castle = {
	ca_disrepaired_shieldhall = {
		desc = ca_disrepaired_shieldhall_desc
		potential = {
			FROMFROM = {
				title = b_castle_black
			}
		}
		trigger = { always = yes  }
		liege_prestige = 0.05
		gold_cost = 0
		build_time = 365
	}
	ca_shieldhall = {
		desc = ca_shieldhall_desc
		potential = {
			FROMFROM = {
				title = b_castle_black
			}
		}
		trigger = { always = no }
		upgrades_from = ca_disrepaired_shieldhall
		liege_prestige = 0.25
		gold_cost = 0
		build_time = 365
	}
}