PIRATE_RETINUE_1 = {
	first_type = 0
	first_amount = 300
	
	second_type = 5
	second_amount = 100
	
	potential = {
		OR = { government = pirate_republic_government any_liege = { government = pirate_republic_government } }
	}
	
	hire_cost = 120
	costs_prestige = yes
	
	maintenance_multiplier = 0.9
	
	modifier = {
		light_infantry_offensive = 0.2
		light_infantry_morale = 0.3
		archers_offensive = 0.2
		archers_morale = 0.2
	}
}

PIRATE_RETINUE_2 = {
	first_type = 3
	first_amount = 200
	second_type = 5
	second_amount = 50
	
	potential = {
		OR = { government = pirate_republic_government any_liege = { government = pirate_republic_government } }
	}
	
	modifier = {
		light_cavalry_defensive = 0.2
		light_cavalry_morale = 0.2
		archers_defensive = 0.2
		archers_morale = 0.2
	}
}