defined_text = {
	name = GetBlanketDisease

	text = {
		trigger = {
			any_artifact = {
						has_artifact_flag = infected_blanket_small_pox
						is_artifact_equipped = yes
					}
				}
		localisation_key = String_smallpox
	}
	text = {
		trigger = {
			any_artifact = {
						has_artifact_flag = infected_blanket_typhus
						is_artifact_equipped = yes
					}
				}
		localisation_key = String_camp_fever
	}
	text = {
		trigger = {
			any_artifact = {
						has_artifact_flag = infected_blanket_cancer
						is_artifact_equipped = yes
					}
				}
		localisation_key = String_Cancer
	}
	text = {
		trigger = {
				any_artifact = {
							has_artifact_flag = infected_blanket_consumption
							is_artifact_equipped = yes
						}
					}
		localisation_key = String_consumption
	}
	text = {
		trigger = {
			
				any_artifact = {
							has_artifact_flag = infected_blanket_dysentery
							is_artifact_equipped = yes
						}
					}
		localisation_key = String_dysentery
	}
	text = {
		trigger = {
			
				any_artifact = {
							has_artifact_flag = infected_blanket_flu
							is_artifact_equipped = yes
						}
					}
		localisation_key = String_flu
	}
	text = {
		trigger = {
			
				any_artifact = {
							has_artifact_flag = infected_blanket_syphilitic
							is_artifact_equipped = yes
						}
					}
		localisation_key = String_syphilis
	}
	text = {
		trigger = {
			
				any_artifact = {
							has_artifact_flag = infected_blanket_typhoid
							is_artifact_equipped = yes
						}
					}
		localisation_key = String_slow_fever
	}
	text = {
		trigger = {
			
				any_artifact = {
							has_artifact_flag = infected_blanket_leper
							is_artifact_equipped = yes
						}
					}
		localisation_key = String_leprocy
	}
	text = {
		trigger = {
			
				any_artifact = {
							has_artifact_flag = infected_blanket_measles
							is_artifact_equipped = yes
						}
					}
		localisation_key = String_measles
	}
	text = {
		trigger = {
			
				any_artifact = {
							has_artifact_flag = infected_blanket_pneumonic
							is_artifact_equipped = yes
						}
					}
		localisation_key = string_pneumonia
	}
	text = {
		trigger = {
			
				any_artifact = {
							has_artifact_flag = infected_blanket_rabies
							is_artifact_equipped = yes
						}
				}
		localisation_key = String_rabies
	}
	text = {
		trigger = {			
			any_artifact = {
						has_artifact_flag = infected_blanket_black_death
						is_artifact_equipped = yes
				}
			}
		localisation_key = String_the_Plague
	}
}