### Pagan ###

#Germanic
Angurvadal = {
	martial = 3
	combat_rating = 22
	command_modifier = {
		damage = 0.1
     }
	 diplomacy = -2
     quality = 4
	active = {
        is_adult = yes
	    }
    flags = { norse_pagan very_rare combat_weapon unholy }
    picture = "GFX_sword_T3_glow_red"
    stacking = no
    slot = weapon
}

Skofnung = {
    monthly_character_prestige = 0.2
	martial = 2
	combat_rating = 18
    quality = 3
	active = {
		is_adult = yes
	}
    flags = { norse_pagan very_rare combat_weapon }
    picture = "GFX_sword_engraved"
    stacking = no
    slot = weapon
}

Hrunting = {
    monthly_character_prestige = 0.3
	martial = 2
	vassal_opinion = 5
    quality = 3
	active = {
		OR = {
		culture_group = west_germanic
		culture_group = north_germanic
		culture_group = central_germanic
		religion = norse_pagan
		religion = norse_pagan_reformed
		}
		is_adult = yes
	}
    flags = { very_rare }
    picture = "GFX_sword_rusty"
    stacking = no
    slot = ceremonial_weapon
}

Nagling = {
    monthly_character_prestige = 0.3
	martial = 2
	vassal_opinion = 5
    quality = 3
	active = {
	OR = {
		culture_group = west_germanic
		culture_group = north_germanic
		culture_group = central_germanic
		religion = norse_pagan
		religion = norse_pagan_reformed
		}
		is_adult = yes
	}
    flags = { very_rare }
    picture = "GFX_sword_rusty"
    stacking = no
    slot = ceremonial_weapon
}

Gungnir = {
    monthly_character_prestige = 0.3
	monthly_character_piety = 0.2
	command_modifier = {
		heavy_infantry = 0.1
		morale_defence = 0.2
	}
	retinuesize_perc = 0.2
    same_religion_opinion = 5
    quality = 5
	active = {
		OR = {
		    culture = norse
			religion = norse_pagan
			religion = norse_pagan_reformed
		}
		is_adult = yes
	}
    flags =	{ religious norse_pagan very_rare troops_morale }
    picture = "GFX_spear_of_destiny"
    stacking = no
    slot = ceremonial_weapon
}

Brisingamen = {
    diplomacy = 2
    fertility = 0.1
	health = 1
    quality = 4
	same_religion_opinion = 5
	active = {
		OR = {
		    culture_group = north_germanic
			religion = norse_pagan
			religion = norse_pagan_reformed
		}
		is_adult = yes
	}
    flags = { religious norse_pagan very_rare necklace jewelry crown_jewel }
    picture = "GFX_necklace_of_radiance"
    stacking = no
    slot = neck
}

Gleipnir = {
    arrest_chance_modifier = 0.2
    quality = 3
	active = {
		OR = {
		    culture = norse
			religion = norse_pagan
			religion = norse_pagan_reformed
		}
		is_adult = yes
	}
    flags = { religious norse_pagan very_rare chains } 
    stacking = no
    picture = "GFX_relic_box_simple"
}

Draupnir = {
	demesne_size = 2
	vassal_opinion = 5
    quality = 3
	active = {
		OR = {
		    culture = norse
			religion = norse_pagan
			religion = norse_pagan_reformed
		}
		is_adult = yes
	}
    flags = { religious norse_pagan very_rare ring }
    picture = "GFX_bracelet_jeweled_gold"
    stacking = no
    slot = wrist
}

Gambanteinn = {
    intrigue = 1
	learning = 2
	combat_rating = 8
    quality = 3
	active = {
		OR = {
		    culture = norse
			religion = norse_pagan
			religion = norse_pagan_reformed
		}
		is_adult = yes
	}
    flags = { religious norse_pagan very_rare staff }
    picture = GFX_royal_scepter
    stacking = no
    slot = scepter
}

Singasteinn = {
    learning = 2
	intrigue = 1
	plot_power_modifier = 0.1
	plot_discovery_chance = 0.2
    quality = 3
	active = {
		OR = {
		    culture = norse
			religion = norse_pagan
			religion = norse_pagan_reformed
		}
		is_adult = yes
	}
    flags = { religious norse_pagan very_rare }
    picture = "GFX_emerald_tablet"
    stacking = no
}
   
Aegishjalmr = {
   martial = 2
   command_modifier = { 
   morale_offence = 0.2
   }
   monthly_character_prestige = 0.2
   vassal_opinion = 5
    quality = 3
	active = {
		OR = {
			culture = norse
			religion = norse_pagan
			religion = norse_pagan_reformed
		}
		is_adult = yes
	}
    flags = { religious norse_pagan very_rare troops_morale combat}
    picture = GFX_iron_crown_of_lombardy
    stacking = no
    slot = crown
}
   
Bragis_harp = {
    diplomacy = 2
	monthly_character_prestige = 0.2
	monthly_character_piety = 0.1
	vassal_opinion = 5
	same_religion_opinion = 5
    quality = 4
	active = {
		OR = {
			culture_group = north_germanic
			religion = norse_pagan
			religion = norse_pagan_reformed
		}
		is_adult = yes
	}
     flags = { religious norse_pagan very_rare }
     picture = "GFX_king_davids_harp"
     stacking = no
}
   
Eitur = {
    health = 1
    assassinate_chance_modifier = 0.2
    quality = 2
	active = {
		OR = {
			culture = norse
			religion = norse_pagan
			religion = norse_pagan_reformed
		}
		is_adult = yes
	}
      flags = { religious norse_pagan very_rare }
     picture = "GFX_pouch"
     stacking = no
}
   
Galdrabok = {
   command_modifier = { 
   morale_defence = 0.1
   }
    learning = 3
	same_religion_opinion = 5
    quality = 2
	active = {
		OR = {
		    culture = norse
			religion = norse_pagan
			religion = norse_pagan_reformed
			trait = mystic
		}
		is_adult = yes
		learning = 10
	}
    flags = { religious norse_pagan very_rare book }
    picture = "GFX_book_blue_glow"
    stacking = no
}
   
Mimirs_head = {
    learning = 4
	plot_power_modifier = 0.1
	same_religion_opinion = 5
	monthly_character_prestige = 0.2
	monthly_character_piety = 0.3
    quality = 5
	active = {
		OR = {
		    culture = norse
			religion = norse_pagan
			religion = norse_pagan_reformed
			trait = mystic
		}
		is_adult = yes
		learning = 8
	}
    flags = { religious norse_pagan very_rare trophy skull }
    picture = "GFX_saints_skull"
    stacking = no
}

Gram = {
	monthly_character_prestige = 0.5
	martial = 2
	combat_rating = 12
	vassal_opinion = 5
	short_reign_length = -2
	quality = 5
	active = {
		OR = {
		culture_group = west_germanic
		culture_group = north_germanic
		culture_group = central_germanic
		religion = norse_pagan
		religion = norse_pagan_reformed
		}
		is_adult = yes
	}
	flags = { religious norse_pagan very_rare combat_weapon }
	stacking = no
	picture = "GFX_sword_of_heroes"
	slot = weapon
}

Caliburn = {
    monthly_character_prestige = 0.5
	martial = 2
	combat_rating = 12
	vassal_opinion = 5
	short_reign_length = -2
    quality = 3
	active = {
		is_adult = yes
	}
    flags = { norse_pagan very_rare combat_weapon }
    picture = "GFX_sword_of_heroes"
    stacking = no
    slot = weapon
}

Joyeuse = {
    monthly_character_prestige = 0.3
	martial = 1
	diplomacy = 2
	combat_rating = 10
	short_reign_length = -2
	vassal_opinion = 5
	command_modifier = {
		morale_defence = 0.1
	}
    quality = 4
	 active = {
		 OR = {
	culture = frankish
	culture = old_frankish
		    }
        is_adult = yes
	    }
    flags = { very_rare combat_weapon }
    picture = "GFX_sword_engraved"
    stacking = no
    slot = weapon
}

Sword_of_Attila = {
    monthly_character_prestige = 0.3
	martial = 2
    quality = 3
	clan_sentiment = 10
	vassal_opinion = 5
	short_reign_length = -2
	command_modifier = {
		morale_offence = 0.1
	    }
	active = {
		culture = hungarian
	}
    flags = { very_rare }
    picture = "GFX_sword_rusty"
    stacking = no
    slot = ceremonial_weapon
}