decisions = {

	VIKING_CALL_DECISION  = {
		is_high_prio = yes
		
		potential = {
			culture_group = north_germanic
			OR = {
				tier = king
				tier = emperor 
			}
		}
		allow = {
			trait = ambitious
			prisoner = no
			NOT = { is_inaccessible_trigger = yes }
			age = 16
			prestige = 500
			scaled_wealth = 2.0
		}
		effect = {
			prestige = -200
			scaled_wealth = -2.0
			character_event = { id = 62320 tooltip = "VIKING_CALL_TOOLTIP" }
		}
		ai_will_do = {
			factor = 1
		}
	}
}

