namespace = ABD

character_event = {
	id = ABD.100
	only_playable = yes
	is_triggered_only = yes
	hide_window = yes
	trigger = {
		trait = monk
		primary_title = {
			has_law = succ_feudal_elective
		}
		ai = yes
		#Abbots are temporary holders
	}
	immediate = {
		current_heir = {
			save_event_target_as = target_heir
		}
		event_target:target_heir = {
			ROOT = {
				any_demesne_title = {
					limit = {higher_tier_than = COUNT}
					grant_title = PREVPREV
				}
				any_demesne_title = {
					grant_title = PREVPREV
				}
			}
		}
		clear_event_target	= target_heir
	}
	
}

