
###########################################
#                                         #
# Samoyed culture conversion events       #
#                                         #
# ID TSEM.1-TSEM.499                      #
#                                         #
###########################################

# Written by Slime

namespace = TSEM

###########################################
# Province conversions                    #
###########################################

# Nenets province converts to Enets
province_event = {
	id = TSEM.1
	desc = EVTDESC_TSEM_1
	picture = GFX_evt_stone_church

	trigger = {
		ROOT = { culture = samoyed }
		owner = {
			culture = nganasan 
		}
		NOT = {
			owner = { 
				top_liege = { 
					culture = samoyed 
				} 
			}
		}
	}
	
	mean_time_to_happen = {
		months = 1200
		modifier = {
			factor = 0.3
			OR = {
				has_game_rule = {
					name = culture_conversion
					value = faster_melting_pots
				}
				has_game_rule = {
					name = culture_conversion
					value = faster_melting_pots_and_slower_normal
				}
			}
		}
	}

	option = {
		name = EVTOPTA_TSEM_1
		culture = enets
	}
}
# Nganasan province converts to Enets
province_event = {
	id = TSEM.2
	desc = EVTDESC_TSEM_2
	picture = GFX_evt_stone_church

	trigger = {
		ROOT = { culture = nganasan }
		owner = {
			culture = samoyed 
		}
		NOT = {
			owner = { 
				top_liege = { 
					culture = nganasan 
				} 
			}
		}
	}
	
	mean_time_to_happen = {
		months = 1200
		modifier = {
			factor = 0.3
			OR = {
				has_game_rule = {
					name = culture_conversion
					value = faster_melting_pots
				}
				has_game_rule = {
					name = culture_conversion
					value = faster_melting_pots_and_slower_normal
				}
			}
		}
	}

	option = {
		name = EVTOPTA_TSEM_2
		culture = enets
	}
}
# Buryats appear in Buryatia
province_event = {
	id = TSEM.3
	desc = EVTDESC_TSEM_3
	picture = GFX_evt_stone_church

	trigger = {
		year = 1260
		region = custom_buryatia
		ROOT = {
			culture = mongol
		}
		NOT = {
			owner = {  
				culture = mongol
					OR = {
						tier = emperor
						num_of_king_titles = 2 
				} 
			}
		}
	}
	
	mean_time_to_happen = {
		months = 48
		modifier = {
			factor = 0.3
			OR = {
			}
		}
	}

	option = {
		name = "EVTOPTA_TSEM_3"
		culture = buryat
	}
}