namespace = MTA_Debug

# Create Cadet Dynasty
character_event = {
	id = MTA_Debug.1

	hide_window = yes
	is_triggered_only = yes

	trigger = {
		NOT = { dynasty = event_target:cadet_dynasty_founder }
	}

	immediate = {
		any_child_even_if_dead = {
			limit = { 
				dynasty = ROOT 
				NOT = { trait = bastard }
			}
			character_event = { id = MTA_Debug.1 }
		}
		dynasty = event_target:cadet_dynasty_founder
		recalc_succession = yes
	}
}

# Create Bloodline
character_event = {
	id = MTA_Debug.2
	desc = mta_debug_2_desc
	picture = GFX_evt_bloodlines
	has_dlc = "Holy Fury"

	is_triggered_only = yes

	option = {
		name = mta_debug_2_a # Event Chain
		character_event = { id = MTA_Debug.3 }
	}

	option = {
		name = mta_debug_2_b # Murder, Conquest
		character_event = { id = MTA_Debug.7 }
	}

	option = {
		name = mta_debug_2_c # Peace, Builder, Hybrid
		character_event = { id = MTA_Debug.11 }
	}

	option = {
		name = mta_debug_2_d # Cancel
	}
}

# Event Chain
character_event = {
	id = MTA_Debug.3
	desc = mta_debug_3_desc
	picture = GFX_evt_bloodlines
	has_dlc = "Holy Fury"

	is_triggered_only = yes

	option = {
		name = mta_debug_3_a # Benevolent, Family
		character_event = { id = MTA_Debug.4 }
	}

	option = {
		name = mta_debug_3_b # Theologian, Technology
		character_event = { id = MTA_Debug.5 }
	}

	option = {
		name = mta_debug_3_c # Zealot, Ruthless
		character_event = { id = MTA_Debug.6 }
	}

	option = {
		name = mta_debug_3_d # Back
		character_event = { id = MTA_Debug.2 }
	}
}

# Benevolent / Family
character_event = {
	id = MTA_Debug.4
	desc = mta_debug_4_desc
	picture = GFX_evt_bloodlines
	has_dlc = "Holy Fury"

	is_triggered_only = yes

	option = {
		name = mta_debug_4_a # Benevolent
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_cool_nickname_trigger = no 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_benevolent }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_benevolent_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_benevolent_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_4_b # Family
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_cool_nickname_trigger = no 
					this_has_super_cool_nickname_trigger = no 
					is_female = no
				}
				THIS = { give_nickname = nick_the_grand_patriarch }
			}
			if = { 
				limit = { 
					this_has_cool_nickname_trigger = no 
					this_has_super_cool_nickname_trigger = no 
					is_female = yes
				}
				THIS = { give_nickname = nick_the_grand_matriarch }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_family_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_family_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_4_d # Back
		character_event = { id = MTA_Debug.3 }
	}
}

# Theologian / Technology
character_event = {
	id = MTA_Debug.5
	desc = mta_debug_5_desc
	picture = GFX_evt_bloodlines
	has_dlc = "Holy Fury"

	is_triggered_only = yes

	option = {
		name = mta_debug_5_a # Theologian
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_cool_nickname_trigger = no 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_theologian }
			}
			if = { 
				limit = { religion_group = christian }
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = event_religion_peaceful_bloodline_01
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = event_religion_peaceful_bloodline_01
						inheritance = matrilineal
					}		
				}
			}
			else_if = { 
				limit = { religion_group = muslim }
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = event_religion_peaceful_bloodline_02
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = event_religion_peaceful_bloodline_02
						inheritance = matrilineal
					}		
				}
			}
			else_if = { 
				limit = { religion_group = jewish_group }
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = event_religion_peaceful_bloodline_03
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = event_religion_peaceful_bloodline_03
						inheritance = matrilineal
					}		
				}
			}
			else_if = { 
				limit = { religion_group = pagan_group }
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = event_religion_peaceful_bloodline_04
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = event_religion_peaceful_bloodline_04
						inheritance = matrilineal
					}		
				}
			}
			else_if = { 
				limit = { religion_group = zoroastrian_group }
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = event_religion_peaceful_bloodline_05
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = event_religion_peaceful_bloodline_05
						inheritance = matrilineal
					}		
				}
			}
			else_if = { 
				limit = { religion_group = indian_group }
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = event_religion_peaceful_bloodline_06
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = event_religion_peaceful_bloodline_06
						inheritance = matrilineal
					}		
				}
			}
		}
	}

	option = {
		name = mta_debug_5_b # Technology
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_cool_nickname_trigger = no 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_philosopher }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_technology_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_technology_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_5_d # Back
		character_event = { id = MTA_Debug.3 }
	}
}

# Zealot / Ruthless
character_event = {
	id = MTA_Debug.6
	desc = mta_debug_6_desc
	picture = GFX_evt_bloodlines
	has_dlc = "Holy Fury"

	is_triggered_only = yes

	option = {
		name = mta_debug_6_a # Zealot
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_cool_nickname_trigger = no 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_zealot }
			}
			if = { 
				limit = { religion_group = christian }
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = event_religion_aggressive_bloodline_01
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = event_religion_aggressive_bloodline_01
						inheritance = matrilineal
					}		
				}
			}
			else_if = { 
				limit = { religion_group = muslim }
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = event_religion_aggressive_bloodline_02
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = event_religion_aggressive_bloodline_02
						inheritance = matrilineal
					}		
				}
			}
			else_if = { 
				limit = { religion_group = jewish_group }
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = event_religion_aggressive_bloodline_03
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = event_religion_aggressive_bloodline_03
						inheritance = matrilineal
					}		
				}
			}
			else_if = { 
				limit = { religion_group = pagan_group }
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = event_religion_aggressive_bloodline_04
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = event_religion_aggressive_bloodline_04
						inheritance = matrilineal
					}		
				}
			}
			else_if = { 
				limit = { religion_group = zoroastrian_group }
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = event_religion_aggressive_bloodline_05
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = event_religion_aggressive_bloodline_05
						inheritance = matrilineal
					}		
				}
			}
			else_if = { 
				limit = { religion_group = indian_group }
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = event_religion_aggressive_bloodline_06
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = event_religion_aggressive_bloodline_06
						inheritance = matrilineal
					}		
				}
			}
			if = { 
				limit = { has_global_flag = EMF }
				set_bloodline_founder_religion_flag_effect = yes
			}
		}
	}

	option = {
		name = mta_debug_6_b # Ruthless
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_cool_nickname_trigger = no 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_ruthless }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = event_ruthless_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = event_ruthless_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_6_d # Back
		character_event = { id = MTA_Debug.3 }
	}
}

# Murder / Conquest
character_event = {
	id = MTA_Debug.7
	desc = mta_debug_7_desc
	picture = GFX_evt_bloodlines
	has_dlc = "Holy Fury"

	is_triggered_only = yes

	option = {
		name = mta_debug_7_a # Macabre Banquet, Silent Killer, The Butcher
		character_event = { id = MTA_Debug.8 }
	}

	option = {
		name = mta_debug_7_b # Happy Child, The Dragon-King, Conqueror
		character_event = { id = MTA_Debug.9 }
	}

	option = {
		name = mta_debug_7_c # Warrior-Philosopher, L'il Warrior Philosopher, The Perfect Knight
		character_event = { id = MTA_Debug.10 }
	}

	option = {
		name = mta_debug_7_d # Back
		character_event = { id = MTA_Debug.2 }
	}
}

# Macabre Banquet / Silent Killer / The Butcher
character_event = {
	id = MTA_Debug.8
	desc = mta_debug_8_desc
	picture = GFX_evt_bloodlines
	has_dlc = "Holy Fury"

	is_triggered_only = yes

	option = {
		name = mta_debug_8_a # Macabre Banquet
		event_target:debug_bloodline_founder = {
			custom_tooltip = { text = TT_EVTOPTAHF24027 }
			if = { 
				limit = { NOT = { trait = cruel } } 
				add_trait = cruel
			}
			if = { 
				limit = { NOT = { trait = lunatic } } 
				random = { 
					chance = 5 
					add_trait = lunatic
				}
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
					culture_group = latin
				}
				THIS = { give_nickname = nick_the_ferrante }
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
					NOT = { culture_group = latin }
				}
				THIS = { give_nickname = nick_the_iron_heart }
			}
			tooltip = { #Show bloodline effects
				create_bloodline = {
					type = pure_murder_bloodline_02
				}		
			}
			hidden_tooltip = {
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = pure_murder_bloodline_02
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = pure_murder_bloodline_02
						inheritance = matrilineal
					}		
				}
			}
		}
	}

	option = {
		name = mta_debug_8_b # Silent Killer
		event_target:debug_bloodline_founder = {
			custom_tooltip = { text = TT_EVTOPTBHF24027 }
			if = { 
				limit = { NOT = { trait = paranoid } } 
				add_trait = paranoid
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
					is_female = no
				}
				THIS = { give_nickname = nick_the_pale_spider }
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
					is_female = yes
				}
				THIS = { give_nickname = nick_the_grim_mistress }
			}
			tooltip = { #Show bloodline effects
				create_bloodline = {
					type = pure_murder_bloodline_03
				}		
			}
			hidden_tooltip = {
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = pure_murder_bloodline_03
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = pure_murder_bloodline_03
						inheritance = matrilineal
					}		
				}
			}
		}
	}

	option = {
		name = mta_debug_8_c # The Butcher
		event_target:debug_bloodline_founder = {
			custom_tooltip = { text = TT_EVTOPTCHF24027 }
			if = { 
				limit = { NOT = { trait = cruel } } 
				add_trait = cruel
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
					is_female = no
				}
				THIS = { give_nickname = nick_the_ripper }
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
					is_female = yes
				}
				THIS = { give_nickname = nick_the_black_widow }
			}
			tooltip = { #Show bloodline effects
				create_bloodline = {
					type = pure_murder_bloodline_04
				}		
			}
			hidden_tooltip = {
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = pure_murder_bloodline_04
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = pure_murder_bloodline_04
						inheritance = matrilineal
					}		
				}
			}
		}
	}

	option = {
		name = mta_debug_8_d # Back
		character_event = { id = MTA_Debug.7 }
	}
}

# Happy Child / The Dragon-King / Conqueror
character_event = {
	id = MTA_Debug.9
	desc = mta_debug_9_desc
	picture = GFX_evt_bloodlines
	has_dlc = "Holy Fury"

	is_triggered_only = yes

	option = {
		name = mta_debug_9_a # Happy Child
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { NOT = { trait = cruel } } 
				add_trait = cruel
			}
			hidden_tooltip = {
				if = { 
					limit = { this_has_super_cool_nickname_trigger = no }
					random_list = { 
						10 = { 
							give_nickname = nick_the_deaths_child 
						} 
						10 = { 
							give_nickname = nick_the_snakeling 
						} 
						10 = { 
							give_nickname = nick_the_little_spider 
						} 
						10 = { 
							give_nickname = nick_the_eerie 
						} 
						10 = { 
							give_nickname = nick_the_little_nightmare 
						}
					}
				}
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = pure_murder_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = pure_murder_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_9_b # The Dragon-King
		event_target:debug_bloodline_founder = {
			custom_tooltip = { text = TT_EVTOPTZHF24027 }
			if = { 
				limit = { NOT = { trait = cannibal_trait } } 
				add_trait = cannibal_trait
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
					is_female = no
				}
				THIS = { give_nickname = nick_the_dragon }
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
					is_female = yes
				}
				THIS = { give_nickname = nick_the_dragoness }
			}
			tooltip = { #Show bloodline effects
				create_bloodline = {
					type = pure_murder_bloodline_05
				}		
			}
			hidden_tooltip = {
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = pure_murder_bloodline_05
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = pure_murder_bloodline_05
						inheritance = matrilineal
					}		
				}
			}
		}
	}

	option = {
		name = mta_debug_9_c # Conqueror
		event_target:debug_bloodline_founder = {
			custom_tooltip = { text = TT_EVTOPTBHF24033 }
			if = { 
				limit = { NOT = { trait = wroth } } 
				add_trait = wroth
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
					is_female = no
				}
				THIS = { give_nickname = nick_the_bloodhound }
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
					is_female = yes
				}
				THIS = { give_nickname = nick_the_fury }
			}
			tooltip = { #Show bloodline effects
				create_bloodline = {
					type = pure_war_bloodline_03
				}		
			}
			hidden_tooltip = {
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = pure_war_bloodline_03
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = pure_war_bloodline_03
						inheritance = matrilineal
					}		
				}
			}
		}
	}

	option = {
		name = mta_debug_9_d # Back
		character_event = { id = MTA_Debug.7 }
	}
}

# Warrior-Philosopher / L'il Warrior Philosopher / The Perfect Knight
character_event = {
	id = MTA_Debug.10
	desc = mta_debug_10_desc
	picture = GFX_evt_bloodlines
	has_dlc = "Holy Fury"

	is_triggered_only = yes

	option = {
		name = mta_debug_10_a # Warrior-Philosopher
		event_target:debug_bloodline_founder = {
			custom_tooltip = { text = TT_EVTOPTCHF24033 }
			if = { 
				limit = { NOT = { trait = diligent } } 
				add_trait = diligent
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_warrior_philosopher }
			}
			tooltip = { #Show bloodline effects
				create_bloodline = {
					type = pure_war_bloodline_04
				}		
			}
			hidden_tooltip = {
				if = { 
					limit = { is_female = no }
					create_bloodline = {
						type = pure_war_bloodline_04
					}		
				}
				if = { 
					limit = { is_female = yes }
					create_bloodline = {
						type = pure_war_bloodline_04
						inheritance = matrilineal
					}		
				}
			}
		}
	}

	option = {
		name = mta_debug_10_b # L'il Warrior Philosopher
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { NOT = { trait = brave } } 
				add_trait = brave
			}
			hidden_tooltip = { 
				if = { 
					limit = { this_has_super_cool_nickname_trigger = no }
					random_list = { 
						10 = { 
							give_nickname = nick_the_young_eagle 
						} 
						10 = { 
							give_nickname = nick_the_green_warrior 
						} 
						10 = { 
							give_nickname = nick_the_warrior_child 
						} 
						10 = { 
							give_nickname = nick_the_young_conqueror 
						}
					}
				}
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = pure_war_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = pure_war_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_10_c # The Perfect Knight
		event_target:debug_bloodline_founder = {
			custom_tooltip = { text = TT_EVTOPTAHF24033 }
			if = { 
				limit = { NOT = { trait = brave } } 
				add_trait = brave
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
					is_female = no
				}
				THIS = { give_nickname = nick_the_white_knight }
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
					is_female = yes
				}
				THIS = { give_nickname = nick_the_virago }
			}
			hidden_tooltip = {
				add_artifact = crown_winged_helmet
				new_artifact = {
					set_description = crown_winged_helmet_bloodline_desc_1
					set_name = crown_winged_helmet_bloodline_name_1
				}
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = pure_war_bloodline_02
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = pure_war_bloodline_02
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_10_d # Back
		character_event = { id = MTA_Debug.7 }
	}
}

# Peace / Construction / Hybrid
character_event = {
	id = MTA_Debug.11
	desc = mta_debug_11_desc
	picture = GFX_evt_bloodlines
	has_dlc = "Holy Fury"

	is_triggered_only = yes

	option = {
		name = mta_debug_11_a # Protector, Benefactor, Blessed Child
		character_event = { id = MTA_Debug.12 }
	}

	option = {
		name = mta_debug_11_b # Architect, Castellan, Carpenter
		character_event = { id = MTA_Debug.13 }
	}

	option = {
		name = mta_debug_11_c # Hybrid
		character_event = { id = MTA_Debug.14 }
	}

	option = {
		name = mta_debug_11_d # Back
		character_event = { id = MTA_Debug.2 }
	}
}

# Protector / Benefactor / Blessed Child
character_event = {
	id = MTA_Debug.12
	desc = mta_debug_12_desc
	picture = GFX_evt_bloodlines
	has_dlc = "Holy Fury"

	is_triggered_only = yes

	option = {
		name = mta_debug_12_a # Protector
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { NOT = { trait = kind } } 
				add_trait = kind
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_peace_maker }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = pure_peace_bloodline_02
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = pure_peace_bloodline_02
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_12_b # Benefactor
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { NOT = { trait = charitable } } 
				add_trait = charitable
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_munificent }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = pure_peace_bloodline_03
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = pure_peace_bloodline_03
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_12_c # Blessed Child
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { NOT = { trait = kind } } 
				add_trait = kind
			}
			hidden_tooltip = { 
				if = { 
					limit = { this_has_super_cool_nickname_trigger = no }
					random_list = { 
						10 = { 
							trigger = { religion_group = christian }
							give_nickname = nick_the_angel 
						} 
						10 = { 
							give_nickname = nick_the_pure 
						} 
						10 = { 
							give_nickname = nick_the_celestial 
						} 
						10 = { 
							give_nickname = nick_the_radiant 
						} 
						10 = { 
							give_nickname = nick_the_innocent 
						}
					}
				}
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = pure_peace_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = pure_peace_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_10_d # Back
		character_event = { id = MTA_Debug.11 }
	}
}

# Architect / Castellan / Carpenter
character_event = {
	id = MTA_Debug.13
	desc = mta_debug_13_desc
	picture = GFX_evt_bloodlines
	has_dlc = "Holy Fury"

	is_triggered_only = yes

	option = {
		name = mta_debug_13_a # Architect
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_architect }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = pure_architect_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = pure_architect_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_13_b # Castellan
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_castellan }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = pure_castellan_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = pure_castellan_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_13_c # Carpenter
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
					religion_group = christian
				}
				THIS = { give_nickname = nick_the_carpenter }
			}
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
					NOT = { religion_group = christian }
				}
				THIS = { give_nickname = nick_the_grandiose }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = pure_monumental_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = pure_monumental_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_13_d # Back
		character_event = { id = MTA_Debug.11 }
	}
}

# Hybrid
character_event = {
	id = MTA_Debug.14
	desc = mta_debug_11_desc
	picture = GFX_evt_bloodlines
	has_dlc = "Holy Fury"

	is_triggered_only = yes

	option = {
		name = mta_debug_14_a # Vile Blood, Murder Peace, Murder Builder
		character_event = { id = MTA_Debug.15 }
	}

	option = {
		name = mta_debug_14_b # Peace Architect, Peace Castellan, Peace Monumental
		character_event = { id = MTA_Debug.16 }
	}

	option = {
		name = mta_debug_14_c # The Builder
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_founder }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = hybrid_builder_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = hybrid_builder_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_14_d # Back
		character_event = { id = MTA_Debug.11 }
	}
}

# Vile Blood / Murder Peace / Murder Builder
character_event = {
	id = MTA_Debug.15
	desc = mta_debug_15_desc
	picture = GFX_evt_bloodlines
	has_dlc = "Holy Fury"

	is_triggered_only = yes

	option = {
		name = mta_debug_15_a # Vile Blood
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_griffin }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = hybrid_murder_war_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = hybrid_murder_war_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_15_b # Murder Peace
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_compassionate }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = hybrid_murder_peace_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = hybrid_murder_peace_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_15_c # Murder Builder
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_bloodlime }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = hybrid_murder_builder_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = hybrid_murder_builder_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_15_d # Back
		character_event = { id = MTA_Debug.14 }
	}
}

# Peace Architect / Peace Castellan / Peace Monumental
character_event = {
	id = MTA_Debug.16
	desc = mta_debug_16_desc
	picture = GFX_evt_bloodlines
	has_dlc = "Holy Fury"

	is_triggered_only = yes

	option = {
		name = mta_debug_16_a # Peace Architect
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_patron_of_arts }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = hybrid_peace_architect_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = hybrid_peace_architect_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_16_b # Peace Castellan
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_bastion_of_capital }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = hybrid_peace_castellan_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = hybrid_peace_castellan_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_16_c # Peace Monumental
		event_target:debug_bloodline_founder = {
			if = { 
				limit = { 
					this_has_super_cool_nickname_trigger = no 
				}
				THIS = { give_nickname = nick_the_holy_mason }
			}
			if = { 
				limit = { is_female = no }
				create_bloodline = {
					type = hybrid_peace_monumental_bloodline_01
				}		
			}
			if = { 
				limit = { is_female = yes }
				create_bloodline = {
					type = hybrid_peace_monumental_bloodline_01
					inheritance = matrilineal
				}		
			}
		}
	}

	option = {
		name = mta_debug_16_d # Back
		character_event = { id = MTA_Debug.14 }
	}
}

# Technology Points
character_event = {
	id = MTA_Debug.20
	desc = mta_debug_20_desc
	picture = GFX_evt_castle_construction

	is_triggered_only = yes

	option = {
		name = mta_debug_20_a # All
		event_target:debug_technology_points = {
			military_techpoints = 300
			economy_techpoints = 300
			culture_techpoints = 300
		}
	}

	option = {
		name = mta_debug_20_b # Military
		event_target:debug_technology_points = { military_techpoints = 300 }
	}

	option = {
		name = mta_debug_20_c # Economic
		event_target:debug_technology_points = { economy_techpoints = 300 }
	}

	option = {
		name = mta_debug_20_d # Cultural
		event_target:debug_technology_points = { culture_techpoints = 300 }
	}
}

# Create Artifact
character_event = {
	id = MTA_Debug.29
	desc = mta_debug_29_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_29_a # Crown Jewels
		trigger = { always = no }
		character_event = { id = MTA_Debug.30 }
	}

	option = {
		name = mta_debug_29_b # Weapons
		character_event = { id = MTA_Debug.32 }
	}

	option = {
		name = mta_debug_29_c # Armour
		character_event = { id = MTA_Debug.34 }
	}

	option = {
		name = mta_debug_29_d # Cancel
	}
}

# Crown Jewels, Page 1
character_event = {
	id = MTA_Debug.30
	desc = mta_debug_30_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_30_a # Christian/Jewish
		character_event = { id = MTA_Debug.43 }
	}

	option = {
		name = mta_debug_30_b # Muslim/West African
		character_event = { id = MTA_Debug.44 }
	}

	option = {
		name = mta_debug_30_c # Indian
		character_event = { id = MTA_Debug.45 }
	}

	option = {
		name = mta_debug_30_d # More
		character_event = { id = MTA_Debug.31 }
	}
}

# Crown Jewels, Page 2
character_event = {
	id = MTA_Debug.31
	desc = mta_debug_31_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_31_a # Zoroastrian/Zun
		character_event = { id = MTA_Debug.46 }
	}

	option = {
		name = mta_debug_31_b # Norse
		character_event = { id = MTA_Debug.47 }
	}

	option = {
		name = mta_debug_31_c # Pagan
		character_event = { id = MTA_Debug.48 }
	}

	option = {
		name = mta_debug_31_d # Back
		character_event = { id = MTA_Debug.30 }
	}
}

# Weapons, Page 1
character_event = {
	id = MTA_Debug.32
	desc = mta_debug_32_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_32_a # Swords
		character_event = { id = MTA_Debug.35 }
	}

	option = {
		name = mta_debug_32_b # Scimitars
		character_event = { id = MTA_Debug.36 }
	}

	option = {
		name = mta_debug_32_c # Lances
		character_event = { id = MTA_Debug.37 }
	}

	option = {
		name = mta_debug_32_d # More
		character_event = { id = MTA_Debug.33 }
	}
}

# Weapons, Page 2
character_event = {
	id = MTA_Debug.33
	desc = mta_debug_33_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_33_a # Axes
		character_event = { id = MTA_Debug.38 }
	}

	option = {
		name = mta_debug_33_b # Maces
		character_event = { id = MTA_Debug.39 }
	}

	option = {
		name = mta_debug_33_c # Bows
		character_event = { id = MTA_Debug.40 }
	}

	option = {
		name = mta_debug_33_d # Back
		character_event = { id = MTA_Debug.32 }
	}
}

# Armour
character_event = {
	id = MTA_Debug.34
	desc = mta_debug_34_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_34_a # Tier 1
		event_target:debug_item_target = {
			add_artifact = armor_tier_1
		}
	}

	option = {
		name = mta_debug_34_b # Tier 2
		event_target:debug_item_target = {
			add_artifact = armor_tier_2
		}
	}

	option = {
		name = mta_debug_34_c # Tier 3
		character_event = { id = MTA_Debug.41 }
		custom_tooltip = { text = mta_debug_more_options_TT }
	}

	option = {
		name = mta_debug_34_d # Tier 4
		character_event = { id = MTA_Debug.42 }
		custom_tooltip = { text = mta_debug_more_options_TT }
	}
}

# Swords
character_event = {
	id = MTA_Debug.35
	desc = mta_debug_35_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_35_a # Tier 1
		event_target:debug_item_target = {
			add_artifact = sword_tier_1_new
		}
	}

	option = {
		name = mta_debug_35_b # Tier 2
		event_target:debug_item_target = {
			add_artifact = sword_tier_2_new
		}
	}

	option = {
		name = mta_debug_35_c # Tier 3
		character_event = { id = MTA_Debug.49 }
		custom_tooltip = { text = mta_debug_more_options_TT }
	}

	option = {
		name = mta_debug_35_d # Tier 4
		character_event = { id = MTA_Debug.50 }
		custom_tooltip = { text = mta_debug_more_options_TT }
	}
}

# Scimitars
character_event = {
	id = MTA_Debug.36
	desc = mta_debug_36_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_36_a # Tier 1
		event_target:debug_item_target = {
			add_artifact = scimitar_tier_1_new
		}
	}

	option = {
		name = mta_debug_36_b # Tier 2
		event_target:debug_item_target = {
			add_artifact = scimitar_tier_2_new
		}
	}

	option = {
		name = mta_debug_36_c # Tier 3
		character_event = { id = MTA_Debug.51 }
		custom_tooltip = { text = mta_debug_more_options_TT }
	}

	option = {
		name = mta_debug_36_d # Tier 4
		character_event = { id = MTA_Debug.52 }
		custom_tooltip = { text = mta_debug_more_options_TT }
	}
}

# Lances
character_event = {
	id = MTA_Debug.37
	desc = mta_debug_37_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_37_a # Tier 1
		event_target:debug_item_target = {
			add_artifact = lance_tier_1_new
		}
	}

	option = {
		name = mta_debug_37_b # Tier 2
		event_target:debug_item_target = {
			add_artifact = lance_tier_2_new
		}
	}

	option = {
		name = mta_debug_37_c # Tier 3
		character_event = { id = MTA_Debug.53 }
		custom_tooltip = { text = mta_debug_more_options_TT }
	}

	option = {
		name = mta_debug_37_d # Tier 4
		character_event = { id = MTA_Debug.54 }
		custom_tooltip = { text = mta_debug_more_options_TT }
	}
}

# Axes
character_event = {
	id = MTA_Debug.38
	desc = mta_debug_38_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_38_a # Tier 1
		event_target:debug_item_target = {
			add_artifact = axe_tier_1_new
		}
	}

	option = {
		name = mta_debug_38_b # Tier 2
		event_target:debug_item_target = {
			add_artifact = axe_tier_2_new
		}
	}

	option = {
		name = mta_debug_38_c # Tier 3
		character_event = { id = MTA_Debug.55 }
		custom_tooltip = { text = mta_debug_more_options_TT }
	}

	option = {
		name = mta_debug_38_d # Tier 4
		character_event = { id = MTA_Debug.56 }
		custom_tooltip = { text = mta_debug_more_options_TT }
	}
}

# Maces
character_event = {
	id = MTA_Debug.39
	desc = mta_debug_39_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_39_a # Tier 1
		event_target:debug_item_target = {
			add_artifact = mace_tier_1_new
		}
	}

	option = {
		name = mta_debug_39_b # Tier 2
		event_target:debug_item_target = {
			add_artifact = mace_tier_2_new
		}
	}

	option = {
		name = mta_debug_39_c # Tier 3
		character_event = { id = MTA_Debug.57 }
		custom_tooltip = { text = mta_debug_more_options_TT }
	}

	option = {
		name = mta_debug_39_d # Tier 4
		character_event = { id = MTA_Debug.58 }
		custom_tooltip = { text = mta_debug_more_options_TT }
	}
}

# Bows
character_event = {
	id = MTA_Debug.40
	desc = mta_debug_40_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_40_a # Tier 1
		event_target:debug_item_target = {
			add_artifact = bow_tier_1_new
		}
	}

	option = {
		name = mta_debug_40_b # Tier 2
		event_target:debug_item_target = {
			add_artifact = bow_tier_2_new
		}
	}

	option = {
		name = mta_debug_40_c # Tier 3
		character_event = { id = MTA_Debug.59 }
		custom_tooltip = { text = mta_debug_more_options_TT }
	}

	option = {
		name = mta_debug_40_d # Tier 4
		character_event = { id = MTA_Debug.60 }
		custom_tooltip = { text = mta_debug_more_options_TT }
	}
}

# Armour, Tier 3
character_event = {
	id = MTA_Debug.41
	desc = mta_debug_41_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_41_a
		event_target:debug_item_target = {
			add_artifact = armor_tier_3_guardian
		}
	}

	option = {
		name = mta_debug_41_b
		event_target:debug_item_target = {
			add_artifact = armor_tier_3_champion
		}
	}

	option = {
		name = mta_debug_41_c
		event_target:debug_item_target = {
			add_artifact = armor_tier_3_warden
		}
	}
}

# Armour, Tier 4
character_event = {
	id = MTA_Debug.42
	desc = mta_debug_42_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_42_a
		event_target:debug_item_target = {
			add_artifact = armor_tier_4_guardian
		}
	}

	option = {
		name = mta_debug_42_b
		event_target:debug_item_target = {
			add_artifact = armor_tier_4_champion
		}
	}

	option = {
		name = mta_debug_42_c
		event_target:debug_item_target = {
			add_artifact = armor_tier_4_warden
		}
	}
}

# Crown Jewels, Christian/Jewish
character_event = {
	id = MTA_Debug.43
	desc = mta_debug_43_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_43_a # Crown
	}

	option = {
		name = mta_debug_43_b # Scepter
	}

	option = {
		name = mta_debug_43_c # Ceremonial Weapon
	}
}

# Crown Jewels, Muslim/West African
character_event = {
	id = MTA_Debug.44
	desc = mta_debug_44_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_44_a # Ceremonial Weapon
	}

	option = {
		name = mta_debug_44_b # Wrist
	}
}

# Crown Jewels, Indian
character_event = {
	id = MTA_Debug.45
	desc = mta_debug_45_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_45_a # Ceremonial Weapon
	}

	option = {
		name = mta_debug_45_b # Necklace
	}
}

# Crown Jewels, Zoroastrian/Zun
character_event = {
	id = MTA_Debug.46
	desc = mta_debug_46_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_46_a # Ceremonial Weapon
	}

	option = {
		name = mta_debug_46_b # Crown
	}
}

# Crown Jewels, Norse
character_event = {
	id = MTA_Debug.47
	desc = mta_debug_47_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_47_a # Ceremonial Weapon
	}

	option = {
		name = mta_debug_47_b # Crown
	}
}

# Crown Jewels, Pagan
character_event = {
	id = MTA_Debug.48
	desc = mta_debug_48_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_48_a # Ceremonial Weapon
	}

	option = {
		name = mta_debug_48_b # Crown
	}
}

# Swords, Tier 3
character_event = {
	id = MTA_Debug.49
	desc = mta_debug_49_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_49_a
		event_target:debug_item_target = {
			add_artifact = sword_tier_3_heartseeker
		}
	}

	option = {
		name = mta_debug_49_b
		event_target:debug_item_target = {
			add_artifact = sword_tier_3_vengeance
		}
	}

	option = {
		name = mta_debug_49_c
		event_target:debug_item_target = {
			add_artifact = sword_tier_3_fury
		}
	}
}

# Swords, Tier 4
character_event = {
	id = MTA_Debug.50
	desc = mta_debug_50_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_50_a
		event_target:debug_item_target = {
			add_artifact = sword_tier_4_heartseeker
		}
	}

	option = {
		name = mta_debug_50_b
		event_target:debug_item_target = {
			add_artifact = sword_tier_4_vengeance
		}
	}

	option = {
		name = mta_debug_50_c
		event_target:debug_item_target = {
			add_artifact = sword_tier_4_fury
		}
	}
}

# Scimitars, Tier 3
character_event = {
	id = MTA_Debug.51
	desc = mta_debug_51_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_51_a
		event_target:debug_item_target = {
			add_artifact = scimitar_tier_3_golden
		}
	}

	option = {
		name = mta_debug_51_b
		event_target:debug_item_target = {
			add_artifact = scimitar_tier_3_fortune
		}
	}

	option = {
		name = mta_debug_51_c
		event_target:debug_item_target = {
			add_artifact = scimitar_tier_3_conquest
		}
	}
}

# Scimitars, Tier 4
character_event = {
	id = MTA_Debug.52
	desc = mta_debug_52_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_52_a
		event_target:debug_item_target = {
			add_artifact = scimitar_tier_4_golden
		}
	}

	option = {
		name = mta_debug_52_b
		event_target:debug_item_target = {
			add_artifact = scimitar_tier_4_fortune
		}
	}

	option = {
		name = mta_debug_52_c
		event_target:debug_item_target = {
			add_artifact = scimitar_tier_4_conquest
		}
	}
}

# Lances, Tier 3
character_event = {
	id = MTA_Debug.53
	desc = mta_debug_53_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_53_a
		event_target:debug_item_target = {
			add_artifact = lance_tier_3_impaler
		}
	}

	option = {
		name = mta_debug_53_b
		event_target:debug_item_target = {
			add_artifact = lance_tier_3_trident
		}
	}

	option = {
		name = mta_debug_53_c
		event_target:debug_item_target = {
			add_artifact = lance_tier_3_piercer
		}
	}
}

# Lances, Tier 4
character_event = {
	id = MTA_Debug.54
	desc = mta_debug_54_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_54_a
		event_target:debug_item_target = {
			add_artifact = lance_tier_4_trident
		}
	}

	option = {
		name = mta_debug_54_b
		event_target:debug_item_target = {
			add_artifact = lance_tier_4_piercer
		}
	}

	option = {
		name = mta_debug_54_c
		event_target:debug_item_target = {
			add_artifact = lance_tier_4_impaler
		}
	}
}

# Axes, Tier 3
character_event = {
	id = MTA_Debug.55
	desc = mta_debug_55_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_55_a
		event_target:debug_item_target = {
			add_artifact = axe_tier_3_marauder
		}
	}

	option = {
		name = mta_debug_55_b
		event_target:debug_item_target = {
			add_artifact = axe_tier_3_ravager
		}
	}

	option = {
		name = mta_debug_55_c
		event_target:debug_item_target = {
			add_artifact = axe_tier_3_cleaver
		}
	}
}

# Axes, Tier 4
character_event = {
	id = MTA_Debug.56
	desc = mta_debug_56_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_56_a
		event_target:debug_item_target = {
			add_artifact = axe_tier_4_marauder
		}
	}

	option = {
		name = mta_debug_56_b
		event_target:debug_item_target = {
			add_artifact = axe_tier_4_ravager
		}
	}

	option = {
		name = mta_debug_56_c
		event_target:debug_item_target = {
			add_artifact = axe_tier_4_cleaver
		}
	}
}

# Maces, Tier 3
character_event = {
	id = MTA_Debug.57
	desc = mta_debug_57_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_57_a
		event_target:debug_item_target = {
			add_artifact = mace_tier_3_foe_hammer
		}
	}

	option = {
		name = mta_debug_57_b
		event_target:debug_item_target = {
			add_artifact = mace_tier_3_bone_breaker
		}
	}

	option = {
		name = mta_debug_57_c
		event_target:debug_item_target = {
			add_artifact = mace_tier_3_shatterer
		}
	}
}

# Maces, Tier 4
character_event = {
	id = MTA_Debug.58
	desc = mta_debug_58_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_58_a
		event_target:debug_item_target = {
			add_artifact = mace_tier_4_foe_hammer
		}
	}

	option = {
		name = mta_debug_58_b
		event_target:debug_item_target = {
			add_artifact = mace_tier_4_bone_breaker
		}
	}

	option = {
		name = mta_debug_58_c
		event_target:debug_item_target = {
			add_artifact = mace_tier_4_shatterer
		}
	}
}

# Bows, Tier 3
character_event = {
	id = MTA_Debug.59
	desc = mta_debug_59_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_59_a
		event_target:debug_item_target = {
			add_artifact = bow_tier_3_silent_wind
		}
	}

	option = {
		name = mta_debug_59_b
		event_target:debug_item_target = {
			add_artifact = bow_tier_3_lightning
		}
	}

	option = {
		name = mta_debug_59_c
		event_target:debug_item_target = {
			add_artifact = bow_tier_3_eagle
		}
	}
}

# Bows, Tier 4
character_event = {
	id = MTA_Debug.60
	desc = mta_debug_60_desc
	picture = GFX_evt_armory

	is_triggered_only = yes

	option = {
		name = mta_debug_60_a
		event_target:debug_item_target = {
			add_artifact = bow_tier_4_silent_wind
		}
	}

	option = {
		name = mta_debug_60_b
		event_target:debug_item_target = {
			add_artifact = bow_tier_4_lightning
		}
	}

	option = {
		name = mta_debug_60_c
		event_target:debug_item_target = {
			add_artifact = bow_tier_4_eagle
		}
	}
}