"controller_mappings"
{
	"version"		"3"
	"revision"		"3"
	"title"		"#Library_ControllerSaveDefaultTitle"
	"description"		"#Library_ControllerSaveDefaultDescription"
	"creator"		"76561198288345817"
	"controller_type"		"controller_steamcontroller_gordon"
	"Timestamp"		"1539589218"
	"actions"
	{
		"InGameControls"
		{
			"title"		"#Set_Ingame"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Move"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
				"aim"
				{
					"title"		"#Action_Aim"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"fire"		"#Action_Fire"
				"melee"		"#Action_Melee"
				"reload"		"#Action_Reload"
				"use"		"#Action_Use"
				"next_weapon"		"#Action_NextWeapon"
				"prev_weapon"		"#Action_PrevWeapon"
				"last_weapon"		"#Action_LastWeapon"
				"scoreboard"		"#Action_Scoreboard"
				"Menu"		"#Action_Menu"
				"dialogue"		"#Action_Dialogue"
				"Help"		"#Action_Help"
				"drop_ammo"		"#Action_DropAmmo"
				"grenade"		"#Action_Grenade"
				"zoom"		"#Action_Zoom"
			}
		}
		"SpectatorControls"
		{
			"title"		"#Set_Spectator"
			"legacy_set"		"0"
			"Button"
			{
				"spawn"		"#Action_Spawn"
				"next_camera"		"#Action_NextCamera"
				"prev_camera"		"#Action_PrevCamera"
				"scoreboard2"		"#Action_Scoreboard"
				"menu2"		"#Action_Menu"
				"help2"		"#Action_Help"
				"zoom2"		"#Action_Zoom"
			}
		}
		"MenuControls"
		{
			"title"		"#Set_Menu"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Mouse"
				{
					"title"		"#Menu_Mouse"
					"input_mode"		"absolute_mouse"
					"os_mouse"		"1"
				}
			}
			"Button"
			{
				"menu_up"		"#Menu_Up"
				"menu_down"		"#Menu_Down"
				"menu_left"		"#Menu_Left"
				"menu_right"		"#Menu_Right"
				"menu_select"		"#Menu_Select"
				"menu_cancel"		"#Menu_Cancel"
				"menu_return"		"#Menu_ReturnToGame"
			}
		}
	}
	"action_layers"
	{
	}
	"localization"
	{
		"english"
		{
			"Set_Ingame"		"In-Game Controls"
			"Set_Spectator"		"Spectator Controls"
			"Set_Menu"		"Menu Controls"
			"Action_Move"		"Move"
			"Action_Aim"		"Aim"
			"Action_Fire"		"Fire"
			"Action_Melee"		"Shove"
			"Action_Reload"		"Reload"
			"Action_Use"		"Interact"
			"Action_NextWeapon"		"Next Ammo Type"
			"Action_PrevWeapon"		"Previous Ammo Type"
			"Action_LastWeapon"		"Last Ammo Type"
			"Action_Scoreboard"		"Scoreboard"
			"Action_Menu"		"Menu"
			"Action_Dialogue"		"Proceed Dialogue"
			"Action_DropAmmo"		"Drop Ammo"
			"Action_Grenade"		"Throw Explosive"
			"Action_Zoom"		"Toggle Camera Zoom"
			"Action_Spawn"		"Spawn"
			"Action_NextCamera"		"Next Player"
			"Action_PrevCamera"		"Previous Player"
			"Action_Help"		"Display Help"
			"Menu_Mouse"		"Mouse"
			"menu_up"		"Up"
			"menu_down"		"Down"
			"menu_left"		"Left"
			"menu_right"		"Right"
			"menu_select"		"Select"
			"menu_cancel"		"Cancel"
			"Menu_ReturnToGame"		"Return To Game"
		}
	}
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button A"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button B"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button X"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button Y"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_down"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_right"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_left"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"mouse_joystick"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_LEFT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_LEFT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"output_trigger"		"1"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_RIGHT, Fire"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"9"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls use, Use"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls next_weapon, Next Ammo Type"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls prev_weapon, Previous Ammo Type"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"10"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls melee, Melee Bash"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"11"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls fire, Fire"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"13"
		"mode"		"four_buttons"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"14"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"15"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action SpectatorControls spawn, Spawn"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"17"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls menu_select, Select"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls menu_cancel, Cancel"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"18"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls menu_cancel, Cancel"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"19"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls menu_select, Select"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"20"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"InGameControls"		"Move"
		}
	}
	"group"
	{
		"id"		"21"
		"mode"		"absolute_mouse"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls use, Use"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"InGameControls"		"aim"
		}
	}
	"group"
	{
		"id"		"22"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action SpectatorControls next_camera, Next Player"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action SpectatorControls prev_camera, Previous Player"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"23"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"InGameControls"		"Move"
		}
	}
	"group"
	{
		"id"		"24"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls menu_up, Up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls menu_down, Down"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls menu_right, Right"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls menu_left, Left"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"deadzone"		"16383"
		}
	}
	"group"
	{
		"id"		"25"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls menu_up, Up"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"26"
		"mode"		"dpad"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"27"
		"mode"		"relative_mouse"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls use, Use"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"virtual_cap_size"		"7487"
		}
		"gameactions"
		{
			"InGameControls"		"aim"
		}
	}
	"group"
	{
		"id"		"28"
		"mode"		"absolute_mouse"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls menu_select, Select"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"gameactions"
		{
			"MenuControls"		"Mouse"
		}
	}
	"group"
	{
		"id"		"29"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls zoom, Toggle Camera Zoom"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls drop_ammo, Drop Ammo"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls dialogue, Proceed Dialogue"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls Help, Display Help"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"layout"		"0"
		}
	}
	"group"
	{
		"id"		"30"
		"mode"		"mouse_region"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls use, Use"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"output_joystick"		"3"
		}
		"gameactions"
		{
			"InGameControls"		"aim"
		}
	}
	"group"
	{
		"id"		"31"
		"mode"		"mouse_region"
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"3"
		}
	}
	"group"
	{
		"id"		"32"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls use, Use"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"haptic_intensity"		"1"
			"deadzone_inner_radius"		"3218"
			"deadzone_outer_radius"		"27186"
			"invert_y"		"1"
		}
		"gameactions"
		{
			"InGameControls"		"aim"
		}
	}
	"group"
	{
		"id"		"33"
		"mode"		"joystick_camera"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"34"
		"mode"		"joystick_camera"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls use, Use"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"invert_y"		"1"
		}
		"gameactions"
		{
			"InGameControls"		"aim"
		}
	}
	"group"
	{
		"id"		"35"
		"mode"		"dpad"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"36"
		"mode"		"mouse_joystick"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls use, Use"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"invert_y"		"1"
		}
		"gameactions"
		{
			"InGameControls"		"aim"
		}
	}
	"group"
	{
		"id"		"37"
		"mode"		"joystick_move"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"38"
		"mode"		"absolute_mouse"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"39"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_outer_radius"		"32000"
		}
		"gameactions"
		{
			"InGameControls"		"Move"
		}
	}
	"group"
	{
		"id"		"40"
		"mode"		"joystick_mouse"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls use, Use"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"curve_exponent"		"0"
			"output_joystick"		"2"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"InGameControls"		"aim"
		}
	}
	"group"
	{
		"id"		"41"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action SpectatorControls zoom2, Toggle Camera Zoom"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action SpectatorControls help2, Display Help"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button START, Menu"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button select"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button shoulder_left"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button shoulder_right"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button a"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button x"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls Menu, Menu"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls scoreboard, Scoreboard"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls grenade, Throw Explosive"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls reload, Reload"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls prev_weapon, Select Previous Weapon"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action InGameControls next_weapon, Select Next Weapon"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"12"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action SpectatorControls menu2, Menu"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action SpectatorControls scoreboard2, Scoreboard"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action SpectatorControls prev_camera, Previous Player"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action SpectatorControls next_camera, Next Player"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action SpectatorControls prev_camera, Previous Player"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action SpectatorControls next_camera, Next Player"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"16"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action MenuControls menu_return, Return To Game"
						}
					}
				}
			}
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		"InGameControls"
		"group_source_bindings"
		{
			"8"		"switch active"
			"9"		"button_diamond active"
			"29"		"left_trackpad active"
			"21"		"right_trackpad inactive"
			"27"		"right_trackpad inactive"
			"30"		"right_trackpad inactive"
			"31"		"right_trackpad inactive"
			"32"		"right_trackpad active"
			"33"		"right_trackpad inactive"
			"34"		"right_trackpad inactive"
			"35"		"right_trackpad inactive"
			"36"		"right_trackpad inactive"
			"37"		"right_trackpad inactive"
			"38"		"right_trackpad inactive"
			"39"		"right_trackpad inactive"
			"20"		"joystick active"
			"40"		"joystick inactive"
			"10"		"left_trigger active"
			"11"		"right_trigger active"
			"23"		"gyro inactive"
		}
	}
	"preset"
	{
		"id"		"1"
		"name"		"SpectatorControls"
		"group_source_bindings"
		{
			"12"		"switch active"
			"13"		"button_diamond active"
			"41"		"left_trackpad active"
			"22"		"joystick active"
			"14"		"left_trigger active"
			"15"		"right_trigger active"
		}
	}
	"preset"
	{
		"id"		"2"
		"name"		"MenuControls"
		"group_source_bindings"
		{
			"16"		"switch active"
			"17"		"button_diamond active"
			"25"		"button_diamond active modeshift"
			"26"		"button_diamond inactive"
			"28"		"right_trackpad active"
			"24"		"joystick active"
			"18"		"left_trigger active"
			"19"		"right_trigger active"
		}
	}
	"settings"
	{
		"left_trackpad_mode"		"0"
		"right_trackpad_mode"		"0"
	}
}
