Now, gems illuminate darkness with light.
In cave or ruins, they will help your survival. 

Dropped gems shine and show each special effect. 
In inventory, gems do not shine, do not show any special effect.


Red Gem:
It shines red, and heats the near player.
Heat level is 50 in field, 75 in cave, 112.5 in ruins.

Blue Gem:
It shines blue, and cools the near player.
Cool level is -50 in field, -75 in cave, -112.5 in ruins.

Purple Gem:
It shines purple, and give a DAMAGE to player's SANITY. (In default, this effect is disabled.)
And purple gem illuminates a large area rather than other gems. 
Light radius is 1.2 in field, 2.4 in cave, 4.8 in ruins.

Orange Gem:
It shines orange, and recovers SANITY of the near player.
Recovery level is 0.45 in field, 0.9 in cave, 1.8 in ruins.

Yellow Gem:
It shines orange, and recovers HEALTH of all the near creatures including player. 
Recovery level is 1.0 in field, 2.0 in cave, 4.0 in ruins / each 30 seconds.

Green Gem:
It emits invisible radiation, and gives a DAMAGE to all the near creaturess including player.
Damage level is -4 in field, -8 in cave, -16 in ruins / each 1 second.

!!!Caution!!!
Green gem in ruins is very dangerous.
(Willson will die in 10 seconds.)
If you find green gem in ruins, you should take distance from it immediately.
Otherwise, you should pick it up quickly.
(Remember, in inventory, gems do not show any special effect.)


-Configuration Options-
Each gem's special effect is enabled/disabled.
On the mods screen, you choose this mod and click "Configure Mod" button.
