feudal_governments = {
	CLG_E_government = {
		preferred_holdings = { CASTLE }
		allowed_holdings = { 
			CASTLE 
			FORT
		}
		allowed_holdings_culture = {
			#TRIBAL
		}
		accepts_liege_governments = {
			feudal_government
			feudal_government_LP
			merchant_republic_government
			triarch_merchant_republic_government
		}
		free_revoke_on_governments_religion = {
			#tribal_government
		}
		potential = {
			controls_religion = no
			is_patrician = no
			top_liege = {
				primary_title = { NOT = { region = world_westeros } }
			}
			trait = collinsguard
		}

		color = { 0 206 209 }

		have_gender_laws = no
		barons_need_dynasty = no
		title_prefix = "CLGE_"
		frame_suffix = "_CLGE"

		can_build_city = no
		can_build_temple = no
		can_build_tribal = no
		can_create_kingdoms = no
		can_imprison_without_reason = no
		can_be_granted_kingdoms_and_empires_by_other_government = no

		ignore_in_vassal_limit_calculation = {
			#tribal_government
		}
	}

	CLG_W_government = {
		preferred_holdings = { CASTLE }
		allowed_holdings = { 
			CASTLE 
			FORT
		}
		allowed_holdings_culture = {
			#TRIBAL
		}
		accepts_liege_governments = {
			feudal_government
			feudal_government_LP
			merchant_republic_government
			triarch_merchant_republic_government
		}
		free_revoke_on_governments_religion = {
			#tribal_government
		}
		potential = {
			controls_religion = no
			is_patrician = no
			top_liege = {
				primary_title = { region = world_westeros }
			}
			trait = collinsguard
		}

		color = { 128 0 0 }

		have_gender_laws = no
		barons_need_dynasty = no
		title_prefix = "CLGW_"
		frame_suffix = "_CLGW"

		can_build_city = no
		can_build_temple = no
		can_build_tribal = no
		can_create_kingdoms = no
		can_imprison_without_reason = no
		can_be_granted_kingdoms_and_empires_by_other_government = no

		ignore_in_vassal_limit_calculation = {
			#tribal_government
		}
	}
}