"controller_mappings"
{
	"version"		"3"
	"revision"		"1"
	"title"		"Configuration PS4"
	"description"		"Configuration créée par bindingcreator pour être utilisée avec le Steam Controller."
	"creator"		"76561198359569581"
	"controller_type"		"controller_ps4"
	"Timestamp"		"102228736"
	"actions"
	{
		"InGameControls"
		{
			"title"		"#Set_Ingame"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Move"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"absolute_mouse"
				}
				"zoom"
				{
					"title"		"#Action_Zoom"
					"input_mode"		"joystick_move"
				}
			}
			"AnalogTrigger"
			{
				"aim"		"#Action_Aim"
			}
			"Button"
			{
				"sprint"		"#Action_Sprint"
				"walk"		"#Action_Walk"
				"crouch"		"#Action_Crouch"
				"prone"		"#Action_Prone"
				"camera_swap"		"#Action_Camera_Swap"
				"shoot"		"#Action_Shoot"
				"empty_lung"		"#Action_Empty_Lung"
				"reload"		"#Action_Reload"
				"scope"		"#Action_Scope"
				"scope_toggle"		"#Action_Scope_Toggle"
				"shoulder_aim"		"#Action_Shoulder_Aim"
				"shoulder_aim_tog"		"#Action_Shoulder_Aim_Toggle"
				"zoom_in"		"#Action_Zoom_In"
				"zoom_out"		"#Action_Zoom_Out"
				"increase_scope"		"#Action_Increase_Scope"
				"decrease_scope"		"#Action_Decrease_Scope"
				"traverse"		"#Action_Traverse"
				"interact"		"#Action_Interact"
				"binoculars"		"#Action_Binoculars"
				"takedown"		"#Action_Takedown"
				"search_body"		"#Action_Search_Body"
				"pickup_body"		"#Action_PickUp_Body"
				"pickup_weapon"		"#Action_PickUp_Weapon"
				"defuse"		"#Action_Defuse"
				"tag"		"#Action_Tag"
				"quick_save"		"#Action_Quick_Save"
				"quick_load"		"#Action_Quick_Load"
				"radial"		"#Action_Radial"
				"use_item"		"#Action_Use_Item"
				"next_weapon"		"#Action_Next_Weapon"
				"previous_weapon"		"#Action_Previous_Weapon"
				"next_item"		"#Action_Next_Item"
				"previous_item"		"#Action_Previous_Item"
				"rifle"		"#Action_Rifle"
				"secondary"		"#Action_Secondary"
				"pistol"		"#Action_Pistol"
				"grenade"		"#Action_Grenade"
				"bandage"		"#Action_Bandage"
				"med_kit"		"#Action_Med_Kit"
				"rock"		"#Action_Rock"
				"s-mine"		"#Action_S-Mine"
				"trip_mine"		"#Action_Trip_Mine"
				"land_mine"		"#Action_Land_Mine"
				"tnt"		"#Action_Tnt"
				"flare_gun"		"#Action_Flare_Gun"
				"map"		"#Action_Map"
				"scoreboard"		"#Action_Scoreboard"
				"Chat"		"#Action_Chat"
				"team_chat"		"#Action_Team_Chat"
				"voice_chat"		"#Action_Voice_Chat"
				"tog_voice_chat"		"#Action_Tog_Voice_Chat"
				"vote_yes"		"#Action_Vote_Yes"
				"vote_no"		"#Action_Vote_No"
				"pause_menu"		"#Action_Pause"
				"tutorials"		"#Action_Tutorials"
				"change_use"		"#Action_Change_Use"
				"throw_corpse"		"#Action_Throw_Corpse"
				"cancel_item"		"#Action_Cancel_Item"
				"sprint_toggle"		"#Action_Sprint_Toggle"
				"camera_swap_in_radial_menu"		"#Action_Camera_Swap_In_Radial_Menu"
				"change_ammo_pistol"		"#Action_Change_Ammo_Pistol"
				"change_ammo_secondary"		"#Action_Change_Ammo_Secondary"
				"change_ammo_rifle"		"#Action_Change_Ammo_Rifle"
				"drop_down"		"#Action_Drop_Down"
				"quickslot_change_up"		"#Action_Quickslot_Change_Up"
				"quickslot_change_down"		"#Action_Quickslot_Change_Down"
				"quickslot_change_left"		"#Action_Quickslot_Change_Left"
				"quickslot_change_right"		"#Action_Quickslot_Change_Right"
				"change_use_in_radial_menu"		"#Action_Change_Use_In_Radial_Menu"
				"change_quickslot_item_use_up"		"#Action_Change_Quickslot_Item_Use_Up"
				"change_quickslot_item_use_down"		"#Action_Change_Quickslot_Item_Use_Down"
				"change_quickslot_item_use_left"		"#Action_Change_Quickslot_Item_Use_Left"
				"change_quickslot_item_use_right"		"#Action_Change_Quickslot_Item_Use_Right"
				"mp_playerlist_up"		"#Action_MP_Playerlist_Up"
				"mp_playerlist_down"		"#Action_MP_Playerlist_Down"
			}
		}
		"Menu"
		{
			"title"		"#Set_Menu"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Cursor"
				{
					"title"		"#Action_Cursor"
					"input_mode"		"absolute_mouse"
					"os_mouse"		"1"
				}
				"menu_move"
				{
					"title"		"#Menu_Move"
					"input_mode"		"joystick_move"
				}
				"menu_scroll_page"
				{
					"title"		"#Menu_Scroll_Page"
					"input_mode"		"absolute_mouse"
				}
			}
			"Button"
			{
				"menu_up"		"#Menu_Up"
				"menu_down"		"#Menu_Down"
				"menu_left"		"#Menu_Left"
				"menu_right"		"#Menu_Right"
				"menu_select"		"#Menu_Select"
				"menu_cancel"		"#Menu_Cancel"
				"menu_next_page"		"#Menu_Next_Page"
				"menu_last_page"		"#Menu_Last_Page"
				"menu_skip"		"#Menu_Skip"
				"menu_privacy"		"#Menu_Privacy"
				"menu_skins"		"#Menu_Skins"
				"menu_clear_slot"		"#Menu_Clr_Slot"
				"menu_create_game"		"#Menu_Crt_Game"
				"menu_invite_friends"		"#Menu_Invite_Frds"
				"menu_change_team"		"#Menu_Change_Team"
				"menu_objectives"		"#Menu_Objectives"
				"menu_close_map"		"#Menu_Close_Map"
				"menu_track"		"#Menu_Track"
				"menu_zoom"		"#Menu_Zoom"
				"menu_pos"		"#Menu_Pos"
				"menu_load"		"#Menu_Load"
				"menu_next_obj"		"#Menu_Next_Obj"
				"menu_last_obj"		"#Menu_Last_Obj"
				"menu_options"		"#Menu_Options"
			}
		}
	}
	"action_layers"
	{
	}
	"localization"
	{
		"english"
		{
			"Action_Move"		"Movement"
			"Action_Camera"		"Look Around"
			"Action_Aim"		"Shoulder Aim / Scope"
			"Action_Zoom"		"Zoom In/Out"
			"Set_Ingame"		"In-Game Controls"
			"Set_Menu"		"Menu Controls"
			"menu_up"		"Up"
			"menu_down"		"Down"
			"menu_left"		"Left"
			"menu_right"		"Right"
			"menu_select"		"Select"
			"menu_cancel"		"Cancel"
			"menu_next_page"		"Next Tab/Page"
			"menu_last_page"		"Previous Tab/Page"
			"menu_scroll_page"		"Scroll Page"
			"menu_skip"		"Skip"
			"menu_privacy"		"Privacy"
			"menu_skins"		"Skins/Upgrades"
			"Menu_Clr_Slot"		"Clear Slot"
			"Menu_Crt_Game"		"Create Game"
			"Menu_Invite_Frds"		"Invite Friends"
			"menu_change_team"		"Change Team"
			"menu_objectives"		"Show/Hide Objectives"
			"menu_move"		"Move"
			"menu_close_map"		"Close Map"
			"menu_track"		"Track"
			"menu_zoom"		"Zoom"
			"menu_pos"		"My Position"
			"menu_load"		"Load Game"
			"menu_next_obj"		"Next Objective"
			"menu_last_obj"		"Last Objective"
			"menu_options"		"Options"
			"Action_Cursor"		"Cursor"
			"Action_Binoculars"		"Binoculars"
			"Action_Takedown"		"Takedown"
			"Action_PickUp_Body"		"Pick Up Body"
			"Action_Tag"		"Tag (Binoculars)"
			"Action_Interact"		"Interact"
			"Action_Radial"		"Radial Menu"
			"Action_Pause"		"Pause"
			"Action_Use_Item"		"Use Item / Booby Trap Body"
			"Action_Sprint"		"Sprint"
			"Action_Crouch"		"Crouch"
			"Action_Prone"		"Prone"
			"Action_Camera_Swap"		"Camera Swap"
			"Action_Shoot"		"Shoot"
			"Action_Empty_Lung"		"Empty Lung"
			"Action_Reload"		"Reload"
			"Action_Search_Body"		"Search Body"
			"Action_Scope"		"Scope"
			"Action_Shoulder_Aim"		"Shoulder Aim"
			"Action_Zoom_In"		"Zoom In"
			"Action_Zoom_Out"		"Zoom Out"
			"Action_Increase_Scope"		"Increase Range Adjustment"
			"Action_Decrease_Scope"		"Decrease Range Adjustment"
			"Action_Traverse"		"Traverse"
			"Action_PickUp_Weapon"		"Pick Up Weapon"
			"Action_Rifle"		"Select Rifle"
			"Action_Change_Use"		"Change Item Use"
			"Action_Map"		"Objectives / Map"
			"Action_Scoreboard"		"Toggle Scoreboard (Multiplayer)"
			"Action_Defuse"		"Defuse"
			"Action_Walk"		"Walk"
			"Action_Quick_Save"		"Quick Save"
			"Action_Quick_Load"		"Quick Load"
			"Action_Next_Weapon"		"Next Weapon"
			"Action_Next_Item"		"Next Item"
			"Action_Previous_Item"		"Previous Item"
			"Action_Previous_Weapon"		"Previous Weapon"
			"Action_Secondary"		"Secondary Weapon"
			"Action_Pistol"		"Select Pistol"
			"Action_Grenade"		"Select Grenade"
			"Action_Bandage"		"Select Bandage"
			"Action_Med_Kit"		"Select Med Kit"
			"Action_Rock"		"Select Rock"
			"Action_S-Mine"		"Select S-Mine"
			"Action_Trip_Mine"		"Select Trip Mine"
			"Action_Land_Mine"		"Select Land Mine"
			"Action_Tnt"		"Select Tnt"
			"Action_Flare_Gun"		"Select Flare Gun"
			"Action_Chat"		"Chat"
			"Action_Team_Chat"		"Team Chat"
			"Action_Voice_Chat"		"Voice Chat"
			"Action_Tog_Voice_Chat"		"Toggle Voice Chat"
			"Action_Vote_Yes"		"Vote Yes"
			"Action_Vote_No"		"Vote No"
			"Action_Tutorials"		"Tutorials / Collectibles"
			"Action_Scope_Toggle"		"Scope Toggle"
			"Action_Shoulder_Aim_Toggle"		"Shoulder Aim Toggle"
			"Action_Throw_Corpse"		"Throw Corpse"
			"Action_Cancel_Item"		"Cancel Item"
			"Action_Sprint_Toggle"		"Sprint Toggle"
			"Action_Camera_Swap_In_Radial_Menu"		"Camera Swap In Radial Menu"
			"Action_Change_Ammo_Pistol"		"Change Pistol Ammo"
			"Action_Change_Ammo_Secondary"		"Change Secondary Ammo"
			"Action_Change_Ammo_Rifle"		"Change Rifle Ammo"
			"Action_Drop_Down"		"Drop Down"
			"Action_Quickslot_Change_Up"		"Change Quickslot Up"
			"Action_Quickslot_Change_Down"		"Change Quickslot Down"
			"Action_Quickslot_Change_Left"		"Change Quickslot Left"
			"Action_Quickslot_Change_Right"		"Change Quickslot Right"
			"Action_Change_Use_In_Radial_Menu"		"Change Use In Radial Menu"
			"Action_Change_Quickslot_Item_Use_Up"		"Change Quickslot Item Use Up"
			"Action_Change_Quickslot_Item_Use_Down"		"Change Quickslot Item Use Down"
			"Action_Change_Quickslot_Item_Use_Left"		"Change Quickslot Item Use Left"
			"Action_Change_Quickslot_Item_Use_Right"		"Change Quickslot Item Use Right"
			"Action_MP_Playerlist_Up"		"MP Player List Up"
			"Action_MP_Playerlist_Down"		"MP Player List Down"
		}
		"french"
		{
			"Set_Ingame"		"In-Game Controls"
			"Set_Menu"		"Menu Controls"
			"menu_up"		"Up"
			"menu_down"		"Down"
			"menu_left"		"Left"
			"menu_right"		"Right"
			"menu_select"		"Select"
			"menu_cancel"		"Cancel"
			"Action_Cursor"		"Cursor"
			"Action_Zoom"		"Zoom Avant / Arrière"
			"Action_Binoculars"		"Jumelles"
			"Action_Takedown"		"Attaque Furtive"
			"Action_PickUp_Body"		"Ramasser Un Corps"
			"Action_Tag"		"Marquer (jumelles)"
			"Action_Interact"		"Interagir"
			"Action_Move"		"Déplacement"
			"Action_Camera"		"Regarder"
			"Action_Radial"		"Menu Circulaire"
			"Action_Pause"		"Pause"
			"Action_Use_Item"		"Utiliser L'objet / Piéger Le Corps"
			"Action_Sprint"		"Sprinter"
			"Action_Crouch"		"S'accroupir"
			"Action_Prone"		"S'allonger"
			"Action_Camera_Swap"		"Changer De Caméra"
			"Action_Shoot"		"Tirer"
			"Action_Empty_Lung"		"Poumons Vides"
			"Action_Reload"		"Recharger"
			"Action_Search_Body"		"Fouiller Cadavre"
			"Action_Scope"		"Lunette"
			"Action_Shoulder_Aim"		"Tir À L'épaule"
			"Action_Zoom_In"		"Zoom Avant"
			"Action_Zoom_Out"		"Zoom Arrière"
			"Action_Increase_Scope"		"Augmenter La Portée"
			"Action_Decrease_Scope"		"Diminuer La Portée"
			"Action_Traverse"		"Traverser"
			"Action_PickUp_Weapon"		"Ramasser Une Arme"
			"Action_Rifle"		"Sélection Du Fusil"
			"Action_Change_Use"		"Changer D'utilisation"
			"Action_Map"		"Objectifs / Carte"
			"Action_Scoreboard"		"Sélectionner Le Tableau D'affichage (multijoueur)"
			"Action_Defuse"		"Désamorcer"
			"Action_Walk"		"Marcher"
			"Action_Quick_Save"		"Sauvegarde Rapide"
			"Action_Quick_Load"		"Chargement Rapide"
			"Action_Next_Weapon"		"Arme Suivante"
			"Action_Next_Item"		"Objet Suivant"
			"Action_Previous_Item"		"Objet Précédent"
			"Action_Previous_Weapon"		"Arme Précédente"
			"Action_Secondary"		"Arme Secondaire"
			"Action_Pistol"		"Sélection Du Pistolet"
			"Action_Grenade"		"Sélectionner Grenade"
			"Action_Bandage"		"Sélectionner Bandage"
			"Action_Med_Kit"		"Sélectionner Trousse De Soins"
			"Action_Rock"		"Sélectionner Pierre"
			"Action_S-Mine"		"Sélectionner Mine-S"
			"Action_Trip_Mine"		"Sélectionner Mine Câble"
			"Action_Land_Mine"		"Sélectionner Mine Antitank"
			"Action_Tnt"		"Sélectionner Tnt"
			"Action_Flare_Gun"		"Sélectionner Pistolet De Détresse"
			"Action_Chat"		"Chat"
			"Action_Team_Chat"		"Chat D'équipe"
			"Action_Voice_Chat"		"Chat Vocal"
			"Action_Tog_Voice_Chat"		"Sélection Chat Vocal"
			"Action_Vote_Yes"		"Voter Oui"
			"Action_Vote_No"		"Voter Non"
			"Action_Tutorials"		"Didacticiels / Objets Ramassables"
			"Action_Scope_Toggle"		"Sélection Lunette"
			"Action_Shoulder_Aim_Toggle"		"Sélection Visée À L'épaule"
			"Action_Aim"		"Tir À L'épaule / Lunette"
			"Action_Throw_Corpse"		"Jeter Le Corps"
			"Action_Cancel_Item"		"Cancel Item"
			"Action_Sprint_Toggle"		"Sélection Sprinter"
			"Action_Camera_Swap_In_Radial_Menu"		"Camera Swap In Radial Menu"
			"Action_Change_Ammo_Pistol"		"Change Pistol Ammo"
			"Action_Change_Ammo_Secondary"		"Change Secondary Ammo"
			"Action_Change_Ammo_Rifle"		"Change Rifle Ammo"
			"Action_Drop_Down"		"Drop Down"
			"Action_Quickslot_Change_Up"		"Change Quickslot Up"
			"Action_Quickslot_Change_Down"		"Change Quickslot Down"
			"Action_Quickslot_Change_Left"		"Change Quickslot Left"
			"Action_Quickslot_Change_Right"		"Change Quickslot Right"
			"Action_Change_Use_In_Radial_Menu"		"Change Use In Radial Menu"
			"Action_Change_Quickslot_Item_Use_Up"		"Change Quickslot Item Use Up"
			"Action_Change_Quickslot_Item_Use_Down"		"Change Quickslot Item Use Down"
			"Action_Change_Quickslot_Item_Use_Left"		"Change Quickslot Item Use Left"
			"Action_Change_Quickslot_Item_Use_Right"		"Change Quickslot Item Use Right"
			"Action_MP_Playerlist_Up"		"MP Player List Up"
			"Action_MP_Playerlist_Down"		"MP Player List Down"
		}
		"italian"
		{
			"Set_Ingame"		"In-Game Controls"
			"Set_Menu"		"Menu Controls"
			"menu_up"		"Up"
			"menu_down"		"Down"
			"menu_left"		"Left"
			"menu_right"		"Right"
			"menu_select"		"Select"
			"menu_cancel"		"Cancel"
			"Action_Cursor"		"Cursor"
			"Action_Zoom"		"Zoom Avanti/Indietro"
			"Action_Binoculars"		"Binocolo"
			"Action_Takedown"		"Eliminazione"
			"Action_PickUp_Body"		"Raccogli Il Corpo"
			"Action_Tag"		"Contrassegna (binocolo)"
			"Action_Interact"		"Interagisci"
			"Action_Move"		"Movimento"
			"Action_Camera"		"Guarda Intorno"
			"Action_Radial"		"Menu Radiale"
			"Action_Pause"		"Pausa"
			"Action_Use_Item"		"Usa Oggetto / Piazza Trappola Su Corpo"
			"Action_Sprint"		"Scatto"
			"Action_Crouch"		"Accovacciato"
			"Action_Prone"		"Prono"
			"Action_Camera_Swap"		"Cambia Visuale"
			"Action_Shoot"		"Spara"
			"Action_Empty_Lung"		"Svuota I Polmoni"
			"Action_Reload"		"Ricarica"
			"Action_Search_Body"		"Perquisisci Corpo"
			"Action_Scope"		"Mirino"
			"Action_Shoulder_Aim"		"Mira Dalla Spalla"
			"Action_Zoom_In"		"Zoom Avanti"
			"Action_Zoom_Out"		"Zoom Indietro"
			"Action_Increase_Scope"		"Aumenta Taratura Del Mirino"
			"Action_Decrease_Scope"		"Riduci Taratura Del Mirino"
			"Action_Traverse"		"Attraversa"
			"Action_PickUp_Weapon"		"Raccogli Arma"
			"Action_Rifle"		"Seleziona Fucile"
			"Action_Change_Use"		"Cambia Uso"
			"Action_Map"		"Obiettivi/Mappa"
			"Action_Scoreboard"		"Classifica Sì/No (multigiocatore)"
			"Action_Defuse"		"Disinnesca"
			"Action_Walk"		"Cammina"
			"Action_Quick_Save"		"Salvataggio Veloce"
			"Action_Quick_Load"		"Caricamento Veloce"
			"Action_Next_Weapon"		"Arma Successiva"
			"Action_Next_Item"		"Oggetto Successivo"
			"Action_Previous_Item"		"Oggetto Precedente"
			"Action_Previous_Weapon"		"Arma Precedente"
			"Action_Secondary"		"Arma Secondaria"
			"Action_Pistol"		"Seleziona Pistola"
			"Action_Grenade"		"Seleziona Granata"
			"Action_Bandage"		"Seleziona Benda"
			"Action_Med_Kit"		"Seleziona Kit Medico"
			"Action_Rock"		"Seleziona Roccia"
			"Action_S-Mine"		"Seleziona S-Mine"
			"Action_Trip_Mine"		"Seleziona Mina A Inciampo"
			"Action_Land_Mine"		"Seleziona Mina Di Terra"
			"Action_Tnt"		"Seleziona Tnt"
			"Action_Flare_Gun"		"Seleziona Lanciarazzi"
			"Action_Chat"		"Chat"
			"Action_Team_Chat"		"Chat Di Gruppo"
			"Action_Voice_Chat"		"Chat Vocale"
			"Action_Tog_Voice_Chat"		"Attiva/Disattiva Chat Vocale"
			"Action_Vote_Yes"		"Vota Sì"
			"Action_Vote_No"		"Vota No"
			"Action_Tutorials"		"Tutorial / Oggetti Da Raccogliere"
			"Action_Scope_Toggle"		"Attiva/Disattiva Mirino"
			"Action_Shoulder_Aim_Toggle"		"Attiva/Disattiva Mira Dalla Spalla"
			"Action_Aim"		"Mira Dalla Spalla / Mirino"
			"Action_Throw_Corpse"		"Lancia Cadavere"
			"Action_Cancel_Item"		"Cancel Item"
			"Action_Sprint_Toggle"		"Attiva/Disattiva Scatto"
			"Action_Camera_Swap_In_Radial_Menu"		"Camera Swap In Radial Menu"
			"Action_Change_Ammo_Pistol"		"Change Pistol Ammo"
			"Action_Change_Ammo_Secondary"		"Change Secondary Ammo"
			"Action_Change_Ammo_Rifle"		"Change Rifle Ammo"
			"Action_Drop_Down"		"Drop Down"
			"Action_Quickslot_Change_Up"		"Change Quickslot Up"
			"Action_Quickslot_Change_Down"		"Change Quickslot Down"
			"Action_Quickslot_Change_Left"		"Change Quickslot Left"
			"Action_Quickslot_Change_Right"		"Change Quickslot Right"
			"Action_Change_Use_In_Radial_Menu"		"Change Use In Radial Menu"
			"Action_Change_Quickslot_Item_Use_Up"		"Change Quickslot Item Use Up"
			"Action_Change_Quickslot_Item_Use_Down"		"Change Quickslot Item Use Down"
			"Action_Change_Quickslot_Item_Use_Left"		"Change Quickslot Item Use Left"
			"Action_Change_Quickslot_Item_Use_Right"		"Change Quickslot Item Use Right"
			"Action_MP_Playerlist_Up"		"MP Player List Up"
			"Action_MP_Playerlist_Down"		"MP Player List Down"
		}
		"german"
		{
			"Set_Ingame"		"In-Game Controls"
			"Set_Menu"		"Menu Controls"
			"menu_up"		"Up"
			"menu_down"		"Down"
			"menu_left"		"Left"
			"menu_right"		"Right"
			"menu_select"		"Select"
			"menu_cancel"		"Cancel"
			"Action_Cursor"		"Cursor"
			"Action_Zoom"		"Zoomen"
			"Action_Binoculars"		"Feldstecher"
			"Action_Takedown"		"Nahkampf-Kill"
			"Action_PickUp_Body"		"Leichnam Aufnehmen"
			"Action_Tag"		"Markieren (Feldstecher)"
			"Action_Interact"		"Interagieren"
			"Action_Move"		"Bewegen"
			"Action_Camera"		"Umsehen"
			"Action_Radial"		"Kreismenü"
			"Action_Pause"		"Pause"
			"Action_Use_Item"		"Gegenstand Verwenden / Leichnam Mit Sprengfalle Versehen"
			"Action_Sprint"		"Sprinten"
			"Action_Crouch"		"Hocke"
			"Action_Prone"		"Bauchlage"
			"Action_Camera_Swap"		"Kamera Wechseln"
			"Action_Shoot"		"Schießen"
			"Action_Empty_Lung"		"Lunge Leeren"
			"Action_Reload"		"Nachladen"
			"Action_Search_Body"		"Leichnam Durchsuchen"
			"Action_Scope"		"Zielfernrohr"
			"Action_Shoulder_Aim"		"Schulterzielen"
			"Action_Zoom_In"		"Vergrößern"
			"Action_Zoom_Out"		"Verkleinern"
			"Action_Increase_Scope"		"Reichweiteneinstellung Vergrößern"
			"Action_Decrease_Scope"		"Reichweiteneinstellung Verringern"
			"Action_Traverse"		"Überwinden"
			"Action_PickUp_Weapon"		"Waffe Einsammeln"
			"Action_Rifle"		"Gewehr Auswählen"
			"Action_Change_Use"		"Verwendung Ändern"
			"Action_Map"		"Ziele / Karte"
			"Action_Scoreboard"		"Anzeigetafel Wechseln (Multiplayer)"
			"Action_Defuse"		"Entschärfen"
			"Action_Walk"		"Gehen"
			"Action_Quick_Save"		"Schnellspeichern"
			"Action_Quick_Load"		"Schnellladen"
			"Action_Next_Weapon"		"Nächste Waffe"
			"Action_Next_Item"		"Nächster Gegenstand"
			"Action_Previous_Item"		"Vorheriger Gegenstand"
			"Action_Previous_Weapon"		"Vorherige Waffe"
			"Action_Secondary"		"Sekundärwaffe"
			"Action_Pistol"		"Pistole Auswählen"
			"Action_Grenade"		"Granate Auswählen"
			"Action_Bandage"		"Verband Auswählen"
			"Action_Med_Kit"		"Verbandskasten Auswählen"
			"Action_Rock"		"Stein Auswählen"
			"Action_S-Mine"		"S-Mine Auswählen"
			"Action_Trip_Mine"		"Stolpermine Auswählen"
			"Action_Land_Mine"		"Landmine Auswählen"
			"Action_Tnt"		"Tnt Auswählen"
			"Action_Flare_Gun"		"Leuchtpistole Auswählen"
			"Action_Chat"		"Chat"
			"Action_Team_Chat"		"Team-Chat"
			"Action_Voice_Chat"		"Voicechat"
			"Action_Tog_Voice_Chat"		"Voicechat Umschalten"
			"Action_Vote_Yes"		"Mit Ja Stimmen"
			"Action_Vote_No"		"Mit Nein Stimmen"
			"Action_Tutorials"		"Tutorials / Sammelobjekte"
			"Action_Scope_Toggle"		"Zielfernrohr Umschalten"
			"Action_Shoulder_Aim_Toggle"		"Schulterzielen Umschalten"
			"Action_Aim"		"Schulterzielen / Zielfernrohr"
			"Action_Throw_Corpse"		"Leiche Werfen"
			"Action_Cancel_Item"		"Cancel Item"
			"Action_Sprint_Toggle"		"Sprinten Umschalten"
			"Action_Camera_Swap_In_Radial_Menu"		"Camera Swap In Radial Menu"
			"Action_Change_Ammo_Pistol"		"Change Pistol Ammo"
			"Action_Change_Ammo_Secondary"		"Change Secondary Ammo"
			"Action_Change_Ammo_Rifle"		"Change Rifle Ammo"
			"Action_Drop_Down"		"Drop Down"
			"Action_Quickslot_Change_Up"		"Change Quickslot Up"
			"Action_Quickslot_Change_Down"		"Change Quickslot Down"
			"Action_Quickslot_Change_Left"		"Change Quickslot Left"
			"Action_Quickslot_Change_Right"		"Change Quickslot Right"
			"Action_Change_Use_In_Radial_Menu"		"Change Use In Radial Menu"
			"Action_Change_Quickslot_Item_Use_Up"		"Change Quickslot Item Use Up"
			"Action_Change_Quickslot_Item_Use_Down"		"Change Quickslot Item Use Down"
			"Action_Change_Quickslot_Item_Use_Left"		"Change Quickslot Item Use Left"
			"Action_Change_Quickslot_Item_Use_Right"		"Change Quickslot Item Use Right"
			"Action_MP_Playerlist_Up"		"MP Player List Up"
			"Action_MP_Playerlist_Down"		"MP Player List Down"
		}
		"spanish"
		{
			"Set_Ingame"		"In-Game Controls"
			"Set_Menu"		"Menu Controls"
			"menu_up"		"Up"
			"menu_down"		"Down"
			"menu_left"		"Left"
			"menu_right"		"Right"
			"menu_select"		"Select"
			"menu_cancel"		"Cancel"
			"Action_Cursor"		"Cursor"
			"Action_Zoom"		"Acercar/Alejar Vista"
			"Action_Binoculars"		"Prismáticos"
			"Action_Takedown"		"Eliminación"
			"Action_PickUp_Body"		"Recoger Cadáver"
			"Action_Tag"		"Marcar (prismáticos)"
			"Action_Interact"		"Interactuar"
			"Action_Move"		"Moverse"
			"Action_Camera"		"Mirar Alrededor"
			"Action_Radial"		"Menú Radial"
			"Action_Pause"		"Pausa"
			"Action_Use_Item"		"Usar Objeto / Poner Trampa En Cadáver"
			"Action_Sprint"		"Esprintar"
			"Action_Crouch"		"Agacharse"
			"Action_Prone"		"Tumbarse"
			"Action_Camera_Swap"		"Cambio De Cámara"
			"Action_Shoot"		"Disparar"
			"Action_Empty_Lung"		"Pulmón Vacío"
			"Action_Reload"		"Recargar"
			"Action_Search_Body"		"Registrar Cadáver"
			"Action_Scope"		"Mira"
			"Action_Shoulder_Aim"		"Disparar Apuntando"
			"Action_Zoom_In"		"Acercar"
			"Action_Zoom_Out"		"Alejar"
			"Action_Increase_Scope"		"Ajustar Aumento De Alcance"
			"Action_Decrease_Scope"		"Reducir El Ajuste De Alcance"
			"Action_Traverse"		"Atravesar"
			"Action_PickUp_Weapon"		"Recoger Arma"
			"Action_Rifle"		"Seleccionar Rifle"
			"Action_Change_Use"		"Cambiar Uso"
			"Action_Map"		"Objetivos / Mapa"
			"Action_Scoreboard"		"Cambiar Marcador (multijugador)"
			"Action_Defuse"		"Desactivar"
			"Action_Walk"		"Caminar"
			"Action_Quick_Save"		"Guardado Rápido"
			"Action_Quick_Load"		"Carga Rápida"
			"Action_Next_Weapon"		"Siguiente Arma"
			"Action_Next_Item"		"Siguiente Objeto"
			"Action_Previous_Item"		"Objeto Anterior"
			"Action_Previous_Weapon"		"Arma Anterior"
			"Action_Secondary"		"Arma Secundaria"
			"Action_Pistol"		"Seleccionar Pistola"
			"Action_Grenade"		"Seleccionar Granadas"
			"Action_Bandage"		"Seleccionar Vendas"
			"Action_Med_Kit"		"Seleccionar Botiquín"
			"Action_Rock"		"Seleccionar Piedra"
			"Action_S-Mine"		"Seleccionar Mina S"
			"Action_Trip_Mine"		"Seleccionar Mina De Tracción"
			"Action_Land_Mine"		"Seleccionar Mina Terrestre"
			"Action_Tnt"		"Seleccionar Dinamita"
			"Action_Flare_Gun"		"Seleccionar Pistola De Bengalas"
			"Action_Chat"		"Chat"
			"Action_Team_Chat"		"Chat De Equipo"
			"Action_Voice_Chat"		"Chat De Voz"
			"Action_Tog_Voice_Chat"		"Activar/Desactivar Chat De Voz"
			"Action_Vote_Yes"		"Votar Sí"
			"Action_Vote_No"		"Votar No"
			"Action_Tutorials"		"Tutoriales / Coleccionables"
			"Action_Scope_Toggle"		"Activar/Desactivar Mira"
			"Action_Shoulder_Aim_Toggle"		"Activar/Desactivar Apuntar Al Disparar"
			"Action_Aim"		"Disparar Apuntando / Mira"
			"Action_Throw_Corpse"		"Tirar Cadáver"
			"Action_Cancel_Item"		"Cancel Item"
			"Action_Sprint_Toggle"		"Activar/Desactivar Esprintar"
			"Action_Camera_Swap_In_Radial_Menu"		"Camera Swap In Radial Menu"
			"Action_Change_Ammo_Pistol"		"Change Pistol Ammo"
			"Action_Change_Ammo_Secondary"		"Change Secondary Ammo"
			"Action_Change_Ammo_Rifle"		"Change Rifle Ammo"
			"Action_Drop_Down"		"Drop Down"
			"Action_Quickslot_Change_Up"		"Change Quickslot Up"
			"Action_Quickslot_Change_Down"		"Change Quickslot Down"
			"Action_Quickslot_Change_Left"		"Change Quickslot Left"
			"Action_Quickslot_Change_Right"		"Change Quickslot Right"
			"Action_Change_Use_In_Radial_Menu"		"Change Use In Radial Menu"
			"Action_Change_Quickslot_Item_Use_Up"		"Change Quickslot Item Use Up"
			"Action_Change_Quickslot_Item_Use_Down"		"Change Quickslot Item Use Down"
			"Action_Change_Quickslot_Item_Use_Left"		"Change Quickslot Item Use Left"
			"Action_Change_Quickslot_Item_Use_Right"		"Change Quickslot Item Use Right"
			"Action_MP_Playerlist_Up"		"MP Player List Up"
			"Action_MP_Playerlist_Down"		"MP Player List Down"
		}
		"brazilian"
		{
			"Set_Ingame"		"In-Game Controls"
			"Set_Menu"		"Menu Controls"
			"menu_up"		"Up"
			"menu_down"		"Down"
			"menu_left"		"Left"
			"menu_right"		"Right"
			"menu_select"		"Select"
			"menu_cancel"		"Cancel"
			"Action_Cursor"		"Cursor"
			"Action_Zoom"		"Aproximar/Afastar"
			"Action_Binoculars"		"Binóculos"
			"Action_Takedown"		"Eliminar"
			"Action_PickUp_Body"		"Pegar Corpo"
			"Action_Tag"		"Marcar (Binóculos)"
			"Action_Interact"		"Interagir"
			"Action_Move"		"Movimentos"
			"Action_Camera"		"Olhar"
			"Action_Radial"		"Menu Radial"
			"Action_Pause"		"Pausar"
			"Action_Use_Item"		"Usar Item / Usar Armadilha Em Cadáver"
			"Action_Sprint"		"Correr"
			"Action_Crouch"		"Abaixar-Se"
			"Action_Prone"		"Deitar No Chão"
			"Action_Camera_Swap"		"Troca De Câmera"
			"Action_Shoot"		"Disparar"
			"Action_Empty_Lung"		"Pulmões Vazios"
			"Action_Reload"		"Recarregar"
			"Action_Search_Body"		"Revistar Corpo"
			"Action_Scope"		"Mira Ótica"
			"Action_Shoulder_Aim"		"Mira Direta"
			"Action_Zoom_In"		"Aproximar Zoom"
			"Action_Zoom_Out"		"Afastar Zoom"
			"Action_Increase_Scope"		"Aumentar Ajuste De Alcance"
			"Action_Decrease_Scope"		"Diminuir Ajuste De Alcance"
			"Action_Traverse"		"Percorrer"
			"Action_PickUp_Weapon"		"Pegar Arma"
			"Action_Rifle"		"Selecionar Rifle"
			"Action_Change_Use"		"Alterar Uso"
			"Action_Map"		"Mapa / Objetivos"
			"Action_Scoreboard"		"Alternar Pontuação Do Objetivo (Multijogador)"
			"Action_Defuse"		"Desativar"
			"Action_Walk"		"Andar"
			"Action_Quick_Save"		"Salvar Rápido"
			"Action_Quick_Load"		"Carregar Rápido"
			"Action_Next_Weapon"		"Próxima Arma"
			"Action_Next_Item"		"Próximo Item"
			"Action_Previous_Item"		"Item Anterior"
			"Action_Previous_Weapon"		"Arma Anterior"
			"Action_Secondary"		"Arma Secundária"
			"Action_Pistol"		"Selecionar Pistola"
			"Action_Grenade"		"Selecionar Granada"
			"Action_Bandage"		"Selecionar Curativo"
			"Action_Med_Kit"		"Selecionar Kit Médico"
			"Action_Rock"		"Selecionar Pedra"
			"Action_S-Mine"		"Selecionar Mina S"
			"Action_Trip_Mine"		"Selecionar Armadilha Com Mina"
			"Action_Land_Mine"		"Selecionar Mina Terrestre"
			"Action_Tnt"		"Selecionar Tnt"
			"Action_Flare_Gun"		"Selecionar Pistola De Sinalização"
			"Action_Chat"		"Bate-Papo"
			"Action_Team_Chat"		"Bate-Papo Em Equipe"
			"Action_Voice_Chat"		"Bate-Papo Por Voz"
			"Action_Tog_Voice_Chat"		"Alternar Bate-Papo Por Voz"
			"Action_Vote_Yes"		"Votar Sim"
			"Action_Vote_No"		"Votar Não"
			"Action_Tutorials"		"Tutoriais / Itens Colecionáveis"
			"Action_Scope_Toggle"		"Alternar Luneta"
			"Action_Shoulder_Aim_Toggle"		"Alternar Mira Direta"
			"Action_Aim"		"Mira Direta / Luneta"
			"Action_Throw_Corpse"		"Arremessar Cadáver"
			"Action_Cancel_Item"		"Cancel Item"
			"Action_Sprint_Toggle"		"Alternar Correr"
			"Action_Camera_Swap_In_Radial_Menu"		"Camera Swap In Radial Menu"
			"Action_Change_Ammo_Pistol"		"Change Pistol Ammo"
			"Action_Change_Ammo_Secondary"		"Change Secondary Ammo"
			"Action_Change_Ammo_Rifle"		"Change Rifle Ammo"
			"Action_Drop_Down"		"Drop Down"
			"Action_Quickslot_Change_Up"		"Change Quickslot Up"
			"Action_Quickslot_Change_Down"		"Change Quickslot Down"
			"Action_Quickslot_Change_Left"		"Change Quickslot Left"
			"Action_Quickslot_Change_Right"		"Change Quickslot Right"
			"Action_Change_Use_In_Radial_Menu"		"Change Use In Radial Menu"
			"Action_Change_Quickslot_Item_Use_Up"		"Change Quickslot Item Use Up"
			"Action_Change_Quickslot_Item_Use_Down"		"Change Quickslot Item Use Down"
			"Action_Change_Quickslot_Item_Use_Left"		"Change Quickslot Item Use Left"
			"Action_Change_Quickslot_Item_Use_Right"		"Change Quickslot Item Use Right"
			"Action_MP_Playerlist_Up"		"MP Player List Up"
			"Action_MP_Playerlist_Down"		"MP Player List Down"
		}
		"portuguese"
		{
			"Set_Ingame"		"In-Game Controls"
			"Set_Menu"		"Menu Controls"
			"menu_up"		"Up"
			"menu_down"		"Down"
			"menu_left"		"Left"
			"menu_right"		"Right"
			"menu_select"		"Select"
			"menu_cancel"		"Cancel"
			"Action_Cursor"		"Cursor"
			"Action_Zoom"		"Aproximar/Afastar"
			"Action_Binoculars"		"Binóculos"
			"Action_Takedown"		"Eliminar"
			"Action_PickUp_Body"		"Pegar Corpo"
			"Action_Tag"		"Marcar (Binóculos)"
			"Action_Interact"		"Interagir"
			"Action_Move"		"Movimentos"
			"Action_Camera"		"Olhar"
			"Action_Radial"		"Menu Radial"
			"Action_Pause"		"Pausar"
			"Action_Use_Item"		"Usar Item / Usar Armadilha Em Cadáver"
			"Action_Sprint"		"Correr"
			"Action_Crouch"		"Abaixar-Se"
			"Action_Prone"		"Deitar No Chão"
			"Action_Camera_Swap"		"Troca De Câmera"
			"Action_Shoot"		"Disparar"
			"Action_Empty_Lung"		"Pulmões Vazios"
			"Action_Reload"		"Recarregar"
			"Action_Search_Body"		"Revistar Corpo"
			"Action_Scope"		"Mira Ótica"
			"Action_Shoulder_Aim"		"Mira Direta"
			"Action_Zoom_In"		"Aproximar Zoom"
			"Action_Zoom_Out"		"Afastar Zoom"
			"Action_Increase_Scope"		"Aumentar Ajuste De Alcance"
			"Action_Decrease_Scope"		"Diminuir Ajuste De Alcance"
			"Action_Traverse"		"Percorrer"
			"Action_PickUp_Weapon"		"Pegar Arma"
			"Action_Rifle"		"Selecionar Rifle"
			"Action_Change_Use"		"Alterar Uso"
			"Action_Map"		"Mapa / Objetivos"
			"Action_Scoreboard"		"Alternar Pontuação Do Objetivo (Multijogador)"
			"Action_Defuse"		"Desativar"
			"Action_Walk"		"Andar"
			"Action_Quick_Save"		"Salvar Rápido"
			"Action_Quick_Load"		"Carregar Rápido"
			"Action_Next_Weapon"		"Próxima Arma"
			"Action_Next_Item"		"Próximo Item"
			"Action_Previous_Item"		"Item Anterior"
			"Action_Previous_Weapon"		"Arma Anterior"
			"Action_Secondary"		"Arma Secundária"
			"Action_Pistol"		"Selecionar Pistola"
			"Action_Grenade"		"Selecionar Granada"
			"Action_Bandage"		"Selecionar Curativo"
			"Action_Med_Kit"		"Selecionar Kit Médico"
			"Action_Rock"		"Selecionar Pedra"
			"Action_S-Mine"		"Selecionar Mina S"
			"Action_Trip_Mine"		"Selecionar Armadilha Com Mina"
			"Action_Land_Mine"		"Selecionar Mina Terrestre"
			"Action_Tnt"		"Selecionar Tnt"
			"Action_Flare_Gun"		"Selecionar Pistola De Sinalização"
			"Action_Chat"		"Bate-Papo"
			"Action_Team_Chat"		"Bate-Papo Em Equipe"
			"Action_Voice_Chat"		"Bate-Papo Por Voz"
			"Action_Tog_Voice_Chat"		"Alternar Bate-Papo Por Voz"
			"Action_Vote_Yes"		"Votar Sim"
			"Action_Vote_No"		"Votar Não"
			"Action_Tutorials"		"Tutoriais / Itens Colecionáveis"
			"Action_Scope_Toggle"		"Alternar Luneta"
			"Action_Shoulder_Aim_Toggle"		"Alternar Mira Direta"
			"Action_Aim"		"Mira Direta / Luneta"
			"Action_Throw_Corpse"		"Arremessar Cadáver"
			"Action_Cancel_Item"		"Cancel Item"
			"Action_Sprint_Toggle"		"Alternar Correr"
			"Action_Camera_Swap_In_Radial_Menu"		"Camera Swap In Radial Menu"
			"Action_Change_Ammo_Pistol"		"Change Pistol Ammo"
			"Action_Change_Ammo_Secondary"		"Change Secondary Ammo"
			"Action_Change_Ammo_Rifle"		"Change Rifle Ammo"
			"Action_Drop_Down"		"Drop Down"
			"Action_Quickslot_Change_Up"		"Change Quickslot Up"
			"Action_Quickslot_Change_Down"		"Change Quickslot Down"
			"Action_Quickslot_Change_Left"		"Change Quickslot Left"
			"Action_Quickslot_Change_Right"		"Change Quickslot Right"
			"Action_Change_Use_In_Radial_Menu"		"Change Use In Radial Menu"
			"Action_Change_Quickslot_Item_Use_Up"		"Change Quickslot Item Use Up"
			"Action_Change_Quickslot_Item_Use_Down"		"Change Quickslot Item Use Down"
			"Action_Change_Quickslot_Item_Use_Left"		"Change Quickslot Item Use Left"
			"Action_Change_Quickslot_Item_Use_Right"		"Change Quickslot Item Use Right"
			"Action_MP_Playerlist_Up"		"MP Player List Up"
			"Action_MP_Playerlist_Down"		"MP Player List Down"
		}
		"russian"
		{
			"Set_Ingame"		"In-Game Controls"
			"Set_Menu"		"Menu Controls"
			"menu_up"		"Up"
			"menu_down"		"Down"
			"menu_left"		"Left"
			"menu_right"		"Right"
			"menu_select"		"Select"
			"menu_cancel"		"Cancel"
			"Action_Cursor"		"Cursor"
			"Action_Zoom"		"Приблизить/отдалить"
			"Action_Binoculars"		"Бинокль"
			"Action_Takedown"		"Скрытное убийство"
			"Action_PickUp_Body"		"Поднять тело"
			"Action_Tag"		"Пометить (бинокль)"
			"Action_Interact"		"Взаимодействовать"
			"Action_Move"		"Перемещение"
			"Action_Camera"		"Осмотреться"
			"Action_Radial"		"Круговое меню"
			"Action_Pause"		"Пауза"
			"Action_Use_Item"		"Использовать предмет / заминировать тело"
			"Action_Sprint"		"Бежать"
			"Action_Crouch"		"Пригнуться"
			"Action_Prone"		"Ползти"
			"Action_Camera_Swap"		"Сменить камеру"
			"Action_Shoot"		"Выстрелить"
			"Action_Empty_Lung"		"Выдох"
			"Action_Reload"		"Перезарядка"
			"Action_Search_Body"		"Обыскать тело"
			"Action_Scope"		"Прицел"
			"Action_Shoulder_Aim"		"Прицеливание с плеча"
			"Action_Zoom_In"		"Приблизить"
			"Action_Zoom_Out"		"Отдалить"
			"Action_Increase_Scope"		"Увеличить дистанцию"
			"Action_Decrease_Scope"		"Уменьшить дистанцию"
			"Action_Traverse"		"Пересечь"
			"Action_PickUp_Weapon"		"Поднять оружие"
			"Action_Rifle"		"Выбрать винтовку"
			"Action_Change_Use"		"Изменить использование"
			"Action_Map"		"Задания / карта"
			"Action_Scoreboard"		"Переключить списки лидеров (сетевая игра)"
			"Action_Defuse"		"Обезвредить"
			"Action_Walk"		"Идти"
			"Action_Quick_Save"		"Быстрое сохранение"
			"Action_Quick_Load"		"Быстрая загрузка"
			"Action_Next_Weapon"		"Следующее оружие"
			"Action_Next_Item"		"Следующий предмет"
			"Action_Previous_Item"		"Предыдущий предмет"
			"Action_Previous_Weapon"		"Предыдущее оружие"
			"Action_Secondary"		"Второе оружие"
			"Action_Pistol"		"Выбрать пистолет"
			"Action_Grenade"		"Выбрать гранату"
			"Action_Bandage"		"Выбрать бинт"
			"Action_Med_Kit"		"Выбрать аптечку"
			"Action_Rock"		"Выбрать камень"
			"Action_S-Mine"		"Выбрать прыгающую мину"
			"Action_Trip_Mine"		"Выбрать растяжку"
			"Action_Land_Mine"		"Выбрать фугас"
			"Action_Tnt"		"Выбрать взрывчатку"
			"Action_Flare_Gun"		"Выбрать ракетница"
			"Action_Chat"		"Чат"
			"Action_Team_Chat"		"Групповой чат"
			"Action_Voice_Chat"		"Голосовой чат"
			"Action_Tog_Voice_Chat"		"Переключить голосовой чат"
			"Action_Vote_Yes"		"Голосовать - да"
			"Action_Vote_No"		"Голосовать - нет"
			"Action_Tutorials"		"Обучение / коллекционные предметы"
			"Action_Scope_Toggle"		"Переключатель прицела"
			"Action_Shoulder_Aim_Toggle"		"Переключиться к прицеливанию от плеча"
			"Action_Aim"		"Прицеливание с плеча / прицела "
			"Action_Throw_Corpse"		"Бросить тело"
			"Action_Cancel_Item"		"Cancel Item"
			"Action_Sprint_Toggle"		"Переключатель Бежать"
			"Action_Camera_Swap_In_Radial_Menu"		"Camera Swap In Radial Menu"
			"Action_Change_Ammo_Pistol"		"Change Pistol Ammo"
			"Action_Change_Ammo_Secondary"		"Change Secondary Ammo"
			"Action_Change_Ammo_Rifle"		"Change Rifle Ammo"
			"Action_Drop_Down"		"Drop Down"
			"Action_Quickslot_Change_Up"		"Change Quickslot Up"
			"Action_Quickslot_Change_Down"		"Change Quickslot Down"
			"Action_Quickslot_Change_Left"		"Change Quickslot Left"
			"Action_Quickslot_Change_Right"		"Change Quickslot Right"
			"Action_Change_Use_In_Radial_Menu"		"Change Use In Radial Menu"
			"Action_Change_Quickslot_Item_Use_Up"		"Change Quickslot Item Use Up"
			"Action_Change_Quickslot_Item_Use_Down"		"Change Quickslot Item Use Down"
			"Action_Change_Quickslot_Item_Use_Left"		"Change Quickslot Item Use Left"
			"Action_Change_Quickslot_Item_Use_Right"		"Change Quickslot Item Use Right"
			"Action_MP_Playerlist_Up"		"MP Player List Up"
			"Action_MP_Playerlist_Down"		"MP Player List Down"
		}
		"polish"
		{
			"Set_Ingame"		"In-Game Controls"
			"Set_Menu"		"Menu Controls"
			"menu_up"		"Up"
			"menu_down"		"Down"
			"menu_left"		"Left"
			"menu_right"		"Right"
			"menu_select"		"Select"
			"menu_cancel"		"Cancel"
			"Action_Cursor"		"Cursor"
			"Action_Zoom"		"Zbliżenie/oddalenie"
			"Action_Binoculars"		"Lornetka"
			"Action_Takedown"		"Walka wręcz"
			"Action_PickUp_Body"		"Podnieś ciało"
			"Action_Tag"		"Oznacz (lornetka)"
			"Action_Interact"		"Użyj"
			"Action_Move"		"Ruch"
			"Action_Camera"		"Rozejrzyj się"
			"Action_Radial"		"Menu kołowe"
			"Action_Pause"		"Zatrzymaj"
			"Action_Use_Item"		"Użyj przedmiotu / zaminuj ciało"
			"Action_Sprint"		"Sprint"
			"Action_Crouch"		"Kucnij"
			"Action_Prone"		"Padnij"
			"Action_Camera_Swap"		"Przełączenie kamery"
			"Action_Shoot"		"strzel"
			"Action_Empty_Lung"		"Na wydechu"
			"Action_Reload"		"Przeładuj"
			"Action_Search_Body"		"Przeszukaj ciało"
			"Action_Scope"		"Luneta"
			"Action_Shoulder_Aim"		"Celowanie z ramienia"
			"Action_Zoom_In"		"Przybliż"
			"Action_Zoom_Out"		"Oddal"
			"Action_Increase_Scope"		"Regulacja odległości w górę"
			"Action_Decrease_Scope"		"Regulacja odległości w dół"
			"Action_Traverse"		"Skocz / wspinaj się / przeskocz"
			"Action_PickUp_Weapon"		"Podnieś broń"
			"Action_Rifle"		"Wybierz karabin"
			"Action_Change_Use"		"Zmiana zastosowania"
			"Action_Map"		"Cele / mapa"
			"Action_Scoreboard"		"Tablica wyników (tryb wieloosobowy)"
			"Action_Defuse"		"Rozbrój"
			"Action_Walk"		"Marsz"
			"Action_Quick_Save"		"Szybki zapis"
			"Action_Quick_Load"		"Szybkie wczytanie"
			"Action_Next_Weapon"		"Następna broń"
			"Action_Next_Item"		"Następny przedmiot"
			"Action_Previous_Item"		"Poprzedni przedmiot"
			"Action_Previous_Weapon"		"Poprzednia broń"
			"Action_Secondary"		"Broń dodatkowa"
			"Action_Pistol"		"Wybierz pistolet"
			"Action_Grenade"		"Wybierz granat"
			"Action_Bandage"		"Wybierz bandaż"
			"Action_Med_Kit"		"Wybierz apteczkę"
			"Action_Rock"		"Wybierz kamień"
			"Action_S-Mine"		"Wybierz minę typu s"
			"Action_Trip_Mine"		"Wybierz minę pułapkę"
			"Action_Land_Mine"		"Wybierz minę lądową"
			"Action_Tnt"		"Wybierz dynamit"
			"Action_Flare_Gun"		"Wybierz pistolet na flary"
			"Action_Chat"		"Rozmowa"
			"Action_Team_Chat"		"Chat zespołowy"
			"Action_Voice_Chat"		"Chat głosowy"
			"Action_Tog_Voice_Chat"		"Przełączenie chat głosowy"
			"Action_Vote_Yes"		"Zagłosuj na tak"
			"Action_Vote_No"		"Zagłosuj na nie"
			"Action_Tutorials"		"Samouczki / kolekcje"
			"Action_Scope_Toggle"		"Przełączenie lunety"
			"Action_Shoulder_Aim_Toggle"		"Celowanie z ramienia bez lunety"
			"Action_Aim"		"Celowanie z ramienia / Lunety"
			"Action_Throw_Corpse"		"Rzuć zwłoki"
			"Action_Cancel_Item"		"Cancel Item"
			"Action_Sprint_Toggle"		"Sprint Toggle"
			"Action_Camera_Swap_In_Radial_Menu"		"Camera Swap In Radial Menu"
			"Action_Change_Ammo_Pistol"		"Change Pistol Ammo"
			"Action_Change_Ammo_Secondary"		"Change Secondary Ammo"
			"Action_Change_Ammo_Rifle"		"Change Rifle Ammo"
			"Action_Drop_Down"		"Drop Down"
			"Action_Quickslot_Change_Up"		"Change Quickslot Up"
			"Action_Quickslot_Change_Down"		"Change Quickslot Down"
			"Action_Quickslot_Change_Left"		"Change Quickslot Left"
			"Action_Quickslot_Change_Right"		"Change Quickslot Right"
			"Action_Change_Use_In_Radial_Menu"		"Change Use In Radial Menu"
			"Action_Change_Quickslot_Item_Use_Up"		"Change Quickslot Item Use Up"
			"Action_Change_Quickslot_Item_Use_Down"		"Change Quickslot Item Use Down"
			"Action_Change_Quickslot_Item_Use_Left"		"Change Quickslot Item Use Left"
			"Action_Change_Quickslot_Item_Use_Right"		"Change Quickslot Item Use Right"
			"Action_MP_Playerlist_Up"		"MP Player List Up"
			"Action_MP_Playerlist_Down"		"MP Player List Down"
		}
	}
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button A"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button B"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button X"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button Y"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_down"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_right"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_left"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"mouse_joystick"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_LEFT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_LEFT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"output_trigger"		"1"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"output_trigger"		"2"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"four_buttons"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"9"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"10"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"13"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls traverse, Traverse"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls cancel_item, Cancel Item"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls crouch, Crouch"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls prone, Prone"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls drop_down, Drop Down"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls reload, Reload"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls search_body, Search Body"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls interact, Interact"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls defuse, Defuse"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls takedown, Takedown"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls pickup_body, Pick Up Body"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls pickup_weapon, Pick Up Weapon"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls camera_swap_in_radial_menu, Camera Swap In Radial Menu"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls throw_corpse, Throw Corpse"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"14"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls scope, Scope"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls shoulder_aim, Shoulder Aim"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"15"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls shoot, Shoot"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls tag, Tag (Binoculars)"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"17"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_select, Select"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_skip, Skip"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_track, Track"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_cancel, Cancel"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_privacy, Privacy"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_skins, Skins/Upgrades"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_clear_slot, Clear Slot"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_create_game, Create Game"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_invite_friends, Invite Friends"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_zoom, Zoom"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_change_team, Change Team"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_pos, My Position"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"18"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_last_page, Previous Tab/Page"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"19"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_next_page, Next Tab/Page"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"20"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"output_trigger"		"1"
			"adaptive_threshold"		"3"
		}
		"gameactions"
		{
			"InGameControls"		"aim"
		}
	}
	"group"
	{
		"id"		"21"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls zoom_in, Zoom In"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls quickslot_change_up, Change Quickslot Up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls change_quickslot_item_use_up, Change Quickslot Item Use Up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls mp_playerlist_up, MP Player List Up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls zoom_out, Zoom Out"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls quickslot_change_down, Change Quickslot Down"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls change_quickslot_item_use_down, Change Quickslot Item Use Down"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls mp_playerlist_down, MP Player List Down"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls increase_scope, Increase Range Adjustment"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls quickslot_change_right, Change Quickslot Right"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls change_quickslot_item_use_right, Change Quickslot Item Use Right"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls mp_playerlist_down, MP Player List Down"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls decrease_scope, Decrease Range Adjustment"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls quickslot_change_left, Change Quickslot Left"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls change_quickslot_item_use_left, Change Quickslot Item Use Left"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls mp_playerlist_up, MP Player List Up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"22"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls sprint_toggle, Sprint Toggle"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"InGameControls"		"Move"
		}
	}
	"group"
	{
		"id"		"23"
		"mode"		"dpad"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"24"
		"mode"		"absolute_mouse"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls binoculars, Binoculars"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls camera_swap, Camera Swap"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"InGameControls"		"Camera"
		}
	}
	"group"
	{
		"id"		"25"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_up, Up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_last_obj, Last Objective"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_down, Down"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_next_obj, Next Objective"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_right, Right"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_next_obj, Next Objective"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_left, Left"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_last_obj, Last Objective"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"26"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_up, Up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_last_obj, Last Objective"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_down, Down"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_next_obj, Next Objective"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_right, Right"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_next_obj, Next Objective"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_left, Left"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_last_obj, Last Objective"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"27"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"menu_move"
		}
	}
	"group"
	{
		"id"		"28"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"menu_scroll_page"
		}
	}
	"group"
	{
		"id"		"29"
		"mode"		"absolute_mouse"
		"inputs"
		{
		}
		"gameactions"
		{
			"Menu"		"Cursor"
		}
	}
	"group"
	{
		"id"		"30"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"menu_move"
		}
	}
	"group"
	{
		"id"		"31"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"menu_move"
		}
	}
	"group"
	{
		"id"		"32"
		"mode"		"dpad"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"33"
		"mode"		"dpad"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"34"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls zoom_in, Zoom In"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls quickslot_change_up, Change Quickslot Up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls change_quickslot_item_use_up, Change Quickslot Item Use Up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls zoom_out, Zoom Out"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls quickslot_change_down, Change Quickslot Down"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls change_quickslot_item_use_down, Change Quickslot Item Use Down"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls increase_scope, Increase Range Adjustment"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls quickslot_change_right, Change Quickslot Right"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls change_quickslot_item_use_right, Change Quickslot Item Use Right"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls decrease_scope, Decrease Range Adjustment"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls quickslot_change_left, Change Quickslot Left"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls change_quickslot_item_use_left, Change Quickslot Item Use Left"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"35"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_up, Up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_last_obj, Last Objective"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_down, Down"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_next_obj, Next Objective"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_right, Right"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_next_obj, Next Objective"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_left, Left"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_last_obj, Last Objective"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"36"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"37"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"38"
		"mode"		"dpad"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"39"
		"mode"		"joystick_mouse"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls binoculars, Binoculars"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls camera_swap, Camera Swap"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"output_joystick"		"2"
			"sensitivity"		"80"
		}
		"gameactions"
		{
			"InGameControls"		"Camera"
		}
	}
	"group"
	{
		"id"		"40"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"menu_move"
		}
	}
	"group"
	{
		"id"		"41"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"menu_scroll_page"
		}
	}
	"group"
	{
		"id"		"42"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"menu_move"
		}
	}
	"group"
	{
		"id"		"43"
		"mode"		"single_button"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls map, Objectives / Map"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls scoreboard, Toggle Scoreboard (Multiplayer)"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button start"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button select"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button shoulder_left"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button shoulder_right"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press LEFT_CONTROL"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"mouse_button MIDDLE"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"11"
		"mode"		"switches"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"12"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls pause_menu, Pause"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls tutorials, Tutorials / Collectibles"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls change_use, Change Item Use"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls radial, Radial Menu"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls use_item, Use Item / Booby Trap Body"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls empty_lung, Empty Lung"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls change_use_in_radial_menu, Change Use In Radial Menu"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls change_use, Change Item Use"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls next_item, Next Item"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"16"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_options, Options"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_close_map, Close Map"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_objectives, Show/Hide Objectives"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_last_page, Previous Tab/Page"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_load, Load Game"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_next_page, Next Tab/Page"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_last_page, Previous Tab/Page"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_last_obj, Last Objective"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_next_page, Next Tab/Page"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu menu_next_obj, Next Objective"
						}
					}
				}
			}
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		"InGameControls"
		"group_source_bindings"
		{
			"12"		"switch active"
			"13"		"button_diamond active"
			"21"		"left_trackpad active"
			"23"		"right_trackpad inactive"
			"24"		"right_trackpad active"
			"22"		"joystick active"
			"14"		"left_trigger inactive"
			"20"		"left_trigger active"
			"15"		"right_trigger active"
			"34"		"dpad active"
			"38"		"right_joystick inactive"
			"39"		"right_joystick active"
			"43"		"center_trackpad active"
		}
	}
	"preset"
	{
		"id"		"1"
		"name"		"Menu"
		"group_source_bindings"
		{
			"16"		"switch active"
			"17"		"button_diamond active"
			"26"		"left_trackpad inactive"
			"29"		"left_trackpad inactive"
			"30"		"left_trackpad active"
			"27"		"right_trackpad inactive"
			"28"		"right_trackpad active"
			"25"		"joystick inactive"
			"31"		"joystick active"
			"18"		"left_trigger active"
			"19"		"right_trigger active"
			"35"		"dpad active"
			"42"		"dpad inactive"
			"40"		"right_joystick inactive"
			"41"		"right_joystick active"
		}
	}
	"settings"
	{
		"left_trackpad_mode"		"0"
		"right_trackpad_mode"		"0"
		"action_set_trigger_cursor_show"		"0"
		"action_set_trigger_cursor_hide"		"0"
	}
}
