RETTYPE_CUL_ANDALUSIAN2 = 
{
	first_type = 1
	first_amount = 800

	potential = {
		is_nomadic = no
		culture = andalusian_arabic
	}

	modifier = {
		heavy_infantry_offensive = 0.2
		heavy_infantry_defensive = 0.2
		heavy_infantry_morale = 0.2
	}
}

RETTYPE_CUL_ANDALUSIAN3 = 
{
	first_type = 2
	first_amount = 400
	second_type = 0
	second_amount = 600

	potential = {
		is_nomadic = no
		culture = andalusian_arabic
	}

	modifier = {
		pikemen_offensive = 0.1
		pikemen_defensive = 0.2
		pikemen_morale = 0.2
		light_infantry_offensive = 0.1
		light_infantry_morale = 0.1
	}
}

RETTYPE_CUL_BERBER2 = 
{
	first_type = 6
	first_amount = 600

	special_troops = horse_archers

	potential = {
		is_nomadic = no
		culture = maghreb_arabic
	}

	modifier = {
		horse_archers_offensive = 0.2
		horse_archers_defensive = 0.2
		horse_archers_morale = 0.2
	}
}

RETTYPE_CUL_BERBER_TRIBAL = 
{
	first_type = 0
	first_amount = 800
	second_type = 6
	second_amount = 200

	special_troops = camel_cavalry

	potential = {
		is_nomadic = no
		culture = maghreb_arabic
	}
	
	modifier = {
		light_infantry_offensive = 0.2
		light_infantry_morale = 0.2
	}
}