targetted_decisions = {
	BFFS_decision = {
		filter = self
		ai_target_filter = self
		potential = {
			any_friend = {
				NOR = {
					trait = dragon
					culture = dragon
					religion = dragon_rel
					culture_group = winter_group
					culture_group = old_races
					culture_group = unoccupied_group
				}
				count = 2
			}
			OR = {
				NOT = { has_character_flag = BFF_Party }
				had_character_flag = { flag = BFF_Party days = 90 }
			}
		}
		allow = {
			prisoner = no
		}
		effect = {
			clr_character_flag = BFF_Party
			character_event = { id = BFFS_events.1 }
		}
		ai_will_do = {
			factor = 0.01
		}
	}
}