RETTYPE_MAMLUK_CAVALRY = 
{
	first_type = 6
	first_amount = 400
	
	second_type = 3
	second_amount = 400

	special_troops = horse_archers
	
	potential = {
		is_nomadic = no
		culture = egyptian_arabic
	}
	
	modifier = {
		horse_archers_offensive = 0.2
		horse_archers_defensive = 0.1
		horse_archers_morale = 0.1
		light_cavalry_offensive = 0.2
		light_cavalry_morale = 0.1
	}
}

RETTYPE_MAMLUK_INFANTRY = 
{
	first_type = 0
	first_amount = 800
	second_type = 5
	second_amount = 200
	
	potential = {
		is_nomadic = no
		culture = egyptian_arabic
	}
	
	modifier = {
		light_infantry_offensive = 0.2
		light_infantry_defensive = 0.1
		light_infantry_morale = 0.1
		archers_offensive = 0.2
		archers_morale = 0.1
	}
}

RETTYPE_MAMLUK_AXEMAN = 
{
	first_type = 1
	first_amount = 800
	
	potential = {
		is_nomadic = no
		culture = egyptian_arabic
	}
	
	modifier = {
		heavy_infantry_offensive = 0.3
		heavy_infantry_defensive = 0.1
		heavy_infantry_morale = 0.2
	}
}

RETTYPE_WARELEPHANT_AFRICA = 
{
	first_type = 6
	first_amount = 80
	
	special_troops = war_elephants
	
	potential = {
		is_nomadic = no
		OR = {
			culture = egyptian_arabic
			culture_group = east_african
		}
	}
	
	modifier = {
		war_elephants_offensive = 0.3
		war_elephants_defensive = 0.3
		war_elephants_morale = 0.2
	}
}