$ID career/endmission.txt EventTitle # event title
auto        # mission objective displayed
none # event participation condition
1st=600000 2nd=2000 3rd=0 4th=0 5th=0 6th=0 # cash payment type
300000            # secret bonus cash
0              # respect points for winning
4000           # additional respect points: finish block/division
endmission.trk # track
career/endmission.tga # Background image
none # movie file after event finish
endmission.ogg # spoken briefing audio file
none        # soundtrack for the event
none          # radio message audio file
0           # set to 1 to always unlock track for singleplayer game
wrecking # mode


START_OF_EVENT_DETAILS # ------------------------------------------------------------ #


opps=1
damagerealism=1

gamevar=wreck-advance
gamemodevalue=5

winningcond=wreck-fasterthan
winningcondvalue=600

forcestartcp[0]=1
forcestartgridpos[0]=1

forcecar[1]=incubator
forceaiskill[1]=hard
forcecartunings[1]=susp1|fb2|rb2|sid2|hd2|wng4|pnt2
forcecarcolor[1]=4A4A4A
forcewheel[1]=incubator.incubator_def15.whl
forceminigun[1]=force
forceminigunammo[1]=2000
forcemines[1]=force
forcemineammo[1]=10
forcemissile[1]=double
forcemissileammo[1]=20
forceaggression[1]=100
forcenitro[1]=abnitro
forcestartcp[1]=2
forcestartgridpos[1]=1
forcedrivermodel[1]=driver6.p3d
forcenumplate[1]=u_10.tga

END_OF_EVENT_DETAILS  # ------------------------------------------------------------ #

START_OF_BRIEFING_TEXT # ----------------------------------------------------------- #
$ID career/endmission.txt BriefingText
END_OF_BRIEFING_TEXT # ------------------------------------------------------------- #
