###### ROBMOD ######
### DIPOSITION ON-ACTION EVENTS ###
# last edited 19-10-16 
# CHANGELOG #
# 19-10-16: Created

#character

on_death = {
	events = {
		robmodnorse.00008 # in case of death during trial of thor
		robmodnorse.00009 # in case of death during friggsister training
		robmodnorse.00318 # bestow grand champion trait
		robmodnorse.00039 # Backup in case first raven dies
		robmodnorse.00373 # Squire dies
	}
}

on_yearly_childhood_pulse = {
	events = {
		robmodnorse.00014 # Beyd childhood animal event chain - orphan
		robmodnorse.00015 # Beyd childhood animal event chain - not orphan
		robmodnorse.00019 # Beyd childhood ceremony event chain - orphan
		robmodnorse.00020 # Beyd childhood ceremony event chain - orphan
	}
}

on_adulthood = {
	events = {
		# in case of death during trial of thor
		robmodnorse.00008
		# in case of death during friggsister training
		robmodnorse.00009
	}
}

# A character asks to join a society. Only works on player
# Root = Character
# From = Society
on_character_ask_to_join_society = {
	events = {
		robmodnorse.00255 #Order of the Vanir
		robmodnorse.00258 #Champions of Aesir
	}
}

on_character_leave_society = {
	events = {
		robmodnorse.00318 # bestow grand champion trait
	}
}

on_character_society_rank_up = {
	events = {
		robmodnorse.00319 # nickname grant for grand champion
	}
}

on_society_bi_yearly_pulse = {
	events = {
		robmodnorse.00276 # Champions of Aesir tombola
	}
}

on_battle_won_leader = {
	random_events = {
		1500 = 0
		500 = robmodnorse.00299 # Norse champions grandmaster impressed
		10 = robmodnorse.00029 # Tyr joins you on the battlefield
	}
}

# From = Attacker, Root = Defender
on_war_ended_victory = {
	events = {
		robmodnorse.00306 #if defender loses against you, ping to your grandmaster for war of aggression
	}
}

on_navy_returns_with_loot = {
	events = {
		robmodnorse.00295 #viking raid quest
	}
}

# When a pagan religion is reformed
on_reform_religion = {
	events = {
		robmodnorse.00038	# begins first raven events
	}
}