unoccupied_group = {
	graphical_cultures = { westerngfx } # buildings, portraits, units
	
	ruin = {
		graphical_cultures = { ruingfx } # portraits
		
		used_for_random = no
		allow_in_ruler_designer = no
		
		color = { 1 1 1 }
		
		male_names = {
			" "
		}
		female_names = {
			" "
		}
		from_dynasty_prefix = "of "
		
		# Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100.
		pat_grf_name_chance = 40
		mat_grf_name_chance = 0
		father_name_chance = 0
		
		# Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100.
		pat_grm_name_chance = 10
		mat_grm_name_chance = 30
		mother_name_chance = 0
		
		modifier = default_culture_modifier
	}
	
	# dothraki_domain_culture = {
		# graphical_cultures = { dothrakidomaingfx } # portraits
		
		# used_for_random = no
		
		# color = { 0 0 0 }
		
		# male_names = {
			# " "
		# }
		# female_names = {
			# " "
		# }
		# from_dynasty_prefix = "of "
		
		# # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100.
		# pat_grf_name_chance = 40
		# mat_grf_name_chance = 0
		# father_name_chance = 0
		
		# # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100.
		# pat_grm_name_chance = 10
		# mat_grm_name_chance = 30
		# mother_name_chance = 0
		
		# modifier = default_culture_modifier
	# }

	# jogos_domain_culture = {
		# graphical_cultures = { dothrakidomaingfx } # portraits
		
		# used_for_random = no
		
		# color = { 0 0 0 }
		
		# male_names = {
			# " "
		# }
		# female_names = {
			# " "
		# }
		# from_dynasty_prefix = "of "
		
		# # Chance of male children being named after their paternal or maternal grandfather, or their father. Sum must not exceed 100.
		# pat_grf_name_chance = 40
		# mat_grf_name_chance = 0
		# father_name_chance = 0
		
		# # Chance of female children being named after their paternal or maternal grandmother, or their mother. Sum must not exceed 100.
		# pat_grm_name_chance = 10
		# mat_grm_name_chance = 30
		# mother_name_chance = 0
		
		# modifier = default_culture_modifier
	# }
}
