namespace = DMJ
province_event = {
	id = DMJ.3000

	hide_window = yes
	
	trigger = {
		owner = {
			OR = {
				is_feudal = yes
				is_republic = yes
			}
		}
	}

	
	mean_time_to_happen = {
		months = 4800
		modifier = {
			factor = 0.25
			owner = {
				is_feudal = yes
			}
		}
		modifier = {
			factor = 0.5
			owner = {
				trait = arbitrary
			}
		}
		modifier = {
			factor = 0.5
			owner = {
				trait = slothful
			}
		}
		modifier = {
			factor = 0.5
			owner = {
				trait = cruel
			}
		}
		modifier = {
			factor = 0.5
			owner = {
				trait = greedy
			}
		}
	}
	
	immediate = {
		name = "DMJ3000"
		add_province_modifier = {
			name = dm_just
			duration = -1
		}
	}
	
}


character_event = { #Travellings for few months
	id = DMJ.1000
	desc = "DMJ1000"
	picture = "GFX_evt_stone_church"
	border = GFX_event_normal_frame_stewardship
	is_triggered_only = yes
	title = TRV1000T

	immediate = {
		FROM = {
			location = {
				save_event_target_as = justice_holding
			}
		}
		
		random_list = {
			10 = {
				character_event = {
					id = 4120
					days = 20
				}
			}
			10 = {
				character_event = {
					id = 4125
					days = 20
				}
			}
			10 = {
				character_event = {
					id = 4005
					days = 20
				}
			}
			10 = {
				character_event = {
					id = 4085
					days = 20
				}
			}
			10 = {
				character_event = {
					id = 4035
					days = 20
				}
			}
			10 = {
				character_event = {
					id = 4010
					days = 20
				}
			}
			

			10 = {
				character_event = {
					id = 4155
					days = 20
				}
			}
			10 = {
				character_event = {
					id = 4020
					days = 20
				}
			}
			30 = {
			}
			
		}
		
		random_list = {
			10 = {
				character_event = {
					id = DMJ.1001
					days = 45
				}
			}
			10 = {
				character_event = {
					id = DMJ.1002
					days = 45
				}
			}
			10 = {
				character_event = {
					id = DMJ.1003
					days = 45
				}
			}
			10 = {
				modifier = {
					factor = 0
					NOT = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
					}
				}
				character_event = {
					id = DMJ.1004
					days = 45
				}
			}
			10 = {
				modifier = {
					factor = 0
					OR = {
						religion = zoroastrian
						religion = messalian
					}
				}
				character_event = {
					id = DMJ.1005
					days = 45
				}
			}
			10 = {
				character_event = {
					id = DMJ.1006
					days = 45
				}
			}
			10 = {
				character_event = {
					id = DMJ.1007
					days = 45
				}
			}
			10 = {
				character_event = {
					id = DMJ.1008
					days = 45
				}
			}
			10 = {
				modifier = {
					factor = 0
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
					}
				}
				character_event = {
					id = DMJ.1009
					days = 45
				}
			}
			10 = {
				character_event = {
					id = DMJ.1010
					days = 45
				}
			}
			10 = {
				character_event = {
					id = DMJ.1011
					days = 45
				}
			}
			10 = {
				character_event = {
					id = DMJ.1012
					days = 45
				}
			}
			10 = {
				character_event = {
					id = 4036
					days = 45
				}
			}
			
			10 = {
				modifier = {
					factor = 0
					NOT = {religion_group = christian}
				}
				character_event = {
					id = 4040
					days = 45
				}
			}
			10 = {
				modifier = {
					factor = 0
					NOT = {religion_group = muslim}
				}
				character_event = {
					id = 4041
					days = 45
				}
			}
		}
		
		random_list = {
			10 = {
				character_event = {
					id = 4115
					days = 70
				}
			}
			10 = {
				character_event = {
					id = 4130
					days = 70
				}
			}
			10 = {
				character_event = {
					id = 4135
					days = 70
				}
			}
			10 = {
				character_event = {
					id = 4175
					days = 70
				}
			}
			40 = {
			}
		}
		
		random_list = {
			5 = {
				modifier = {
					factor = 0

					FROM = {
						location = {
							religion = ROOT
						}
					}
					
				}
				character_event = {
					id = DMJ.1100
					days = 90
				}
			}
			10 = {
				character_event = {
					id = DMJ.1101
					days = 90
				}
			}
			10 = {
				character_event = {
					id = DMJ.1102
					days = 90
				}
			}
			10 = {
				character_event = {
					id = DMJ.1103
					days = 90
				}
			}
			10 = {
				modifier = {
					factor = 0
					NOT = {religion = catholic}
				}
				character_event = {
					id = DMJ.1104
					days = 90
				}
			}
			10 = {
				character_event = {
					id = DMJ.1105
					days = 90
				}
			}
			10 = {
				character_event = {
					id = DMJ.1106
					days = 90
				}
			}
			10 = {
				character_event = {
					id = DMJ.1107
					days = 90
				}
			}
			10 = {
				modifier = {
					factor = 0
					OR = {
						religion_group = christian
						religion_group = muslim
					}
				}
				character_event = {
					id = DMJ.1108
					days = 90
				}
			}
			5 = {
				character_event = {
					id = DMJ.1109
					days = 90
				}
			}
			10 = {
				modifier = {
					factor = 0

					FROM = {
						location = {
							religion = ROOT
						}
					}
					
				}
				character_event = {
					id = DMJ.1110
					days = 90
				}
			}
			10 = {
				character_event = {
					id = 4000
					days = 90
				}
			}
		}
		character_event = {
			id = DMJ.2000
			days = 120
		}
	}
	
	option = {
		name = "DMJ1000A"
		tooltip = {
			add_trait = serving_justice
		}
	}
}

#Farmer
character_event = { #Farmers are killing other farmer's pigs (diseases would have killed all animals in all farms)
	id = DMJ.1001
	desc = "DMJ1001"
	
	picture = "GFX_evt_throne_room"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T
	
	option = { #From now on, forbidden to kill other people's property regardless of disease spread (2x disease spreads)
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_disease
				duration = 1825
			}
		}
		name = "DMJ1001A"
	}

	option = { #From now on, all animals suspected (diseases) must be killed off revolt risk, I will pay the compensation
		trigger = {
			OR = {
				wealth = 25
				is_ruler = yes
			}
			stewardship = 12
		}
		tooltip_info = stewardship
		wealth = -25
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_dstop
				duration = 1825
			}
		}
		name = "DMJ1001B"
	}
	
	option = { #law making give animals to other man as compensation(disease spreads, +0.05 Revolt risk)
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_dmid
				duration = 1825
			}
		}
		name = "DMJ1001C"
	}
}

#Arsonist
character_event = { #An arsonist is secretly burning all the farms
	id = DMJ.1002
	desc = "DMJ1002"
	picture = "GFX_evt_burning_house"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T
	
	option = { #Leave it, Negative Tax Revolt
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_arson
				duration = 1825
			}
		}
		name = "DMJ1002A"
	}

	option = { #Local Lord will pay for extra police work(local lord is angry)
		trigger = {
			OR = {
				wealth = 25
				is_ruler = yes
			}
			
		}
		
		wealth = -25
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_c_arson
				duration = 1825
			}
		}
		name = "DMJ1002B"
	}
	
	option = { #If any one is caught with arson, death penalty (revolt risk)
		trigger = {
			OR = {
				wealth = 125
				is_ruler = yes
			}
			stewardship = 12
		}
		tooltip_info = stewardship
		wealth = -125
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_s_arson
				duration = 1825
			}
		}
		name = "DMJ1002C"
	}
	
	option = { #If any one is caught with arson, death penalty (revolt risk)
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_d_arson
				duration = 1825
			}
		}
		name = "DMJ1002D"
	}
}


#Child trafficking 
character_event = { #Peasants caught selling children
	id = DMJ.1003
	desc = "DMJ1003"
	picture = "GFX_evt_market_byzantine"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T
	
	option = { #Local lord will be responsible for children's well being
		trigger = {
			OR = {
				wealth = 25
				is_ruler = yes
			}
			stewardship = 12
		}
		ai_chance = {
			factor = 10
		}
		tooltip_info = stewardship
		wealth = -25
		name = "DMJ1003B"
	}
	
	option = { #Absolutely no slavery (revolt risk + supply limit)
		ai_chance = {
			factor = 10
		}
		
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_n_slave
				duration = 1825
			}
		}
		name = "DMJ1003C"
	}
	
	option = { #lowborns... their children, do whatever they like
		ai_chance = {
			factor = 10
			modifier = {
				factor = 0
				trait = just
			}
		}
		random_list = {
			10 = {add_trait = arbitrary}
			90 = {}
		}
		name = "DMJ1003A"
	}

}

#Christian/Muslim/Jewish Rape to marry the girl
character_event = {
	id = DMJ.1004
	desc = "DMJ1004"
	picture = "GFX_evt_bad_news_female"
	border = GFX_event_normal_frame_stewardship
	
	religion_group = christian
	religion_group = muslim
	religion_group = jewish_group
	
	is_triggered_only = yes
	title = TRV1000T
	
	

	option = { #50 Silver to the raped girls father and you must marry the raped girl do as the Bible says
		ai_chance = {
			factor = 10
		}
		random_list = {
			20 = {add_trait = zealous}
			80 = {}
		}
		piety = 50
		name = "DMJ1004B"
	}
	
	option = { #To the dungeons with him
		trigger = {
			stewardship = 12
		}
		tooltip_info = stewardship
		ai_chance = {
			factor = 10
			modifier = {
				factor = 0
				trait = zealous
			}
		}
		random_list = {
			10 = {add_trait = cynical}
			90 = {}
		}
		add_character_modifier = {
			name = dm_bible_thump
			duration = 1825
		}
		name = "DMJ1004A"
	}
	
	option = { #Strip the Noble of all his titles
		ai_chance = {
			factor = 10
			modifier = {
				factor = 0
				trait = zealous
			}
		}
		wealth = 75
		random_list = {
			40 = {add_trait = cynical}
			60 = {}
		}
		add_character_modifier = {
			name = dm_bible_thump
			duration = 1825
		}
		name = "DMJ1004C"
	}
	
}

#Incest Lovers
character_event = {
	id = DMJ.1005
	desc = "DMJ1005"
	picture = "GFX_evt_lovers"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T
	
	trigger = {
		NOT = {
			religion = zoroastrian
			religion = messalian
		}
	}
	
	option = { #Love is love
		name = "DMJ1005A"
		random_list = {
			70 = {add_trait = kind}
			30 = {}
		}
		tooltip = {
			random_vassal = {
				
				limit = {
					NOT = {religion = zoroastrian}
					trait = zealous
				}
				opinion = {
					modifier = incest_j
					who = ROOT
					months = 120
				}
				
			}
		}
		hidden_tooltip = {
			any_vassal = {
				if = {
					limit = {
						NOT = {religion = zoroastrian}
						trait = zealous
					}
					opinion = {
						modifier = incest_j
						who = ROOT
						months = 120
					}
				}
			}
		}
	}

	option = { #Two decide on 1 banished from the lands
		random_list = {
			70 = {add_trait = cruel}
			30 = {}
		}
		name = "DMJ1005B"
	}
	
	option = { #I understand your temptation
		trigger = {
			any_sibling = {
				OR = {
					AND = {
						age = 16
						OR = {
							trait = fair
							trait = lustful
						}
						ROOT = {is_female = no}
						is_female = yes
					}
					AND = {
						age = 16
						OR = {
							trait = fair
							trait = lustful
						}
						ROOT = {is_female = yes}
						is_female = no
					}
				}
			}
		}
		random_list = {
			40 = {add_trait = lustful}
			60 = {}
		}
		tooltip = {
			random_vassal = {

				limit = {
					NOT = {religion = zoroastrian}
					trait = zealous
				}
				opinion = {
					modifier = incest_j
					who = ROOT
					months = 120
				}
				
			}
		}
		hidden_tooltip = {
			any_vassal = {
				if = {
					limit = {
						NOT = {religion = zoroastrian}
						trait = zealous
					}
					opinion = {
						modifier = incest_j
						who = ROOT
						months = 120
					}
				}
			}
		}
		name = "DMJ1005C"
	}
	
}


#Doctor who provided Abortion (Medicine)
character_event = {
	id = DMJ.1006
	desc = "DMJ1006"
	picture = "GFX_evt_shadowy_cabal"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = { #Execution
		if = {
			limit = {has_character_modifier = dm_abortion}
			remove_character_modifier = dm_abortion
		}
		piety = 10
		name = "DMJ1006A"
	}
	
	option = { #Imprison him
		trigger = {
			stewardship = 12
		}
		tooltip_info = stewardship
		if = {
			limit = {has_character_modifier = dm_abortion}
			remove_character_modifier = dm_abortion
		}
		create_character = {
			random_traits = no
			dynasty = random
			religion = event_target:justice_holding
			culture = event_target:justice_holding
			female = no
			attributes = {
				learning = 18
			}
			health = 6
			fertility = 0.8
			trait = martial_cleric
			trait = just
			trait = scholar
			trait = kind
			trait = cynical
			trait = quick
			trait = temperate
		}
		new_character = {
			imprison = ROOT
		}
		name = "DMJ1006B"
	}
	
	option = { #Let him go
		name = "DMJ1006C"
		add_character_modifier = {
			name = dm_abortion
			duration = 1825
		}
	}
	
}

#Stole food to feed his baby sister
character_event = {
	id = DMJ.1007
	desc = "DMJ1007"
	picture = "GFX_evt_child_bully"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = { #Cut the hand; if one steals from another, another will starve
		random_list = {
			5 = {add_trait = wroth}
			20 = {add_trait = cruel}
			75 = {}
		}
		name = "DMJ1007A"
	}

	option = { #The local lord are to provide food for orphans
		trigger = {
			OR = {
				wealth = 25
				is_ruler = yes
			}
			stewardship = 12
		}
		tooltip_info = stewardship
		wealth = -25
		add_trait = charitable
		
		name = "DMJ1007B"
	}
	
	option = { #Let him go
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_kid_bandits
				duration = 1825
			}
		}
		name = "DMJ1007C"
	}
	
}


#Robin Hood Caught
character_event = {
	id = DMJ.1008
	desc = "DMJ1008"
	picture = "GFX_evt_bandits"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = { #Execution
		name = "DMJ1008A"
		random_list = {
			5 = {add_trait = arbitrary}
			95 = {}
		}
		add_character_modifier = {
			name = dm_khood
			duration = 1825
		}
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_hood
				duration = 1825
			}
		}
	}

	option = { #Let him go
		random_list = {
			5 = {add_trait = arbitrary}
			95 = {}
		}
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_lhood
				duration = 1825
			}
		}
		name = "DMJ1008B"
	}
	
}

#A rapist (non-christian, muslim), says he is innocent. A woman insists he had raped her
character_event = {
	id = DMJ.1009
	desc = "DMJ1009"
	picture = "GFX_evt_bad_news_female"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T


	option = { #Dungeons
		ai_chance = {
			factor = 10
		}
		add_trait = trusting
		name = "DMJ1009B"
	}
	
	option = { #Let him go, no evidence
		ai_chance = {
			factor = 10
		}
		add_trait = just
		name = "DMJ1009C"
	}
	
	option = { #this is the middle ages
		ai_chance = {
			factor = 10
			modifier = {
				factor = 0
				trait = just
			}
		}
		random_list = {
			5 = {add_trait = arbitrary}
			95 = {}
		}
		name = "DMJ1009A"
	}
}



#Man kills another man who killed his wife in the dungeon waiting for trial
character_event = {
	id = DMJ.1010
	desc = "DMJ1010"
	picture = "GFX_evt_into_the_dungeon"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = { #Dungeons, you should have waited for justice
		trigger = {
			stewardship = 12
		}
		tooltip_info = stewardship
		add_trait = just
		add_trait = cruel
		name = "DMJ1010A"
	}

	option = { #Execution, I am the law
		piety = -25
		add_trait = proud
		add_trait = cruel
		name = "DMJ1010B"
	}
	
	option = { #Let him go, I empathise
		prestige = -50
		add_trait = arbitrary
		name = "DMJ1010C"
	}
	
}

#Homosexual caught, love letter between the two
character_event = {
	id = DMJ.1011
	desc = "DMJ1011"
	picture = "GFX_evt_recieve_letter"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = { #Dungeons
		tooltip = {
			random_vassal = {

				limit = {
					trait = homosexual
				}
				opinion = {
					modifier = homo_n
					who = ROOT
					months = 120
				}
				
			}
		}
		hidden_tooltip = {
			any_vassal = {
				if = {
					limit = {
						trait = homosexual
					}
					opinion = {
						modifier = homo_n
						who = ROOT
						months = 120
					}
				}
			}
		}
		name = "DMJ1011A"
	}

	option = { #wash
		tooltip = {
			random_vassal = {

				limit = {
					NOT = {trait = homosexual}
					trait = zealous
				}
				opinion = {
					modifier = homo_nn
					who = ROOT
					months = 120
				}
				
			}

		}
		hidden_tooltip = {
			any_vassal = {
				if = {
					limit = {
						trait = homosexual
					}
					opinion = {
						modifier = homo_p
						who = ROOT
						months = 120
					}
				}
				if = {
					limit = {
						NOT = {trait = homosexual}
						trait = zealous
					}
					opinion = {
						modifier = homo_nn
						who = ROOT
						months = 120
					}
				}
			}
		}
		name = "DMJ1011B"
	}

	
}

#A man maimed his lord for killing his children
character_event = {
	id = DMJ.1012
	desc = "DMJ1012"
	picture = "GFX_evt_knight_kneeling"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = {
		add_trait = wroth
		name = "DMJ1012A"
	}

	option = {
		add_trait = cruel
		name = "DMJ1012B"
	}
	
	option = { #Let him go, he was angry
		add_trait = kind
		add_trait = arbitrary
		name = "DMJ1012C"
	}
	
}



#People Burning Down Heretic Temples
character_event = {
	id = DMJ.1100
	desc = "DMJ1100"
	picture = "GFX_evt_irminsul_burning"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = { #Here is more money, kill the heretics
		piety = 50
		add_trait = zealous
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_kheretic
				duration = 1825
			}
		}
		name = "DMJ1100A"
	}

	option = { #All religions should be respected
		trigger = {
			NOT = {trait = zealous}
			stewardship = 12
		}
		tooltip_info = stewardship
		if = {
			limit = {
				NOT = {religion_group = christian}
				event_target:justice_holding = {
					religion_group = christian
				}
			}
			add_trait = sympathy_christendom
		}
		if = {
			limit = {
				NOT = {religion_group = muslim}
				event_target:justice_holding = {
					religion_group = muslim
				}
			}
			add_trait = sympathy_islam
		}
		if = {
			limit = {
				NOT = {religion_group = pagan_group}
				event_target:justice_holding = {
					religion_group = pagan_group
				}
			}
			add_trait = sympathy_pagans
		}
		if = {
			limit = {
				NOT = {religion_group = jewish_group}
				event_target:justice_holding = {
					religion_group = jewish_group
				}
			}
			add_trait = sympathy_judaism
		}
		if = {
			limit = {
				NOT = {religion_group = zoroastrian_group}
				event_target:justice_holding = {
					religion_group = zoroastrian_group
				}
			}
			add_trait = sympathy_zoroastrianism
		}
		add_trait = kind
		name = "DMJ1100B"
	}
	
	option = { #Rebuild the temple!
		trigger = {
			OR = {
				wealth = 50
				is_ruler = yes
			}
		}
		wealth = -50
		add_trait = cynical
		if = {
			limit = {
				NOT = {religion_group = christian}
				event_target:justice_holding = {
					religion_group = christian
				}
			}
			add_trait = sympathy_christendom
		}
		if = {
			limit = {
				NOT = {religion_group = muslim}
				event_target:justice_holding = {
					religion_group = muslim
				}
			}
			add_trait = sympathy_islam
		}
		if = {
			limit = {
				NOT = {religion_group = pagan_group}
				event_target:justice_holding = {
					religion_group = pagan_group
				}
			}
			add_trait = sympathy_pagans
		}
		if = {
			limit = {
				NOT = {religion_group = jewish_group}
				event_target:justice_holding = {
					religion_group = jewish_group
				}
			}
			add_trait = sympathy_judaism
		}
		if = {
			limit = {
				NOT = {religion_group = zoroastrian_group}
				event_target:justice_holding = {
					religion_group = zoroastrian_group
				}
			}
			add_trait = sympathy_zoroastrianism
		}
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_heretic
				duration = 1825
			}
		}
		name = "DMJ1100C"
	}
	
}


#War between rival nobles
character_event = {
	id = DMJ.1101
	desc = "DMJ1101"
	picture = "GFX_evt_riots_byzantine"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = { #Single Duel to sort it out
		prestige = 25
		add_trait = wroth
		name = "DMJ1101A"
	}

	option = { #Marriage between two rival nobles
		trigger = {
			stewardship = 12
		}
		tooltip_info = stewardship
		piety = 25
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_noblem
				duration = 1825
			}
		}
		name = "DMJ1101B"
	}
	
	option = { #Strip both nobles dynasty of their estates so no more mercenary could be hired
		prestige = -50
		wealth = 200
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_noble
				duration = 1825
			}
		}
		name = "DMJ1101C"
	}
	
}

#the High Elderly Population
character_event = {
	id = DMJ.1102
	desc = "DMJ1102"
	picture = "GFX_evt_daughter_asking_father"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = { #Banish from the lands
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_elderb
				duration = 1825
			}
		}
		name = "DMJ1102A"
	}

	option = { #They will take care of the children
		trigger = {
			stewardship = 12
		}
		tooltip_info = stewardship
		piety = 25
		
		name = "DMJ1102B"
	}
	
	option = { #Their children must take care their parents
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_elder
				duration = 1825
			}
		}
		name = "DMJ1102C"
	}
}


#Drunk Soldiers
character_event = {
	id = DMJ.1103
	desc = "DMJ1103"
	picture = "GFX_evt_drunk"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = { #Discipline them
		trigger = {
			stewardship = 12
		}
		tooltip_info = stewardship
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_disp
				duration = 1825
			}
		}
		name = "DMJ1103A"
	}

	option = { #No more alcohol! Prohibition!
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_proh
				duration = 1825
			}
		}
		name = "DMJ1103B"
	}
	
	option = { #Harsh Laws
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_imp
				duration = 1825
			}
		}
		name = "DMJ1103C"
	}
	
	option = { #Let them have fun
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_non
				duration = 1825
			}
		}
		name = "DMJ1103D"
	}
}


#Local priests rumoured to be touching children (catholic only event)
character_event = {
	id = DMJ.1104
	desc = "DMJ1104"
	picture = "GFX_evt_pope"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = {
		piety = 50
		add_trait = zealous
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_pedo
				duration = 1825
			}
		}
		name = "DMJ1104A"
	}

	option = { #Make them abdicate
		prestige = -25
		add_character_modifier = {
			name = dm_abdicate
			days = 1825
		}
		name = "DMJ1104B"
	}
	
	option = { #Imprison
		piety = -50
		add_character_modifier = {
			name = dm_prisonp
			days = 1825
		}
		name = "DMJ1104C"
	}
}


#Better medicare
character_event = {
	id = DMJ.1105
	desc = "DMJ1105"
	picture = "GFX_evt_recovery"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = { #Lords will pay for the health service
		trigger = {
			is_ruler = yes
			wealth = 25
		}
		
		wealth = -25
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_heal
				duration = 1825
			}
		}
		name = "DMJ1105A"
	}

	option = { #Let the disease spread!
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_sick
				duration = 1825
			}
		}
		name = "DMJ1105B"
	}
	
	option = { #Kill the sick
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_sickd
				duration = 1825
			}
		}
		name = "DMJ1105C"
	}
}

#Trading drugs
character_event = {
	id = DMJ.1106
	desc = "DMJ1106"
	picture = "GFX_evt_carriage"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = { #We should forbid these kind of substance for the public
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_nodrug
				duration = 1825
			}
		}
		name = "DMJ1106A"
	}

	option = { #It is our right to do with our own bodies
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_drug
				duration = 1825
			}
		}
		name = "DMJ1106B"
	}
	
}

#Men kills and eats another man stranded at sea
character_event = {
	id = DMJ.1107
	desc = "DMJ1107"
	picture = "GFX_evt_kraken"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = { #He did what was needed to survive
		add_trait = kind
		piety = 25
		name = "DMJ1107A"
	}

	option = { #Dungeons
		prestige = 25
		name = "DMJ1107B"
	}
	
	option = { #Life for life
		add_trait = cruel
		name = "DMJ1107C"
	}
}

#Man wants to divorce his wife for being barren
character_event = {
	id = DMJ.1108
	desc = "DMJ1108"
	picture = "GFX_evt_daughter_asking_father"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = { #He can but he has to pay for her expenses
		add_trait = just
		name = "DMJ1108A"
	}

	option = { #No you made an oath!
		piety = 50
		add_trait = chaste
		name = "DMJ1108B"
	}
	
	option = {
		prestige = -10
		name = "DMJ1108C"
	}
}


#A baby on the doorstep
character_event = {
	id = DMJ.1109
	desc = "DMJ1109"
	picture = "GFX_evt_bad_news"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = { #You must take care of it
		prestige = 25
		name = "DMJ1109A"
	}

	option = { #To the temple
		piety = 25
		name = "DMJ1109B"
	}
	
	option = { #I will take care of the baby!
		trigger = {
			stewardship = 12
		}
		tooltip_info = stewardship
		create_character = {
			random_traits = no
			age = 3
			dynasty = ROOT
			religion = ROOT
			culture = event_target:justice_holding
			female = no
			health = 7.5
		}
		new_character = {
			set_father = ROOT
			add_trait = kin_by_oath
		}
		name = "DMJ1109C"
	}
}


#Worshiping another religion in open public
character_event = {
	id = DMJ.1110
	desc = "DMJ1110"
	picture = "GFX_evt_tribal_shrine"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = { #Must be done in private, you are causing civil unrest
		ai_chance = {
			factor = 10
		}
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_nrel
				duration = 1825
			}
		}
		name = "DMJ1110A"
	}

	option = { #Your religion is forbidden, kill
		ai_chance = {
			factor = 10
		}
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_drel
				duration = 1825
			}
		}
		name = "DMJ1110B"
	}
	
	option = { #You are free to worship no matter where you are.
		ai_chance = {
			factor = 10
			modifier = {
				factor = 0
				trait = zealous
			}
		}
		piety = -50
		add_trait = cynical
		event_target:justice_holding = {
			add_province_modifier = {
				name = dm_any
				duration = 1825
			}
		}
		name = "DMJ1110C"
	}
}



#End Justice
character_event = {
	id = DMJ.2000
	desc = "DMJ2000"
	picture = "GFX_evt_holy_emperor"
	border = GFX_event_normal_frame_stewardship
	
	is_triggered_only = yes
	title = TRV1000T

	option = {
		remove_trait = serving_justice
		if = {
			limit = {religion_group = muslim}
			decadence = -1
		}
		if = {
			limit = {NOT = {religion_group = muslim}}
			prestige = 50
			piety = 50
		}
		name = "DMJ2000A"
	}
	
}
