TraitBasedLua = 'TRUE';

OVERRIDE_AUTO  = { 
	CIVILIZATIONS = {
		CIVILIZATION = {
			Civilization = 'CIVILIZATION_JFD_ROME_JULIUS';
			Leader = 'LEADER_JFD_JULIUS';
		};
	};

	MOD_SUPPORT = {
		Civ4Traits = {
			LEADER_JFD_JULIUS = {
				Leader 	= 	'LEADER_JFD_JULIUS';
				LeaderTXT	=	'Gaius Julius ';
			};
		};
	};

	COMPONENTS = {
		COMPONENT = {
			Type = 'UNIT_ROMAN_LEGION';
			Class = 'UNITCLASS_SWORDSMAN';
		};
		COMPONENT = {
			Type = 'UNIT_ROMAN_BALLISTA';
			Class = 'UNITCLASS_CATAPULT';
		};
	};

	TRAITS = {
		TRAIT = {
			Type = 'TRAIT_JFD_ROME_JULIUS';
		};
	};
};


OVERRIDE_AUTO  = { 
	CIVILIZATIONS = {
		CIVILIZATION = {
			Civilization = 'CIVILIZATION_ROME';
			Leader = 'LEADER_AUGUSTUS';
		};
	};

	MOD_SUPPORT = {
		Civ4Traits = {
			LEADER_SULEIMAN = {
				Leader 	= 	'LEADER_AUGUSTUS';
				LeaderTXT	=	'Augustus ';
			};
		};
	};

	COMPONENTS = {
		COMPONENT = {
			Type = 'UNIT_JFD_PRAETORIAN';
			Class = 'UNITCLASS_SWORDSMAN';
		};
		COMPONENT = {
			Type = 'BUILDING_JFD_FORUM';
			Class = 'BUILDINGCLASS_MARKET';
		};
	};

	TRAITS = {
		TRAIT = {
			Type = 'TRAIT_JFD_ROME_AUGUSTUS';
		};
	};
};