namespace = sinocide_warcrime_maintain
character_event = {
	id = sinocide_warcrime_maintain.0
	is_triggered_only = yes
	hide_window = yes

	trigger = {
		war = yes
		is_primary_war_defender = yes
		any_realm_province = {
			has_province_modifier = sinocide_war	
		}
	}

	immediate = {
		any_independent_ruler = {
				limit = {
					has_character_modifier = sinocide_war_crime
					war_with = ROOT
					is_primary_war_attacker = yes
				}
				character_event = { id = sinocide_warcrime_maintain.1 }
		}
	}
}
character_event = {
	id = sinocide_warcrime_maintain.1
	desc = EVTDESCsinocide_warcrime_maintain.1
	picture = GFX_evt_courtiers_talking
	is_triggered_only = yes

	option = {
		name = EVTOPTAsinocide_warcrime_maintain.1
		FROM = {
			any_realm_province = {
				limit = { has_province_modifier = sinocide_war }
				remove_province_modifier = sinocide_war
				culture = ROOT
				religion = ROOT
				any_province_holding = {
					grant_title_no_opinion = ROOT
				}
			}
		}
	}
}
character_event = {
	id = sinocide_warcrime_maintain.2
	is_triggered_only = yes
	hide_window = yes

	trigger = {
		FROM = {
			has_character_modifier = sinocide_war_crime
		}
		ROOT = {
			any_realm_province = {
				has_province_modifier = sinocide_war
			}
		}
	}

	immediate = {
		ROOT = {
			any_realm_province = {
				IF = {
					limit = { has_province_modifier = sinocide_war }
					remove_province_modifier = sinocide_war
				}
			}
		}
	}
}