"controller_mappings" { "version" "3" "title" "Mouse camera and Gyro for menu shortcuts!" "description" "Just flick the controller for fast access to fast travel, party skills and gear, inventory and questlog. Holding the Right Paddle gives access to Regular Left stick for browsing comments in Leafbook. " "creator" "76561197980449437" "controller_type" "controller_steamcontroller_gordon" "Timestamp" "1517476246" "actions" { "InGameControls" { "title" "#Set_Ingame" "legacy_set" "0" "StickPadGyro" { "left_stick" { "title" "#Action_LeftStick" "input_mode" "joystick_move" } "right_stick" { "title" "#Action_RightStick" "input_mode" "joystick_move" } } "Button" { "btn_a" "#Button_A" "btn_b" "#Button_B" "btn_x" "#Button_X" "btn_y" "#Button_Y" "btn_start" "#Button_Start" "btn_select" "#Button_Select" "btn_arrow_up" "#Button_ArrowUp" "btn_arrow_down" "#Button_ArrowDown" "btn_arrow_left" "#Button_ArrowLeft" "btn_arrow_right" "#Button_ArrowRight" "btn_left_trigger1" "#Button_LeftTrigger1" "btn_left_trigger2" "#Button_LeftTrigger2" "btn_left_trigger3" "#Button_LeftTrigger3" "btn_right_trigger1" "#Button_RightTrigger1" "btn_right_trigger2" "#Button_RightTrigger2" "btn_right_trigger3" "#Button_RightTrigger3" } } } "action_layers" { } "localization" { "japanese" { "title" "Ni no Kuni II: Revenant Kingdom" "Set_Ingame" "操作設定" "Action_LeftStick" "メニュー選択/移動" "Action_RightStick" "カメラ操作" "button_a" "キャンセル/ジャンプ" "button_b" "決定/調べる" "button_x" "近接攻撃・弱" "button_y" "近接攻撃・強" "Button_Start" "メインメニュー" "Button_Select" "マップメニュー" "Button_LeftTrigger1" "ガード/回避" "Button_LeftTrigger2" "武器チェンジ" "Button_LeftTrigger3" "おしらせ確認/リーフブック" "Button_RightTrigger1" "遠隔攻撃" "Button_RightTrigger2" "スキルパレット" "Button_RightTrigger3" "カメラリセット/ターゲットロック" "Button_ArrowUp" "メニュー上選択/操作キャラ切り替え" "Button_ArrowDown" "メニュー下選択/操作キャラ切り替え" "Button_ArrowLeft" "メニュー左選択/ターゲット切り替え" "Button_ArrowRight" "メニュー右選択/ターゲット切り替え" } "english" { "title" "Ni no Kuni II: Revenant Kingdom" "Set_Ingame" "Controls" "Action_LeftStick" "Navigate Menu Options/Move Character" "Action_RightStick" "Move Camera" "button_a" "Confirm/Examine" "button_b" "Cancel/Jump" "button_x" "Quick Melee Attack" "button_y" "Strong Melee Attack" "Button_Start" "Open Main Menu" "Button_Select" "Open Map Menu" "Button_LeftTrigger1" "Block/Dodge" "Button_LeftTrigger2" "Switch Weapon" "Button_LeftTrigger3" "Check Help Notifications/Open Leafbook" "Button_RightTrigger1" "Ranged Attack" "Button_RightTrigger2" "Open Skill Palette" "Button_RightTrigger3" "Reset Camera Position/Lock On To Target" "Button_ArrowUp" "Move Up in Menu/Switch Character Being Controlled" "Button_ArrowDown" "Move Down in Menu/Switch Character Being Controlled" "Button_ArrowLeft" "Move Left in Menu/Switch Target (When Locked On)" "Button_ArrowRight" "Move Right in Menu/Switch Target (When Locked On)" } "french" { "title" "Ni no Kuni II : L'avènement d'un nouveau royaume" "Set_Ingame" "Configuration de la manette" "Action_LeftStick" "Naviguer dans le menu / Se déplacer" "Action_RightStick" "Déplacer la caméra" "button_a" "Confirmer / Examiner" "button_b" "Annuler / Sauter" "button_x" "Attaque rapide" "button_y" "Attaque puissante" "Button_Start" "Ouvrir le menu" "Button_Select" "Ouvrir la carte" "Button_LeftTrigger1" "Garde / Esquive" "Button_LeftTrigger2" "Changement d'arme" "Button_LeftTrigger3" "Ouvrir Mécabook" "Button_RightTrigger1" "Attaque à longue portée" "Button_RightTrigger2" "Compétences" "Button_RightTrigger3" "Réinitialiser la caméra / Verrouillage de la cible" "Button_ArrowUp" "Naviguer dans le menu (haut) / Changer de personnage" "Button_ArrowDown" "Naviguer dans le menu (bas) / Changer de personnage" "Button_ArrowLeft" "Naviguer dans le menu (gauche) / Changer de cible" "Button_ArrowRight" "Naviguer dans le menu (droite) / Changer de cible" } "italian" { "title" "Ni no Kuni II: Il destino di un regno" "Set_Ingame" "Configurazione del controller" "Action_LeftStick" "Seleziona nel menu/Muovi il personaggio" "Action_RightStick" "Controllo telecamera" "button_a" "Conferma/Esamina" "button_b" "Annulla/Salta" "button_x" "Att. corpo a corpo rapido" "button_y" "Att. corpo a corpo forte" "Button_Start" "Menu principale" "Button_Select" "Mappa" "Button_LeftTrigger1" "Blocca/Schiva" "Button_LeftTrigger2" "Cambia arma" "Button_LeftTrigger3" "Notifiche/Foglialibro" "Button_RightTrigger1" "Attacco a lungo raggio" "Button_RightTrigger2" "Abilità" "Button_RightTrigger3" "Ripristina telecamera/Fissa obiettivo" "Button_ArrowUp" "Su (Menu)/Cambia personaggio" "Button_ArrowDown" "Giù (Menu)/Cambia personaggio" "Button_ArrowLeft" "Sinistra (Menu)/Cambia obiettivo" "Button_ArrowRight" "Destra (Menu)/Cambia obiettivo" } "german" { "title" "Ni no Kuni II: Schicksal eines Königreichs" "Set_Ingame" "Steuerung" "Action_LeftStick" "Menüsteuerung/Charakter bewegen" "Action_RightStick" "Kamera bewegen" "button_a" "Bestätigen/Untersuchen" "button_b" "Abbrechen/Springen" "button_x" "Schneller Nahangriff" "button_y" "Starker Nahangriff" "Button_Start" "Hauptmenü" "Button_Select" "Karte" "Button_LeftTrigger1" "Abwehren/Ausweichen" "Button_LeftTrigger2" "Waffe wechseln" "Button_LeftTrigger3" "Hinweise einsehen/MechBook" "Button_RightTrigger1" "Fernangriff" "Button_RightTrigger2" "Fähigkeitenpalette" "Button_RightTrigger3" "Kamera zurücksetzen/Ziel fixieren" "Button_ArrowUp" "Oben (Menü)/Charakter wechseln" "Button_ArrowDown" "Unten (Menü)/Charakter wechseln" "Button_ArrowLeft" "Links (Menü)/Ziel wechseln" "Button_ArrowRight" "Rechts (Menü)/Ziel wechseln" } "spanish" { "title" "Ni no Kuni II: El renacer de un reino" "Set_Ingame" "Ajustes del mando" "Action_LeftStick" "Moverse por los menús/Correr" "Action_RightStick" "Mover la cámara" "button_a" "Aceptar/Interactuar" "button_b" "Cancelar/Saltar" "button_x" "Ataque débil" "button_y" "Ataque fuerte" "Button_Start" "Menú principal" "Button_Select" "Mapamundi" "Button_LeftTrigger1" "Bloquear/Esquivar" "Button_LeftTrigger2" "Cambiar de arma" "Button_LeftTrigger3" "Leer publicaciones/Ciberlibro" "Button_RightTrigger1" "Ataque a distancia" "Button_RightTrigger2" "Habilidades" "Button_RightTrigger3" "Reiniciar posición de la cámara/Fijar enemigo" "Button_ArrowUp" "Arriba en los menús/Cambiar de personaje" "Button_ArrowDown" "Abajo en los menús/Cambiar de personaje" "Button_ArrowLeft" "Izquierda en los menús/Cambiar enemigo fijado" "Button_ArrowRight" "Derecha en los menús/Cambiar enemigo fijado" } "russian" { "title" "Ni no Kuni II: Возрождение короля" "Set_Ingame" "Настройки управления" "Action_LeftStick" "Управление меню/Выбор" "Action_RightStick" "Управление камерой" "button_a" "Принять/Просмотреть" "button_b" "Отменить/Перейти" "button_x" "Слабая ближняя атака" "button_y" "Сильная ближняя атака" "Button_Start" "Главное меню" "Button_Select" "Меню карты" "Button_LeftTrigger1" "Блокирование удара/Уклонение" "Button_LeftTrigger2" "Переключение оружия" "Button_LeftTrigger3" "Уведомления/Инстабук" "Button_RightTrigger1" "Дистанционная атака" "Button_RightTrigger2" "Панель навыков" "Button_RightTrigger3" "Сброс камеры/Захват цели" "Button_ArrowUp" "Вверх (меню)/Смена персонажа" "Button_ArrowDown" "Вниз (меню)/Смена персонажа" "Button_ArrowLeft" "Влево (меню)/Смена цели" "Button_ArrowRight" "Вправо (меню)/Смена цели" } } "group" { "id" "0" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button A" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button B" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button X" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button Y" } } } } } } "group" { "id" "1" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_up" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_down" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_right" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_left" } } } } } } "group" { "id" "2" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "3" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_LEFT" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "4" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_LEFT" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "output_trigger" "1" } } "group" { "id" "5" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_RIGHT" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "output_trigger" "2" } } "group" { "id" "6" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "9" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button B" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button A" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button X" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button Y" } } } } } } "group" { "id" "10" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_up" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_down" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_right" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_left" } } } } } } "group" { "id" "11" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "12" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_LEFT" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "13" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_LEFT" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "output_trigger" "1" } } "group" { "id" "14" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_RIGHT" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "output_trigger" "2" } } "group" { "id" "16" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_a, Button A" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_b, Button B" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_x, Quick Melee Attack" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_y, Strong Melee Attack" } } } } } } "group" { "id" "17" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_left_trigger2, Switch Weapon" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "edge_binding_radius" "0" "adaptive_threshold" "2" } } "group" { "id" "18" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_right_trigger2, Open Skill Palette" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "edge_binding_radius" "0" "adaptive_threshold" "2" } } "group" { "id" "19" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_left_trigger3, Left Trigger 3" } } } } } "settings" { "virtual_mode" "1" } "gameactions" { "InGameControls" "left_stick" } } "group" { "id" "20" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_arrow_up, Arrow Up" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_arrow_down, Arrow Down" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_arrow_right, Arrow Right" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_arrow_left, Arrow Left" } } } } } "settings" { "requires_click" "0" } } "group" { "id" "21" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_right_trigger3, Right Trigger 3" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "virtual_mode" "1" } "gameactions" { "InGameControls" "right_stick" } } "group" { "id" "22" "mode" "absolute_mouse" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_right_trigger3, Reset Camera Position/Lock On To Target" } "settings" { "haptic_intensity" "1" } } } } } "settings" { "sensitivity" "746" "haptic_intensity" "2" "sensitivity_vert_scale" "99" "edge_spin_velocity" "399" "edge_spin_radius" "32767" } } "group" { "id" "23" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_arrow_up, Move Up in Menu/Switch Character Being Controlled" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_arrow_down, Move Down in Menu/Switch Character Being Controlled" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_arrow_right, Move Right in Menu/Switch Target (When Locked On)" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_arrow_left, Move Left in Menu/Switch Target (When Locked On)" } } } } } "settings" { "overlap_region" "16000" } } "group" { "id" "24" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_left_trigger3, Check Help Notifications/Open Leafbook" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "virtual_mode" "1" } "gameactions" { "InGameControls" "left_stick" } } "group" { "id" "25" "mode" "scrollwheel" "inputs" { } } "group" { "id" "26" "mode" "joystick_camera" "inputs" { } } "group" { "id" "27" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "key_press G" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "key_press F" } } } } } } "group" { "id" "28" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "InGameControls" "right_stick" } } "group" { "id" "29" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "key_press O" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "key_press I" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "key_press J" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "key_press N" } } } } } "settings" { "layout" "3" } } "group" { "id" "30" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "InGameControls" "right_stick" } } "group" { "id" "31" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "InGameControls" "left_stick" } } "group" { "id" "7" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button start" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button select" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button shoulder_left" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button shoulder_right" } } } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button a" } } } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button x" } } } } } } "group" { "id" "8" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button start" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button select" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button shoulder_left" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button shoulder_right" } } } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button a" } } } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button x" } } } } } } "group" { "id" "15" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_start, Button Start" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_select, Button Select" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_left_trigger1, Block/Dodge" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_right_trigger1, Ranged Attack" } } } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_left_trigger1, Block/Dodge" } } } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InGameControls btn_right_trigger3, Reset Camera Position/Lock On To Target" } } "Full_Press" { "bindings" { "binding" "mode_shift right_trackpad 28" } "settings" { "interruptable" "0" } } } } } } "preset" { "id" "0" "name" "InGameControls" "group_source_bindings" { "15" "switch active" "21" "right_trackpad inactive" "22" "right_trackpad active" "25" "right_trackpad inactive modeshift" "26" "right_trackpad inactive modeshift" "27" "right_trackpad inactive modeshift" "28" "right_trackpad active modeshift" "16" "button_diamond active" "20" "left_trackpad active" "24" "left_trackpad inactive" "19" "joystick active" "23" "joystick inactive" "17" "left_trigger active" "18" "right_trigger active" "29" "gyro active" "30" "gyro inactive" "31" "gyro inactive" } } "settings" { "left_trackpad_mode" "0" "right_trackpad_mode" "0" "action_set_trigger_cursor_show" "2" "action_set_trigger_cursor_hide" "1" } }