"controller_mappings"
{
	"version"		"3"
	"revision"		"33"
	"title"		"#Library_ControllerSaveDefaultTitle"
	"description"		"#Library_ControllerSaveDefaultDescription"
	"creator"		"76561198028160757"
	"controller_type"		"controller_steamcontroller_gordon"
	"Timestamp"		"1534253846"
	"actions"
	{
		"game"
		{
			"title"		"#Set_Ingame"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"MoveForward"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
				"TurnRate"
				{
					"title"		"#Action_Camera"
					"input_mode"		"absolute_mouse"
				}
			}
			"Button"
			{
				"Interact"		"#Action_Interact"
				"abort"		"#Action_Cancel"
				"Interact2"		"#Action_Information"
				"MainMenu"		"#Action_Menu"
				"InventoryMenu"		"#AR_Inventory"
				"CharacterswitchMenu"		"#AR_Character"
				"CloudcontactsMenu"		"#AR_CloudCall"
				"Sprint"		"#Action_Run"
				"LeftTrigger"		"#Left_Trigger"
				"RightShoulder"		"#Right_Shoulder"
				"LeftShoulder"		"#Left_Shoulder"
				"InteractionTop"		"#Action_Extra"
				"Special_Piano_Tune0"		"#Action_DPadDown"
			}
		}
		"Hacking"
		{
			"title"		"#Set_HackngMinigame"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"TurnRate"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"abort"		"#Action_Cancel"
				"MainMenu"		"#Action_Menu"
			}
		}
		"Drone"
		{
			"title"		"#Set_DroneFlying"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"MoveForward"
				{
					"title"		"#Action_Fly"
					"input_mode"		"joystick_move"
				}
				"TurnRate"
				{
					"title"		"#Action_Rotate"
					"input_mode"		"absolute_mouse"
				}
			}
			"Button"
			{
				"abort"		"#Action_Cancel"
				"Interact"		"#Action_Scan"
				"Interact2"		"#Action_Information"
				"MainMenu"		"#Action_Menu"
				"LeftTrigger"		"#Action_Drone_Down"
				"Sprint"		"#Action_Drone_Up"
			}
		}
		"Menu"
		{
			"title"		"#Set_Menu"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"MoveForward"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
				"TurnRate"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"Interact"		"#Menu_Select"
				"abort"		"#Menu_Cancel"
				"Interact2"		"#Action_Information"
				"InteractionTop"		"#Action_DeleteSave"
				"MainMenu"		"#Action_Cancel"
				"RightShoulder"		"#Right_Shoulder"
				"LeftShoulder"		"#Left_Shoulder"
				"Special_Piano_Tune0"		"#Menu_Down"
				"Special_Piano_Tune1"		"#Menu_Right"
				"Special_Piano_Tune2"		"#Menu_Left"
				"Special_Piano_Tune3"		"#Menu_Up"
			}
		}
	}
	"action_layers"
	{
	}
	"localization"
	{
		"english"
		{
			"Set_Ingame"		"Game"
			"Set_Menu"		"Menu"
			"Set_DroneFlying"		"Drone"
			"Set_HackngMinigame"		"Hack"
			"Action_Fly"		"Fly"
			"Action_Move"		"Movement"
			"Action_Camera"		"Look around"
			"Action_Cancel"		"Abort"
			"Action_Run"		"Sprint"
			"Action_Rotate"		"Rotate"
			"Left_Trigger"		"Left Trigger"
			"Right_Trigger"		"Right Trigger"
			"Right_Shoulder"		"Right Shoulder"
			"Left_Shoulder"		"Left Shoulder"
			"Action_Menu"		"Main Menu"
			"Action_Interact"		"Use"
			"Action_Information"		"Information"
			"Action_Scan"		"Scan"
			"Action_Drone_Down"		"Descend"
			"Action_Drone_Up"		"Ascend"
			"menu_select"		"Select"
			"menu_cancel"		"Cancel"
			"AR_Inventory"		"Iventory"
			"AR_Close"		"Close Menu"
			"AR_Character"		"Switch Character"
			"AR_CloudCall"		"CloudCall Menu"
			"menu_down"		"Menu Down"
			"menu_right"		"Menu Right"
			"menu_left"		"Menu Left"
			"menu_up"		"Menu Up"
			"title"		"Official State of Mind Configuration"
			"Title_Description"		"This config was created by the developers of State of Mind."
			"Action_DeleteSave"		"Delete"
			"Action_Extra"		"Extra"
			"Action_DPadDown"		"DPad Down"
		}
		"german"
		{
			"Set_Ingame"		"Spiel"
			"Set_Menu"		"Hauptmenü"
			"Set_DroneFlying"		"Drohne"
			"Set_HackngMinigame"		"Hacken"
			"Action_Fly"		"Fliegen"
			"Action_Move"		"Movement"
			"Action_Camera"		"Umschauen"
			"Action_Cancel"		"Abbrechen"
			"Action_Run"		"Sprinten"
			"Action_Rotate"		"Rotieren"
			"Left_Trigger"		"Linker Trigger"
			"Right_Trigger"		"Rechter Trigger"
			"Right_Shoulder"		"Rechte Schultertaste"
			"Left_Shoulder"		"Linke Schultertaste"
			"Action_Menu"		"Hauptmenü"
			"Action_Interact"		"Benutzen"
			"Action_Information"		"Informationen"
			"Action_Scan"		"Scannen"
			"Action_Drone_Down"		"Absinken"
			"Action_Drone_Up"		"Aufsteigen"
			"menu_select"		"Auswählen"
			"menu_cancel"		"Abbrechen"
			"AR_Inventory"		"Inventar"
			"AR_Close"		"Menü schließen"
			"AR_Character"		"Charakter wechseln"
			"AR_CloudCall"		"CloudCall Menü"
			"menu_down"		"Menü Runter"
			"menu_right"		"Menü Rechts"
			"menu_left"		"Menü Links"
			"menu_up"		"Menü Hoch"
			"title"		"Official State of Mind Configuration"
			"Title_Description"		"This config was created by the developers of State of Mind."
			"Action_DeleteSave"		"Löschen"
		}
		"french"
		{
			"Set_Ingame"		"Game"
			"Set_Menu"		"Menu principal"
			"Set_DroneFlying"		"Drone"
			"Set_HackngMinigame"		"Hacker"
			"Action_Fly"		"Déplacer"
			"Action_Move"		"Movement"
			"Action_Camera"		"Regarder autour de vous"
			"Action_Cancel"		"Arrêter"
			"Action_Run"		"Courir"
			"Action_Rotate"		"Faire pivoter"
			"Left_Trigger"		"Gâchette gauche"
			"Right_Trigger"		"gâchette droite"
			"Right_Shoulder"		"Gâchette haute gauche"
			"Left_Shoulder"		"Gâchette haute droite"
			"Action_Menu"		"Menu principal"
			"Action_Interact"		"Interagir"
			"Action_Information"		"Examiner"
			"Action_Scan"		"Scanner"
			"Action_Drone_Down"		"Descendre"
			"Action_Drone_Up"		"Monter"
			"menu_select"		"Sélectionner"
			"menu_cancel"		"Arrêter"
			"AR_Inventory"		"Inventaire"
			"AR_Close"		"Fermer le menu"
			"AR_Character"		"Changer de personnage"
			"AR_CloudCall"		"Menu CloudCall"
			"title"		"Official State of Mind Configuration"
			"Title_Description"		"This config was created by the developers of State of Mind."
			"Action_DeleteSave"		"Supprimer"
		}
		"italian"
		{
			"Set_Ingame"		"Game"
			"Set_Menu"		"Menu principale"
			"Set_DroneFlying"		"Drone"
			"Set_HackngMinigame"		"Hackerare"
			"Action_Fly"		"Muovi"
			"Action_Move"		"Movement"
			"Action_Camera"		"Guardati intorno"
			"Action_Cancel"		"Annulla"
			"Action_Run"		"Corri"
			"Action_Rotate"		"Ruota"
			"Left_Trigger"		"Trigger sinistro"
			"Right_Trigger"		"Trigger destro"
			"Right_Shoulder"		"Pulsante dorsale destro"
			"Left_Shoulder"		"Pulsante dorsale sinistro"
			"Action_Menu"		"Menu principale"
			"Action_Interact"		"Interagisci"
			"Action_Information"		"Esamina"
			"Action_Scan"		"Scannerizza"
			"Action_Drone_Down"		"Scendi"
			"Action_Drone_Up"		"Sali"
			"menu_select"		"Seleziona"
			"menu_cancel"		"Annulla"
			"AR_Inventory"		"Inventario"
			"AR_Close"		"Chiudi Menu"
			"AR_Character"		"Cambia personaggio"
			"AR_CloudCall"		"Menu CloudCall"
			"title"		"Official State of Mind Configuration"
			"Title_Description"		"This config was created by the developers of State of Mind."
			"Action_DeleteSave"		"Cancella"
		}
		"koreana"
		{
			"Set_Ingame"		"Game"
			"Set_Menu"		"주 메뉴"
			"Set_DroneFlying"		"드론"
			"Set_HackngMinigame"		"해킹"
			"Action_Fly"		"이동"
			"Action_Move"		"Movement"
			"Action_Camera"		"주변을 살펴보십시오."
			"Action_Cancel"		"중단"
			"Action_Run"		"달리기"
			"Action_Rotate"		"회전"
			"Left_Trigger"		"왼쪽 트리거"
			"Right_Trigger"		"오른쪽 트리거"
			"Right_Shoulder"		"오른쪽 어깨"
			"Left_Shoulder"		"왼쪽 어깨"
			"Action_Menu"		"주 메뉴"
			"Action_Interact"		"상호작용"
			"Action_Information"		"조사"
			"Action_Scan"		"스캔"
			"Action_Drone_Down"		"하강"
			"Action_Drone_Up"		"상승"
			"menu_select"		"선택"
			"menu_cancel"		"중단"
			"AR_Inventory"		"도구함"
			"AR_Close"		"메뉴 닫기"
			"AR_Character"		"캐릭터 전환"
			"AR_CloudCall"		"클라우드콜 메뉴"
			"title"		"Official State of Mind Configuration"
			"Title_Description"		"This config was created by the developers of State of Mind."
			"Action_DeleteSave"		"삭제"
		}
		"spanish"
		{
			"Set_Ingame"		"Game"
			"Set_Menu"		"Menú principal"
			"Set_DroneFlying"		"Dron"
			"Set_HackngMinigame"		"Hackear"
			"Action_Fly"		"Mover"
			"Action_Move"		"Movement"
			"Action_Camera"		"Mirar"
			"Action_Cancel"		"Cancelar"
			"Action_Run"		"Esprintar"
			"Action_Rotate"		"Rotar"
			"Left_Trigger"		"Gatillo izquierdo"
			"Right_Trigger"		"Gatillo derecho"
			"Right_Shoulder"		"Botón superior derecho"
			"Left_Shoulder"		"Botón superior izquierdo"
			"Action_Menu"		"Menú principal"
			"Action_Interact"		"Interactuar"
			"Action_Information"		"Examinar"
			"Action_Scan"		"Escanear"
			"Action_Drone_Down"		"Descender"
			"Action_Drone_Up"		"Ascender"
			"menu_select"		"Seleccionar"
			"menu_cancel"		"Cancelar"
			"AR_Inventory"		"Inventario"
			"AR_Close"		"Cerrar menú"
			"AR_Character"		"Cambiar de personaje"
			"AR_CloudCall"		"Menú de CloudCall"
			"title"		"Official State of Mind Configuration"
			"Title_Description"		"This config was created by the developers of State of Mind."
			"Action_DeleteSave"		"Borrar"
		}
		"schinese"
		{
			"Set_Ingame"		"Game"
			"Set_Menu"		"主菜单"
			"Set_DroneFlying"		"无人机"
			"Set_HackngMinigame"		"破解"
			"Action_Fly"		"移动"
			"Action_Move"		"Movement"
			"Action_Camera"		"四处查看"
			"Action_Cancel"		"放弃"
			"Action_Run"		"跑步"
			"Action_Rotate"		"旋转"
			"Left_Trigger"		"左扳机"
			"Right_Trigger"		"右扳机"
			"Right_Shoulder"		"右肩"
			"Left_Shoulder"		"左肩"
			"Action_Menu"		"主菜单"
			"Action_Interact"		"互动"
			"Action_Information"		"查看"
			"Action_Scan"		"扫描"
			"Action_Drone_Down"		"下降"
			"Action_Drone_Up"		"上升"
			"menu_select"		"选择"
			"menu_cancel"		"放弃"
			"AR_Inventory"		"物品栏"
			"AR_Close"		"关闭菜单"
			"AR_Character"		"切换角色"
			"AR_CloudCall"		"云电话菜单"
			"title"		"Official State of Mind Configuration"
			"Title_Description"		"This config was created by the developers of State of Mind."
			"Action_DeleteSave"		"删除"
		}
		"tchinese"
		{
			"Set_Ingame"		"Game"
			"Set_Menu"		"主選單"
			"Set_DroneFlying"		"無人機"
			"Set_HackngMinigame"		"駭入"
			"Action_Fly"		"移動"
			"Action_Move"		"Movement"
			"Action_Camera"		"環顧四周"
			"Action_Cancel"		"中止"
			"Action_Run"		"衝刺"
			"Action_Rotate"		"旋轉"
			"Left_Trigger"		"LT 鍵"
			"Right_Trigger"		"RT 鍵"
			"Right_Shoulder"		"右肩"
			"Left_Shoulder"		"左肩"
			"Action_Menu"		"主選單"
			"Action_Interact"		"互動"
			"Action_Information"		"檢查"
			"Action_Scan"		"掃描"
			"Action_Drone_Down"		"遞減"
			"Action_Drone_Up"		"遞增"
			"menu_select"		"選擇"
			"menu_cancel"		"中止"
			"AR_Inventory"		"背包"
			"AR_Close"		"關閉選單"
			"AR_Character"		"切換角色"
			"AR_CloudCall"		"雲端通話選單"
			"title"		"Official State of Mind Configuration"
			"Title_Description"		"This config was created by the developers of State of Mind."
			"Action_DeleteSave"		"刪除"
		}
		"russian"
		{
			"Set_Ingame"		"Game"
			"Set_Menu"		"Главное меню"
			"Set_DroneFlying"		"Дрон"
			"Set_HackngMinigame"		"Взломать"
			"Action_Fly"		"Переместить"
			"Action_Move"		"Movement"
			"Action_Camera"		"Осмотреться вокруг"
			"Action_Cancel"		"Отмена"
			"Action_Run"		"Бежать"
			"Action_Rotate"		"Поворот"
			"Left_Trigger"		"Левый триггер"
			"Right_Trigger"		"Правый триггер"
			"Right_Shoulder"		"Правое плечо"
			"Left_Shoulder"		"Левое плечо"
			"Action_Menu"		"Главное меню"
			"Action_Interact"		"Взаимодействовать"
			"Action_Information"		"Осмотреть"
			"Action_Scan"		"Сканировать"
			"Action_Drone_Down"		"Спуск"
			"Action_Drone_Up"		"Подъем"
			"menu_select"		"Выбрать"
			"menu_cancel"		"Отмена"
			"AR_Inventory"		"Инвентарь"
			"AR_Close"		"Закрыть меню"
			"AR_Character"		"Смена персонажа"
			"AR_CloudCall"		"Меню звонков"
			"title"		"Official State of Mind Configuration"
			"Title_Description"		"This config was created by the developers of State of Mind."
			"Action_DeleteSave"		"Удалить"
		}
		"japanese"
		{
			"Set_Ingame"		"Game"
			"Set_Menu"		"メインメニュー"
			"Set_DroneFlying"		"ドローン"
			"Set_HackngMinigame"		"ハッキングする"
			"Action_Fly"		"移動する"
			"Action_Move"		"Movement"
			"Action_Camera"		"見回す"
			"Action_Cancel"		"中止"
			"Action_Run"		"ダッシュ"
			"Action_Rotate"		"回転"
			"Left_Trigger"		"左トリガー"
			"Right_Trigger"		"右トリガー"
			"Right_Shoulder"		"右肩"
			"Left_Shoulder"		"左肩"
			"Action_Menu"		"メインメニュー"
			"Action_Interact"		"使用"
			"Action_Information"		"情報"
			"Action_Scan"		"スキャンする"
			"Action_Drone_Down"		"下がる"
			"Action_Drone_Up"		"上がる"
			"menu_select"		"選択"
			"menu_cancel"		"中止"
			"AR_Inventory"		"インベントリ"
			"AR_Close"		"メニューを閉じる"
			"AR_Character"		"キャラクターを替える"
			"AR_CloudCall"		"クラウドコールメニュー"
			"title"		"Official State of Mind Configuration"
			"Title_Description"		"This config was created by the developers of State of Mind."
			"Action_DeleteSave"		"削除"
		}
		"portuguese"
		{
			"Set_Ingame"		"Game"
			"Set_Menu"		"Menu principal"
			"Set_DroneFlying"		"Drone"
			"Set_HackngMinigame"		"Hacker"
			"Action_Fly"		"Fly"
			"Action_Move"		"Mover"
			"Action_Camera"		"Olhe ao redor"
			"Action_Cancel"		"Anular"
			"Action_Run"		"Correr"
			"Action_Rotate"		"Girar"
			"Left_Trigger"		"Gatilho esquerdo"
			"Right_Trigger"		"Gatilho Direito"
			"Right_Shoulder"		"Ombro direito"
			"Left_Shoulder"		"Ombro esquerdo"
			"Action_Menu"		"Menu principal"
			"Action_Interact"		"Interagir"
			"Action_Information"		"Examinar"
			"Action_Scan"		"Esquadrinhar"
			"Action_Drone_Down"		"Descer"
			"Action_Drone_Up"		"Subir"
			"menu_select"		"Selecionar"
			"menu_cancel"		"Anular"
			"AR_Inventory"		"Inventário"
			"AR_Close"		"Fechar menu"
			"AR_Character"		"Trocar de personagem"
			"AR_CloudCall"		"Menu CloudCall"
			"title"		"Official State of Mind Configuration"
			"Title_Description"		"This config was created by the developers of State of Mind."
			"Action_DeleteSave"		"Excluir"
		}
		"turkish"
		{
			"Set_Ingame"		"Game"
			"Set_Menu"		"Ana Menü"
			"Set_DroneFlying"		"Dron"
			"Set_HackngMinigame"		"Hackle"
			"Action_Fly"		"Hareket Ettir"
			"Action_Move"		"Mover"
			"Action_Camera"		"Etrafına bak"
			"Action_Cancel"		"İptal"
			"Action_Run"		"Depar"
			"Action_Rotate"		"Döndür"
			"Left_Trigger"		"Sol Tetik"
			"Right_Trigger"		"Sağ Tetik Düğmesi"
			"Right_Shoulder"		"Sağ Omuz"
			"Left_Shoulder"		"Sol Omuz"
			"Action_Menu"		"Ana Menü"
			"Action_Interact"		"Kullan"
			"Action_Information"		"Bilgi"
			"Action_Scan"		"Tara"
			"Action_Drone_Down"		"Alçal"
			"Action_Drone_Up"		"Yüksel"
			"menu_select"		"Seç"
			"menu_cancel"		"İptal"
			"AR_Inventory"		"Envanter"
			"AR_Close"		"Menü Kapat"
			"AR_Character"		"Karakter Değiştir"
			"AR_CloudCall"		"BulutArama Menüsü"
			"title"		"Official State of Mind Configuration"
			"Title_Description"		"This config was created by the developers of State of Mind."
			"Action_DeleteSave"		"Sil"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"four_buttons"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"four_buttons"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"9"
		"mode"		"four_buttons"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"10"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"11"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"13"
		"mode"		"four_buttons"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"14"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"15"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"16"
		"mode"		"dpad"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"17"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"18"
		"mode"		"absolute_mouse"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"20"
		"mode"		"four_buttons"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"21"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"22"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"23"
		"mode"		"dpad"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"24"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"25"
		"mode"		"absolute_mouse"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"27"
		"mode"		"four_buttons"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"28"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"29"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"31"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Hacking abort, Abort Action"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"32"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"33"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"35"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Drone Interact, Scanning"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Drone abort, Abort Action"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"36"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Drone LeftTrigger, Descend"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"37"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Drone Sprint, Aufsteigen"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"39"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Interact, Select"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu abort, Cancel"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Interact2, Informationen"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu InteractionTop, Löschen"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"40"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"41"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"42"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"43"
		"mode"		"dpad"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"44"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"45"
		"mode"		"absolute_mouse"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"46"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Special_Piano_Tune3, Menü Hoch"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Special_Piano_Tune0, Menü Runter"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Special_Piano_Tune1, Menü Rechts"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu Special_Piano_Tune2, Menü Links"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"47"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"49"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action game Interact, Use"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action game abort, Abort Action"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action game Interact2, Information"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action game InteractionTop, Extra"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"50"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action game LeftTrigger, Left Trigger"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"51"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action game Sprint, Sprint"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"52"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action game InventoryMenu, AR Iventory"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action game Special_Piano_Tune0, DPad Down"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action game CloudcontactsMenu, AR CloudCall Menu"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action game CharacterswitchMenu, AR Character Menu"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"53"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"game"		"MoveForward"
		}
	}
	"group"
	{
		"id"		"54"
		"mode"		"absolute_mouse"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"sensitivity"		"87"
			"trackball"		"0"
			"haptic_intensity"		"0"
			"friction_vert_scale"		"99"
		}
		"gameactions"
		{
			"game"		"TurnRate"
		}
	}
	"group"
	{
		"id"		"55"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"TurnRate"
		}
	}
	"group"
	{
		"id"		"56"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"game"		"MoveForward"
		}
	}
	"group"
	{
		"id"		"57"
		"mode"		"joystick_mouse"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"output_joystick"		"2"
		}
		"gameactions"
		{
			"game"		"TurnRate"
		}
	}
	"group"
	{
		"id"		"58"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Hacking"		"TurnRate"
		}
	}
	"group"
	{
		"id"		"59"
		"mode"		"absolute_mouse"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Drone"		"TurnRate"
		}
	}
	"group"
	{
		"id"		"60"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Drone"		"MoveForward"
		}
	}
	"group"
	{
		"id"		"61"
		"mode"		"absolute_mouse"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"game"		"TurnRate"
		}
	}
	"group"
	{
		"id"		"62"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Drone Sprint, Aufsteigen"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Drone LeftTrigger, Descend"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"63"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"MoveForward"
		}
	}
	"group"
	{
		"id"		"64"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"65"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"MoveForward"
		}
	}
	"group"
	{
		"id"		"66"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"TurnRate"
		}
	}
	"group"
	{
		"id"		"67"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"Menu"		"MoveForward"
		}
	}
	"group"
	{
		"id"		"0"
		"mode"		"switches"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"switches"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"switches"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"12"
		"mode"		"switches"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"19"
		"mode"		"switches"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"26"
		"mode"		"switches"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"30"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Hacking MainMenu, Hauptmenü"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"34"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Drone MainMenu, Hauptmenü"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"38"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu MainMenu, Abbrechen"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu LeftShoulder, Left Shoulder"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action Menu RightShoulder, Right Shoulder"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"48"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action game MainMenu, Pause Menu"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action game LeftShoulder, Left Shoulder"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action game RightShoulder, Right Shoulder"
						}
					}
				}
			}
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		"game"
		"group_source_bindings"
		{
			"48"		"switch active"
			"49"		"button_diamond active"
			"50"		"left_trigger active"
			"51"		"right_trigger active"
			"52"		"left_trackpad active"
			"54"		"right_trackpad active"
			"56"		"right_trackpad inactive"
			"53"		"joystick active"
			"57"		"joystick inactive"
			"61"		"gyro inactive"
		}
	}
	"preset"
	{
		"id"		"1"
		"name"		"Hacking"
		"group_source_bindings"
		{
			"30"		"switch active"
			"31"		"button_diamond active"
			"32"		"left_trigger active"
			"33"		"right_trigger active"
			"58"		"right_trackpad active"
		}
	}
	"preset"
	{
		"id"		"2"
		"name"		"Drone"
		"group_source_bindings"
		{
			"34"		"switch active"
			"35"		"button_diamond active"
			"36"		"left_trigger active"
			"37"		"right_trigger active"
			"62"		"left_trackpad active"
			"59"		"right_trackpad active"
			"60"		"joystick active"
		}
	}
	"preset"
	{
		"id"		"3"
		"name"		"Menu"
		"group_source_bindings"
		{
			"38"		"switch active"
			"39"		"button_diamond active"
			"40"		"left_trigger active"
			"41"		"right_trigger active"
			"46"		"left_trackpad active"
			"64"		"left_trackpad inactive"
			"65"		"left_trackpad inactive"
			"66"		"left_trackpad inactive"
			"55"		"right_trackpad active"
			"67"		"right_trackpad inactive"
			"47"		"joystick inactive"
			"63"		"joystick active"
		}
	}
	"settings"
	{
		"left_trackpad_mode"		"0"
		"right_trackpad_mode"		"0"
	}
}
