"controller_mappings" { "version" "3" "revision" "9" "title" "Easy Binds" "description" "SNES type config" "creator" "76561198043857802" "controller_type" "controller_steamcontroller_gordon" "Timestamp" "0" "actions" { "MenuControls" { "title" "#Set_Menu" "legacy_set" "0" "Button" { "MenuUp" "#Menu_Up" "MenuDown" "#Menu_Down" "MenuLeft" "#Menu_Left" "MenuRight" "#Menu_Right" "MenuClick" "#Menu_Select" "MenuBack" "#Menu_Back" "MenuSquareClick" "#Menu_Refresh" "Unpause" "#Menu_UnpauseMenu" } } "GameControls" { "title" "#Set_Ingame" "legacy_set" "0" "StickPadGyro" { "Move" { "title" "#Action_Move" "input_mode" "joystick_move" } "aim" { "title" "#Action_Aim" "input_mode" "joystick_move" } } "Button" { "shoot" "#Action_Shoot" "jump" "#Action_Jump" "reload" "#Action_Reload" "switchweapon" "#Action_Switchweapon" "stack" "#Action_Stack" "EjectRider" "#Action_EjectRider" "walk" "#Action_Walk" "OpenInventory" "#Action_Inventory" "OpenMap" "#Action_Map" "ToggleMindJammer" "#Action_Mindjammer" "TogglePhoneJammer" "#Action_Phonejammer" "Pause" "#Action_PauseMenu" } } "InventoryControls" { "title" "#Set_Inventory" "legacy_set" "0" "StickPadGyro" { "ZoomMap" { "title" "#Map_Zoom" "input_mode" "joystick_move" } } "Button" { "CardNavUp" "#Menu_Up" "CardNavDown" "#Menu_Down" "CardNavLeft" "#Menu_Left" "CardNavRight" "#Menu_Right" "CardNavClose" "#Inventory_Close" "CardNavSelect" "#Inventory_Select" "MapMode" "#Map_Mode" "Pause" "#Action_PauseMenu" } } "CutsceneControls" { "title" "#Set_Cutscene" "legacy_set" "0" "Button" { "Skip" "#Action_Skip" "Pause" "#Action_PauseMenu" } } } "action_layers" { } "localization" { "english" { "Set_Ingame" "In-Game" "Action_Move" "Movement" "Action_Aim" "Aim" "Action_Shoot" "Fire Weapon" "Action_Jump" "Jump" "Action_PauseMenu" "Pause" "Action_Reload" "Reload" "Action_Switchweapon" "Switch Weapon" "Action_Stack" "Stack" "Action_EjectRider" "Eject Rider" "Action_Walk" "Walk" "Action_Inventory" "Open Inventory" "Action_Map" "Character Select / Open Map" "Action_Mindjammer" "Use Mind-Jammer" "Action_Phonejammer" "Use Phone-Jammer" "Set_Inventory" "Inventory / Map" "Inventory_Close" "Close" "Inventory_Select" "Select" "Set_Map" "Map" "Map_Mode" "Show Objectives" "Map_Zoom" "Zoom Map" "Set_Menu" "Menu" "Menu_UnpauseMenu" "Unpause" "menu_up" "Up" "menu_down" "Down" "menu_left" "Left" "menu_right" "Right" "menu_select" "Select" "Menu_Back" "Back" "menu_refresh" "Refresh" "Set_Cutscene" "Cutscene" "Action_Skip" "Skip Cutscene" } "japanese" { "Set_Ingame" "ゲーム" "Action_Move" "移動" "Action_Aim" "エイム" "Action_Shoot" "射撃" "Action_Jump" "ジャンプ" "Action_PauseMenu" "ポーズ" "Action_Reload" "リロード" "Action_Switchweapon" "武器変更" "Action_Stack" "肩車" "Action_EjectRider" "肩車キャンセル" "Action_Walk" "歩く" "Action_Inventory" "インベントリ" "Action_Map" "キャラクター選択 / マップ" "Action_Mindjammer" "マインドジャマー" "Action_Phonejammer" "スマホジャマー" "Set_Inventory" "インベントリ / マップ" "Inventory_Close" "閉じる" "Inventory_Select" "選択" "Map_Mode" "目標" "Map_Zoom" "拡大" "Set_Menu" "メニュー" "Menu_UnpauseMenu" "ポーズ解除" "menu_up" "上" "menu_down" "下" "menu_left" "左" "menu_right" "右" "menu_select" "選択" "Menu_Back" "戻る" "menu_refresh" "更新" "Set_Cutscene" "カットシーン" "Action_Skip" "カットシーンをスキップ" } "french" { "Set_Ingame" "Partie" "Action_Move" "Se déplacer" "Action_Aim" "Viser" "Action_Shoot" "Tirer" "Action_Jump" "Sauter" "Action_PauseMenu" "Pause" "Action_Reload" "Recharge" "Action_Switchweapon" "Changer d'arme" "Action_Stack" "Empiler" "Action_EjectRider" "Éjecter le Passager" "Action_Walk" "Marcher" "Action_Inventory" "Inventaire" "Action_Map" "Sélec. Personnage / Carte" "Action_Mindjammer" "Brouilleur Psy" "Action_Phonejammer" "Brouilleur Tél" "Set_Inventory" "Inventaire / Carte" "Inventory_Close" "Fermer" "Inventory_Select" "Sélectionner" "Map_Mode" "Objectif" "Map_Zoom" "Zoom" "Set_Menu" "Menu" "Menu_UnpauseMenu" "Reprendre" "menu_up" "Haut" "menu_down" "Bas" "menu_left" "Gauche" "menu_right" "Droite" "menu_select" "Sélectionner" "Menu_Back" "Retour" "menu_refresh" "Actualiser" "Set_Cutscene" "Cinématique" "Action_Skip" "Passer la cinématique" } "italian" { "Set_Ingame" "Partita" "Action_Move" "Muovi" "Action_Aim" "Mira" "Action_Shoot" "Spara" "Action_Jump" "Salta" "Action_PauseMenu" "Pausa" "Action_Reload" "Ricarica" "Action_Switchweapon" "Cambia armi" "Action_Stack" "Impila" "Action_EjectRider" "Fai Scendere" "Action_Walk" "Cammina" "Action_Inventory" "Inventario" "Action_Map" "Seleziona Personaggio / Mappa" "Action_Mindjammer" "Disturba-Mente" "Action_Phonejammer" "Disturba-Cell" "Set_Inventory" "Inventario / Mappa" "Inventory_Close" "Chiudi" "Inventory_Select" "Seleziona" "Map_Mode" "Obiettivo" "Map_Zoom" "Zoom" "Set_Menu" "Menu" "Menu_UnpauseMenu" "Riprendi" "menu_up" "Su" "menu_down" "Giù" "menu_left" "Vuoti" "menu_right" "Destra" "menu_select" "Seleziona" "Menu_Back" "Indietro" "menu_refresh" "Aggiorna" "Set_Cutscene" "Filmato" "Action_Skip" "Ignora filmato" } "german" { "Set_Ingame" "Spiel" "Action_Move" "Bewegen" "Action_Aim" "Zielen" "Action_Shoot" "Schießen" "Action_Jump" "Springen" "Action_PauseMenu" "Pause" "Action_Reload" "Nachladen" "Action_Switchweapon" "Waffen wechseln" "Action_Stack" "Stapeln" "Action_EjectRider" "Reiter Abwerfen" "Action_Walk" "Gehen" "Action_Inventory" "Inventar" "Action_Map" "Figurenauswahl / Karte" "Action_Mindjammer" "WillensBlocker" "Action_Phonejammer" "HandyBlocker" "Set_Inventory" "Inventar / Karte" "Inventory_Close" "Schließen" "Inventory_Select" "Auswählen" "Map_Mode" "Ziel" "Map_Zoom" "Zoomen" "Set_Menu" "Menü" "Menu_UnpauseMenu" "Weiter" "menu_up" "Hoch" "menu_down" "Runter" "menu_left" "Links" "menu_right" "Rechts" "menu_select" "Auswählen" "Menu_Back" "Zurück" "menu_refresh" "Aktualisieren" "Set_Cutscene" "Zwischensequenz" "Action_Skip" "Zwischensequenz überspringen" } "spanish" { "Set_Ingame" "Juego" "Action_Move" "Avanzar" "Action_Aim" "Apuntar" "Action_Shoot" "Disparar" "Action_Jump" "Saltar" "Action_PauseMenu" "Pausa" "Action_Reload" "Recargar" "Action_Switchweapon" "Alternar armas" "Action_Stack" "Apilar" "Action_EjectRider" "Eyectar jinete" "Action_Walk" "Caminar" "Action_Inventory" "Inventario" "Action_Map" "Selección Perso / Mapa" "Action_Mindjammer" "Anulador mente" "Action_Phonejammer" "Anulador Móvil" "Set_Inventory" "Inventario / Mapa" "Inventory_Close" "Cerrar" "Inventory_Select" "Seleccionar" "Map_Mode" "Objetivo" "Map_Zoom" "Zoom" "Set_Menu" "Menú" "Menu_UnpauseMenu" "Seguir jugando" "menu_up" "Arriba" "menu_down" "Abajo" "menu_left" "Izqda" "menu_right" "Dcha" "menu_select" "Seleccionar" "Menu_Back" "Atrás" "menu_refresh" "Actualizar" "Set_Cutscene" "Escena" "Action_Skip" "Omitir escena" } "dutch" { "Set_Ingame" "Game" "Action_Move" "Verplaatsen" "Action_Aim" "Richten" "Action_Shoot" "Schieten" "Action_Jump" "Springen" "Action_PauseMenu" "Pauzeren" "Action_Reload" "Herladen" "Action_Switchweapon" "Wapen wisselen" "Action_Stack" "Stapelen" "Action_EjectRider" "Meelifter afzetten" "Action_Walk" "Lopen" "Action_Inventory" "Inventaris" "Action_Map" "Personage Kiezen / Kaart" "Action_Mindjammer" "Geest-Stoorder" "Action_Phonejammer" "Gsm-Stoorder" "Set_Inventory" "Inventaris / Kaart" "Inventory_Close" "Sluiten" "Inventory_Select" "Kiezen" "Map_Mode" "Doel" "Map_Zoom" "Zoomen" "Set_Menu" "Menu" "Menu_UnpauseMenu" "Verdergaan" "menu_up" "Omhoog" "menu_down" "Omlaag" "menu_left" "Links" "menu_right" "Rechts" "menu_select" "Kiezen" "Menu_Back" "Terug" "menu_refresh" "Vernieuwen" "Set_Cutscene" "Cutscene" "Action_Skip" "Cutscene overslaan" } "portuguese" { "Set_Ingame" "JOGO" "Action_Move" "Mover" "Action_Aim" "Mirar" "Action_Shoot" "Atirar" "Action_Jump" "Saltar" "Action_PauseMenu" "Pausar" "Action_Reload" "Recarregar" "Action_Switchweapon" "Trocar armas" "Action_Stack" "Pilha" "Action_EjectRider" "Ejetar Piloto" "Action_Walk" "Andar" "Action_Inventory" "Estoque" "Action_Map" "Selecionar Personagem / Mapa" "Action_Mindjammer" "Grampo De Mente" "Action_Phonejammer" "Grampo De Celular" "Set_Inventory" "Estoque / Mapa" "Inventory_Close" "Fechar" "Inventory_Select" "Selecionar" "Map_Mode" "Objetivo" "Map_Zoom" "Zoom" "Set_Menu" "Menu" "Menu_UnpauseMenu" "Cancelar pausa" "menu_up" "Para Cima" "menu_down" "Para Baixo" "menu_left" "Esquerda" "menu_right" "Direita" "menu_select" "Selecionar" "Menu_Back" "Voltar" "menu_refresh" "Atualizar" "Set_Cutscene" "Cinemática" "Action_Skip" "Pular cinemática" } "koreana" { "Set_Ingame" "게임" "Action_Move" "이동" "Action_Aim" "조준" "Action_Shoot" "사격" "Action_Jump" "점프" "Action_PauseMenu" "일시 정지" "Action_Reload" "재장전" "Action_Switchweapon" "무기 변경" "Action_Stack" "올라타기" "Action_EjectRider" "탑승자 내보내기" "Action_Walk" "걷기" "Action_Inventory" "인벤토리" "Action_Map" "캐릭터 선택 / 지도" "Action_Mindjammer" "정신 교란 장치" "Action_Phonejammer" "전파 교란 장치" "Set_Inventory" "인벤토리 / 지도" "Inventory_Close" "닫기" "Inventory_Select" "선택" "Map_Mode" "목표" "Map_Zoom" "확대" "Set_Menu" "메뉴" "Menu_UnpauseMenu" "일시 정지 해제" "menu_up" "위" "menu_down" "아래" "menu_left" "왼쪽" "menu_right" "오른쪽" "menu_select" "선택" "Menu_Back" "뒤로" "menu_refresh" "새로 고침" "Set_Cutscene" "컷신" "Action_Skip" "컷신 건너뛰기" } "tchinese" { "Set_Ingame" "遊戲" "Action_Move" "移動" "Action_Aim" "瞄準" "Action_Shoot" "射擊" "Action_Jump" "跳躍" "Action_PauseMenu" "暫停" "Action_Reload" "重新裝彈" "Action_Switchweapon" "切換武器" "Action_Stack" "疊背" "Action_EjectRider" "彈射乘客" "Action_Walk" "行走" "Action_Inventory" "庫存" "Action_Map" "角色選擇 / 地圖" "Action_Mindjammer" "意識干擾器" "Action_Phonejammer" "手機干擾器" "Set_Inventory" "庫存 / 地圖" "Inventory_Close" "關閉" "Inventory_Select" "選擇" "Map_Mode" "目標" "Map_Zoom" "縮放" "Set_Menu" "選單" "Menu_UnpauseMenu" "取消暫停" "menu_up" "上" "menu_down" "下" "menu_left" "左" "menu_right" "右" "menu_select" "選擇" "Menu_Back" "返回" "menu_refresh" "重新整理" "Set_Cutscene" "過場動畫" "Action_Skip" "跳過過場動畫" } "schinese" { "Set_Ingame" "游戏" "Action_Move" "移动" "Action_Aim" "瞄准" "Action_Shoot" "射击" "Action_Jump" "跳跃" "Action_PauseMenu" "暂停" "Action_Reload" "装载弹药" "Action_Switchweapon" "切换武器" "Action_Stack" "堆叠" "Action_EjectRider" "弹掉乘骑者" "Action_Walk" "走路" "Action_Inventory" "库存" "Action_Map" "角色选择 / 地图" "Action_Mindjammer" "意识干扰机" "Action_Phonejammer" "手机干扰器" "Set_Inventory" "库存 / 地图" "Inventory_Close" "关闭" "Inventory_Select" "选择" "Map_Mode" "目标" "Map_Zoom" "缩放" "Set_Menu" "Menu" "Menu_UnpauseMenu" "取消暂停" "menu_up" "上" "menu_down" "下" "menu_left" "左" "menu_right" "右" "menu_select" "选择" "Menu_Back" "返回" "menu_refresh" "刷新" "Set_Cutscene" "过场动画" "Action_Skip" "跳过过场动画" } } "group" { "id" "0" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "key_press SPACE, Jump" } "settings" { "repeat_rate" "99" } } } } "button_B" { "activators" { "Full_Press" { "bindings" { "binding" "key_press E, Use" } "settings" { "repeat_rate" "99" } } } } "button_X" { "activators" { "Full_Press" { "bindings" { "binding" "key_press R, Reload" } "settings" { "repeat_rate" "99" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "key_press F, Flashlight" } "settings" { "repeat_rate" "99" } } } } } "settings" { "button_size" "17994" "button_dist" "19994" } } "group" { "id" "1" "mode" "trigger" "inputs" { } } "group" { "id" "2" "mode" "trigger" "inputs" { } } "group" { "id" "3" "mode" "dpad" "inputs" { } } "group" { "id" "4" "mode" "joystick_move" "inputs" { } } "group" { "id" "6" "mode" "four_buttons" "inputs" { } } "group" { "id" "7" "mode" "trigger" "inputs" { } } "group" { "id" "8" "mode" "trigger" "inputs" { } } "group" { "id" "10" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action MenuControls MenuClick, Select" } } } } "button_B" { "activators" { "Full_Press" { "bindings" { "binding" "game_action MenuControls MenuBack, Back" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action MenuControls MenuSquareClick, Refresh" } } } } } } "group" { "id" "11" "mode" "trigger" "inputs" { } } "group" { "id" "12" "mode" "trigger" "inputs" { } } "group" { "id" "13" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "14" "mode" "dpad" "inputs" { } } "group" { "id" "15" "mode" "absolute_mouse" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "16" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action MenuControls MenuUp, Menu Up" } "settings" { "haptic_intensity" "1" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action MenuControls MenuDown, Menu Down" } "settings" { "haptic_intensity" "1" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action MenuControls MenuRight, Menu Right" } "settings" { "haptic_intensity" "1" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action MenuControls MenuLeft, Menu Left" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "17" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action MenuControls MenuUp, Menu Up" } "settings" { "haptic_intensity" "1" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action MenuControls MenuDown, Menu Down" } "settings" { "haptic_intensity" "1" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action MenuControls MenuRight, Menu Right" } "settings" { "haptic_intensity" "1" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action MenuControls MenuLeft, Menu Left" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "19" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls jump, Jump" } } } } "button_B" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls stack, Stack" } } } } "button_X" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls reload, Reload" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls switchweapon, Switch Weapon" } } } } } } "group" { "id" "20" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls OpenInventory, Open Inventory" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "21" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls shoot, Fire Weapon" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "23" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InventoryControls CardNavSelect, Select" } } } } "button_B" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InventoryControls CardNavClose, Close" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InventoryControls MapMode, Show Objectives" } } } } } } "group" { "id" "24" "mode" "trigger" "inputs" { } } "group" { "id" "25" "mode" "trigger" "inputs" { } } "group" { "id" "27" "mode" "four_buttons" "inputs" { } } "group" { "id" "28" "mode" "trigger" "inputs" { } } "group" { "id" "29" "mode" "trigger" "inputs" { } } "group" { "id" "30" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls EjectRider, Eject Rider" } "settings" { "haptic_intensity" "1" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls OpenMap, Open Map" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "31" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls walk, Walk" } } } } } "settings" { "virtual_mode" "1" } "gameactions" { "GameControls" "Move" } } "group" { "id" "32" "mode" "absolute_mouse" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "GameControls" "aim" } } "group" { "id" "33" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InventoryControls CardNavUp, Menu Up" } "settings" { "haptic_intensity" "1" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InventoryControls CardNavDown, Menu Down" } "settings" { "haptic_intensity" "1" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InventoryControls CardNavRight, Menu Right" } "settings" { "haptic_intensity" "1" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InventoryControls CardNavLeft, Menu Left" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "34" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InventoryControls CardNavUp, Menu Up" } "settings" { "haptic_intensity" "1" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InventoryControls CardNavDown, Menu Down" } "settings" { "haptic_intensity" "1" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InventoryControls CardNavRight, Menu Right" } "settings" { "haptic_intensity" "1" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InventoryControls CardNavLeft, Menu Left" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "36" "mode" "four_buttons" "inputs" { } } "group" { "id" "37" "mode" "trigger" "inputs" { } } "group" { "id" "38" "mode" "trigger" "inputs" { } } "group" { "id" "39" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "GameControls" "Move" } } "group" { "id" "40" "mode" "dpad" "inputs" { } } "group" { "id" "41" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "42" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "43" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "GameControls" "aim" } } "group" { "id" "44" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls walk, Walk" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "virtual_mode" "1" } "gameactions" { "GameControls" "Move" } } "group" { "id" "45" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "GameControls" "aim" } } "group" { "id" "47" "mode" "four_buttons" "inputs" { "button_B" { "activators" { "Full_Press" { "bindings" { "binding" "game_action CutsceneControls Skip, Skip Cutscene" } } } } } } "group" { "id" "48" "mode" "trigger" "inputs" { } } "group" { "id" "49" "mode" "trigger" "inputs" { } } "group" { "id" "50" "mode" "absolute_mouse" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls shoot, Fire Weapon" } "settings" { "haptic_intensity" "1" } } } } } "settings" { "virtual_mode" "1" } } "group" { "id" "51" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "InventoryControls" "ZoomMap" } } "group" { "id" "52" "mode" "touch_menu" "inputs" { } "settings" { "touch_menu_button_count" "2" } } "group" { "id" "5" "mode" "switches" "inputs" { } } "group" { "id" "9" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action MenuControls Unpause, Unpause" } } } } } } "group" { "id" "18" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls Pause, Pause" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls TogglePhoneJammer, Use Phone-Jammer" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls ToggleMindJammer, Use Mind-Jammer" } } } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls EjectRider, Eject Rider" } } } } } } "group" { "id" "22" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action InventoryControls Pause, Pause" } } } } } } "group" { "id" "26" "mode" "switches" "inputs" { } } "group" { "id" "35" "mode" "switches" "inputs" { } } "group" { "id" "46" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action CutsceneControls Pause, Pause" } } } } } } "preset" { "id" "0" "name" "MenuControls" "group_source_bindings" { "9" "switch active" "10" "button_diamond active" "17" "joystick active" "11" "left_trigger active" "12" "right_trigger active" "16" "left_trackpad inactive" } } "preset" { "id" "1" "name" "GameControls" "group_source_bindings" { "18" "switch active" "19" "button_diamond active" "31" "joystick active" "43" "joystick inactive" "20" "left_trigger active" "21" "right_trigger active" "30" "left_trackpad active" "39" "left_trackpad inactive" "52" "left_trackpad inactive" "32" "right_trackpad inactive" "44" "right_trackpad inactive" "45" "right_trackpad active" "50" "right_trackpad inactive" } } "preset" { "id" "2" "name" "InventoryControls" "group_source_bindings" { "22" "switch active" "23" "button_diamond active" "33" "joystick active" "24" "left_trigger active" "25" "right_trigger active" "34" "left_trackpad inactive" "51" "right_trackpad active" } } "preset" { "id" "3" "name" "CutsceneControls" "group_source_bindings" { "46" "switch active" "47" "button_diamond active" "48" "left_trigger active" "49" "right_trigger active" } } "settings" { "left_trackpad_mode" "0" "right_trackpad_mode" "0" "action_set_trigger_cursor_show" "0" "action_set_trigger_cursor_hide" "0" } }