar Apuntando / Mira" "Action_Throw_Corpse" "Tirar Cadáver" "Action_Cancel_Item" "Cancel Item" "Action_Sprint_Toggle" "Activar/Desactivar Esprintar" "Action_Camera_Swap_In_Radial_Menu" "Camera Swap In Radial Menu" "Action_Change_Ammo_Pistol" "Change Pistol Ammo" "Action_Change_Ammo_Secondary" "Change Secondary Ammo" "Action_Change_Ammo_Rifle" "Change Rifle Ammo" "Action_Drop_Down" "Drop Down" "Action_Quickslot_Change_Up" "Change Quickslot Up" "Action_Quickslot_Change_Down" "Change Quickslot Down" "Action_Quickslot_Change_Left" "Change Quickslot Left" "Action_Quickslot_Change_Right" "Change Quickslot Right" "Action_Change_Use_In_Radial_Menu" "Change Use In Radial Menu" "Action_Change_Quickslot_Item_Use_Up" "Change Quickslot Item Use Up" "Action_Change_Quickslot_Item_Use_Down" "Change Quickslot Item Use Down" "Action_Change_Quickslot_Item_Use_Left" "Change Quickslot Item Use Left" "Action_Change_Quickslot_Item_Use_Right" "Change Quickslot Item Use Right" "Action_MP_Playerlist_Up" "MP Player List Up" "Action_MP_Playerlist_Down" "MP Player List Down" } "brazilian" { "Set_Ingame" "In-Game Controls" "Set_Menu" "Menu Controls" "menu_up" "Up" "menu_down" "Down" "menu_left" "Left" "menu_right" "Right" "menu_select" "Select" "menu_cancel" "Cancel" "Action_Cursor" "Cursor" "Action_Zoom" "Aproximar/Afastar" "Action_Binoculars" "Binóculos" "Action_Takedown" "Eliminar" "Action_PickUp_Body" "Pegar Corpo" "Action_Tag" "Marcar (Binóculos)" "Action_Interact" "Interagir" "Action_Move" "Movimentos" "Action_Camera" "Olhar" "Action_Radial" "Menu Radial" "Action_Pause" "Pausar" "Action_Use_Item" "Usar Item / Usar Armadilha Em Cadáver" "Action_Sprint" "Correr" "Action_Crouch" "Abaixar-Se" "Action_Prone" "Deitar No Chão" "Action_Camera_Swap" "Troca De Câmera" "Action_Shoot" "Disparar" "Action_Empty_Lung" "Pulmões Vazios" "Action_Reload" "Recarregar" "Action_Search_Body" "Revistar Corpo" "Action_Scope" "Mira Ótica" "Action_Shoulder_Aim" "Mira Direta" "Action_Zoom_In" "Aproximar Zoom" "Action_Zoom_Out" "Afastar Zoom" "Action_Increase_Scope" "Aumentar Ajuste De Alcance" "Action_Decrease_Scope" "Diminuir Ajuste De Alcance" "Action_Traverse" "Percorrer" "Action_PickUp_Weapon" "Pegar Arma" "Action_Rifle" "Selecionar Rifle" "Action_Change_Use" "Alterar Uso" "Action_Map" "Mapa / Objetivos" "Action_Scoreboard" "Alternar Pontuação Do Objetivo (Multijogador)" "Action_Defuse" "Desativar" "Action_Walk" "Andar" "Action_Quick_Save" "Salvar Rápido" "Action_Quick_Load" "Carregar Rápido" "Action_Next_Weapon" "Próxima Arma" "Action_Next_Item" "Próximo Item" "Action_Previous_Item" "Item Anterior" "Action_Previous_Weapon" "Arma Anterior" "Action_Secondary" "Arma Secundária" "Action_Pistol" "Selecionar Pistola" "Action_Grenade" "Selecionar Granada" "Action_Bandage" "Selecionar Curativo" "Action_Med_Kit" "Selecionar Kit Médico" "Action_Rock" "Selecionar Pedra" "Action_S-Mine" "Selecionar Mina S" "Action_Trip_Mine" "Selecionar Armadilha Com Mina" "Action_Land_Mine" "Selecionar Mina Terrestre" "Action_Tnt" "Selecionar Tnt" "Action_Flare_Gun" "Selecionar Pistola De Sinalização" "Action_Chat" "Bate-Papo" "Action_Team_Chat" "Bate-Papo Em Equipe" "Action_Voice_Chat" "Bate-Papo Por Voz" "Action_Tog_Voice_Chat" "Alternar Bate-Papo Por Voz" "Action_Vote_Yes" "Votar Sim" "Action_Vote_No" "Votar Não" "Action_Tutorials" "Tutoriais / Itens Colecionáveis" "Action_Scope_Toggle" "Alternar Luneta" "Action_Shoulder_Aim_Toggle" "Alternar Mira Direta" "Action_Aim" "Mira Direta / Luneta" "Action_Throw_Corpse" "Arremessar Cadáver" "Action_Cancel_Item" "Cancel Item" "Action_Sprint_Toggle" "Alternar Correr" "Action_Camera_Swap_In_Radial_Menu" "Camera Swap In Radial Menu" "Action_Change_Ammo_Pistol" "Change Pistol Ammo" "Action_Change_Ammo_Secondary" "Change Secondary Ammo" "Action_Change_Ammo_Rifle" "Change Rifle Ammo" "Action_Drop_Down" "Drop Down" "Action_Quickslot_Change_Up" "Change Quickslot Up" "Action_Quickslot_Change_Down" "Change Quickslot Down" "Action_Quickslot_Change_Left" "Change Quickslot Left" "Action_Quickslot_Change_Right" "Change Quickslot Right" "Action_Change_Use_In_Radial_Menu" "Change Use In Radial Menu" "Action_Change_Quickslot_Item_Use_Up" "Change Quickslot Item Use Up" "Action_Change_Quickslot_Item_Use_Down" "Change Quickslot Item Use Down" "Action_Change_Quickslot_Item_Use_Left" "Change Quickslot Item Use Left" "Action_Change_Quickslot_Item_Use_Right" "Change Quickslot Item Use Right" "Action_MP_Playerlist_Up" "MP Player List Up" "Action_MP_Playerlist_Down" "MP Player List Down" } "portuguese" { "Set_Ingame" "In-Game Controls" "Set_Menu" "Menu Controls" "menu_up" "Up" "menu_down" "Down" "menu_left" "Left" "menu_right" "Right" "menu_select" "Select" "menu_cancel" "Cancel" "Action_Cursor" "Cursor" "Action_Zoom" "Aproximar/Afastar" "Action_Binoculars" "Binóculos" "Action_Takedown" "Eliminar" "Action_PickUp_Body" "Pegar Corpo" "Action_Tag" "Marcar (Binóculos)" "Action_Interact" "Interagir" "Action_Move" "Movimentos" "Action_Camera" "Olhar" "Action_Radial" "Menu Radial" "Action_Pause" "Pausar" "Action_Use_Item" "Usar Item / Usar Armadilha Em Cadáver" "Action_Sprint" "Correr" "Action_Crouch" "Abaixar-Se" "Action_Prone" "Deitar No Chão" "Action_Camera_Swap" "Troca De Câmera" "Action_Shoot" "Disparar" "Action_Empty_Lung" "Pulmões Vazios" "Action_Reload" "Recarregar" "Action_Search_Body" "Revistar Corpo" "Action_Scope" "Mira Ótica" "Action_Shoulder_Aim" "Mira Direta" "Action_Zoom_In" "Aproximar Zoom" "Action_Zoom_Out" "Afastar Zoom" "Action_Increase_Scope" "Aumentar Ajuste De Alcance" "Action_Decrease_Scope" "Diminuir Ajuste De Alcance" "Action_Traverse" "Percorrer" "Action_PickUp_Weapon" "Pegar Arma" "Action_Rifle" "Selecionar Rifle" "Action_Change_Use" "Alterar Uso" "Action_Map" "Mapa / Objetivos" "Action_Scoreboard" "Alternar Pontuação Do Objetivo (Multijogador)" "Action_Defuse" "Desativar" "Action_Walk" "Andar" "Action_Quick_Save" "Salvar Rápido" "Action_Quick_Load" "Carregar Rápido" "Action_Next_Weapon" "Próxima Arma" "Action_Next_Item" "Próximo Item" "Action_Previous_Item" "Item Anterior" "Action_Previous_Weapon" "Arma Anterior" "Action_Secondary" "Arma Secundária" "Action_Pistol" "Selecionar Pistola" "Action_Grenade" "Selecionar Granada" "Action_Bandage" "Selecionar Curativo" "Action_Med_Kit" "Selecionar Kit Médico" "Action_Rock" "Selecionar Pedra" "Action_S-Mine" "Selecionar Mina S" "Action_Trip_Mine" "Selecionar Armadilha Com Mina" "Action_Land_Mine" "Selecionar Mina Terrestre" "Action_Tnt" "Selecionar Tnt" "Action_Flare_Gun" "Selecionar Pistola De Sinalização" "Action_Chat" "Bate-Papo" "Action_Team_Chat" "Bate-Papo Em Equipe" "Action_Voice_Chat" "Bate-Papo Por Voz" "Action_Tog_Voice_Chat" "Alternar Bate-Papo Por Voz" "Action_Vote_Yes" "Votar Sim" "Action_Vote_No" "Votar Não" "Action_Tutorials" "Tutoriais / Itens Colecionáveis" "Action_Scope_Toggle" "Alternar Luneta" "Action_Shoulder_Aim_Toggle" "Alternar Mira Direta" "Action_Aim" "Mira Direta / Luneta" "Action_Throw_Corpse" "Arremessar Cadáver" "Action_Cancel_Item" "Cancel Item" "Action_Sprint_Toggle" "Alternar Correr" "Action_Camera_Swap_In_Radial_Menu" "Camera Swap In Radial Menu" "Action_Change_Ammo_Pistol" "Change Pistol Ammo" "Action_Change_Ammo_Secondary" "Change Secondary Ammo" "Action_Change_Ammo_Rifle" "Change Rifle Ammo" "Action_Drop_Down" "Drop Down" "Action_Quickslot_Change_Up" "Change Quickslot Up" "Action_Quickslot_Change_Down" "Change Quickslot Down" "Action_Quickslot_Change_Left" "Change Quickslot Left" "Action_Quickslot_Change_Right" "Change Quickslot Right" "Action_Change_Use_In_Radial_Menu" "Change Use In Radial Menu" "Action_Change_Quickslot_Item_Use_Up" "Change Quickslot Item Use Up" "Action_Change_Quickslot_Item_Use_Down" "Change Quickslot Item Use Down" "Action_Change_Quickslot_Item_Use_Left" "Change Quickslot Item Use Left" "Action_Change_Quickslot_Item_Use_Right" "Change Quickslot Item Use Right" "Action_MP_Playerlist_Up" "MP Player List Up" "Action_MP_Playerlist_Down" "MP Player List Down" } "russian" { "Set_Ingame" "In-Game Controls" "Set_Menu" "Menu Controls" "menu_up" "Up" "menu_down" "Down" "menu_left" "Left" "menu_right" "Right" "menu_select" "Select" "menu_cancel" "Cancel" "Action_Cursor" "Cursor" "Action_Zoom" "Приблизить/отдалить" "Action_Binoculars" "Бинокль" "Action_Takedown" "Скрытное убийство" "Action_PickUp_Body" "Поднять тело" "Action_Tag" "Пометить (бинокль)" "Action_Interact" "Взаимодействовать" "Action_Move" "Перемещение" "Action_Camera" "Осмотреться" "Action_Radial" "Круговое меню" "Action_Pause" "Пауза" "Action_Use_Item" "Использовать предмет / заминировать тело" "Action_Sprint" "Бежать" "Action_Crouch" "Пригнуться" "Action_Prone" "Ползти" "Action_Camera_Swap" "Сменить камеру" "Action_Shoot" "Выстрелить" "Action_Empty_Lung" "Выдох" "Action_Reload" "Перезарядка" "Action_Search_Body" "Обыскать тело" "Action_Scope" "Прицел" "Action_Shoulder_Aim" "Прицеливание с плеча" "Action_Zoom_In" "Приблизить" "Action_Zoom_Out" "Отдалить" "Action_Increase_Scope" "Увеличить дистанцию" "Action_Decrease_Scope" "Уменьшить дистанцию" "Action_Traverse" "Пересечь" "Action_PickUp_Weapon" "Поднять оружие" "Action_Rifle" "Выбрать винтовку" "Action_Change_Use" "Изменить использование" "Action_Map" "Задания / карта" "Action_Scoreboard" "Переключить списки лидеров (сетевая игра)" "Action_Defuse" "Обезвредить" "Action_Walk" "Идти" "Action_Quick_Save" "Быстрое сохранение" "Action_Quick_Load" "Быстрая загрузка" "Action_Next_Weapon" "Следующее оружие" "Action_Next_Item" "Следующий предмет" "Action_Previous_Item" "Предыдущий предмет" "Action_Previous_Weapon" "Предыдущее оружие" "Action_Secondary" "Второе оружие" "Action_Pistol" "Выбрать пистолет" "Action_Grenade" "Выбрать гранату" "Action_Bandage" "Выбрать бинт" "Action_Med_Kit" "Выбрать аптечку" "Action_Rock" "Выбрать камень" "Action_S-Mine" "Выбрать прыгающую мину" "Action_Trip_Mine" "Выбрать растяжку" "Action_Land_Mine" "Выбрать фугас" "Action_Tnt" "Выбрать взрывчатку" "Action_Flare_Gun" "Выбрать ракетница" "Action_Chat" "Чат" "Action_Team_Chat" "Групповой чат" "Action_Voice_Chat" "Голосовой чат" "Action_Tog_Voice_Chat" "Переключить голосовой чат" "Action_Vote_Yes" "Голосовать - да" "Action_Vote_No" "Голосовать - нет" "Action_Tutorials" "Обучение / коллекционные предметы" "Action_Scope_Toggle" "Переключатель прицела" "Action_Shoulder_Aim_Toggle" "Переключиться к прицеливанию от плеча" "Action_Aim" "Прицеливание с плеча / прицела " "Action_Throw_Corpse" "Бросить тело" "Action_Cancel_Item" "Cancel Item" "Action_Sprint_Toggle" "Переключатель Бежать" "Action_Camera_Swap_In_Radial_Menu" "Camera Swap In Radial Menu" "Action_Change_Ammo_Pistol" "Change Pistol Ammo" "Action_Change_Ammo_Secondary" "Change Secondary Ammo" "Action_Change_Ammo_Rifle" "Change Rifle Ammo" "Action_Drop_Down" "Drop Down" "Action_Quickslot_Change_Up" "Change Quickslot Up" "Action_Quickslot_Change_Down" "Change Quickslot Down" "Action_Quickslot_Change_Left" "Change Quickslot Left" "Action_Quickslot_Change_Right" "Change Quickslot Right" "Action_Change_Use_In_Radial_Menu" "Change Use In Radial Menu" "Action_Change_Quickslot_Item_Use_Up" "Change Quickslot Item Use Up" "Action_Change_Quickslot_Item_Use_Down" "Change Quickslot Item Use Down" "Action_Change_Quickslot_Item_Use_Left" "Change Quickslot Item Use Left" "Action_Change_Quickslot_Item_Use_Right" "Change Quickslot Item Use Right" "Action_MP_Playerlist_Up" "MP Player List Up" "Action_MP_Playerlist_Down" "MP Player List Down" } "polish" { "Set_Ingame" "In-Game Controls" "Set_Menu" "Menu Controls" "menu_up" "Up" "menu_down" "Down" "menu_left" "Left" "menu_right" "Right" "menu_select" "Select" "menu_cancel" "Cancel" "Action_Cursor" "Cursor" "Action_Zoom" "Zbliżenie/oddalenie" "Action_Binoculars" "Lornetka" "Action_Takedown" "Walka wręcz" "Action_PickUp_Body" "Podnieś ciało" "Action_Tag" "Oznacz (lornetka)" "Action_Interact" "Użyj" "Action_Move" "Ruch" "Action_Camera" "Rozejrzyj się" "Action_Radial" "Menu kołowe" "Action_Pause" "Zatrzymaj" "Action_Use_Item" "Użyj przedmiotu / zaminuj ciało" "Action_Sprint" "Sprint" "Action_Crouch" "Kucnij" "Action_Prone" "Padnij" "Action_Camera_Swap" "Przełączenie kamery" "Action_Shoot" "strzel" "Action_Empty_Lung" "Na wydechu" "Action_Reload" "Przeładuj" "Action_Search_Body" "Przeszukaj ciało" "Action_Scope" "Luneta" "Action_Shoulder_Aim" "Celowanie z ramienia" "Action_Zoom_In" "Przybliż" "Action_Zoom_Out" "Oddal" "Action_Increase_Scope" "Regulacja odległości w górę" "Action_Decrease_Scope" "Regulacja odległości w dół" "Action_Traverse" "Skocz / wspinaj się / przeskocz" "Action_PickUp_Weapon" "Podnieś broń" "Action_Rifle" "Wybierz karabin" "Action_Change_Use" "Zmiana zastosowania" "Action_Map" "Cele / mapa" "Action_Scoreboard" "Tablica wyników (tryb wieloosobowy)" "Action_Defuse" "Rozbrój" "Action_Walk" "Marsz" "Action_Quick_Save" "Szybki zapis" "Action_Quick_Load" "Szybkie wczytanie" "Action_Next_Weapon" "Następna broń" "Action_Next_Item" "Następny przedmiot" "Action_Previous_Item" "Poprzedni przedmiot" "Action_Previous_Weapon" "Poprzednia broń" "Action_Secondary" "Broń dodatkowa" "Action_Pistol" "Wybierz pistolet" "Action_Grenade" "Wybierz granat" "Action_Bandage" "Wybierz bandaż" "Action_Med_Kit" "Wybierz apteczkę" "Action_Rock" "Wybierz kamień" "Action_S-Mine" "Wybierz minę typu s" "Action_Trip_Mine" "Wybierz minę pułapkę" "Action_Land_Mine" "Wybierz minę lądową" "Action_Tnt" "Wybierz dynamit" "Action_Flare_Gun" "Wybierz pistolet na flary" "Action_Chat" "Rozmowa" "Action_Team_Chat" "Chat zespołowy" "Action_Voice_Chat" "Chat głosowy" "Action_Tog_Voice_Chat" "Przełączenie chat głosowy" "Action_Vote_Yes" "Zagłosuj na tak" "Action_Vote_No" "Zagłosuj na nie" "Action_Tutorials" "Samouczki / kolekcje" "Action_Scope_Toggle" "Przełączenie lunety" "Action_Shoulder_Aim_Toggle" "Celowanie z ramienia bez lunety" "Action_Aim" "Celowanie z ramienia / Lunety" "Action_Throw_Corpse" "Rzuć zwłoki" "Action_Cancel_Item" "Cancel Item" "Action_Sprint_Toggle" "Sprint Toggle" "Action_Camera_Swap_In_Radial_Menu" "Camera Swap In Radial Menu" "Action_Change_Ammo_Pistol" "Change Pistol Ammo" "Action_Change_Ammo_Secondary" "Change Secondary Ammo" "Action_Change_Ammo_Rifle" "Change Rifle Ammo" "Action_Drop_Down" "Drop Down" "Action_Quickslot_Change_Up" "Change Quickslot Up" "Action_Quickslot_Change_Down" "Change Quickslot Down" "Action_Quickslot_Change_Left" "Change Quickslot Left" "Action_Quickslot_Change_Right" "Change Quickslot Right" "Action_Change_Use_In_Radial_Menu" "Change Use In Radial Menu" "Action_Change_Quickslot_Item_Use_Up" "Change Quickslot Item Use Up" "Action_Change_Quickslot_Item_Use_Down" "Change Quickslot Item Use Down" "Action_Change_Quickslot_Item_Use_Left" "Change Quickslot Item Use Left" "Action_Change_Quickslot_Item_Use_Right" "Change Quickslot Item Use Right" "Action_MP_Playerlist_Up" "MP Player List Up" "Action_MP_Playerlist_Down" "MP Player List Down" } } "group" { "id" "0" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button A" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button B" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button X" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button Y" } } } } } } "group" { "id" "1" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_up" } "settings" { "haptic_intensity" "1" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_down" } "settings" { "haptic_intensity" "1" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_right" } "settings" { "haptic_intensity" "1" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_left" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "2" "mode" "mouse_joystick" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "3" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_LEFT" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "4" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_LEFT" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "output_trigger" "1" } } "group" { "id" "5" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_RIGHT" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "output_trigger" "2" } } "group" { "id" "6" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "8" "mode" "four_buttons" "inputs" { } } "group" { "id" "9" "mode" "trigger" "inputs" { } } "group" { "id" "10" "mode" "trigger" "inputs" { } } "group" { "id" "13" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls traverse, Traverse" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls cancel_item, Cancel Item" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls crouch, Crouch" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls prone, Prone" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls drop_down, Drop Down" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls reload, Reload" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls search_body, Search Body" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls interact, Interact" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls defuse, Defuse" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls takedown, Takedown" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls pickup_body, Pick Up Body" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls pickup_weapon, Pick Up Weapon" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls camera_swap_in_radial_menu, Camera Swap In Radial Menu" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls throw_corpse, Throw Corpse" } } } } } } "group" { "id" "14" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls scope, Scope" } "settings" { "haptic_intensity" "2" } } } } "edge" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls shoulder_aim, Shoulder Aim" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "15" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls shoot, Shoot" } "settings" { "haptic_intensity" "2" } } } } "edge" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls tag, Tag (Binoculars)" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "17" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_select, Select" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_skip, Skip" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_track, Track" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_cancel, Cancel" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_privacy, Privacy" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_skins, Skins/Upgrades" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_clear_slot, Clear Slot" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_create_game, Create Game" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_invite_friends, Invite Friends" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_zoom, Zoom" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_change_team, Change Team" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_pos, My Position" } } } } } } "group" { "id" "18" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_last_page, Previous Tab/Page" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "19" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_next_page, Next Tab/Page" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "20" "mode" "trigger" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "InGameControls" "aim" } } "group" { "id" "21" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls zoom_in, Zoom In" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls quickslot_change_up, Change Quickslot Up" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls change_quickslot_item_use_up, Change Quickslot Item Use Up" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls mp_playerlist_up, MP Player List Up" } "settings" { "haptic_intensity" "1" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls zoom_out, Zoom Out" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls quickslot_change_down, Change Quickslot Down" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls change_quickslot_item_use_down, Change Quickslot Item Use Down" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls mp_playerlist_down, MP Player List Down" } "settings" { "haptic_intensity" "1" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls increase_scope, Increase Range Adjustment" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls quickslot_change_right, Change Quickslot Right" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls change_quickslot_item_use_right, Change Quickslot Item Use Right" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls mp_playerlist_down, MP Player List Down" } "settings" { "haptic_intensity" "1" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls decrease_scope, Decrease Range Adjustment" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls quickslot_change_left, Change Quickslot Left" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls change_quickslot_item_use_left, Change Quickslot Item Use Left" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls mp_playerlist_up, MP Player List Up" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "22" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls sprint_toggle, Sprint Toggle" } } } } } "settings" { "virtual_mode" "1" } "gameactions" { "InGameControls" "Move" } } "group" { "id" "23" "mode" "dpad" "inputs" { } } "group" { "id" "24" "mode" "absolute_mouse" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls binoculars, Binoculars" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls camera_swap, Camera Swap" } "settings" { "haptic_intensity" "1" } } } } } "settings" { "virtual_mode" "1" } "gameactions" { "InGameControls" "Camera" } } "group" { "id" "25" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_up, Up" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_last_obj, Last Objective" } "settings" { "haptic_intensity" "1" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_down, Down" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_next_obj, Next Objective" } "settings" { "haptic_intensity" "1" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_right, Right" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_next_obj, Next Objective" } "settings" { "haptic_intensity" "1" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_left, Left" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_last_obj, Last Objective" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "26" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_up, Up" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_last_obj, Last Objective" } "settings" { "haptic_intensity" "1" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_down, Down" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_next_obj, Next Objective" } "settings" { "haptic_intensity" "1" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_right, Right" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_next_obj, Next Objective" } "settings" { "haptic_intensity" "1" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_left, Left" } "settings" { "haptic_intensity" "1" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_last_obj, Last Objective" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "27" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Menu" "menu_move" } } "group" { "id" "28" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Menu" "menu_scroll_page" } } "group" { "id" "29" "mode" "absolute_mouse" "inputs" { } "gameactions" { "Menu" "Cursor" } } "group" { "id" "30" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Menu" "menu_move" } } "group" { "id" "31" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Menu" "menu_move" } } "group" { "id" "32" "mode" "absolute_mouse" "inputs" { } "settings" { "virtual_mode" "1" "sensitivity" "39" "gyro_button" "10" "mouse_trigger_clamp_amount" "89" } "gameactions" { "InGameControls" "Camera" } } "group" { "id" "33" "mode" "trigger" "inputs" { } } "group" { "id" "34" "mode" "absolute_mouse" "inputs" { } "settings" { "virtual_mode" "1" "gyro_button" "5" } "gameactions" { "InGameControls" "Camera" } } "group" { "id" "7" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button start" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button select" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button shoulder_left" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button shoulder_right" } } } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "key_press LEFT_CONTROL" } } } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "mouse_button MIDDLE" } } } } } } "group" { "id" "11" "mode" "switches" "inputs" { } } "group" { "id" "12" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls pause_menu, Pause" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls tutorials, Tutorials / Collectibles" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls map, Objectives / Map" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls scoreboard, Toggle Scoreboard (Multiplayer)" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls radial, Radial Menu" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls use_item, Use Item / Booby Trap Body" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls empty_lung, Empty Lung" } } "Full_Press" { "bindings" { "binding" "game_action InGameControls change_use_in_radial_menu, Change Use In Radial Menu" } } "Full_Press" { "bindings" { "binding" "mode_shift gyro 34" } "settings" { "interruptable" "0" } } } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls change_use, Change Item Use" } } } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls next_item, Next Item" } } } } } } "group" { "id" "16" "mode" "switches" "inputs" { "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_close_map, Close Map" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_objectives, Show/Hide Objectives" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_last_page, Previous Tab/Page" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_load, Load Game" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_next_page, Next Tab/Page" } } } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_last_page, Previous Tab/Page" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_last_obj, Last Objective" } } } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu menu_next_page, Next Tab/Page" } } "Full_Press" { "bindings" { "binding" "game_action Menu menu_next_obj, Next Objective" } } } } } } "preset" { "id" "0" "name" "Default" "group_source_bindings" { "7" "switch active" "0" "button_diamond active" "1" "left_trackpad active" "2" "right_trackpad active" "6" "right_trackpad inactive" "3" "joystick active" "4" "left_trigger active" "5" "right_trigger active" } } "preset" { "id" "1" "name" "Preset_1000001" "group_source_bindings" { "11" "switch active" "8" "button_diamond active" "9" "left_trigger active" "10" "right_trigger active" } } "preset" { "id" "2" "name" "InGameControls" "group_source_bindings" { "12" "switch active" "32" "gyro active" "34" "gyro active modeshift" "13" "button_diamond active" "21" "left_trackpad active" "23" "right_trackpad inactive" "24" "right_trackpad active" "22" "joystick active" "14" "left_trigger inactive" "20" "left_trigger active" "33" "left_trigger active modeshift" "15" "right_trigger active" } } "preset" { "id" "3" "name" "Menu" "group_source_bindings" { "16" "switch active" "17" "button_diamond active" "26" "left_trackpad inactive" "29" "left_trackpad inactive" "30" "left_trackpad active" "27" "right_trackpad inactive" "28" "right_trackpad active" "25" "joystick active" "31" "joystick inactive" "18" "left_trigger active" "19" "right_trigger active" } } "settings" { "left_trackpad_mode" "0" "right_trackpad_mode" "0" "action_set_trigger_cursor_show" "0" "action_set_trigger_cursor_hide" "0" } }