"controller_mappings"
{
	"version"		"3"
	"title"		"#Library_ControllerSaveDefaultTitle"
	"description"		"#Library_ControllerSaveDefaultDescription"
	"creator"		"76561198251576280"
	"controller_type"		"controller_steamcontroller_gordon"
	"Timestamp"		"1519434012"
	"actions"
	{
		"Gameplay"
		{
			"title"		"#Set_Gameplay"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Move"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
				"MouseCamera"
				{
					"title"		"#Action_MouseCamera"
					"input_mode"		"absolute_mouse"
				}
				"JoystickCamera"
				{
					"title"		"#Action_JoystickCamera"
					"input_mode"		"joystick_camera"
				}
			}
			"Button"
			{
				"Up"		"#Action_Up"
				"Down"		"#Action_Down"
				"Left"		"#Action_Left"
				"Right"		"#Action_Right"
				"Interact"		"#Action_Interact"
				"Sprint"		"#Action_Sprint"
				"Crouch"		"#Action_Crouch"
				"Reload"		"#Action_Reload"
				"Holster"		"#Action_Holster"
				"ActionsPanel"		"#Action_ActionsPanel"
				"Inventory"		"#Action_Inventory"
				"PauseMenu"		"#Action_PauseMenu"
				"StartFire"		"#Action_StartFire"
				"LightSource"		"#Action_LightSource"
				"Decoy"		"#Action_Decoy"
				"Weapon"		"#Action_Weapon"
				"Fire"		"#Action_Fire"
				"AltFire"		"#Action_AltFire"
				"SafeCrackLeft"		"#Action_SafeCrackLeft"
				"SafeCrackRight"		"#Action_SafeCrackRight"
				"OpenRadial"		"#Action_OpenRadial"
				"Struggle_Tap"		"#Action_Struggle_Tap"
				"Escape"		"#Action_Escape"
				"Continue"		"#Action_Continue"
			}
		}
		"Menu"
		{
			"title"		"#Set_Menu"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Move"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
				"MouseCamera"
				{
					"title"		"#Action_MouseCamera"
					"input_mode"		"absolute_mouse"
				}
				"JoystickCamera"
				{
					"title"		"#Action_JoystickCamera"
					"input_mode"		"joystick_camera"
				}
			}
			"Button"
			{
				"Up"		"#Action_Up"
				"Down"		"#Action_Down"
				"Left"		"#Action_Left"
				"Right"		"#Action_Right"
				"Equip"		"#Action_Equip"
				"PickUp"		"#Action_PickUp"
				"PutBack"		"#Action_PutBack"
				"ActionsPanel"		"#Action_ActionsPanel"
				"PauseMenu"		"#Action_PauseMenu"
				"Escape"		"#Action_Escape"
				"Continue"		"#Action_Continue"
				"Menu_ToolSelect"		"#Action_Menu_ToolSelect"
				"Inventory_Drop"		"#Action_Inventory_Drop"
				"Inventory_FilterLeft"		"#Action_Inventory_FilterLeft"
				"Inventory_FilterRight"		"#Action_Inventory_FilterRight"
				"Inventory_Equip"		"#Action_Inventory_Equip"
				"Inventory_Examine"		"#Action_Inventory_Examine"
				"Inventory_Sort"		"#Action_Inventory_Sort"
				"Container_SelectLeftTable"		"#Action_Container_SelectLeftTable"
				"Container_SelectRightTable"		"#Action_Container_SelectRightTable"
				"Options_Confirm"		"#Action_Options_Confirm"
				"FeedFire_TakeTorch"		"#Action_FeedFire_TakeTorch"
				"Fire"		"#Action_Fire"
				"AltFire"		"#Action_AltFire"
				"SafeCrackLeft"		"#Action_SafeCrackLeft"
				"SafeCrackRight"		"#Action_SafeCrackRight"
				"ResetAllTimeStats"		"#Action_ResetAllTimeStats"
				"Menu_Secondary_MoveLeft"		"#Action_Menu_Secondary_MoveLeft"
				"Menu_Secondary_MoveRight"		"#Action_Menu_Secondary_MoveRight"
				"Menu_Secondary_MoveUp"		"#Action_Menu_Secondary_MoveUp"
				"Menu_Secondary_MoveDown"		"#Action_Menu_Secondary_MoveDown"
				"ShowSteamControllerBindings"		"#Action_ShowSteamControllerBindings"
				"OpenRadial"		"#Action_OpenRadial"
				"Rename"		"#Action_Rename"
				"Delete"		"#Action_Delete"
				"Overwrite"		"#Action_Overwrite"
				"SaveJournal"		"#Action_SaveJournal"
				"Carry"		"#Action_Carry"
				"Quarter"		"#Action_Quarter"
				"HarvestCharcoal"		"#Action_HarvestCharcoal"
				"TabLeft"		"#Action_TabLeft"
				"TabRight"		"#Action_TabRight"
				"OpenMap"		"#Action_OpenMap"
				"Inventory_AddToSatchel"		"#Action_Inventory_ToggleFavorite"
				"Clothing"		"#Action_Clothing"
				"Journal"		"#Action_Journal"
				"FirstAid"		"#Action_FirstAid"
			}
		}
	}
	"action_layers"
	{
	}
	"localization"
	{
		"english"
		{
			"Set_Gameplay"		"Gameplay"
			"Set_Menu"		"Menu"
			"Action_Move"		"Move"
			"Action_MouseCamera"		"Mouse Camera"
			"Action_JoystickCamera"		"Joystick Camera"
			"Action_Up"		"Up"
			"Action_Down"		"Down"
			"Action_Left"		"Left"
			"Action_Right"		"Right"
			"Action_Interact"		"Interact"
			"Action_Sprint"		"Sprint"
			"Action_Crouch"		"Crouch"
			"Action_Reload"		"Reload"
			"Action_Equip"		"Equip"
			"Action_PickUp"		"Pick Up"
			"Action_PutBack"		"Put Back"
			"Action_Holster"		"Put Away"
			"Action_ActionsPanel"		"Actions Panel"
			"Action_Inventory"		"Inventory"
			"Action_PauseMenu"		"Pause Menu"
			"Action_Escape"		"Escape"
			"Action_Continue"		"Continue"
			"Action_StartFire"		"Start Fire"
			"Action_LightSource"		"Light Source"
			"Action_Decoy"		"Decoy"
			"Action_Weapon"		"Weapon"
			"Action_Menu_ToolSelect"		"Menu:Tool Select"
			"Action_Inventory_Drop"		"Inventory:Drop"
			"Action_Inventory_FilterLeft"		"Inventory:FilterLeft"
			"Action_Inventory_FilterRight"		"Inventory:FilterRight"
			"Action_Inventory_Equip"		"Inventory:Equip"
			"Action_Inventory_Examine"		"Inventory:Examine"
			"Action_Inventory_Sort"		"Inventory:Toggle Sort"
			"Action_Container_SelectLeftTable"		"Container:Select Left Table"
			"Action_Container_SelectRightTable"		"Container:Select Right Table"
			"Action_Options_Confirm"		"Options:Confirm"
			"Action_Struggle_Tap"		"Struggle Tap"
			"Action_FeedFire_TakeTorch"		"FeedFire:Take Torch"
			"Action_Fire"		"Fire"
			"Action_AltFire"		"Aim"
			"Action_SafeCrackLeft"		"Safe:Left"
			"Action_SafeCrackRight"		"Safe:Right"
			"Action_ResetAllTimeStats"		"Stats:Reset Best"
			"Action_Menu_Secondary_MoveLeft"		"MenuNavigation:Secondary Move Left"
			"Action_Menu_Secondary_MoveRight"		"MenuNavigation:Secondary Move Right"
			"Action_Menu_Secondary_MoveUp"		"MenuNavigation:Secondary Move Up"
			"Action_Menu_Secondary_MoveDown"		"MenuNavigation:Secondary Move Down"
			"Action_ShowSteamControllerBindings"		"Options:Show Bindings"
			"Action_OpenRadial"		"Radial Menu"
			"Action_Rename"		"Journal:Rename"
			"Action_Delete"		"Journal:Delete"
			"Action_Overwrite"		"Journal:Overwrite"
			"Action_SaveJournal"		"Journal:Save Journal"
			"Action_Carry"		"Harvest: Carry"
			"Action_Quarter"		"Harvest: Quarter"
			"Action_HarvestCharcoal"		"Fire: Take charcoal"
			"Action_TabLeft"		"Select Left Table"
			"Action_TabRight"		"Select RightTable"
			"Action_OpenMap"		"Open Map"
			"Action_Inventory_ToggleFavorite"		"Add/Remove from Radial"
			"Action_Clothing"		"Clothing"
			"Action_Journal"		"Journal"
			"Action_FirstAid"		"First Aid"
		}
		"german"
		{
			"Set_Gameplay"		"Gameplay"
			"Set_Menu"		"Menü"
			"Action_Move"		"Bewegen"
			"Action_MouseCamera"		"Mouse Kamera"
			"Action_JoystickCamera"		"Joystick Kamera"
			"Action_Up"		"Oben"
			"Action_Down"		"Unten"
			"Action_Left"		"Links"
			"Action_Right"		"Rechts"
			"Action_Interact"		"Aktion"
			"Action_Sprint"		"Sprinten"
			"Action_Crouch"		"Ducken"
			"Action_Reload"		"Neu laden"
			"Action_Equip"		"Tragen"
			"Action_PickUp"		"Aufheben"
			"Action_PutBack"		"Zurücklegen"
			"Action_Holster"		"Weglegen"
			"Action_ActionsPanel"		"Aktionenmenü"
			"Action_Inventory"		"Inventar"
			"Action_PauseMenu"		"Pausenmenü"
			"Action_Escape"		"Escape"
			"Action_Continue"		"Fortsetzen"
			"Action_StartFire"		"Feuer machen"
			"Action_LightSource"		"Lichtquelle"
			"Action_Decoy"		"Köder"
			"Action_Weapon"		"Waffe"
			"Action_Menu_ToolSelect"		"Menü: Werkzeugauswahl"
			"Action_Inventory_Drop"		"Inventar: Ablegen"
			"Action_Inventory_FilterLeft"		"Inventar: Filter links"
			"Action_Inventory_FilterRight"		"Inventar: Filter rechts"
			"Action_Inventory_Equip"		"Inventar: Tragen"
			"Action_Inventory_Examine"		"Inventar: Untersuchen"
			"Action_Inventory_Sort"		"Inventar: Sortieren an/aus"
			"Action_Container_SelectLeftTable"		"Behälter: Linken Tisch auswählen"
			"Action_Container_SelectRightTable"		"Behälter: Rechten Tisch auswählen"
			"Action_Options_Confirm"		"Optionen: Bestätigen"
			"Action_Struggle_Tap"		"Kämpfen (wiederholt tippen)"
			"Action_FeedFire_TakeTorch"		"Feuer anfachen: Fackelstock nehmen"
			"Action_Fire"		"Abfeuern"
			"Action_AltFire"		"Zielen"
			"Action_SafeCrackLeft"		"Safe: Links"
			"Action_SafeCrackRight"		"Safe: Rechts"
			"Action_ResetAllTimeStats"		"Statistik: Beste zurücksetzen"
			"Action_Menu_Secondary_MoveLeft"		"Menünavigation: Alternative Bewegung links"
			"Action_Menu_Secondary_MoveRight"		"Menünavigation: Alternative Bewegung rechts"
			"Action_Menu_Secondary_MoveUp"		"Menünavigation: Alternative Bewegung oben"
			"Action_Menu_Secondary_MoveDown"		"Menünavigation: Alternative Bewegung unten"
			"Action_ShowSteamControllerBindings"		"Optionen: Tastenbelegung anzeigen"
			"Action_OpenRadial"		"Kreismenü"
			"Action_Rename"		"Tagebuch: Umbenennen"
			"Action_Delete"		"Tagebuch: Löschen"
			"Action_Overwrite"		"Tagebuch: Überschreiben"
			"Action_SaveJournal"		"Tagebuch: Tagebuch speichern"
			"Action_Carry"		"Zerlegen: Tragen"
			"Action_Quarter"		"Zerlegen: Vierteln"
			"Action_HarvestCharcoal"		"Feuer: Holzkohle nehmen"
			"Action_TabLeft"		"Linken Tisch auswählen"
			"Action_TabRight"		"Rechten Tisch auswählen"
			"Action_OpenMap"		"Karte öffnen"
			"Action_Inventory_ToggleFavorite"		"Zum Kreismenü hinzufügen"
			"Action_Clothing"		"Kleidung"
			"Action_Journal"		"Tagebuch"
			"Action_FirstAid"		"Erste Hilfe"
		}
		"russian"
		{
			"Set_Gameplay"		"Игра"
			"Set_Menu"		"Меню"
			"Action_Move"		"Движение"
			"Action_MouseCamera"		"Mouse Камера"
			"Action_JoystickCamera"		"Joystick Камера"
			"Action_Up"		"Вверх"
			"Action_Down"		"Вниз"
			"Action_Left"		"Влево"
			"Action_Right"		"Вправо"
			"Action_Interact"		"Действие"
			"Action_Sprint"		"Бежать"
			"Action_Crouch"		"Присесть"
			"Action_Reload"		"Перезарядить"
			"Action_Equip"		"Снарядиться"
			"Action_PickUp"		"Поднять"
			"Action_PutBack"		"Бросить"
			"Action_Holster"		"Убрать"
			"Action_ActionsPanel"		"Панель действий"
			"Action_Inventory"		"Инвентарь"
			"Action_PauseMenu"		"Меню паузы"
			"Action_Escape"		"Выйти"
			"Action_Continue"		"Продолжить"
			"Action_StartFire"		"Разжечь огонь"
			"Action_LightSource"		"Источник света"
			"Action_Decoy"		"Приманка"
			"Action_Weapon"		"Оружие"
			"Action_Menu_ToolSelect"		"Меню: выбор инструмента"
			"Action_Inventory_Drop"		"Инвентарь: бросить"
			"Action_Inventory_FilterLeft"		"Инвентарь: фильтр (лев.)"
			"Action_Inventory_FilterRight"		"Инвентарь: фильтр (прав.)"
			"Action_Inventory_Equip"		"Инвентарь: снарядиться"
			"Action_Inventory_Examine"		"Инвентарь: осмотреть"
			"Action_Inventory_Sort"		"Инвентарь: переключение сортировки"
			"Action_Container_SelectLeftTable"		"Контейнер: выбрать левую таблицу"
			"Action_Container_SelectRightTable"		"Контейнер: выбрать правую таблицу"
			"Action_Options_Confirm"		"Настройки: подтвердить"
			"Action_Struggle_Tap"		"Быстро нажимать, чтобы отбиваться"
			"Action_FeedFire_TakeTorch"		"Огонь: взять головешку"
			"Action_Fire"		"Стрелять"
			"Action_AltFire"		"Прицелиться"
			"Action_SafeCrackLeft"		"Сейф: лев."
			"Action_SafeCrackRight"		"Сейф: прав."
			"Action_ResetAllTimeStats"		"Статистика: сброс на лучшую"
			"Action_Menu_Secondary_MoveLeft"		"НавигациЯ в меню: дополнительный переход влево"
			"Action_Menu_Secondary_MoveRight"		"НавигациЯ в меню: дополнительный переход вправо"
			"Action_Menu_Secondary_MoveUp"		"НавигациЯ в меню: дополнительный переход вверх"
			"Action_Menu_Secondary_MoveDown"		"НавигациЯ в меню: дополнительный переход вниз"
			"Action_ShowSteamControllerBindings"		"Настройки: показать привязку клавиш"
			"Action_OpenRadial"		"Круговое меню"
			"Action_Rename"		"Журнал: переименовать"
			"Action_Delete"		"Журнал: удалить"
			"Action_Overwrite"		"Журнал: переписать"
			"Action_SaveJournal"		"Журнал: сохранить журнал"
			"Action_Carry"		"Сбор: нести"
			"Action_Quarter"		"Сбор: разделать"
			"Action_HarvestCharcoal"		"Костер: взять древесный уголь"
			"Action_TabLeft"		"выбрать левую таблицу"
			"Action_TabRight"		"выбрать правую таблицу"
			"Action_OpenMap"		"Открыть карту"
			"Action_Inventory_ToggleFavorite"		"Добавить в круговое меню"
			"Action_Clothing"		"Одежда"
			"Action_Journal"		"Журнал"
			"Action_FirstAid"		"Аптечка"
		}
		"french"
		{
			"Set_Gameplay"		"Jouabilité"
			"Set_Menu"		"Menu"
			"Action_Move"		"Déplacement"
			"Action_MouseCamera"		"Mouse Caméra"
			"Action_JoystickCamera"		"Joystick Caméra"
			"Action_Up"		"Haut"
			"Action_Down"		"Bas"
			"Action_Left"		"Gauche"
			"Action_Right"		"Droite"
			"Action_Interact"		"Interagir"
			"Action_Sprint"		"Sprinter"
			"Action_Crouch"		"S'accroupir"
			"Action_Reload"		"Recharger"
			"Action_Equip"		"Équiper"
			"Action_PickUp"		"Ramasser"
			"Action_PutBack"		"Ranger"
			"Action_Holster"		"Ranger"
			"Action_ActionsPanel"		"Volet Actions"
			"Action_Inventory"		"Inventaire"
			"Action_PauseMenu"		"Menu Pause"
			"Action_Escape"		"Échap"
			"Action_Continue"		"Continuer"
			"Action_StartFire"		"Faire du feu"
			"Action_LightSource"		"Source de lumière"
			"Action_Decoy"		"Leurre"
			"Action_Weapon"		"Arme"
			"Action_Menu_ToolSelect"		"Menu : choix d'outil"
			"Action_Inventory_Drop"		"Inventaire : jeter"
			"Action_Inventory_FilterLeft"		"Inventaire : filtreG"
			"Action_Inventory_FilterRight"		"Inventaire : filtreD"
			"Action_Inventory_Equip"		"Inventaire : équiper"
			"Action_Inventory_Examine"		"Inventaire : examiner"
			"Action_Inventory_Sort"		"Inventaire : changer tri"
			"Action_Container_SelectLeftTable"		"Conteneur : choisir table G"
			"Action_Container_SelectRightTable"		"Conteneur : choisir table D"
			"Action_Options_Confirm"		"Options : valider"
			"Action_Struggle_Tap"		"Marteler pour lutter"
			"Action_FeedFire_TakeTorch"		"Alim. feu : prendre torche"
			"Action_Fire"		"Tirer"
			"Action_AltFire"		"Viser"
			"Action_SafeCrackLeft"		"Coffre-fort : gauche"
			"Action_SafeCrackRight"		"Coffre-fort : droite"
			"Action_ResetAllTimeStats"		"Stats : réinit. records"
			"Action_Menu_Secondary_MoveLeft"		"Nav. menu : dépl. secondaire G"
			"Action_Menu_Secondary_MoveRight"		"Nav. menu : dépl. secondaire D"
			"Action_Menu_Secondary_MoveUp"		"Nav. menu : dépl. secondaire haut"
			"Action_Menu_Secondary_MoveDown"		"Nav. menu : dépl. secondaire bas"
			"Action_ShowSteamControllerBindings"		"Options : afficher touches"
			"Action_OpenRadial"		"Menu radial"
			"Action_Rename"		"Journal : renommer"
			"Action_Delete"		"Journal : supprimer"
			"Action_Overwrite"		"Journal : écraser"
			"Action_SaveJournal"		"Journal : sauv. journal"
			"Action_Carry"		"Collecter : porter"
			"Action_Quarter"		"Collecter : découper"
			"Action_HarvestCharcoal"		"Feu : prendre charbon"
			"Action_TabLeft"		"choisir table G"
			"Action_TabRight"		"choisir table D"
			"Action_OpenMap"		"Ouvrir la carte"
			"Action_Inventory_ToggleFavorite"		"Ajouter au menu radial"
			"Action_Clothing"		"Vêtements"
			"Action_Journal"		"Journal"
			"Action_FirstAid"		"1ers secours"
		}
		"japanese"
		{
			"Set_Gameplay"		"ゲームプレイ"
			"Set_Menu"		"メニュー"
			"Action_Move"		"移動"
			"Action_MouseCamera"		"Mouse カメラ"
			"Action_JoystickCamera"		"Joystick カメラ"
			"Action_Up"		"上"
			"Action_Down"		"下"
			"Action_Left"		"左"
			"Action_Right"		"右"
			"Action_Interact"		"話す"
			"Action_Sprint"		"ダッシュ"
			"Action_Crouch"		"しゃがむ"
			"Action_Reload"		"リロード"
			"Action_Equip"		"装備する"
			"Action_PickUp"		"入手"
			"Action_PutBack"		"戻す"
			"Action_Holster"		"しまう"
			"Action_ActionsPanel"		"アクションパネル"
			"Action_Inventory"		"インベントリ"
			"Action_PauseMenu"		"ポーズメニュー"
			"Action_Escape"		"閉じる"
			"Action_Continue"		"続ける"
			"Action_StartFire"		"火を起こす"
			"Action_LightSource"		"光源"
			"Action_Decoy"		"おとり"
			"Action_Weapon"		"武器"
			"Action_Menu_ToolSelect"		"メニュー：道具を選択"
			"Action_Inventory_Drop"		"インベントリ：捨てる"
			"Action_Inventory_FilterLeft"		"インベントリ：左側を整理する"
			"Action_Inventory_FilterRight"		"インベントリ：右側を整理する"
			"Action_Inventory_Equip"		"インベントリ：装備する"
			"Action_Inventory_Examine"		"インベントリ：確認する"
			"Action_Inventory_Sort"		"インベントリ：並べ替え"
			"Action_Container_SelectLeftTable"		"コンテナ：左側を選択する"
			"Action_Container_SelectRightTable"		"コンテナ：右側を選択する"
			"Action_Options_Confirm"		"オプション：確認"
			"Action_Struggle_Tap"		"闘いでの連打したタップ数"
			"Action_FeedFire_TakeTorch"		"火をくべる：たいまつ"
			"Action_Fire"		"発砲"
			"Action_AltFire"		"狙いを定める"
			"Action_SafeCrackLeft"		"金庫：左へ回す"
			"Action_SafeCrackRight"		"金庫：右へ回す"
			"Action_ResetAllTimeStats"		"成績：最高記録をリセット"
			"Action_Menu_Secondary_MoveLeft"		"メニューナビゲーション：方向キーによる移動 左"
			"Action_Menu_Secondary_MoveRight"		"メニューナビゲーション：方向キーによる移動 右"
			"Action_Menu_Secondary_MoveUp"		"メニューナビゲーション：方向キーによる移動 上"
			"Action_Menu_Secondary_MoveDown"		"メニューナビゲーション：方向キーによる移動 下"
			"Action_ShowSteamControllerBindings"		"オプション：建物を表示"
			"Action_OpenRadial"		"ラジアルメニュー"
			"Action_Rename"		"日記：名前を変更する"
			"Action_Delete"		"日記：削除する"
			"Action_Overwrite"		"日記：上書きする"
			"Action_SaveJournal"		"日記：日記を保存する"
			"Action_Carry"		"入手: 運ぶ"
			"Action_Quarter"		"入手: 解体する"
			"Action_HarvestCharcoal"		"火を起こす: 木炭を入手"
			"Action_TabLeft"		"左側を選択する"
			"Action_TabRight"		"右側を選択する"
			"Action_OpenMap"		"地図を見る"
			"Action_Inventory_ToggleFavorite"		"ラジアルに追加する"
			"Action_Clothing"		"衣類"
			"Action_Journal"		"日記"
			"Action_FirstAid"		"応急処置"
		}
		"schinese"
		{
			"Set_Gameplay"		"游戏玩法"
			"Set_Menu"		"菜单"
			"Action_Move"		"移动"
			"Action_MouseCamera"		"Mouse 视角"
			"Action_JoystickCamera"		"Joystick 视角"
			"Action_Up"		"上"
			"Action_Down"		"下"
			"Action_Left"		"左"
			"Action_Right"		"右"
			"Action_Interact"		"互动"
			"Action_Sprint"		"冲刺"
			"Action_Crouch"		"蹲下"
			"Action_Reload"		"装填"
			"Action_Equip"		"装备"
			"Action_PickUp"		"拿起"
			"Action_PutBack"		"放回"
			"Action_Holster"		"放回"
			"Action_ActionsPanel"		"动作面板"
			"Action_Inventory"		"背包"
			"Action_PauseMenu"		"暂停菜单"
			"Action_Escape"		"Escape"
			"Action_Continue"		"继续"
			"Action_StartFire"		"生火"
			"Action_LightSource"		"光源"
			"Action_Decoy"		"诱饵"
			"Action_Weapon"		"武器"
			"Action_Menu_ToolSelect"		"菜单: 工具选择"
			"Action_Inventory_Drop"		"背包: 丢弃"
			"Action_Inventory_FilterLeft"		"背包: 分类向左"
			"Action_Inventory_FilterRight"		"背包: 分类向右"
			"Action_Inventory_Equip"		"背包: 装备"
			"Action_Inventory_Examine"		"背包: 检视"
			"Action_Inventory_Sort"		"背包: 切换排序"
			"Action_Container_SelectLeftTable"		"容器: 选择左边"
			"Action_Container_SelectRightTable"		"容器: 选择右边"
			"Action_Options_Confirm"		"选项: 确认"
			"Action_Struggle_Tap"		"搏斗"
			"Action_FeedFire_TakeTorch"		"燃料: 拿取火把"
			"Action_Fire"		"开火"
			"Action_AltFire"		"瞄准"
			"Action_SafeCrackLeft"		"保险箱: 向左"
			"Action_SafeCrackRight"		"保险箱: 向右"
			"Action_ResetAllTimeStats"		"数据: 重置最佳"
			"Action_Menu_Secondary_MoveLeft"		"菜单导航: 次级向左"
			"Action_Menu_Secondary_MoveRight"		"菜单导航: 次级向右"
			"Action_Menu_Secondary_MoveUp"		"菜单导航: 次级向上"
			"Action_Menu_Secondary_MoveDown"		"菜单导航: 次级向下"
			"Action_ShowSteamControllerBindings"		"选项: 显示按键绑定"
			"Action_OpenRadial"		"放射形菜单"
			"Action_Rename"		"日志: 重命名"
			"Action_Delete"		"日志: 删除"
			"Action_Overwrite"		"日志: 覆盖"
			"Action_SaveJournal"		"日志: 保存日志"
			"Action_Carry"		"采集：背负"
			"Action_Quarter"		"采集：拆分"
			"Action_HarvestCharcoal"		"火：拿取木炭"
			"Action_TabLeft"		"选择左边"
			"Action_TabRight"		"选择右边"
			"Action_OpenMap"		"打开地图"
			"Action_Inventory_ToggleFavorite"		"添加到放射形菜单"
			"Action_Clothing"		"衣着"
			"Action_Journal"		"日志"
			"Action_FirstAid"		"急救"
		}
		"swedish"
		{
			"Set_Gameplay"		"Spel"
			"Set_Menu"		"Meny"
			"Action_Move"		"Styr"
			"Action_MouseCamera"		"Mouse Kamera"
			"Action_JoystickCamera"		"Joystick Kamera"
			"Action_Up"		"Upp"
			"Action_Down"		"Ned"
			"Action_Left"		"Vänster"
			"Action_Right"		"Höger"
			"Action_Interact"		"Interagera"
			"Action_Sprint"		"Rusa"
			"Action_Crouch"		"Huka"
			"Action_Reload"		"Ladda om"
			"Action_Equip"		"Utrusta"
			"Action_PickUp"		"Plocka upp"
			"Action_PutBack"		"Ställ tillbaka"
			"Action_Holster"		"Lägg undan"
			"Action_ActionsPanel"		"Handlingspanel"
			"Action_Inventory"		"Packning"
			"Action_PauseMenu"		"Pausmeny"
			"Action_Escape"		"Escape"
			"Action_Continue"		"Fortsätt"
			"Action_StartFire"		"Gör upp brasa"
			"Action_LightSource"		"Ljuskälla"
			"Action_Decoy"		"Lockbete"
			"Action_Weapon"		"Vapen"
			"Action_Menu_ToolSelect"		"Meny:Välj verktyg"
			"Action_Inventory_Drop"		"Packning:Släpp"
			"Action_Inventory_FilterLeft"		"Packning:Filtrera vänster"
			"Action_Inventory_FilterRight"		"Packning:Filtrera höger"
			"Action_Inventory_Equip"		"Packning:Utrusta"
			"Action_Inventory_Examine"		"Packning:Undersök"
			"Action_Inventory_Sort"		"Packning:Ändra sortering"
			"Action_Container_SelectLeftTable"		"Behållare:Välj vänster tabell"
			"Action_Container_SelectRightTable"		"Behållare:Välj höger tabell"
			"Action_Options_Confirm"		"Alternativ:Bekräfta"
			"Action_Struggle_Tap"		"Kamptryck"
			"Action_FeedFire_TakeTorch"		"Eld:Ta brännjärn"
			"Action_Fire"		"Avfyra"
			"Action_AltFire"		"Sikta"
			"Action_SafeCrackLeft"		"Kassaskåp:Vänster"
			"Action_SafeCrackRight"		"Kassaskåp:Höger"
			"Action_ResetAllTimeStats"		"Statistik:Återställ bästa"
			"Action_Menu_Secondary_MoveLeft"		"Meny:Sekundär vänster"
			"Action_Menu_Secondary_MoveRight"		"Meny:Sekundär höger"
			"Action_Menu_Secondary_MoveUp"		"Meny:Sekundär upp"
			"Action_Menu_Secondary_MoveDown"		"Meny:Sekundär ned"
			"Action_ShowSteamControllerBindings"		"Alternativ:Visa kommandon"
			"Action_OpenRadial"		"Cirkelmeny"
			"Action_Rename"		"Dagbok:Döp om"
			"Action_Delete"		"Dagbok:Radera"
			"Action_Overwrite"		"Dagbok:Skriv över"
			"Action_SaveJournal"		"Dagbok:Spara journal"
			"Action_Carry"		"Samling: Bära"
			"Action_Quarter"		"Samling: Stycka"
			"Action_HarvestCharcoal"		"Brasa: Ta träkol"
			"Action_TabLeft"		"Välj vänster tabell"
			"Action_TabRight"		"Välj höger tabell"
			"Action_OpenMap"		"Öppna karta"
			"Action_Inventory_ToggleFavorite"		"Lägg till i cirkelmeny"
			"Action_Clothing"		"Kläder"
			"Action_Journal"		"Dagbok"
			"Action_FirstAid"		"Första hjälpen"
		}
		"tchinese"
		{
			"Set_Gameplay"		"遊戲"
			"Set_Menu"		"選單"
			"Action_Move"		"移動"
			"Action_MouseCamera"		"Mouse 鏡頭"
			"Action_JoystickCamera"		"Joystick 鏡頭"
			"Action_Up"		"上"
			"Action_Down"		"下"
			"Action_Left"		"左"
			"Action_Right"		"右"
			"Action_Interact"		"互動"
			"Action_Sprint"		"衝刺"
			"Action_Crouch"		"蹲下"
			"Action_Reload"		"重新載入"
			"Action_Equip"		"裝備"
			"Action_PickUp"		"拾起"
			"Action_PutBack"		"放回"
			"Action_Holster"		"放下"
			"Action_ActionsPanel"		"動作面板"
			"Action_Inventory"		"物品欄"
			"Action_PauseMenu"		"暫停功能表"
			"Action_Escape"		"逃離"
			"Action_Continue"		"繼續"
			"Action_StartFire"		"生火"
			"Action_LightSource"		"光源"
			"Action_Decoy"		"誘餌"
			"Action_Weapon"		"武器"
			"Action_Menu_ToolSelect"		"功能表：工具選擇"
			"Action_Inventory_Drop"		"物品欄：放下"
			"Action_Inventory_FilterLeft"		"物品欄：篩選項左"
			"Action_Inventory_FilterRight"		"物品欄：篩選項右"
			"Action_Inventory_Equip"		"物品欄：裝備"
			"Action_Inventory_Examine"		"物品欄：檢查"
			"Action_Inventory_Sort"		"物品欄：切換分類"
			"Action_Container_SelectLeftTable"		"容器：選擇左桌子"
			"Action_Container_SelectRightTable"		"容器：選擇右桌子"
			"Action_Options_Confirm"		"選項：確認"
			"Action_Struggle_Tap"		"搏鬥點選"
			"Action_FeedFire_TakeTorch"		"燒火：取走火把"
			"Action_Fire"		"開火"
			"Action_AltFire"		"瞄準"
			"Action_SafeCrackLeft"		"安全：左"
			"Action_SafeCrackRight"		"安全：右"
			"Action_ResetAllTimeStats"		"統計資料：重設最佳"
			"Action_Menu_Secondary_MoveLeft"		"功能表導覽：第二種向左移動"
			"Action_Menu_Secondary_MoveRight"		"功能表導覽：第二種向右移動"
			"Action_Menu_Secondary_MoveUp"		"功能表導覽：第二種向上移動"
			"Action_Menu_Secondary_MoveDown"		"功能表導覽：第二種向下移動"
			"Action_ShowSteamControllerBindings"		"選項：顯示綁定"
			"Action_OpenRadial"		"轉盤選單"
			"Action_Rename"		"日記：重新命名"
			"Action_Delete"		"日記：刪除"
			"Action_Overwrite"		"日記：覆寫"
			"Action_SaveJournal"		"日記：儲存日記"
			"Action_Carry"		"收穫：搬運"
			"Action_Quarter"		"收穫：解體"
			"Action_HarvestCharcoal"		"火：取走木炭"
			"Action_TabLeft"		"選擇左桌子"
			"Action_TabRight"		"選擇右桌子"
			"Action_OpenMap"		"打開地圖"
			"Action_Inventory_ToggleFavorite"		"加到目錄盤中"
			"Action_Clothing"		"衣物"
			"Action_Journal"		"日記"
			"Action_FirstAid"		"急救"
		}
		"turkish"
		{
			"Set_Gameplay"		"Oynanış"
			"Set_Menu"		"Menü"
			"Action_Move"		"Hareket"
			"Action_MouseCamera"		"Mouse Kamera"
			"Action_JoystickCamera"		"Joystick Kamera"
			"Action_Up"		"Yukarı"
			"Action_Down"		"Aşağı"
			"Action_Left"		"Sol"
			"Action_Right"		"Sağ"
			"Action_Interact"		"Eylem"
			"Action_Sprint"		"Depar"
			"Action_Crouch"		"Çömel"
			"Action_Reload"		"Yeniden Doldur"
			"Action_Equip"		"Kuşan"
			"Action_PickUp"		"Al"
			"Action_PutBack"		"Geri Koy"
			"Action_Holster"		"Uzağa Koy"
			"Action_ActionsPanel"		"Eylem Paneli"
			"Action_Inventory"		"Envanter"
			"Action_PauseMenu"		"Duraklama Menüsü"
			"Action_Escape"		"Çıkış"
			"Action_Continue"		"Devam"
			"Action_StartFire"		"Ateş Yak"
			"Action_LightSource"		"Işık Kaynağı"
			"Action_Decoy"		"Yem"
			"Action_Weapon"		"Silah"
			"Action_Menu_ToolSelect"		"Menü > Alet Seçimi"
			"Action_Inventory_Drop"		"Envanter > At"
			"Action_Inventory_FilterLeft"		"Envanter > Solda Filtrele"
			"Action_Inventory_FilterRight"		"Envanter > Sağda Filtrele"
			"Action_Inventory_Equip"		"Envanter > Kuşan"
			"Action_Inventory_Examine"		"Envanter > İncele"
			"Action_Inventory_Sort"		"Envanter > Sıralamayı Değiştir"
			"Action_Container_SelectLeftTable"		"Konteyner > Sol Tabloyu Seç"
			"Action_Container_SelectRightTable"		"Konteyner > Sağ Tabloyu Seç"
			"Action_Options_Confirm"		"Seçenekler > Onayla"
			"Action_Struggle_Tap"		"Boğuşma Tuşu"
			"Action_FeedFire_TakeTorch"		"Ateşi Besle > Meşale Al"
			"Action_Fire"		"Ateş Et"
			"Action_AltFire"		"Nişan Al"
			"Action_SafeCrackLeft"		"Kasa > Sol"
			"Action_SafeCrackRight"		"Kasa > Sağ"
			"Action_ResetAllTimeStats"		"İstatistikler > Sıfırla"
			"Action_Menu_Secondary_MoveLeft"		"Menü Navigasyonu > İkincil Sola Hareket"
			"Action_Menu_Secondary_MoveRight"		"Menü Navigasyonu > İkincil Sağa Hareket"
			"Action_Menu_Secondary_MoveUp"		"Menü Navigasyonu > İkincil Yukarı Hareket"
			"Action_Menu_Secondary_MoveDown"		"Menü Navigasyonu > İkincil Aşağı Hareket"
			"Action_ShowSteamControllerBindings"		"Seçenekler > Tuşları Göster"
			"Action_OpenRadial"		"Dairesel Menü"
			"Action_Rename"		"Seyir Defteri > Yeniden Adlandır"
			"Action_Delete"		"Seyir Defteri > Sil"
			"Action_Overwrite"		"Seyir Defteri > Üzerine Yaz"
			"Action_SaveJournal"		"Seyir Defteri > Seyir Defteri Kaydet"
			"Action_Carry"		"Taşıma: Topla"
			"Action_Quarter"		"Taşıma: Çeyrek"
			"Action_HarvestCharcoal"		"Ateş Kömür Al"
			"Action_TabLeft"		"Sol Tabloyu Seç"
			"Action_TabRight"		"Sağ Tabloyu Seç"
			"Action_OpenMap"		"Haritayı aç"
			"Action_Inventory_ToggleFavorite"		"Dairesele ekle"
			"Action_Clothing"		"Kıyafet"
			"Action_Journal"		"Seyir Defteri"
			"Action_FirstAid"		"İlk Yardım"
		}
		"norwegian"
		{
			"Set_Gameplay"		"Spilling"
			"Set_Menu"		"Meny"
			"Action_Move"		"Bevege deg"
			"Action_MouseCamera"		"Mouse Kamera"
			"Action_JoystickCamera"		"Joystick Kamera"
			"Action_Up"		"Opp"
			"Action_Down"		"Ned"
			"Action_Left"		"Venstre"
			"Action_Right"		"Høyre"
			"Action_Interact"		"Samhandle"
			"Action_Sprint"		"Spurt"
			"Action_Crouch"		"Kryp sammen"
			"Action_Reload"		"Lad om"
			"Action_Equip"		"Bruk"
			"Action_PickUp"		"Plukk opp"
			"Action_PutBack"		"Legg tilbake"
			"Action_Holster"		"Legg vekk"
			"Action_ActionsPanel"		"Handlinger"
			"Action_Inventory"		"Beholdning"
			"Action_PauseMenu"		"Pausemeny"
			"Action_Escape"		"Escape"
			"Action_Continue"		"Fortsett"
			"Action_StartFire"		"Lag ild"
			"Action_LightSource"		"Lyskilde"
			"Action_Decoy"		"Lokkemiddel"
			"Action_Weapon"		"Våpen"
			"Action_Menu_ToolSelect"		"Meny: Velg redskap"
			"Action_Inventory_Drop"		"Beholdning: Slipp"
			"Action_Inventory_FilterLeft"		"Beholdning: Filtrer venstre"
			"Action_Inventory_FilterRight"		"Beholdning: Filtrer høyre"
			"Action_Inventory_Equip"		"Beholdning: Bruk"
			"Action_Inventory_Examine"		"Beholdning: Undersøk"
			"Action_Inventory_Sort"		"Beholdning: Endre sortering"
			"Action_Container_SelectLeftTable"		"Beholder: Velg venstre tabell"
			"Action_Container_SelectRightTable"		"Beholder: Velg høyre tabell"
			"Action_Options_Confirm"		"Alternativer: Bekreft"
			"Action_Struggle_Tap"		"Kamptrykk"
			"Action_FeedFire_TakeTorch"		"Ild: Ta brennende pinne"
			"Action_Fire"		"Skyt"
			"Action_AltFire"		"Sikte"
			"Action_SafeCrackLeft"		"Safe: Venstre"
			"Action_SafeCrackRight"		"Safe: Høyre"
			"Action_ResetAllTimeStats"		"Statistikk: Nullstill rekorder"
			"Action_Menu_Secondary_MoveLeft"		"Meny: Sekundær bevegelse venstre"
			"Action_Menu_Secondary_MoveRight"		"Meny: Sekundær bevegelse høyre"
			"Action_Menu_Secondary_MoveUp"		"Meny: Sekundær bevegelse opp"
			"Action_Menu_Secondary_MoveDown"		"Meny: Sekundær bevegelse ned"
			"Action_ShowSteamControllerBindings"		"Alternativer: Vis bindinger"
			"Action_OpenRadial"		"Sirkelmeny"
			"Action_Rename"		"Dagbok: Gi nytt navn"
			"Action_Delete"		"Dagbok: Slett"
			"Action_Overwrite"		"Dagbok: Overskriv"
			"Action_SaveJournal"		"Dagbok: Lagre dagbok"
			"Action_Carry"		"Bær fangst"
			"Action_Quarter"		"Parter fangst"
			"Action_HarvestCharcoal"		"Leirbål: Ta trekull"
			"Action_TabLeft"		"Velg venstre tabell"
			"Action_TabRight"		"Velg høyre tabell"
			"Action_OpenMap"		"Åpne kart"
			"Action_Inventory_ToggleFavorite"		"Legg til i sirkel"
			"Action_Clothing"		"Klær"
			"Action_Journal"		"Dagbok"
			"Action_FirstAid"		"Førstehjelp"
		}
		"spanish"
		{
			"Set_Gameplay"		"Juego"
			"Set_Menu"		"Menú"
			"Action_Move"		"Mover"
			"Action_MouseCamera"		"Mouse Cámara"
			"Action_JoystickCamera"		"Joystick Cámara"
			"Action_Up"		"Arriba"
			"Action_Down"		"Abajo"
			"Action_Left"		"Izquierda"
			"Action_Right"		"Derecha"
			"Action_Interact"		"Interactuar"
			"Action_Sprint"		"Esprintar"
			"Action_Crouch"		"Agacharse"
			"Action_Reload"		"Recargar"
			"Action_Equip"		"Equipar"
			"Action_PickUp"		"Recoger"
			"Action_PutBack"		"Devolver"
			"Action_Holster"		"Guardar"
			"Action_ActionsPanel"		"Panel de acciones"
			"Action_Inventory"		"Inventario"
			"Action_PauseMenu"		"Menú de pausa"
			"Action_Escape"		"Salir"
			"Action_Continue"		"Continuar"
			"Action_StartFire"		"Hacer fuego"
			"Action_LightSource"		"Fuente de luz"
			"Action_Decoy"		"Señuelo"
			"Action_Weapon"		"Arma"
			"Action_Menu_ToolSelect"		"Menú: Elegir herramienta"
			"Action_Inventory_Drop"		"Inventario: Soltar"
			"Action_Inventory_FilterLeft"		"Inventario: Filtrar izquierda"
			"Action_Inventory_FilterRight"		"Inventario: Filtrar derecha"
			"Action_Inventory_Equip"		"Inventario: Equipar"
			"Action_Inventory_Examine"		"Inventario: Examinar"
			"Action_Inventory_Sort"		"Inventario: Ordenar"
			"Action_Container_SelectLeftTable"		"Contenedor: Elegir tabla izquierda"
			"Action_Container_SelectRightTable"		"Contenedor: Elegir tabla derecha"
			"Action_Options_Confirm"		"Opciones: Confirmar"
			"Action_Struggle_Tap"		"Tocar durante luchas"
			"Action_FeedFire_TakeTorch"		"Fuego: Coger tizón"
			"Action_Fire"		"Disparar"
			"Action_AltFire"		"Apuntar"
			"Action_SafeCrackLeft"		"Caja fuerte: Izquierda"
			"Action_SafeCrackRight"		"Caja fuerte: Derecha"
			"Action_ResetAllTimeStats"		"Estadísticas: Reiniciar récords"
			"Action_Menu_Secondary_MoveLeft"		"Menú: Mover a la izquierda (secundario)"
			"Action_Menu_Secondary_MoveRight"		"Menú: Mover a la derecha (secundario)"
			"Action_Menu_Secondary_MoveUp"		"Menú: Mover arriba (secundario)"
			"Action_Menu_Secondary_MoveDown"		"Menú: Mover abajo (secundario)"
			"Action_ShowSteamControllerBindings"		"Opciones: Ver atajos de teclado"
			"Action_OpenRadial"		"Menú radial"
			"Action_Rename"		"Diario: Renombrar"
			"Action_Delete"		"Diario: Borrar"
			"Action_Overwrite"		"Diario: Sobrescribir"
			"Action_SaveJournal"		"Diario: Guardar"
			"Action_Carry"		"Recoger: Llevar"
			"Action_Quarter"		"Recoger: Despedazar"
			"Action_HarvestCharcoal"		"Fuego: Coger carboncillo"
			"Action_TabLeft"		"Elegir tabla izquierda"
			"Action_TabRight"		"Elegir tabla derecha"
			"Action_OpenMap"		"Ver mapa"
			"Action_Inventory_ToggleFavorite"		"Añadir al menú radial"
			"Action_Clothing"		"Ropa"
			"Action_Journal"		"Diario"
			"Action_FirstAid"		"Primeros auxilios"
		}
		"portuguese"
		{
			"Set_Gameplay"		"Jogabilidade"
			"Set_Menu"		"Menu"
			"Action_Move"		"Mover"
			"Action_MouseCamera"		"Mouse Câmara"
			"Action_JoystickCamera"		"Joystick Câmara"
			"Action_Up"		"Cima"
			"Action_Down"		"Baixo"
			"Action_Left"		"Esquerda"
			"Action_Right"		"Direita"
			"Action_Interact"		"Interagir"
			"Action_Sprint"		"Correr"
			"Action_Crouch"		"Agachar"
			"Action_Reload"		"Recarregar"
			"Action_Equip"		"Equipar"
			"Action_PickUp"		"Recolher"
			"Action_PutBack"		"Não guardar"
			"Action_Holster"		"Guardar"
			"Action_ActionsPanel"		"Painel de Ações"
			"Action_Inventory"		"Inventário"
			"Action_PauseMenu"		"Menu de pausa"
			"Action_Escape"		"Sair"
			"Action_Continue"		"Continuar"
			"Action_StartFire"		"Atear fogo"
			"Action_LightSource"		"Fonte de luz"
			"Action_Decoy"		"Isco"
			"Action_Weapon"		"Arma"
			"Action_Menu_ToolSelect"		"Menu: Seleção de ferramenta"
			"Action_Inventory_Drop"		"Inventário: Largar"
			"Action_Inventory_FilterLeft"		"Inventário: FiltroEsquerda"
			"Action_Inventory_FilterRight"		"Inventário: FiltroDireita"
			"Action_Inventory_Equip"		"Inventário: Equipar"
			"Action_Inventory_Examine"		"Inventário: Examinar"
			"Action_Inventory_Sort"		"Inventário: Ativar Filtro"
			"Action_Container_SelectLeftTable"		"Recipiente: Selecionar mesa esquerda"
			"Action_Container_SelectRightTable"		"Recipiente: Selecionar mesa direita"
			"Action_Options_Confirm"		"Opções: Confirmar"
			"Action_Struggle_Tap"		"Toca para lutar"
			"Action_FeedFire_TakeTorch"		"Alimentar fogueira: Pegar numa tocha"
			"Action_Fire"		"Disparar"
			"Action_AltFire"		"Apontar"
			"Action_SafeCrackLeft"		"Cofre: Esquerda"
			"Action_SafeCrackRight"		"Cofre: Direita"
			"Action_ResetAllTimeStats"		"Estatísticas: Repor Melhor"
			"Action_Menu_Secondary_MoveLeft"		"MenuDeNavegação: Movimento Secundário Esquerda"
			"Action_Menu_Secondary_MoveRight"		"MenuDeNavegação: Movimento Secundário Direita"
			"Action_Menu_Secondary_MoveUp"		"MenuDeNavegação: Movimento Secundário Cima"
			"Action_Menu_Secondary_MoveDown"		"MenuDeNavegação: Movimento Secundário Baixo"
			"Action_ShowSteamControllerBindings"		"Opções: Ver enlaces de teclas"
			"Action_OpenRadial"		"Menu Radial"
			"Action_Rename"		"Diário: Alterar o nome"
			"Action_Delete"		"Diário: Eliminar"
			"Action_Overwrite"		"Diário: Substituir"
			"Action_SaveJournal"		"Diário: Guardar Diário"
			"Action_Carry"		"Recolher: transportar"
			"Action_Quarter"		"Recolher: esquartejar"
			"Action_HarvestCharcoal"		"Fogueira: pegar no carvão"
			"Action_TabLeft"		"Selecionar mesa esquerda"
			"Action_TabRight"		"Selecionar mesa direita"
			"Action_OpenMap"		"Abrir mapa"
			"Action_Inventory_ToggleFavorite"		"Adicionar ao Menu Radial"
			"Action_Clothing"		"Roupa"
			"Action_Journal"		"Diário"
			"Action_FirstAid"		"Primeiros Socorros"
		}
		"brazilian"
		{
			"Set_Gameplay"		"Jogabilidade"
			"Set_Menu"		"Menu"
			"Action_Move"		"Andar"
			"Action_MouseCamera"		"Mouse Câmera"
			"Action_JoystickCamera"		"Joystick Câmera"
			"Action_Up"		"Cima"
			"Action_Down"		"Baixo"
			"Action_Left"		"Esquerda"
			"Action_Right"		"Direita"
			"Action_Interact"		"Interagir"
			"Action_Sprint"		"Correr"
			"Action_Crouch"		"Agachar"
			"Action_Reload"		"Recarregar"
			"Action_Equip"		"Equipar"
			"Action_PickUp"		"Pegar"
			"Action_PutBack"		"Devolver"
			"Action_Holster"		"Guardar"
			"Action_ActionsPanel"		"Painel de ações"
			"Action_Inventory"		"Inventário"
			"Action_PauseMenu"		"Menu de pausa"
			"Action_Escape"		"ESC"
			"Action_Continue"		"Continuar"
			"Action_StartFire"		"Acender fogo"
			"Action_LightSource"		"Fonte de luz"
			"Action_Decoy"		"Chamariz"
			"Action_Weapon"		"Arma"
			"Action_Menu_ToolSelect"		"Menu > Selecionar ferramenta"
			"Action_Inventory_Drop"		"Inventário > Largar"
			"Action_Inventory_FilterLeft"		"Inventário > Filtrar esquerda"
			"Action_Inventory_FilterRight"		"Inventário > Filtrar direita"
			"Action_Inventory_Equip"		"Inventário > Equipar"
			"Action_Inventory_Examine"		"Inventário > Examinar"
			"Action_Inventory_Sort"		"Inventário > Alterar organização"
			"Action_Container_SelectLeftTable"		"Recipiente > Selecionar tabela esquerda"
			"Action_Container_SelectRightTable"		"Recipiente > Selecionar tabela direita"
			"Action_Options_Confirm"		"Opções > Confirmar"
			"Action_Struggle_Tap"		"Desvencilhar-se"
			"Action_FeedFire_TakeTorch"		"Avivar chamas > Pegar tocha"
			"Action_Fire"		"Atirar"
			"Action_AltFire"		"Mirar"
			"Action_SafeCrackLeft"		"Cofre > Esquerda"
			"Action_SafeCrackRight"		"Cofre > Direita"
			"Action_ResetAllTimeStats"		"Atributos > Redefinir melhores"
			"Action_Menu_Secondary_MoveLeft"		"Menu de navegação > Esquerda (secund.)"
			"Action_Menu_Secondary_MoveRight"		"Menu de navegação > Direita (secund.)"
			"Action_Menu_Secondary_MoveUp"		"Menu de navegação > Cima (secund.)"
			"Action_Menu_Secondary_MoveDown"		"Menu de navegação > Baixo (secund.)"
			"Action_ShowSteamControllerBindings"		"Opções > Exibir definições"
			"Action_OpenRadial"		"Menu radial"
			"Action_Rename"		"Diário > Renomear"
			"Action_Delete"		"Diário > Excluir"
			"Action_Overwrite"		"Diário > Substituir"
			"Action_SaveJournal"		"Diário > Salvar diário"
			"Action_Carry"		"Coletar: carregar"
			"Action_Quarter"		"Coletar: repartir"
			"Action_HarvestCharcoal"		"Fogo: pegar carvão"
			"Action_TabLeft"		"Selecionar tabela esquerda"
			"Action_TabRight"		"Selecionar tabela direita"
			"Action_OpenMap"		"Abrir mapa"
			"Action_Inventory_ToggleFavorite"		"Colocar no radial"
			"Action_Clothing"		"Roupas"
			"Action_Journal"		"Diário"
			"Action_FirstAid"		"Primeiros socorros"
		}
		"dutch"
		{
			"Set_Gameplay"		"Gameplay"
			"Set_Menu"		"Menu"
			"Action_Move"		"Verplaatsen"
			"Action_MouseCamera"		"Mouse Camera"
			"Action_JoystickCamera"		"Joystick Camera"
			"Action_Up"		"Omhoog"
			"Action_Down"		"Omlaag"
			"Action_Left"		"Links"
			"Action_Right"		"Rechts"
			"Action_Interact"		"Interactie"
			"Action_Sprint"		"Sprinten"
			"Action_Crouch"		"Bukken"
			"Action_Reload"		"Herladen"
			"Action_Equip"		"Uitrusten"
			"Action_PickUp"		"Oppakken"
			"Action_PutBack"		"Terugzetten"
			"Action_Holster"		"Wegzetten"
			"Action_ActionsPanel"		"Actiepaneel"
			"Action_Inventory"		"Inventaris"
			"Action_PauseMenu"		"Pauzemenu"
			"Action_Escape"		"Terug"
			"Action_Continue"		"Doorgaan"
			"Action_StartFire"		"Vuur maken"
			"Action_LightSource"		"Lichtbron"
			"Action_Decoy"		"Lokaas"
			"Action_Weapon"		"Wapen"
			"Action_Menu_ToolSelect"		"Menu: gereedschap selecteren"
			"Action_Inventory_Drop"		"Inventaris:Achterlaten"
			"Action_Inventory_FilterLeft"		"Inventaris:FilterLinks"
			"Action_Inventory_FilterRight"		"Inventaris:FilterRechts"
			"Action_Inventory_Equip"		"Inventaris:Gebruiken"
			"Action_Inventory_Examine"		"Inventaris:Onderzoeken"
			"Action_Inventory_Sort"		"Inventaris:Sorteren Aan/uit"
			"Action_Container_SelectLeftTable"		"Container:Linkertabel selecteren"
			"Action_Container_SelectRightTable"		"Container:Rechtertabel selecteren"
			"Action_Options_Confirm"		"Opties:Bevestigen"
			"Action_Struggle_Tap"		"Tikken om te worstelen"
			"Action_FeedFire_TakeTorch"		"VuurAanwakkeren:Fakkel pakken"
			"Action_Fire"		"Vuur"
			"Action_AltFire"		"Richten"
			"Action_SafeCrackLeft"		"Kluis:Links"
			"Action_SafeCrackRight"		"Kluis:Rechts"
			"Action_ResetAllTimeStats"		"Stats:Beste herstellen"
			"Action_Menu_Secondary_MoveLeft"		"MenuNavigatie:Secundaire move links"
			"Action_Menu_Secondary_MoveRight"		"MenuNavigatie:Secundaire move rechts"
			"Action_Menu_Secondary_MoveUp"		"MenuNavigatie:Secundaire move omhoog"
			"Action_Menu_Secondary_MoveDown"		"MenuNavigatie:Secundaire move omlaag"
			"Action_ShowSteamControllerBindings"		"Opties:Toewijzingen tonen"
			"Action_OpenRadial"		"Ringmenu"
			"Action_Rename"		"Logboek:Hernoemen"
			"Action_Delete"		"Logboek:Verwijderen"
			"Action_Overwrite"		"Logboek:Overschrijven"
			"Action_SaveJournal"		"Logboek:Logboek opslaan"
			"Action_Carry"		"Oogsten: dragen"
			"Action_Quarter"		"Oogsten: vierendelen"
			"Action_HarvestCharcoal"		"Vuur: houtskool pakken"
			"Action_TabLeft"		"Linkertabel selecteren"
			"Action_TabRight"		"Rechtertabel selecteren"
			"Action_OpenMap"		"Kaart openen"
			"Action_Inventory_ToggleFavorite"		"Toevoegen aan ring"
			"Action_Clothing"		"Kleding"
			"Action_Journal"		"Logboek"
			"Action_FirstAid"		"EHBO"
		}
		"finnish"
		{
			"Set_Gameplay"		"Pelaaminen"
			"Set_Menu"		"Valikko"
			"Action_Move"		"Liiku"
			"Action_MouseCamera"		"Mouse Kamera"
			"Action_JoystickCamera"		"Joystick Kamera"
			"Action_Up"		"Ylös"
			"Action_Down"		"Alas"
			"Action_Left"		"Vasen"
			"Action_Right"		"Oikea"
			"Action_Interact"		"Käytä"
			"Action_Sprint"		"Juokse"
			"Action_Crouch"		"Kyyristy"
			"Action_Reload"		"Lataa"
			"Action_Equip"		"Ota käyttöön"
			"Action_PickUp"		"Poimi"
			"Action_PutBack"		"Aseta takaisin"
			"Action_Holster"		"Laita pois"
			"Action_ActionsPanel"		"Toimintopaneeli"
			"Action_Inventory"		"Tavaraluettelo"
			"Action_PauseMenu"		"Taukovalikko"
			"Action_Escape"		"Esc"
			"Action_Continue"		"Jatka"
			"Action_StartFire"		"Sytytä tuli"
			"Action_LightSource"		"Valonlähde"
			"Action_Decoy"		"Houkutin"
			"Action_Weapon"		"Ase"
			"Action_Menu_ToolSelect"		"Valikko: Työkalun valinta"
			"Action_Inventory_Drop"		"Tavaraluettelo: Pudota"
			"Action_Inventory_FilterLeft"		"Tavaraluettelo: Suodata vasen"
			"Action_Inventory_FilterRight"		"Tavaraluettelo: Suodata oikea"
			"Action_Inventory_Equip"		"Tavaraluettelo: Ota käyttöön"
			"Action_Inventory_Examine"		"Tavaraluettelo: Tutki"
			"Action_Inventory_Sort"		"Tavaraluettelo: Vaihda järjestys"
			"Action_Container_SelectLeftTable"		"Säiliö: Valitse vasen taulukko"
			"Action_Container_SelectRightTable"		"Säiliö: Valitse oikea taulukko"
			"Action_Options_Confirm"		"Asetukset: Vahvista"
			"Action_Struggle_Tap"		"Kamppailunapautus"
			"Action_FeedFire_TakeTorch"		"Ruoki tulta: Ota soihtu"
			"Action_Fire"		"Ammu"
			"Action_AltFire"		"Tähtää"
			"Action_SafeCrackLeft"		"Kassakaappi: Vasen"
			"Action_SafeCrackRight"		"Kassakaappi: Oikea"
			"Action_ResetAllTimeStats"		"Tilastot: Nollaa ennätys"
			"Action_Menu_Secondary_MoveLeft"		"Valikkonavigointi: Liiku vasemmalle, toissijainen"
			"Action_Menu_Secondary_MoveRight"		"Valikkonavigointi: Liiku oikealle, toissijainen"
			"Action_Menu_Secondary_MoveUp"		"Valikkonavigointi: Liiku ylös, toissijainen"
			"Action_Menu_Secondary_MoveDown"		"Valikkonavigointi: Liiku alas, toissijainen"
			"Action_ShowSteamControllerBindings"		"Asetukset: Näytä näppäinkomennot"
			"Action_OpenRadial"		"Ympyrävalikko"
			"Action_Rename"		"Päiväkirja: Nimeä uudelleen"
			"Action_Delete"		"Päiväkirja: Poista"
			"Action_Overwrite"		"Päiväkirja: Korvaa"
			"Action_SaveJournal"		"Päiväkirja: Tallenna päiväkirja"
			"Action_Carry"		"Hyödynnä: Kanna"
			"Action_Quarter"		"Hyödynnä: Paloittele"
			"Action_HarvestCharcoal"		"Tuli: Ota puuhiili"
			"Action_TabLeft"		"Valitse vasen taulukko"
			"Action_TabRight"		"Valitse oikea taulukko"
			"Action_OpenMap"		"Avaa kartta"
			"Action_Inventory_ToggleFavorite"		"Lisää ympyrään"
			"Action_Clothing"		"Vaatetus"
			"Action_Journal"		"Päiväkirja"
			"Action_FirstAid"		"Ensiapu"
		}
		"italian"
		{
			"Set_Gameplay"		"Gioco"
			"Set_Menu"		"Menu"
			"Action_Move"		"Muovi"
			"Action_MouseCamera"		"Visuale mouse"
			"Action_JoystickCamera"		"Visuale joystick"
			"Action_Up"		"Su"
			"Action_Down"		"Giù"
			"Action_Left"		"Sinistra"
			"Action_Right"		"Destra"
			"Action_Interact"		"Interagisci"
			"Action_Sprint"		"Corsa"
			"Action_Crouch"		"Accovacciati"
			"Action_Reload"		"Ricarica"
			"Action_Equip"		"Equipaggia"
			"Action_PickUp"		"Raccogli"
			"Action_PutBack"		"Riponi"
			"Action_Holster"		"Riponi"
			"Action_ActionsPanel"		"Pannello azioni"
			"Action_Inventory"		"Inventario"
			"Action_PauseMenu"		"Menu di pausa"
			"Action_Escape"		"Fuggi"
			"Action_Continue"		"Continua"
			"Action_StartFire"		"Accendi il fuoco"
			"Action_LightSource"		"Fonte luminosa"
			"Action_Decoy"		"Esca"
			"Action_Weapon"		"Arma"
			"Action_Menu_ToolSelect"		"Menu: selezione attrezzo"
			"Action_Inventory_Drop"		"Inventario: scarta"
			"Action_Inventory_FilterLeft"		"Inventario: filtra sx"
			"Action_Inventory_FilterRight"		"Inventario: filtra dx"
			"Action_Inventory_Equip"		"Inventario: equipaggia"
			"Action_Inventory_Examine"		"Inventario: esamina"
			"Action_Inventory_Sort"		"Inventario: cambia ordine"
			"Action_Container_SelectLeftTable"		"Contenitore: scegli tavola sx"
			"Action_Container_SelectRightTable"		"Contenitore: scegli tavola dx"
			"Action_Options_Confirm"		"Opzioni: conferma"
			"Action_Struggle_Tap"		"Premi per lottare"
			"Action_FeedFire_TakeTorch"		"Alim. fuoco: prendi torcia"
			"Action_Fire"		"Fuoco"
			"Action_AltFire"		"Mira"
			"Action_SafeCrackLeft"		"Cassaforte: sinistra"
			"Action_SafeCrackRight"		"Cassaforte: destra"
			"Action_ResetAllTimeStats"		"Statistiche: azzera Record"
			"Action_Menu_Secondary_MoveLeft"		"Nav. menu: usa sec. sx"
			"Action_Menu_Secondary_MoveRight"		"Nav. menu: usa sec. dx"
			"Action_Menu_Secondary_MoveUp"		"Nav. menu: usa sec. su"
			"Action_Menu_Secondary_MoveDown"		"Nav. menu: usa sec. giù"
			"Action_ShowSteamControllerBindings"		"Opzioni: mostra assegnazioni"
			"Action_OpenRadial"		"Menu radiale"
			"Action_Rename"		"Diario: rinomina"
			"Action_Delete"		"Diario: rimuovi"
			"Action_Overwrite"		"Diario: sovrascrivi"
			"Action_SaveJournal"		"Diario: salva diario"
			"Action_Carry"		"Raccolta: trasporta"
			"Action_Quarter"		"Raccolta: seziona"
			"Action_HarvestCharcoal"		"Fuoco: prendi carbone"
			"Action_TabLeft"		"Scegli tavola sx"
			"Action_TabRight"		"Scegli tavola dx"
			"Action_OpenMap"		"Apri la mappa"
			"Action_Inventory_ToggleFavorite"		"Aggiungi/Togli dal radiale"
			"Action_Clothing"		"Abiti"
			"Action_Journal"		"Diario"
			"Action_FirstAid"		"Pronto soccorso"
		}
		"polish"
		{
			"Set_Gameplay"		"Rozgrywka"
			"Set_Menu"		"Menu"
			"Action_Move"		"Ruch"
			"Action_MouseCamera"		"Poruszanie kamerą za pomocą myszy"
			"Action_JoystickCamera"		"Poruszanie kamerą za pomocą kontrolera"
			"Action_Up"		"Góra"
			"Action_Down"		"Dół"
			"Action_Left"		"Lewo"
			"Action_Right"		"Prawo"
			"Action_Interact"		"Interakcja"
			"Action_Sprint"		"Sprint"
			"Action_Crouch"		"Kucanie"
			"Action_Reload"		"Przeładuj"
			"Action_Equip"		"Użyj"
			"Action_PickUp"		"Podnieś"
			"Action_PutBack"		"Połóż z powrotem"
			"Action_Holster"		"Odłóż"
			"Action_ActionsPanel"		"Panel czynności"
			"Action_Inventory"		"Ekwipunek"
			"Action_PauseMenu"		"Menu pauzy"
			"Action_Escape"		"Ucieczka"
			"Action_Continue"		"Kontynuuj"
			"Action_StartFire"		"Rozpal ogień"
			"Action_LightSource"		"Źródło światła"
			"Action_Decoy"		"Wabik"
			"Action_Weapon"		"Broń"
			"Action_Menu_ToolSelect"		"Menu: wybór narzędzi"
			"Action_Inventory_Drop"		"Ekwipunek: upuść"
			"Action_Inventory_FilterLeft"		"Ekwipunek: filtruj od lewej"
			"Action_Inventory_FilterRight"		"Ekwipunek: filtruj od prawej"
			"Action_Inventory_Equip"		"Ekwipunek: użyj"
			"Action_Inventory_Examine"		"Ekwipunek: zbadaj"
			"Action_Inventory_Sort"		"Ekwipunek: włącz/wyłącz sortowanie"
			"Action_Container_SelectLeftTable"		"Pojemnik: wybierz lewą tabelę"
			"Action_Container_SelectRightTable"		"Pojemnik: wybierz prawą tabelę"
			"Action_Options_Confirm"		"Opcje: potwierdź"
			"Action_Struggle_Tap"		"Naciskaj podczas szamotaniny"
			"Action_FeedFire_TakeTorch"		"Ogień: weź pochodnię"
			"Action_Fire"		"Ogień"
			"Action_AltFire"		"Celuj"
			"Action_SafeCrackLeft"		"Sejf: w lewo"
			"Action_SafeCrackRight"		"Sejf: w prawo"
			"Action_ResetAllTimeStats"		"Statystyki: wyzeruj najlepsze wyniki"
			"Action_Menu_Secondary_MoveLeft"		"Nawigacja po menu: ruch w lewo (alternatywne ustawienie)"
			"Action_Menu_Secondary_MoveRight"		"Nawigacja po menu: ruch w prawo (alternatywne ustawienie)"
			"Action_Menu_Secondary_MoveUp"		"Nawigacja po menu: ruch w górę (alternatywne ustawienie)"
			"Action_Menu_Secondary_MoveDown"		"Nawigacja po menu: ruch w dół (alternatywne ustawienie)"
			"Action_ShowSteamControllerBindings"		"Opcje: pokaż przypisane klawisze"
			"Action_OpenRadial"		"Menu kołowe"
			"Action_Rename"		"Dziennik: zmień nazwę"
			"Action_Delete"		"Dziennik: usuń"
			"Action_Overwrite"		"Dziennik: nadpisz"
			"Action_SaveJournal"		"Dziennik: zapisz dziennik"
			"Action_Carry"		"Zbieranie: nieś"
			"Action_Quarter"		"Zbieranie: ćwiartuj"
			"Action_HarvestCharcoal"		"Ogień: weź węgiel drzewny"
			"Action_TabLeft"		"Wybierz lewą tabelę"
			"Action_TabRight"		"Wybierz prawą tabelę"
			"Action_OpenMap"		"Otwórz mapę"
			"Action_Inventory_ToggleFavorite"		"Dodaj/usuń z menu kołowego"
			"Action_Clothing"		"Ubranie"
			"Action_Journal"		"Dziennik"
			"Action_FirstAid"		"Pierwsza pomoc"
		}
	}
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Continue, Continue"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Struggle_Tap, Struggle Tap"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Interact, Interact"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Holster, Holster"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Escape, Escape"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Reload, Reload"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Inventory, Inventory"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay AltFire, Aim"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Fire, Fire"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu PickUp, Pick Up"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Continue, Continue"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Inventory_Equip, Inventory:Equip"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu SaveJournal, Journal:Save Journal"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu PutBack, Put Back"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Escape, Escape"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Equip, Equip"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Inventory_Examine, Inventory:Examine"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu FeedFire_TakeTorch, FeedFire:Take Torch"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Delete, Journal:Delete"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Overwrite, Journal:Overwrite"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu ResetAllTimeStats, Stats:Reset Best"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Options_Confirm, Options:Confirm"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu HarvestCharcoal, Harvest:Charcoal"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Menu_ToolSelect, Menu:Tool Select"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Inventory_Drop, Inventory:Drop"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Rename, Journal:Rename"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu ShowSteamControllerBindings, Options:Show Bindings"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Quarter, Harvest:Quarter"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu AltFire, Aim"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Container_SelectLeftTable, Container:Select Left Table"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Fire, Fire"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Container_SelectRightTable, Container:Select Right Table"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Gameplay"		"Move"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"joystick_camera"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Gameplay"		"JoystickCamera"
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay LightSource, Light Source"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Decoy, Decoy"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Weapon, Weapon"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay StartFire, Start Fire"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"9"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Crouch, Crouch"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Gameplay"		"Move"
		}
	}
	"group"
	{
		"id"		"10"
		"mode"		"absolute_mouse"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Continue, Continue"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Struggle_Tap, Struggle Tap"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Interact, Interact"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"invert_y"		"1"
		}
		"gameactions"
		{
			"Gameplay"		"MouseCamera"
		}
	}
	"group"
	{
		"id"		"11"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Menu_Secondary_MoveUp, MenuNavigation:Secondary Move Up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Menu_Secondary_MoveDown, MenuNavigation:Secondary Move Down"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Menu_Secondary_MoveRight, MenuNavigation:Secondary Move Right"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu SafeCrackRight, Safe:Right"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Menu_Secondary_MoveLeft, MenuNavigation:Secondary Move Left"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu SafeCrackLeft, Safe:Left"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"12"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Inventory_Sort, Inventory:Toggle Sort"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"Move"
		}
	}
	"group"
	{
		"id"		"13"
		"mode"		"absolute_mouse"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Continue, Continue"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu PickUp, Pick Up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Inventory_Equip, Inventory:Equip"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu SaveJournal, Journal:Save Journal"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"invert_y"		"1"
		}
		"gameactions"
		{
			"Menu"		"MouseCamera"
		}
	}
	"group"
	{
		"id"		"14"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay ActionsPanel, Actions Panel"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay PauseMenu, Pause Menu"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay OpenRadial, Open Radial"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Sprint, Sprint"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Continue, Continue"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Interact, Interact"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Gameplay Struggle_Tap, Struggle Tap"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"15"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu ActionsPanel, Actions Panel"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu PauseMenu, Pause Menu"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Inventory_FilterLeft, Inventory:FilterLeft"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu TabLeft, Left Tab"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Inventory_FilterRight, Inventory:FilterRight"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu TabRight, Right Tab"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Inventory_AddToSatchel, #Action_Inventory_AddToSatchel"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu PickUp, Pick Up"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Continue, Continue"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Inventory_Equip, Inventory:Equip"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu SaveJournal, Journal:Save Journal"
						}
					}
				}
			}
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		"Gameplay"
		"group_source_bindings"
		{
			"14"		"switch active"
			"0"		"button_diamond active"
			"1"		"left_trigger active"
			"2"		"right_trigger active"
			"6"		"left_trackpad inactive"
			"7"		"left_trackpad inactive"
			"8"		"left_trackpad active"
			"10"		"right_trackpad active"
			"9"		"joystick active"
		}
	}
	"preset"
	{
		"id"		"1"
		"name"		"Menu"
		"group_source_bindings"
		{
			"15"		"switch active"
			"3"		"button_diamond active"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
			"11"		"left_trackpad active"
			"13"		"right_trackpad active"
			"12"		"joystick active"
		}
	}
	"settings"
	{
	}
}
