
trade_post = {
	tr_market_Amber_1 = {		# Amber market
		desc = tr_market_Amber_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Amber_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_amber }
			OR = {
				trade_route = Amber_road
				trade_post_has_building = tr_Amber_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Amber = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 0.25
		trade_route_wealth = 0.5
		
		tradevalue = 0.75
		
	}
	tr_market_Amber_2 = {		# Large Amber market
		desc = tr_market_Amber_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Amber_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_amber }
			OR = {
				trade_route = Amber_road
				trade_post_has_building = tr_Amber_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Amber = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_value = 0.5
		trade_route_wealth = 1
		
		tradevalue = 1.5
	}
	tr_market_Amber_3 = {		# Major Amber market
		desc = tr_market_Amber_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Amber_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_amber }
			OR = {
				trade_route = Amber_road
				trade_post_has_building = tr_Amber_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Amber = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_value = 1
		trade_route_wealth = 2
		
		tradevalue = 3
	}
	tr_market_Copper_1 = {		# Small Copper market
		desc = tr_market_Copper_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Copper_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_copper }
			OR = {
				trade_route = varangian_route
				trade_route = volga_route
				trade_route = silk_road
				trade_post_has_building = tr_Copper_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Copper = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 0.5
		trade_route_wealth = 1
		
		tradevalue = 1.5
	}
	tr_market_Copper_2 = {		# Large Copper market
		desc = tr_market_Copper_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Copper_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_copper }
			OR = {
				trade_route = varangian_route
				trade_route = volga_route
				trade_route = silk_road
				trade_post_has_building = tr_Copper_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Copper = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_value = 1
		trade_route_wealth = 2
		
		tradevalue = 3
	}
	tr_market_Copper_3 = {		# Major Copper market
		desc = tr_market_Copper_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Copper_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_copper }
			OR = {
				trade_route = varangian_route
				trade_route = volga_route
				trade_route = silk_road
				trade_post_has_building = tr_Copper_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Copper = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_value = 2
		trade_route_wealth = 4
		
		tradevalue = 6
	}
	tr_market_Fur_1 = {		# Small Fur market
		desc = tr_market_Fur_1_desc
		add_number_to_name = no
		
		#upgrades_from = tr_market_Fur_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_fur }
			OR = {
				trade_route = varangian_route
				trade_route = volga_route
				trade_route = silk_road
				trade_post_has_building = tr_Fur_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Fur = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 0.15
		trade_route_wealth = 0.35
		tradevalue = 0.075
	}
	tr_market_Fur_2 = {		# Large Fur market
		desc = tr_market_Fur_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Fur_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_fur }
			OR = {
				trade_route = varangian_route
				trade_route = volga_route
				trade_route = silk_road
				trade_post_has_building = tr_Fur_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Fur = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_value = 0.15
		trade_route_wealth = 0.35
		tradevalue = 0.075
	}
	tr_market_Fur_3 = {		# Major Fur market
		desc = tr_market_Fur_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Fur_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_fur }
			OR = {
				trade_route = varangian_route
				trade_route = volga_route
				trade_route = silk_road
				trade_post_has_building = tr_Fur_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Fur = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_value = 0.15
		trade_route_wealth = 0.35
		tradevalue = 0.075
	}
	tr_market_Gold_1 = {		# Small Gold market
		desc = tr_market_Gold_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Gold_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_gold }
			OR = {
				trade_route = trans_saharran_route
				trade_route = silk_road
				trade_post_has_building = tr_Gold_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Gold = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 20
		trade_route_wealth = 40
		tradevalue = 10
	}
	tr_market_Gold_2 = {		# Large Gold market
		desc = tr_market_Gold_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Gold_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_gold }
			OR = {
				trade_route = trans_saharran_route
				trade_route = silk_road
				trade_post_has_building = tr_Gold_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Gold = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_value = 20
		trade_route_wealth = 40
		tradevalue = 10
	}
	tr_market_Gold_3 = {		# Major Gold market
		desc = tr_market_Gold_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Gold_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_gold }
			OR = {
				trade_route = trans_saharran_route
				trade_route = silk_road
				trade_post_has_building = tr_Gold_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Gold = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_value = 20
		trade_route_wealth = 40
		tradevalue = 10
	}
	tr_market_Herring_1 = {		# Small Herring market
		desc = tr_market_Herring_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Herring_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			port = yes
			NOT = { region = ATS_region_herring }
			trade_post_has_building = tr_Herring_import_1
		}

		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 0.05
		trade_route_wealth = 0.1
		tradevalue = 0.025
	}
	tr_market_Herring_2 = {		# Large Herring market
		desc = tr_market_Herring_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Herring_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			port = yes
			NOT = { region = ATS_region_herring }
			trade_post_has_building = tr_Herring_import_1
		}

		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_value = 0.05
		trade_route_wealth = 0.1
		tradevalue = 0.025
	}
	tr_market_Herring_3 = {		# Major Herring market
		desc = tr_market_Herring_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Herring_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			port = yes
			NOT = { region = ATS_region_herring }
			trade_post_has_building = tr_Herring_import_1
		}

		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_value = 0.05
		trade_route_wealth = 0.1
		tradevalue = 0.025
	}
	tr_market_Iron_1 = {		# Small Iron market
		desc = tr_market_Iron_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Iron_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_iron }
			OR = {
				trade_route = varangian_route
				trade_route = volga_route
				trade_route = silk_road
				trade_route = old_salt_route
				trade_post_has_building = tr_Iron_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Iron = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 0.75
		trade_route_wealth = 1.5
		
		tradevalue = 2.25
	}
	tr_market_Iron_2 = {		# Large Iron market
		desc = tr_market_Iron_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Iron_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_iron }
			OR = {
				trade_route = varangian_route
				trade_route = volga_route
				trade_route = silk_road
				trade_route = old_salt_route
				trade_post_has_building = tr_Iron_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Iron = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_value = 1.5
		trade_route_wealth = 3
		
		tradevalue = 4.5
	}
	tr_market_Iron_3 = {		# Major Iron market
		desc = tr_market_Iron_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Iron_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_iron }
			OR = {
				trade_route = varangian_route
				trade_route = volga_route
				trade_route = silk_road
				trade_route = old_salt_route
				trade_post_has_building = tr_Iron_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Iron = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_value = 3
		trade_route_wealth = 6
		
		tradevalue = 9
	}
	tr_market_Ivory_1 = {		# Small Ivory market
		desc = tr_market_Ivory_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Ivory_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_ivory }
			OR = {
				trade_route = trans_saharran_route
				trade_post_has_building = tr_Ivory_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Ivory = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 0.25
		trade_route_wealth = 0.5
		
		tradevalue = 0.75
	}
	tr_market_Ivory_2 = {		# Large Ivory market
		desc = tr_market_Ivory_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Ivory_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_ivory }
			OR = {
				trade_route = trans_saharran_route
				trade_post_has_building = tr_Ivory_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Ivory = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_wealth = 0.5
		trade_route_value = 1
		tradevalue = 1.5
		
	}
	tr_market_Ivory_3 = {		# Major Ivory market
		desc = tr_market_Ivory_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Ivory_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_ivory }
			OR = {
				trade_route = trans_saharran_route
				trade_post_has_building = tr_Ivory_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Ivory = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_wealth = 1
		trade_route_value = 2
		tradevalue = 3
		
	}
	tr_market_Lead_1 = {		# Small Lead market
		desc = tr_market_Lead_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Lead_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_lead }
			OR = {
				trade_route = old_salt_route
				trade_post_has_building = tr_Lead_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Lead = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 0.5
		trade_route_wealth = 1
		
		tradevalue = 1.5
	}
	tr_market_Lead_2 = {		# Large Lead market
		desc = tr_market_Lead_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Lead_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_lead }
			OR = {
				trade_route = old_salt_route
				trade_post_has_building = tr_Lead_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Lead = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_wealth = 1
		trade_route_value = 2
		
		tradevalue = 3
		
	}
	tr_market_Lead_3 = {		# Major Lead market
		desc = tr_market_Lead_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Lead_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_lead }
			OR = {
				trade_route = old_salt_route
				trade_post_has_building = tr_Lead_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Lead = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_wealth = 2
		trade_route_value = 4
		
		tradevalue = 6
	}
	tr_market_Timber_1 = {		# Small Timber market
		desc = tr_market_Timber_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Timber_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_timber }
			OR = {
				trade_route = volga_route
				trade_route = varangian_route
				trade_post_has_building = tr_Timber_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Timber = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 0.25
		trade_route_wealth = 0.5
		
		tradevalue = 0.75	
	}
	tr_market_Timber_2 = {		# Large Timber market
		desc = tr_market_Timber_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Timber_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_timber }
			OR = {
				trade_route = volga_route
				trade_route = varangian_route
				trade_post_has_building = tr_Timber_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Timber = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_wealth = 0.5
		trade_route_value = 1
		tradevalue = 1.5
		
	}
	tr_market_Timber_3 = {		# Major Timber market
		desc = tr_market_Timber_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Timber_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_timber }
			OR = {
				trade_route = volga_route
				trade_route = varangian_route
				trade_post_has_building = tr_Timber_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Timber = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_wealth = 1
		trade_route_value = 2
		tradevalue = 3
		
	}
	tr_market_Salt_1 = {		# Small Salt market
		desc = tr_market_Salt_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Salt_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_salt }
			OR = {
				trade_route = old_salt_route
				trade_route = Amber_road
				trade_route = trans_saharran_route
				trade_route = spice_route
				trade_post_has_building = tr_Salt_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Salt = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 0.025
		trade_route_wealth = 0.05
		tradevalue = 0.0125
	}
	tr_market_Salt_2 = {		# Large Salt market
		desc = tr_market_Salt_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Salt_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_salt }
			OR = {
				trade_route = old_salt_route
				trade_route = Amber_road
				trade_route = trans_saharran_route
				trade_route = spice_route
				trade_post_has_building = tr_Salt_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Salt = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_value = 0.025
		trade_route_wealth = 0.05
		tradevalue = 0.0125
	}
	tr_market_Salt_3 = {		# Major Salt market
		desc = tr_market_Salt_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Salt_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_salt }
			OR = {
				trade_route = old_salt_route
				trade_route = Amber_road
				trade_route = trans_saharran_route
				trade_route = spice_route
				trade_post_has_building = tr_Salt_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Salt = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_value = 0.025
		trade_route_wealth = 0.05
		tradevalue = 0.0125
	}
	tr_market_Silk_1 = {		# Small Silk market
		desc = tr_market_Silk_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Silk_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_silk }
			OR = {
				trade_route = silk_road
				trade_route = spice_route
				trade_post_has_building = tr_Silk_import_1
			}
		}

		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 6
		trade_route_wealth = 12
		tradevalue = 3
	}
	tr_market_Silk_2 = {		# Large Silk market
		desc = tr_market_Silk_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Silk_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_silk }
			OR = {
				trade_route = silk_road
				trade_route = spice_route
				trade_post_has_building = tr_Silk_import_1
			}
		}

		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_value = 6
		trade_route_wealth = 12
		tradevalue = 3
	}
	tr_market_Silk_3 = {		# Major Silk market
		desc = tr_market_Silk_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Silk_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_silk }
			OR = {
				trade_route = silk_road
				trade_route = spice_route
				trade_post_has_building = tr_Silk_import_1
			}
		}

		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_value = 6
		trade_route_wealth = 12
		tradevalue = 3
	}
	tr_market_Silver_1 = {		# Small Silver market
		desc = tr_market_Silver_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Silver_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_silver }
			OR = {
				trade_route = old_salt_route
				trade_route = silk_road
				trade_route = spice_route
				trade_post_has_building = tr_Salt_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Silver = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 2.5
		trade_route_wealth = 5
		tradevalue = 1.25
	}
	tr_market_Silver_2 = {		# Large Silver market
		desc = tr_market_Silver_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Silver_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_silver }
			OR = {
				trade_route = old_salt_route
				trade_route = silk_road
				trade_route = spice_route
				trade_post_has_building = tr_Salt_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Silver = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_value = 2.5
		trade_route_wealth = 5
		tradevalue = 1.25
	}
	tr_market_Silver_3 = {		# Major Silver market
		desc = tr_market_Silver_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Silver_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_silver }
			OR = {
				trade_route = old_salt_route
				trade_route = silk_road
				trade_route = spice_route
				trade_post_has_building = tr_Salt_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Silver = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_value = 2.5
		trade_route_wealth = 5
		tradevalue = 1.25
	}
	tr_market_Slave_1 = {		# Slave market
		desc = tr_market_Slave_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Slave_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_slave }
			OR = {
				trade_route = Amber_road
				trade_route = trans_saharran_route
				trade_route = silk_road
				trade_route = spice_route
				trade_route = old_salt_route
				trade_route = via_maris
				trade_route = volga_route
				trade_route = varangian_route
			}
			OR = {
				AND = {
					FROM = { is_patrician = yes }
					trade_post_has_building = tr_Slave_import_1
				}
				FROM = { OR = {
					religion_group = pagan_group
					religion_group = muslim 
				}}
			}
		}
		is_active_trigger = { active_trigger_market_Slave = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 0
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 2.12
		trade_route_wealth = 4.25
		tradevalue = 1.05
	}
	tr_market_Slave_2 = {		# Small Slave market
		desc = tr_market_Slave_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Slave_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_slave }
			OR = {
				trade_route = Amber_road
				trade_route = trans_saharran_route
				trade_route = silk_road
				trade_route = spice_route
				trade_route = old_salt_route
				trade_route = via_maris
				trade_route = volga_route
				trade_route = varangian_route
			}
			OR = {
				AND = {
					FROM = { is_patrician = yes }
					trade_post_has_building = tr_Slave_import_1
				}
				FROM = { OR = {
					religion_group = pagan_group
					religion_group = muslim 
				}}
			}
		}
		is_active_trigger = { active_trigger_market_Slave = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_value = 2.12
		trade_route_wealth = 4.25
		tradevalue = 1.05
	}
	tr_market_Slave_3 = {		# Major Slave market
		desc = tr_market_Slave_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Slave_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_slave }
			OR = {
				trade_route = Amber_road
				trade_route = trans_saharran_route
				trade_route = silk_road
				trade_route = spice_route
				trade_route = old_salt_route
				trade_route = via_maris
				trade_route = volga_route
				trade_route = varangian_route
			}
			OR = {
				AND = {
					FROM = { is_patrician = yes }
					trade_post_has_building = tr_Slave_import_1
				}
				FROM = { OR = {
					religion_group = pagan_group
					religion_group = muslim 
				}}
			}
		}
		is_active_trigger = { active_trigger_market_Slave = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 2
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_value = 2.12
		trade_route_wealth = 4.25
		tradevalue = 1.05
	}
	tr_market_Spice_1 = {		# Small Spice market
		desc = tr_market_Spice_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Spice_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_spice }
			OR = {
				trade_route = spice_route
				trade_post_has_building = tr_Spice_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Spice = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 1.85
		trade_route_wealth = 3.75
		tradevalue = 0.92
	}
	tr_market_Spice_2 = {		# Large Spice market
		desc = tr_market_Spice_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Spice_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_spice }
			OR = {
				trade_route = spice_route
				trade_post_has_building = tr_Spice_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Spice = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_value = 1.85
		trade_route_wealth = 3.75
		tradevalue = 0.92
	}
	tr_market_Spice_3 = {		# Major Spice market
		desc = tr_market_Spice_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Spice_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_spice }
			OR = {
				trade_route = spice_route
				trade_post_has_building = tr_Spice_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Spice = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_value = 1.85
		trade_route_wealth = 3.75
		tradevalue = 0.92
	}
	tr_market_Sugar_1 = {		# Small Sugar market
		desc = tr_market_Sugar_1_desc
		add_number_to_name = no
		
		replaces = tr_silk_road_1

		#upgrades_from = tr_market_Sugar_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			OR = {
				trade_route = silk_road
				trade_route = spice_route
				trade_route = ATS_via_augusta
				trade_route = ATS_via_de_la_plata
				trade_route = ATS_via_lusitanorum
				trade_post_has_building = tr_Sugar_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Sugar = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 1.62
		trade_route_wealth = 3.25
		tradevalue = 0.81
	}
	tr_market_Sugar_2 = {		# Large Sugar market
		desc = tr_market_Sugar_2_desc
		add_number_to_name = no
		
		replaces = tr_silk_road_2

		upgrades_from = tr_market_Sugar_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			OR = {
				trade_route = silk_road
				trade_route = spice_route
				trade_route = ATS_via_augusta
				trade_route = ATS_via_de_la_plata
				trade_route = ATS_via_lusitanorum
				trade_post_has_building = tr_Sugar_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Sugar = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_value = 1.62
		trade_route_wealth = 3.25
		tradevalue = 0.81
	}
	tr_market_Sugar_3 = {		# Major Sugar market
		desc = tr_market_Sugar_3_desc
		add_number_to_name = no
		
		replaces = tr_silk_road_3

		upgrades_from = tr_market_Sugar_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			OR = {
				trade_route = silk_road
				trade_route = spice_route
				trade_route = ATS_via_augusta
				trade_route = ATS_via_de_la_plata
				trade_route = ATS_via_lusitanorum
				trade_post_has_building = tr_Sugar_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Sugar = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_value = 1.62
		trade_route_wealth = 3.25
		tradevalue = 0.81
	}
	tr_market_Tin_1 = {		# Small Tin market
		desc = tr_market_Tin_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Tin_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_tin }
			OR = {
				trade_route = ATS_via_augusta
				trade_route = ATS_via_de_la_plata
				trade_route = ATS_via_lusitanorum
				trade_route = ATS_camino_del_norte
				trade_route = ATS_camino_frances
				trade_route = ATS_camino_sanabres
				trade_post_has_building = tr_Tin_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Tin = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 0.5
		trade_route_wealth = 1
		
		tradevalue = 1.5
	}
	tr_market_Tin_2 = {		# Large Tin market
		desc = tr_market_Tin_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Tin_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_tin }
			OR = {
				trade_route = ATS_via_augusta
				trade_route = ATS_via_de_la_plata
				trade_route = ATS_via_lusitanorum
				trade_route = ATS_camino_del_norte
				trade_route = ATS_camino_frances
				trade_route = ATS_camino_sanabres
				trade_post_has_building = tr_Tin_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Tin = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_wealth = 1
		trade_route_value = 2
		
		tradevalue = 3
		
	}
	tr_market_Tin_3 = {		# Major Tin market
		desc = tr_market_Tin_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Tin_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_tin }
			OR = {
				trade_route = ATS_via_augusta
				trade_route = ATS_via_de_la_plata
				trade_route = ATS_via_lusitanorum
				trade_route = ATS_camino_del_norte
				trade_route = ATS_camino_frances
				trade_route = ATS_camino_sanabres
				trade_post_has_building = tr_Tin_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Tin = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_wealth = 2
		trade_route_value = 4
		tradevalue = 6
		
	}
	tr_market_Wine_1 = {		# Small Wine market
		desc = tr_market_Wine_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Wine_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_wine }
			OR = {
				trade_route = ATS_via_francigena
				trade_route = ATS_via_lemovicensis
				trade_route = ATS_via_touronensis
				trade_route = ATS_German_Route
				trade_post_has_building = tr_Wine_import_1
			}
			FROM = { NOT = { religion_group = muslim }}
			owner = { NOT = { religion_group = muslim }}
		}
		is_active_trigger = { active_trigger_market_Wine = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 0.04
		trade_route_wealth = 0.08
		tradevalue = 0.02
	}
	tr_market_Wine_2 = {		# Large Wine market
		desc = tr_market_Wine_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Wine_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_wine }
			OR = {
				trade_route = ATS_via_francigena
				trade_route = ATS_via_lemovicensis
				trade_route = ATS_via_touronensis
				trade_route = ATS_German_Route
				trade_post_has_building = tr_Wine_import_1
			}
			FROM = { NOT = { religion_group = muslim }}
			owner = { NOT = { religion_group = muslim }}
		}
		is_active_trigger = { active_trigger_market_Wine = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_value = 0.04
		trade_route_wealth = 0.08
		tradevalue = 0.02
	}
	tr_market_Wine_3 = {		# Major Wine market
		desc = tr_market_Wine_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Wine_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_wine }
			OR = {
				trade_route = ATS_via_francigena
				trade_route = ATS_via_lemovicensis
				trade_route = ATS_via_touronensis
				trade_route = ATS_German_Route
				trade_post_has_building = tr_Wine_import_1
			}
			FROM = { NOT = { religion_group = muslim }}
			owner = { NOT = { religion_group = muslim }}
		}
		is_active_trigger = { active_trigger_market_Wine = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_value = 0.04
		trade_route_wealth = 0.08
		tradevalue = 0.02
	}
	tr_market_Wool_1 = {		# Small Wool market
		desc = tr_market_Wool_1_desc
		add_number_to_name = no

		#upgrades_from = tr_market_Wool_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_wool }
			OR = {
				trade_route = ATS_route_stone_street
				trade_route = ATS_route_dere_street
				trade_route = ATS_route_ermine_street
				trade_route = ATS_route_akeman_street
				trade_route = ATS_route_portway
				trade_route = ATS_route_fosse_way
				trade_route = ATS_route_watling_street
				trade_route = ATS_route_stone_street
				trade_route = ATS_via_francigena
				trade_route = ATS_German_Route
				trade_post_has_building = tr_Wool_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Wool = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 1
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 200
		build_time = 365

		trade_route_value = 0.05
		trade_route_wealth = 0.1
		tradevalue = 0.025
	}
	tr_market_Wool_2 = {		# Large Wool market
		desc = tr_market_Wool_2_desc
		add_number_to_name = no

		upgrades_from = tr_market_Wool_1
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_wool }
			OR = {
				trade_route = ATS_route_stone_street
				trade_route = ATS_route_dere_street
				trade_route = ATS_route_ermine_street
				trade_route = ATS_route_akeman_street
				trade_route = ATS_route_portway
				trade_route = ATS_route_fosse_way
				trade_route = ATS_route_watling_street
				trade_route = ATS_route_stone_street
				trade_route = ATS_via_francigena
				trade_route = ATS_German_Route
				trade_post_has_building = tr_Wool_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Wool = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 3
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 400
		build_time = 365

		trade_route_value = 0.05
		trade_route_wealth = 0.1
		tradevalue = 0.025
	}
	tr_market_Wool_3 = {		# Major Wool market
		desc = tr_market_Wool_3_desc
		add_number_to_name = no

		upgrades_from = tr_market_Wool_2
		#prerequisites = { list }

		potential = {
			has_game_rule = { name = trade_mechanics value = advanced }
			NOT = { region = ATS_region_wool }
			OR = {
				trade_route = ATS_route_stone_street
				trade_route = ATS_route_dere_street
				trade_route = ATS_route_ermine_street
				trade_route = ATS_route_akeman_street
				trade_route = ATS_route_portway
				trade_route = ATS_route_fosse_way
				trade_route = ATS_route_watling_street
				trade_route = ATS_route_stone_street
				trade_route = ATS_via_francigena
				trade_route = ATS_German_Route
				trade_post_has_building = tr_Wool_import_1
			}
		}
		is_active_trigger = { active_trigger_market_Wool = yes }
		trigger = {
			TECH_TRADE_PRACTICES = 5
		}
		extra_tech_building_start = 10.0
		ai_creation_factor = 90

		prestige_cost = 800
		build_time = 365

		trade_route_value = 0.05
		trade_route_wealth = 0.1
		tradevalue = 0.025
	}
}