"controller_mappings"
{
	"version"		"3"
	"title"		"#Title_Config1"
	"description"		"#Description_Config1"
	"creator"		"76561197995286088"
	"controller_type"		"controller_xbox360"
	"Timestamp"		"1517035291"
	"actions"
	{
		"GameControls"
		{
			"title"		"#Set_Title"
			"legacy_set"		"0"
			"Button"
			{
				"up"		"#Up"
				"right"		"#Right"
				"Down"		"#Down"
				"left"		"#Left"
				"Menu"		"#Menu"
				"Back"		"#Back_Check"
				"jump"		"#Jump"
				"OK"		"#OK_Attack"
				"secondary"		"#Secondary"
				"prev"		"#Previous_Tool"
				"next"		"#Next_Tool"
				"aimdown"		"#Aim_Down"
				"aimup"		"#Aim_Up"
				"scraft"		"#Shortcut_Craft"
				"smap"		"#Shortcut_Map"
				"spro"		"#Shortcut_Proficiency"
				"sable"		"#Shortcut_Ability"
				"sscore"		"#Shortcut_Scoreboard"
			}
		}
	}
	"action_layers"
	{
	}
	"localization"
	{
		"english"
		{
			"Title_Config1"		"Default Configuration"
			"Description_Config1"		"This is the default configuration for playing LandTraveller with a game controller."
			"Set_Title"		"Game Controls"
			"up"		"Up"
			"right"		"Right"
			"Down"		"Down"
			"left"		"Left"
			"Menu"		"Open/Close Menu"
			"Back_Check"		"Back/Interact"
			"jump"		"Jump"
			"OK_Attack"		"OK/Primary Attack"
			"secondary"		"Secondary Attack"
			"Previous_Tool"		"Previous Tool"
			"Next_Tool"		"Next Tool"
			"Aim_Down"		"Aim Down"
			"Aim_Up"		"Aim Up"
			"Shortcut_Craft"		"(Shortcut) Crafting"
			"Shortcut_Map"		"(Shortcut) Map"
			"Shortcut_Proficiency"		"(Shortcut) Proficiency"
			"Shortcut_Ability"		"(Shortcut) Ability"
			"Shortcut_Scoreboard"		"(Shortcut) Scoreboard"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls jump, Jump"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls Back, Back/Interact"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls OK, OK/Primary Attack"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls secondary, Secondary Attack"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls aimdown, Aim Down"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls aimdown, Aim Down"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls aimup, Aim Up"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls aimup, Aim Up"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls up, Up"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls Down, Down"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls right, Right"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls left, Left"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"0"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls Menu, Open/Close Menu"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls sscore, (Shortcut) Scoreboard"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls prev, Previous Tool"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GameControls next, Next Tool"
						}
					}
				}
			}
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		"GameControls"
		"group_source_bindings"
		{
			"0"		"switch active"
			"1"		"button_diamond active"
			"2"		"left_trigger active"
			"3"		"right_trigger active"
			"4"		"dpad active"
		}
	}
	"settings"
	{
	}
}
