decisions = {

	DG_New_Ways = {
		potential = {
			ai = no
			culture = ironborn
			primary_title = {
				OR = {
					title = k_iron_isles
					title = e_iron_isles
				}
			}
			NOT = { religion = drowned_god_new }
		}
	
		allow = {
			ai = no
			culture = ironborn
			primary_title = {
				OR = {
					title = k_iron_isles
					title = e_iron_isles
				}
			}
			NOT = { religion = drowned_god_new }
		}
		effect = {
			religion = drowned_god_new
		}
	}

	DG_Old_Ways = {
		potential = {
			ai = no
			culture = ironborn
			primary_title = {
				OR = {
					title = k_iron_isles
					title = e_iron_isles
				}
			}
			NOT = { religion = drowned_god }
		}
	
		allow = {
			ai = no
			culture = ironborn
			primary_title = {
				OR = {
					title = k_iron_isles
					title = e_iron_isles
				}
			}
			NOT = { religion = drowned_god }
		}
		effect = {
			religion = drowned_god
			character_event = { id = DG_New_Ways.2 }
		}
	}

}