>MiniMaintenance/data/simulation/facilities/minimaintenance.ini5MiniMaintenance/data/simulation/research/research.csv3MiniMaintenance/data/translations/EN/facilities.ini1MiniMaintenance/data/translations/EN/research.iniMiniMaintenance/config.ini3[task] processtime = 1000 SpriteNE = floor_metal_01.dds SpriteSE = floor_metal_01.dds SpriteSW = floor_metal_01.dds SpriteNW = floor_metal_01.dds guilevel = 3 parent = fac_maintenance_dept guiindex = 1 icon = tp_tools.dds constructioncost = 125800 power_demand = 25 type = STANDALONE name = fac_minimaintenance class = SIM_Maintenance locked = 1 placement_sound = pl_maintenance.ogg zoom_out_color = 63,153,255 [sounds] [upgrades] [tiles0] XOffset = -1 YOffset = 0 texture = floor_metal_01.dds type = TT_NORMAL prop0 = 13,toolrack,0,0,0,0,0 prop1 = 9,toolrack,0,0,0,0,0 prop2 = 5,toolrack,0,0,0,0,0 prop3 = 1,box3,0,0,0,0,0 prop4 = 6,engineer,1,0,0,0,0 prop5 = 15,bluebin,0,0,0,0,0 prop6 = 11,bluebin,1,0,0,0,0 prop7 = 12,boxrack,0,0,0,0,0 prop8 = 8,boxrack half,0,0,0,0,0 prop9 = 4,boxrack,0,0,0,0,0 prop10 = 3,boxrack,1,0,0,0,0 [tile] XOffset = 0 YOffset = 0 texture = floor_metal_01.dds type = TT_NORMAL prop0 = 4,partrack,1,0,0,0,0 prop1 = 5,partrack,1,0,0,0,0 prop2 = 6,partrack,1,0,0,0,0 prop3 = 9,engineer,3,0,0,0,0 prop4 = 13,yellow bin,0,0,0,0,0 prop5 = 0,boxrack,1,0,0,0,0 prop6 = 1,boxrack half,1,0,0,0,0 prop7 = 2,boxrack half,0,0,0,0,0 prop8 = 15,partrack3,2,0,0,0,0 prop9 = 7,partrack3,2,0,0,0,0 prop10 = 14,engineer,0,0,0,0,0 prop11 = 11,engineer,1,0,0,0,0^#,research_minimaintenance,research_maintenance,tp_tools.dds,3600,PROCESS,fac_minimaintenance,8[config] FAC_MINIMAINTENANCE_GUINAME = Mini Maintenance=[config] RESEARCH_MINIMAINTENANCE_GUINAME = Mini Maintenance[config] name = Mini Maintenance Department path = MiniMaintenance guiname = Mini Maintenance Department author = Me description = this