targetted_decisions = {

	force_religion = {

		filter = realm
		ai_target_filter = self # Todo: proper ai filter
		
		only_rulers = yes
		
		from_potential = {
			ai = no
			is_ruler = yes
		}
		potential = {
			NOT = {religion = FROM}
			liege = {character = FROM}
			independent = no
			ai = yes
		}
		allow = {
			FROM = 
			{
				war = no
				has_regent = no
				OR = {
					NOT = {
						religion_group = pagan_group
					}
					is_reformed_religion = yes
				}
			}
			
			
			
			diplomatic_immunity = no
			NOT = {trait = incapable}
			NOT = {controls_religion = yes}
			OR = {
				AND = {
					NOT = {trait = zealous}
					opinion = { who = FROM value = 40 }
				}
				AND = {
					trait = zealous
					opinion = { who = FROM value = 80 }
				}
				AND = {
					prisoner = yes
					host = {
						character = FROM
					}
				}
			}
		}
		effect = {
			hidden_tooltip = {
				religion = FROM
			}
			if = {
				limit = {prisoner = yes}
				prisoner = no
			}
		}
		revoke_allowed = {
			always = no
		}
		ai_will_do = {
			factor = 0
		}
	}
	
	
}