"controller_mappings"
{
	"version"		"3"
	"title"		"BP settings for regular controllers (v1)"
	"description"		"This template will re-enable regular controllers to be used after native steam controller has been added, not suited for real Steam Controllers, but will work with any 12 buttons controller like a PS2 controller or and Xbox 360 controller, and will also eliminate the need for x360ce"
	"creator"		"76561198118665664"
	"controller_type"		"controller_generic"
	"Timestamp"		"0"
	"actions"
	{
		"OnFoot"
		{
			"title"		"#on_foot"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"CameraJoy"
				{
					"title"		"#camera_joy"
					"input_mode"		"joystick_move"
				}
				"CameraMouse"
				{
					"title"		"#camera_mouse"
					"input_mode"		"absolute_mouse"
				}
				"Move"
				{
					"title"		"#move"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"options"		"#options"
				"game_menu"		"#game_menu"
				"primary_attack"		"#primary_attack"
				"fine_aim"		"#fine_aim"
				"sprint"		"#sprint"
				"crouch"		"#crouch"
				"recruit"		"#recruit_telkinesis"
				"taunt"		"#taunt_blast"
				"dismiss"		"#dismiss_buff"
				"compliment"		"#compliment_stomp"
				"super_power"		"#super_power"
				"interact"		"#interact"
				"Inventory"		"#inventory"
				"Reload"		"#reload"
				"jump"		"#jump"
				"melee"		"#melee_bash"
			}
		}
		"Driving"
		{
			"title"		"#driving"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"steer"
				{
					"title"		"#steer"
					"input_mode"		"joystick_move"
				}
				"CameraJoy"
				{
					"title"		"#camera_joy"
					"input_mode"		"joystick_move"
				}
				"CameraMouse"
				{
					"title"		"#camera_mouse"
					"input_mode"		"absolute_mouse"
				}
			}
			"Button"
			{
				"primary_attack"		"#primary_attack"
				"options"		"#options"
				"game_menu"		"#game_menu"
				"exit_vehicle"		"#exit_vehicle"
				"Reload"		"#reload"
				"Inventory"		"#inventory"
				"accelerate"		"#accelerate"
				"brake_reverse"		"#brake_reverse"
				"recruit"		"#recruit"
				"radio_prev"		"#radio_prev"
				"radio_next"		"#radio_next"
				"scan_vehicle"		"#scan_vehicle"
				"look_behind"		"#look_behind"
				"drift"		"#drift"
				"horn"		"#horn"
				"nitrous"		"#nitrous"
			}
		}
		"Menus"
		{
			"title"		"#menus"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"nav_joy"
				{
					"title"		"#menu_nav_joy"
					"input_mode"		"joystick_move"
				}
				"alt_nav_joy"
				{
					"title"		"#alt_nav_joy"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"nav_up"		"#nav_up"
				"nav_down"		"#nav_down"
				"nav_left"		"#nav_left"
				"nav_right"		"#nav_right"
				"Back"		"#back"
				"SELECT"		"#select"
				"return_game"		"#return_game"
				"context_one"		"#context_one"
				"context_two"		"#context_two"
			}
		}
		"Aircraft"
		{
			"title"		"#aircraft"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"CameraJoy"
				{
					"title"		"#camera_joy"
					"input_mode"		"joystick_move"
				}
				"CameraMouse"
				{
					"title"		"#camera_mouse"
					"input_mode"		"absolute_mouse"
				}
				"steer"
				{
					"title"		"#steer"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"options"		"#options"
				"game_menu"		"#game_menu"
				"primary_attack"		"#primary_attack"
				"secondary_attack"		"#secondary_attack"
				"turn_left"		"#turn_left"
				"turn_right"		"#turn_right"
				"brake_reverse"		"#brake_reverse"
				"fight_mode"		"#flight_mode"
				"exit_vehicle"		"#exit_vehicle"
				"recruit"		"#recruit"
				"radio_prev"		"#radio_prev"
				"radio_next"		"#radio_next"
				"scan_vehicle"		"#scan_vehicle"
				"accelerate"		"#accelerate"
			}
		}
	}
	"action_layers"
	{
	}
	"localization"
	{
		"english"
		{
			"on_foot"		"On Foot"
			"Driving"		"Vehicle"
			"Aircraft"		"Aircraft"
			"Menus"		"Menus"
			"camera_joy"		"Camera Joystick"
			"camera_mouse"		"Camera Mouse"
			"steer"		"Steer"
			"Move"		"Move"
			"map_filter_up"		"Map Filter Up"
			"map_filter_down"		"Map Filter Down"
			"map_back"		"Back"
			"map_resume_game"		"Resume Game"
			"alt_nav_joy"		"Rotate"
			"menu_nav_joy"		"Navigate"
			"nav_up"		"Navigate Up"
			"nav_down"		"Navigate Down"
			"nav_left"		"Navigate Left"
			"nav_right"		"Navigate Right"
			"Back"		"Back"
			"SELECT"		"Select"
			"return_game"		"Return to Game"
			"context_one"		"Context One"
			"context_two"		"Context Two"
			"options"		"Options Menu"
			"game_menu"		"Hub Menu"
			"primary_attack"		"Primary Attack"
			"fine_aim"		"Fine Aim"
			"sprint"		"Sprint"
			"crouch"		"Crouch"
			"exit_vehicle"		"Interact/Exit Vehicle"
			"Reload"		"Reload"
			"Inventory"		"Inventory"
			"recruit_telkinesis"		"Telekinesis/Recruit"
			"taunt_blast"		"Blast/Taunt"
			"dismiss_buff"		"Buff/Dismiss"
			"compliment_stomp"		"Stomp/Compliment"
			"super_power"		"Super Power"
			"interact"		"Interact"
			"jump"		"Jump"
			"melee_bash"		"Melee Bash"
			"accelerate"		"Accelerate"
			"brake_reverse"		"Brake/Reverse"
			"recruit"		"Recruit"
			"radio_prev"		"Radio Previous"
			"radio_next"		"Radio Next"
			"scan_vehicle"		"Scan Vehicle"
			"look_behind"		"Look Behind"
			"drift"		"Drift"
			"horn"		"Horn"
			"nitrous"		"Nitrous"
			"heli_up"		"Up"
			"heli_down"		"Down"
			"secondary_attack"		"Secondary Attack"
			"turn_left"		"Turn Left"
			"turn_right"		"Turn Right"
			"flight_mode"		"Flight Mode"
		}
	}
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot jump, Jump"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot Inventory, Inventory"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot Reload, Reload"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot interact, Interact"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_down"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_right"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_left"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"mouse_joystick"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_LEFT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving brake_reverse, Brake/Reverse"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"output_trigger"		"1"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving accelerate, Accelerate"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"output_trigger"		"2"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"9"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft accelerate, Accelerate"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft fight_mode, Flight Mode"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft brake_reverse, Brake/Reverse"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft exit_vehicle, Interact/Exit Vehicle"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"10"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft secondary_attack, Secondary Attack"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"11"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft primary_attack, Primary Attack"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"12"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot sprint, Sprint"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"OnFoot"		"Move"
		}
	}
	"group"
	{
		"id"		"13"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot crouch, Crouch"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"OnFoot"		"Move"
		}
	}
	"group"
	{
		"id"		"14"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot melee, Melee Bash"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"OnFoot"		"CameraJoy"
		}
	}
	"group"
	{
		"id"		"15"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot primary_attack, Primary Attack"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"adaptive_threshold"		"2"
		}
	}
	"group"
	{
		"id"		"16"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot fine_aim, Fine Aim"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_LEFT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"17"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot recruit, Telekinesis/Recruit"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot dismiss, Buff/Dismiss"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot compliment, Stomp/Compliment"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot taunt, Blast/Taunt"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"18"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot interact, Interact"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot jump, Jump"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot Inventory, Inventory"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot Reload, Reload"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"19"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Aircraft"		"steer"
		}
	}
	"group"
	{
		"id"		"20"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Aircraft"		"CameraJoy"
		}
	}
	"group"
	{
		"id"		"21"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft recruit, Recruit"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft scan_vehicle, Scan Vehicle"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft radio_next, Radio Next"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft radio_prev, Radio Previous"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"22"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving recruit, Recruit"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving scan_vehicle, Scan Vehicle"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving radio_next, Radio Next"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving radio_prev, Radio Previous"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"23"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Driving"		"steer"
		}
	}
	"group"
	{
		"id"		"24"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving drift, Drift"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving Inventory, Inventory"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving look_behind, Look Behind"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving exit_vehicle, Interact/Exit Vehicle"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"25"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving horn, Horn"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Driving"		"CameraJoy"
		}
	}
	"group"
	{
		"id"		"26"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menus"		"nav_joy"
		}
	}
	"group"
	{
		"id"		"27"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menus SELECT, Select"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menus Back, Back"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menus context_one, Context One"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menus context_two, Context Two"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"28"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"29"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"34"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menus"		"nav_joy"
		}
	}
	"group"
	{
		"id"		"35"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menus"		"alt_nav_joy"
		}
	}
	"group"
	{
		"id"		"36"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menus nav_up, Navigate Up"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menus nav_down, Navigate Down"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menus nav_right, Navigate Right"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menus nav_left, Navigate Left"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"30"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot options, Options Menu"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot game_menu, Hub Menu"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot sprint, Sprint"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFoot super_power, Super Power"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"31"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving options, Options Menu"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving game_menu, Hub Menu"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving nitrous, Nitrous"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving primary_attack, Primary Attack"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving drift, Drift"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Driving nitrous, Nitrous"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"32"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menus return_game, Return to Game"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menus return_game, Return to Game"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"33"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft options, Options Menu"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft game_menu, Hub Menu"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft turn_left, Turn Left"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft turn_right, Turn Right"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft radio_prev, Radio Previous"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Aircraft radio_next, Radio Next"
						}
					}
				}
			}
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		"OnFoot"
		"group_source_bindings"
		{
			"30"		"switch active"
			"0"		"button_diamond active"
			"18"		"button_diamond inactive"
			"28"		"left_trigger inactive"
			"16"		"left_trigger active"
			"29"		"right_trigger inactive"
			"15"		"right_trigger active"
			"17"		"dpad active"
			"12"		"dpad inactive"
			"13"		"joystick active"
			"14"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"1"
		"name"		"Driving"
		"group_source_bindings"
		{
			"31"		"switch active"
			"3"		"button_diamond inactive"
			"24"		"button_diamond active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
			"22"		"dpad active"
			"23"		"joystick active"
			"25"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"2"
		"name"		"Menus"
		"group_source_bindings"
		{
			"32"		"switch active"
			"6"		"button_diamond inactive"
			"27"		"button_diamond active"
			"7"		"left_trigger active"
			"8"		"right_trigger active"
			"34"		"dpad inactive"
			"36"		"dpad active"
			"26"		"joystick active"
			"35"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"3"
		"name"		"Aircraft"
		"group_source_bindings"
		{
			"33"		"switch active"
			"9"		"button_diamond active"
			"10"		"left_trigger active"
			"11"		"right_trigger active"
			"21"		"dpad active"
			"19"		"joystick active"
			"20"		"right_joystick active"
		}
	}
	"settings"
	{
		"left_trackpad_mode"		"0"
		"right_trackpad_mode"		"0"
	}
}
