##################################################################################################
# scriptable and usable for event-system below.
##################################################################################################
#
# ICONS:
#
# Good 			<=> 		Bad
#
#  1 - Martial 				- 19
#  2 - Learning 			- 20
#  3 - Diplomacy 			- 21
#  4 - Stewardship 			- 22
#  5 - Intrigue 			- 23
#  6 - Money 				- 24
#  7 - Prestige 			- 25
#  8 - Piety 				- 26
#  9 - Titles 				- 27
# 10 - Council 				- 28 
# 11 - Laws 				- 29
# 12 - Tech 				- 30 
# 13 - Military 			- 31
# 14 - Plots 				- 32
# 15 - Messages 			- 33
# 16 - Diplomatic actions 	- 34
# 17 - Church 				- 35
# 18 - Characters 			- 36
# 37 - Prison 				- 38
# 39 - Love 				- 40


# HARD CODED - DO NOT REMOVE
mtlv = {
	icon = 31
	levy_size = -0.4
}

elevy = {
	icon = 13
	levy_size = 0.4
}

cnsc = {
	icon = 11
	levy_reinforce_rate = 3.0
	local_revolt_risk = 0.04
}

extf = {
	icon = 13
	land_morale = 0.3
}

emsa = {
	icon = 1
	martial = 5
}

rchd = {
	icon = 1
}

rchdf = {
	icon = 1
}

pwrv = {
	icon = 1
	vassal_opinion = 20
	global_revolt_risk = 0.03
}

vpwr = {
	icon = 1
	demesne_size = 5
	arrest_chance_modifier = 0.3
}

vhinc = {
	icon = 1
}

vlinc = {
	icon = 1
}

ainc = {
	icon = 4
	monthly_character_wealth = 2.0
}

sinc = {
	icon = 22
	monthly_character_wealth = -2.0
}

ctax = {
	icon = 4
	city_vassal_tax_modifier = 0.5
	general_opinion = -5
}

ttax = {
	icon = 4
	temple_vassal_tax_modifier = 0.5
	church_opinion = -20
}


etax = {
	icon = 22
	global_tax_modifier = -0.25
}

invt = {
	icon = 4
	monthly_character_wealth = 50.0
}

coup = {
	icon = 1
}