targetted_decisions = {
	dragon_shift = {
		filter = realm
		ai_target_filter = self
		from_potential ={
			ai = no
		}
		potential = {
			trait = dragon
			culture = dragon
			religion = dragon_rel
			NOT = { has_character_flag = renamed_dragon }
			any_friend = {
				OR = {
					character = FROM
					AND = {
						ai = yes
						OR = {
							father = {
								character = FROM
							}
							mother = {
								character = FROM
							}
							any_sibling = {
								character = FROM
							}
						}
					}
				}
			}
		}

		allow = {
			any_friend = {
				character = FROM
			}
		}
		effect = {
			save_event_target_as = RenameDragon
			set_character_flag = renamed_dragon
			FROM = {
				set_character_flag = dragon_shift.1
				character_event = { id = dragon_shift_events.1 }
			}
		}
		ai_will_do = {
    			factor = 0
 		}
	}
}