fn_clear_fake_map_mode_flags = {
	clr_character_flag = fake_map_mode_simple_terrain
	clr_character_flag = fake_map_mode_climate
	clr_character_flag = fake_map_mode_supply_limit
	clr_character_flag = fake_map_mode_num_of_holdings
	clr_character_flag = fake_map_mode_num_of_holding_slots
	clr_character_flag = fake_map_mode_num_of_empty_holdings
	clr_character_flag = fake_map_mode_prosperity_depopulation
	clr_character_flag = fake_map_mode_hospital_level
	clr_character_flag = fake_map_mode_disease_defence
	clr_character_flag = fake_map_mode_vassal_succession_law
	clr_character_flag = fake_map_mode_relative_power_to_liege
	clr_character_flag = fake_map_mode_powerful_vassals
	clr_character_flag = fake_map_mode_succession_law
	clr_character_flag = fake_map_mode_realm_power_defender
	clr_character_flag = fake_map_mode_realm_power_attacker
	clr_character_flag = fake_map_mode_region
	clr_character_flag = fake_map_mode_check_control
	clr_character_flag = fake_map_mode_check_control2
	clr_character_flag = fake_map_mode_tech_milorg
	clr_character_flag = fake_map_mode_tech_construction
	clr_character_flag = fake_map_mode_tech_legalism
	clr_character_flag = fake_map_mode_tech_li
	clr_character_flag = fake_map_mode_tech_hi
	clr_character_flag = fake_map_mode_tech_cav
	clr_character_flag = fake_map_mode_tech_siege
	clr_character_flag = fake_map_mode_tech_ships
	clr_character_flag = fake_map_mode_tech_milorg
	clr_character_flag = fake_map_mode_tech_castle
	clr_character_flag = fake_map_mode_tech_town
	clr_character_flag = fake_map_mode_tech_church
	clr_character_flag = fake_map_mode_tech_keeps
	clr_character_flag = fake_map_mode_tech_trade
	clr_character_flag = fake_map_mode_tech_construction
	clr_character_flag = fake_map_mode_tech_noble
	clr_character_flag = fake_map_mode_tech_popular
	clr_character_flag = fake_map_mode_tech_religious
	clr_character_flag = fake_map_mode_tech_majesty
	clr_character_flag = fake_map_mode_tech_tolerance
	clr_character_flag = fake_map_mode_tech_legalism
}
