freebooter = { #Coastal Raider
	random = no
	customizer = no
	opposites =  {
		pirate
		marauder
	}
	same_opinion = 5
	opposite_opinion = 5
	martial = 1
	intrigue = 1
	combat_rating = 1
}

pirate = { #Pirate
	random = no
	customizer = no
	opposites =  {
		freebooter
		marauder
	}
	same_opinion = 5
	opposite_opinion = 5
	martial = 2
	intrigue = 2
	combat_rating = 2
}

marauder = { #Marauder
	random = no
	customizer = no
	opposites =  {
		pirate
		freebooter
	}
	same_opinion = 5
	opposite_opinion = 5
	martial = 3
	intrigue = 3
	combat_rating = 2
}

mercenary_born = {
	martial = 1
	intrigue = 1
	combat_rating = 1
	same_opinion = 10
	random = no
	customizer = no
}

raised_mercenary = {
	random = no
	customizer = no
}

mercenary_training = {
	random = no
	martial = 1
	intrigue = 1
	command_modifier = {
		morale_defence = 0.1
		speed = 0.1
	}
	customizer = no
}

co_ruler = {
	random = no
	customizer = no
}


renowned_hero = {
	random = no
	customizer = no
}


bear_vest = {
	random = no
	customizer = no
	sex_appeal_opinion = 10
}

became_unlanded = { #Check for not republic and  not theocracy
	random = no
	customizer = no
	diplomacy = -1
	general_opinion = -20
}



councillor_landed = {
	random = no
	customizer = no
}

battle_now = {
	random = no
	land_morale = 0.5
	cached = yes
	customizer = no
}

disinherited_son = {
	random = no
	customizer = no
}


tall = {
	random = no
	customizer = no
}

khan1 = {
	random = no
	customizer = no
}

khan2 = {
	random = no
	customizer = no
}

khan3 = {
	random = no
	customizer = no
}

khan4 = {
	random = no
	customizer = no
}

khan5 = {
	random = no
	customizer = no
}

horde_righthand = {
	random = no
	customizer = no
}

strongman_winner = {
	random = no
	customizer = no
}

archery_winner = {
	random = no
	customizer = no
}

melee_winner = {
	random = no
	customizer = no
}

