decisions = {

	royal_progress = {
		potential = {
			ai = no
			has_landed_title = e_iron_throne
			war = no
		}
		allow = {
			wealth = 1000
			OR = {
				NOT = { has_character_flag = setting_up_royal_progress }
				had_character_flag = { flag = setting_up_royal_progress days = 60 }
			}
			OR = {
				NOT = { has_character_flag = royal_progress }
				had_character_flag = { flag = royal_progress days = 3650 }
			}
		}
		effect = {
			character_event = { id = sin_progress.0 }
			set_character_flag = setting_up_royal_progress
		}
		ai_will_do = {
			factor = 0 
		}
	}
}