decisions = {

	ESTABLISH_KINGDOM_DECISION = {
		only_independent = yes
		is_high_prio = yes
		
		potential = {
			tier = DUKE
			NOT = { tier = KING }
			any_demesne_title = {
				count = 3
				tier = DUKE
			}
		}
		allow = {
			trait = ambitious
			prisoner = no
			NOT = { is_inaccessible_trigger = yes }
			NOT = { trait = incapable }
			age = 16
			independent = yes
			war = no
			prestige = 1000
			wealth = 500
		}
		effect = {
			primary_title = {
				create_title = {
					tier = KING
					landless = no
					temporary = no
					custom_created = yes
					culture = ROOT
					holder = ROOT
					base_title = THIS
					copy_title_laws = yes
				}

				hidden_tooltip = {
					empire = {
						ROOT = {
							primary_title = {
								de_jure_liege = PREVPREV
							}
						}
					}

					ROOT = {
						primary_title = {
							holder_scope = {
								any_title_under = {
									limit = {
										tier = DUKE
										kingdom = {
											has_holder = no
										}
									}
									de_jure_liege = PREVPREV
								}
								any_title_under = {
									limit = {
										tier = COUNT
										location = {
											duchy = {
												kingdom = {
													has_holder = no
												}
												
												NOT = { de_jure_liege_or_above = PREVPREVPREVPREV }
												ROOT = {
													completely_controls = PREV
												}
											}
										}
									}
									location = {
										duchy = {
											de_jure_liege = PREVPREVPREVPREV
										}
									}
								}
							}
						}
					}
				}

			}
			wealth = -500
                       	add_character_modifier = {
					name = founder_kingdom
					duration = -1
			}
			custom_tooltip = { text = ESTABLISH_KINGDOM_TOOLTIP }
		}
		revoke_allowed = {
			always = no
		}
		ai_will_do = {
			factor = 1
		}
	}

	ESTABLISH_EMPIRE_DECISION = {
		only_independent = yes
		is_high_prio = yes
		
		potential = {
			tier = KING
			NOT = { tier = EMPEROR }
			any_demesne_title = {
				count = 2
				tier = KING
			}
		}
		allow = {
			trait = ambitious
			prisoner = no
			NOT = { is_inaccessible_trigger = yes }
			NOT = { trait = incapable }
			age = 16
			independent = yes
			war = no
			prestige = 3000
			wealth = 1500
		}
		effect = {
			primary_title = {
				create_title = {
					tier = EMPEROR
					landless = no
					temporary = no
					custom_created = yes
					culture = ROOT
					holder = ROOT
					base_title = THIS
					copy_title_laws = yes
				}

				hidden_tooltip = {
					ROOT = {
						primary_title = {
							holder_scope = {
								any_title_under = {
									limit = {
										tier = KING
										NOT = {
											empire = { has_holder = yes }
										}
									}
									de_jure_liege = PREVPREV
								}
								any_title_under = {
									limit = {
										tier = DUKE
										location = {
											kingdom = {
												NOT = {
													empire = { has_holder = yes }
												}
												
												NOT = { de_jure_liege_or_above = PREVPREVPREVPREV }
												ROOT = {
													completely_controls = PREV
												}
											}
										}
									}
									location = {
										kingdom = {
											de_jure_liege = PREVPREVPREVPREV
										}
									}
								}
							}
						}
					}
				}
			}
			wealth = -1500
                       	add_character_modifier = {
					name = founder_empire
					duration = -1
			}
			custom_tooltip = { text = ESTABLISH_EMPIRE_TOOLTIP }
		}
		revoke_allowed = {
			always = no
		}
		ai_will_do = {
			factor = 1
		}
	}
}

