namespace = sins_naval_bomb_events
character_event = {
	id = sins_naval_bomb_events.0
	desc = EVTDESCsins_naval_bomb_events.0
	picture = GFX_evt_large_army
	is_triggered_only = yes

	trigger = {
		war = yes
		in_command = yes
		siege = {
			is_attacker = yes
			leader = {
				character = ROOT
			}
			location = {
				port = yes
				sea_zone = {
					ROOT = {
						any_fleet = {
							always = yes
						}
					}
				}
			}
		}
	}

	option = {
		name = EVTOPTAsins_naval_bomb_events.0
		siege = {
			enemy = {
				leader = {
					character_event = { id = sins_naval_bomb_events.1 }
				}
			}
		}
	}
}
character_event = {
	id = sins_naval_bomb_events.1
	desc = EVTDESCsins_naval_bomb_events.1
	picture = GFX_evt_large_army
	is_triggered_only = yes

	immediate = {
		FROM = {
			siege = {
				enemy = {
					morale = -0.1
				}
			}
		}
	}

	option = {
		name = EVTOPTAsins_naval_bomb_events.1
	}
}