set_no_dynasty = {
	any_child_even_if_dead = {
		if = {
			limit = {
				OR = {
					AND = {
						trait = bastard
						NOT = {dynasty = ROOT}
					}
					trait = dynasty_founder
				}
				
			}
			set_character_flag = no_d_change
			
		}
	}
	
}
