namespace = chear

# Event: Main Menu
#
character_event = {
	id = chear.001
	desc = chear.001_desc
	picture = GFX_evt_chear_main
	
	is_triggered_only = yes
	
	option = {
		name = chear.001_A
		character_event = { id = chear.010 }
	}
	option = {
		name = chear.001_B
		character_event = { id = chear.020 }
	}
	option = {
		name = chear.001_C
		character_event = { id = chear.030 }
	}
	option = {
		name = chear.001_D
		character_event = { id = chear.002 }
	}
}
character_event = {
	id = chear.002
	desc = chear.002_desc
	picture = GFX_evt_chear_main
	
	is_triggered_only = yes
	
	option = {
		name = chear.002_A
		wealth = 1000
		character_event = { id = chear.002 }
	}
	option = {
		name = chear.002_B
		character_event = { id = chear.001 }
	}
	option = {
		name = chear.002_C
	}
}
#
# Event: Weak Advantages
#
character_event = {
	id = chear.010
	desc = chear.010_desc
	picture = GFX_evt_weak_chear
	
	is_triggered_only = yes
	
	option = {
		name = chear.010_A
		trigger = {
			NOT = { trait = chear_fertility_weak }
		}
		add_trait = chear_fertility_weak
		character_event = { id = chear.010 }
	}
	option = {
		name = chear.010_rA
		trigger = { trait = chear_fertility_weak }
		remove_trait = chear_fertility_weak
		character_event = { id = chear.010 }
	}
	option = {
		name = chear.010_B
		trigger = {
			NOT = { trait = chear_conspiracy_weak }
		}
		add_trait = chear_conspiracy_weak
		character_event = { id = chear.010 }
	}
	option = {
		name = chear.010_rB
		trigger = { trait = chear_conspiracy_weak }
		remove_trait = chear_conspiracy_weak
		character_event = { id = chear.010 }
	}
	option = {
		name = chear.010_C
		trigger = {
			NOT = { trait = chear_money_weak }
		}
		add_trait = chear_money_weak
		character_event = { id = chear.010 }
	}
	option = {
		name = chear.010_rC
		trigger = { trait = chear_money_weak }
		remove_trait = chear_money_weak
		character_event = { id = chear.010 }
	}
	option = {
		name = chear.010_D
		character_event = { id = chear.011 }
	}
}
character_event = {
	id = chear.011
	desc = chear.011_desc
	picture = GFX_evt_weak_chear
	
	is_triggered_only = yes
	
	option = {
		name = chear.011_A
		wealth = 300
		character_event = { id = chear.011 }
	}
	option = {
		name = chear.011_B
		character_event = { id = chear.010 }
	}
	option = {
		name = chear.011_C
		character_event = { id = chear.001 }
	}
	option = {
		name = chear.011_D
	}
}
#
# Event: Medium Advantages
#
character_event = {
	id = chear.020
	desc = chear.020_desc
	picture = GFX_evt_medium_chear
	
	is_triggered_only = yes
	
	option = {
		name = chear.020_A
		trigger = {
			NOT = { trait = chear_fertility_medium }
		}
		add_trait = chear_fertility_medium
		character_event = { id = chear.020 }
	}
	option = {
		name = chear.020_rA
		trigger = { trait = chear_fertility_medium }
		remove_trait = chear_fertility_medium
		character_event = { id = chear.020 }
	}
	option = {
		name = chear.020_B
		trigger = {
			NOT = { trait = chear_conspiracy_medium }
		}
		add_trait = chear_conspiracy_medium
		character_event = { id = chear.020 }
	}
	option = {
		name = chear.020_rB
		trigger = { trait = chear_conspiracy_medium }
		remove_trait = chear_conspiracy_medium
		character_event = { id = chear.020 }
	}
	option = {
		name = chear.020_C
		trigger = {
			NOT = { trait = chear_money_medium }
		}
		add_trait = chear_money_medium
		character_event = { id = chear.020 }
	}
	option = {
		name = chear.020_rC
		trigger = { trait = chear_money_medium }
		remove_trait = chear_money_medium
		character_event = { id = chear.020 }
	}
	option = {
		name = chear.020_D
		character_event = { id = chear.021 }
	}
}
character_event = {
	id = chear.021
	desc = chear.021_desc
	picture = GFX_evt_medium_chear
	
	is_triggered_only = yes
	
	option = {
		name = chear.021_A
		wealth = 700
		character_event = { id = chear.021 }
	}
	option = {
		name = chear.021_B
		character_event = { id = chear.020 }
	}
	option = {
		name = chear.021_C
		character_event = { id = chear.001 }
	}
	option = {
		name = chear.021_D
	}
}
#
# Event: Full Advantages
#
character_event = {
	id = chear.030
	desc = chear.030_desc
	picture = GFX_evt_full_chear
	
	is_triggered_only = yes
	
	option = {
		name = chear.030_A
		trigger = {
			NOT = { trait = chear_fertility_full }
		}
		add_trait = chear_fertility_full
		character_event = { id = chear.030 }
	}
	option = {
		name = chear.030_rA
		trigger = { trait = chear_fertility_full }
		remove_trait = chear_fertility_full
		character_event = { id = chear.030 }
	}
	option = {
		name = chear.030_B
		trigger = {
			NOT = { trait = chear_conspiracy_full }
		}
		add_trait = chear_conspiracy_full
		character_event = { id = chear.030 }
	}
	option = {
		name = chear.030_rB
		trigger = { trait = chear_conspiracy_full }
		remove_trait = chear_conspiracy_full
		character_event = { id = chear.030 }
	}
	option = {
		name = chear.030_C
		trigger = {
			NOT = { trait = chear_money_full }
		}
		add_trait = chear_money_full
		character_event = { id = chear.030 }
	}
	option = {
		name = chear.030_rC
		trigger = { trait = chear_money_full }
		remove_trait = chear_money_full
		character_event = { id = chear.030 }
	}
	option = {
		name = chear.030_D
		character_event = { id = chear.031 }
	}
}
character_event = {
	id = chear.031
	desc = chear.031_desc
	picture = GFX_evt_full_chear
	
	is_triggered_only = yes
	
	option = {
		name = chear.031_A
		wealth = 5000
		character_event = { id = chear.031 }
	}
	option = {
		name = chear.031_B
		character_event = { id = chear.030 }
	}
	option = {
		name = chear.031_C
		character_event = { id = chear.001 }
	}
	option = {
		name = chear.031_D
	}
}
		
	
	
	