
horse_archers = {
	morale = 3
	maintenance = 4
	phase_skirmish_attack = 4
	phase_melee_attack = 3
	phase_pursue_attack = 7
	phase_skirmish_defense = 4
	phase_melee_defense = 4
	phase_pursue_defense = 5
	base_type = light_cavalry
}

war_elephants = {
	morale = 15
	maintenance = 20
	phase_skirmish_attack = 0.25
	phase_melee_attack = 25
	phase_pursue_attack = 0.25
	phase_skirmish_defense = 5
	phase_melee_defense = 15
	phase_pursue_defense = 2
	base_type = heavy_cavalry
}

camel_cavalry = {
	morale = 5
	maintenance = 3
	phase_skirmish_attack = 4
	phase_melee_attack = 7
	phase_pursue_attack = 2
	phase_skirmish_defense = 4.5
	phase_melee_defense = 3
	phase_pursue_defense = 2.5
	base_type = light_cavalry
} Teulu = {	morale = 6.5	maintenance = 3	phase_skirmish_attack = 6	phase_melee_attack = 7	phase_pursue_attack = 7	phase_skirmish_defense = 6	phase_melee_defense = 7	phase_pursue_defense = 6	base_type = heavy_cavalry}	Varyags = {	morale = 8	maintenance = 3	phase_skirmish_attack = 2	phase_melee_attack = 10	phase_pursue_attack = 2	phase_skirmish_defense = 5	phase_melee_defense = 8	phase_pursue_defense = 4	base_type = heavy_infantry}	Germanic Warband = {	morale = 8	maintenance = 4	phase_skirmish_attack = 3	phase_melee_attack = 8	phase_pursue_attack = 4	phase_skirmish_defense = 5	phase_melee_defense = 6	phase_pursue_defense = 8	base_type = heavy_cavalry}	
Iudice Noble Horses = {
	morale = 8	maintenance = 4	phase_skirmish_attack = 3	phase_melee_attack = 8	phase_pursue_attack = 4	phase_skirmish_defense = 5	phase_melee_defense = 6	phase_pursue_defense = 8	base_type = heavy_cavalry
}
	Vortigern = {	morale = 8	maintenance = 4	phase_skirmish_attack = 3	phase_melee_attack = 8	phase_pursue_attack = 4	phase_skirmish_defense = 5	phase_melee_defense = 6	phase_pursue_defense = 8	base_type = heavy_cavalry}	Juvenis = {	morale = 10	maintenance = 6	phase_skirmish_attack = 5	phase_melee_attack = 9	phase_pursue_attack = 8	phase_skirmish_defense = 6.5	phase_melee_defense = 6.5	phase_pursue_defense = 8	base_type = heavy_cavalry}