mod_pop_display = {
	icon = 18
}
mod_pop_bonus_1 = {
	icon = 4
	local_revolt_risk = 0.01
	disease_defence = -0.01
	local_tax_modifier = 0.01
	local_build_cost_modifier = -0.01
	local_build_time_modifier = -0.01
}
mod_pop_bonus_2 = {
	icon = 4
	local_revolt_risk = 0.02
	disease_defence = -0.02
	local_tax_modifier = 0.02
	local_build_cost_modifier = -0.02
	local_build_time_modifier = -0.02
}
mod_pop_bonus_3 = {
	icon = 4
	local_revolt_risk = 0.03
	disease_defence = -0.03
	local_tax_modifier = 0.03
	local_build_cost_modifier = -0.03
	local_build_time_modifier = -0.03
}
mod_pop_bonus_4 = {
	icon = 4
	local_revolt_risk = 0.04
	disease_defence = -0.04
	local_tax_modifier = 0.04
	local_build_cost_modifier = -0.04
	local_build_time_modifier = -0.04
}
mod_pop_bonus_5 = {
	icon = 4
	local_revolt_risk = 0.05
	disease_defence = -0.05
	local_tax_modifier = 0.05
	local_build_cost_modifier = -0.05
	local_build_time_modifier = -0.05
}
mod_pop_bonus_6 = {
	icon = 4
	local_revolt_risk = 0.06
	disease_defence = -0.06
	local_tax_modifier = 0.06
	local_build_cost_modifier = -0.06
	local_build_time_modifier = -0.06
}
mod_pop_bonus_7 = {
	icon = 4
	local_revolt_risk = 0.07
	disease_defence = -0.07
	local_tax_modifier = 0.07
	local_build_cost_modifier = -0.07
	local_build_time_modifier = -0.07
}
mod_pop_bonus_8 = {
	icon = 4
	local_revolt_risk = 0.08
	disease_defence = -0.08
	local_tax_modifier = 0.08
	local_build_cost_modifier = -0.08
	local_build_time_modifier = -0.08
}
mod_pop_bonus_9 = {
	icon = 4
	local_revolt_risk = 0.09
	disease_defence = -0.09
	local_tax_modifier = 0.09
	local_build_cost_modifier = -0.09
	local_build_time_modifier = -0.09
}
mod_pop_bonus_10 = {
	icon = 4
	local_revolt_risk = 0.1
	disease_defence = -0.1
	local_tax_modifier = 0.1
	local_build_cost_modifier = -0.1
	local_build_time_modifier = -0.1
}
mod_armed_peasants = {
	icon = 36
	local_revolt_risk = 0.5
	local_tax_modifier = -0.5
}
mod_wilderness = {
	icon = 36
	levy_size = -1
	local_tax_modifier = -1
	local_revolt_risk = -1
	fort_level = 1000
}