		BackgroundTexture = ContentFile
			FilePath = Base.rte/Scenes/Textures/DirtDark.bmp
		AddTerrainFrosting = TerrainFrosting
			TargetMaterial = Material
				CopyOf = Base.rte/Topsoil
			FrostingMaterial = Material
				CopyOf = Base.rte/Grass
			MinThickness = 4
			MaxThickness = 8
			InAirOnly = 1
		AddTerrainDebris = TerrainDebris
			CopyOf = Base.rte/Gold
			DebrisFile = ContentFile
				FilePath = Base.rte/Scenes/Objects/Gold/Gold.bmp
			DebrisPieceCount = 26
			DebrisMaterial = Material
				CopyOf = Base.rte/Gold
			TargetMaterial = Material
				CopyOf = Base.rte/Earth
			OnlyOnSurface = 0
			OnlyBuried = 1
			MinDepth = 25
			MaxDepth = 550
			DensityPerMeter = 1.1
		AddTerrainDebris = TerrainDebris
			CopyOf = Base.rte/Plants
			DebrisFile = ContentFile
				FilePath = Base.rte/Scenes/Objects/Plants/Plant.bmp
			DebrisPieceCount = 23
			DebrisMaterial = Material
				CopyOf = Base.rte/Grass
			TargetMaterial = Material
				CopyOf = Base.rte/Grass
			OnlyOnSurface = 1
			OnlyBuried = 0
			MinDepth = 6
			MaxDepth = 7
			DensityPerMeter = 0.5
		AddTerrainDebris = TerrainDebris
			CopyOf = Base.rte/Boulders
			DebrisFile = ContentFile
				FilePath = Base.rte/Scenes/Objects/Boulders/Boulder.bmp
			DebrisPieceCount = 103
			DebrisMaterial = Material
				CopyOf = Base.rte/Stone
			TargetMaterial = Material
				CopyOf = Base.rte/Earth
			OnlyOnSurface = 0
			OnlyBuried = 1
			MinDepth = 300
			MaxDepth = 600
			DensityPerMeter = 0.2
		AddTerrainDebris = TerrainDebris
			CopyOf = Base.rte/Fossils
			DebrisFile = ContentFile
				FilePath = Base.rte/Scenes/Objects/Fossils/Fossil.bmp
			DebrisPieceCount = 29
			DebrisMaterial = Material
				CopyOf = Base.rte/Bone
			TargetMaterial = Material
				CopyOf = Base.rte/Earth
			OnlyOnSurface = 0
			OnlyBuried = 1
			MinDepth = 150
			MaxDepth = 700
			DensityPerMeter = 0.1
	AddBackgroundLayer = SceneLayer
		CopyOf = Base.rte/Near Layer
	AddBackgroundLayer = SceneLayer
		CopyOf = Base.rte/Clouds Layer
	AddBackgroundLayer = SceneLayer
		CopyOf = Base.rte/Sky Layer
	GlobalAcceleration = Vector
		X = 0
		Y = 20